GL 40.2 Dawgoneit (Allies +20) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 110 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Tobruk to Egypt
                3 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Libya to Tobruk
                3 infantry moved from Algeria to Tunisia
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 destroyers and 1 submarine placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42439.0_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Iraq to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Eastern Persia
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern France
                Battle in Malta
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Malta, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Malta, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Malta, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                    British win, taking Southern France from Germans, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tunisia to Libya
                3 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Belgian Congo to Egypt
                5 armour and 1 tactical_bomber moved from Northwest Persia to Persia
                1 armour and 3 mech_infantrys moved from Iraq to Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 99 Sea Zone to 98 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_42439.0_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to 96 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 3 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 3 mech_infantrys in Southern France, round 2 :  0/5 hits
                        British roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Southern France, round 3 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 fighter moved from Caucasus to Rostov

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs

    triplea_42439.0_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 36 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_42439.0_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                4 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_42439.0_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from 93 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 artillery moved from Novgorod to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Finland
                2 artilleries moved from Bryansk to Russia
                1 mech_infantry moved from Nenetsia to Vologda
                1 armour moved from Bryansk to Rostov
                8 mech_infantrys moved from Ukraine to Rostov
                4 aaGuns moved from Ukraine to Rostov
                3 armour moved from Russia to Rostov
                1 bomber moved from Bryansk to Western Germany
                2 bombers, 3 fighters and 2 tactical_bombers moved from Ukraine to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Yugoslavia
                2 armour moved from Evenkiyskiy to Nenetsia

    Place Units - Germans
                3 infantry placed in Russia
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 infantry placed in France
                1 armour, 1 bomber, 1 fighter and 7 mech_infantrys placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_42439.0_Ger11.tsvg

  • '19 '17 '16

    Sorry about the edit. I meant to take out the trans. with my plane.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                16 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 16 infantry
                    Japanese defend with 1 factory_minor and 1 tactical_bomber
                        Russians roll dice for 16 infantry in Volgograd, round 2 :  5/16 hits
                        Japanese roll dice for 1 tactical_bomber in Volgograd, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Japanese with 15 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Volgograd

    Turn Complete - Russians

    triplea_42439.0_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 mech_infantry moved from Shan State to Malaya
                1 mech_infantry moved from Burma to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Urals to Samara
                      Japanese take Samara from Russians
                1 artillery and 1 mech_infantry moved from West India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Turkmenistan to Eastern Persia
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Iraq
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                      Japanese take Northwest Persia from British
                1 bomber moved from Philippines to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from India to Sumatra
                2 artilleries, 10 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk

    Combat - Japanese
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Persia
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 :  5/6 hits
                        British roll dice for 1 mech_infantry in Eastern Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                1 armour moved from Kazakhstan to Turkmenistan
                1 armour moved from Tsinghai to Turkmenistan
                1 mech_infantry moved from Szechwan to Kazakhstan
                3 aaGuns moved from Kansu to Novosibirsk
                1 armour moved from Ceylon to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                2 fighters moved from 16 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Malaya to 35 Sea Zone
                1 fighter moved from Malaya to India
                1 bomber moved from 43 Sea Zone to Philippines
                1 bomber moved from Sumatra to India
                1 bomber moved from Iraq to West India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
                1 submarine moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                2 submarines and 1 tactical_bomber placed in 36 Sea Zone
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42439.0_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Northern Territory to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                4 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    triplea_42439.0_Ame11.tsvg


  • submerge subs in sz97?

  • '19 '17 '16

    Nope. Fight to the death!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Northern Territory to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                4 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 4 submarines
                    Germans defend with 1 submarine; Italians defend with 1 battleship, 1 cruiser and 2 submarines
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 :  0/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 4 submarines
                Battle in 112 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 carrier and 1 cruiser
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 cruiser in 112 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 4 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 5 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 6 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 7 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 7 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 8 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 8 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Northwest Persia
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                3 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                4 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 fighters placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42439.0_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                2 mech_infantrys moved from Persia to Northwest Persia
                2 mech_infantrys moved from Iraq to Persia
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to Eastern Persia
                2 mech_infantrys and 1 tactical_bomber moved from Persia to Eastern Persia
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Libya to Tobruk

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Northwest Persia
                    British win, taking Northwest Persia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Persia
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                1 fighter moved from Northwest Persia to Persia

    Place Units - British
                3 armour placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    triplea_42439.0_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern France to Western Germany
                1 armour moved from Southern Italy to Western Germany
                1 artillery moved from Caucasus to Kazakhstan
                1 fighter moved from Rostov to Southern Italy
                2 mech_infantrys moved from Southern Italy to Western Germany

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    triplea_42439.0_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Malaya, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_42439.0_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                4 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_42439.0_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Volgograd
                1 mech_infantry moved from Novosibirsk to Volgograd
                5 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Russia to Volgograd
                4 mech_infantrys moved from Rostov to Northwest Persia
                4 armour and 4 mech_infantrys moved from Rostov to Volgograd
                3 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia
                2 bombers moved from Rostov to Volgograd
                3 bombers moved from Western Germany to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 5 armour, 5 bombers and 11 mech_infantrys
                    Russians defend with 2 aaGuns, 1 factory_minor and 15 infantry
                        AA fire in Volgograd :  2/5 hits
                        2 bombers owned by the Germans lost in Volgograd
                        Germans roll dice for 5 armour, 3 bombers and 11 mech_infantrys in Volgograd, round 2 :  8/19 hits
                        Russians roll dice for 2 aaGuns and 15 infantry in Volgograd, round 2 :  3/15 hits
                        3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians and 6 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 5 armour, 3 bombers and 8 mech_infantrys in Volgograd, round 3 :  8/16 hits
                        Russians roll dice for 9 infantry in Volgograd, round 3 :  3/9 hits
                        3 mech_infantrys owned by the Germans and 8 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 5 armour, 3 bombers and 5 mech_infantrys in Volgograd, round 4 :  7/13 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 bombers and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 15 infantry
                Battle in Northwest Persia
                    Germans attack with 3 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 :  3/9 hits
                        British roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Northwest Persia to Kazakhstan
                2 armour moved from Nenetsia to Samara
                2 artilleries and 3 infantry moved from Russia to Samara
                3 mech_infantrys moved from Romania to Ukraine
                4 aaGuns moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Finland
                3 mech_infantrys moved from Yugoslavia to Romania
                1 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 bombers moved from Volgograd to Southern Italy
                1 bomber moved from Volgograd to Kazakhstan

    Place Units - Germans
                3 armour placed in Russia
                2 infantry and 1 mech_infantry placed in Novgorod
                1 bomber, 2 fighters and 2 mech_infantrys placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_42439.0_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42439.0_Rus12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 bomber moved from Philippines to Malaya
                1 bomber moved from India to Malaya
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from West India to 80 Sea Zone
                1 fighter moved from India to 80 Sea Zone

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 80 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 fighter in 80 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  3/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 :  3/7 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 carrier and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from 80 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from Eastern Persia to India
                3 armour and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from Novosibirsk to Turkmenistan
                1 mech_infantry moved from Samara to Turkmenistan
                3 aaGuns, 2 artilleries and 11 infantry moved from Novosibirsk to Kazakhstan
                2 bombers moved from Malaya to India
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Malaya to French Indo China
                1 fighter moved from Japan to 35 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                2 armour and 1 mech_infantry placed in India
                3 mech_infantrys placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42439.0_Jap12.tsvg

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