Nice chart Krieghund. 🙂
Bidding with OOB Rules
When playing competitively and using the OOB set up, what bid/bid range do people believe the Allies need to balance this game?
Alternatively was there a set up variant which balanced the game where no bid was used?
Thanks heaps, hoping to brush the dust off this version as it is one of my favourites.
A bid of 24 to 25 VPs required for Japan to win usually results in a balanced game. Blind bidding with a tie resolved randomly works well.
There is no “balanced” setup variant that I’m aware of, but it’s important to use the modified setup from the FAQ.
I think the set up from the FAQ was what I was thinking of. After posting I also found Saburo Sakai’s recommendation of using the OOB set up, 24 VPs for Japanese Victory and giving the Allies an extra 12-16 IPCs to spend on turn one.
My group hasn’t had many plays of this version and to keep it in rotation keeping it as balanced as possible is a priority.