<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Clemency (Axis) vs Deimos (Allies) BM3 G40]]></title><description><![CDATA[<p dir="auto">First time for both of us with balanced mod, huh?<br />
Good luck to you and me both!</p>
]]></description><link>https://www.axisandallies.org/forums/topic/31927/clemency-axis-vs-deimos-allies-bm3-g40</link><generator>RSS for Node</generator><lastBuildDate>Tue, 07 Apr 2026 05:27:24 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/31927.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 24 Jul 2018 19:36:48 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 18:18:35 GMT]]></title><description><![CDATA[<p dir="auto">Nice combat hit differential for Germany. If that attack had gone average you’d be looking at just a coin flip to take London. Ah, well.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213264</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213264</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 18:18:35 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 18:17:38 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by Americans to Guam: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Americans from Guam: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            1 fighter moved from 26 Sea Zone to Hawaiian Islands<br />
            1 mech_infantry moved from Western United States to 10 Sea Zone<br />
            1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone<br />
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands<br />
            1 infantry moved from Western United States to Central United States<br />
            1 destroyer moved from 64 Sea Zone to 101 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            1 destroyer and 2 transports placed in 101 Sea Zone<br />
            1 artillery and 2 marines placed in Central United States<br />
            2 infantry placed in Western United States<br />
            1 submarine placed in 10 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 56 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan<br />
            1 infantry moved from Shensi to Hopei<br />
            1 infantry moved from Shensi to Hopei<br />
            1 fighter moved from Shensi to Hopei</p>
<p dir="auto">Combat - Chinese<br />
            Chinese creates battle in territory Hunan<br />
            Battle in Hopei<br />
                Chinese attack with 1 fighter and 2 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits<br />
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei<br />
                Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            9 infantry moved from Shensi to Tsinghai<br />
            1 fighter moved from Hopei to Tsinghai</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Tsinghai</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 7 PUs; end with 7 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            3 infantry moved from United Kingdom to Scotland<br />
            3 fighters moved from United Kingdom to Scotland<br />
            1 infantry moved from United Kingdom to Scotland<br />
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone<br />
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone<br />
            1 tactical_bomber moved from Malta to 97 Sea Zone<br />
            1 bomber and 2 fighters moved from Malta to 97 Sea Zone<br />
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia<br />
                  British take Ethiopia from Italians<br />
            1 armour and 1 mech_infantry moved from Ethiopia to Kenya<br />
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya<br />
            1 infantry moved from Anglo Egyptian Sudan to Kenya<br />
            1 artillery and 3 infantry moved from Persia to Iraq<br />
            1 fighter moved from India to Iraq<br />
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone<br />
            1 tactical_bomber moved from India to Iraq</p>
<p dir="auto">Combat - British<br />
            Battle in 97 Sea Zone<br />
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber<br />
                Italians defend with 1 cruiser and 1 transport<br />
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits<br />
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits<br />
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone<br />
                British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19<br />
                Casualties for Italians: 1 cruiser and 1 transport<br />
            Battle in Scotland<br />
                British attack with 3 fighters and 4 infantry<br />
                Germans defend with 1 airfield, 2 artilleries and 4 infantry<br />
                    British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2.17 expected hits<br />
                    Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 5/6 hits, 2.00 expected hits<br />
                    3 infantry owned by the Germans, 1 fighter owned by the British and 4 infantry owned by the British lost in Scotland<br />
                retreated to Scotland<br />
                Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -13<br />
                Casualties for British: 1 fighter and 4 infantry<br />
                Casualties for Germans: 3 infantry<br />
            Battle in Iraq<br />
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber<br />
                Neutral_Axis defend with 3 infantry<br />
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.17 expected hits<br />
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits<br />
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq<br />
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for British: 1 infantry<br />
                Casualties for Neutral_Axis: 3 infantry<br />
            Battle in Kenya<br />
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry<br />
                Italians defend with 1 artillery and 3 infantry<br />
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 1.50 expected hits<br />
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits<br />
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya<br />
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits<br />
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits<br />
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits<br />
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits<br />
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya<br />
                British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7<br />
                Casualties for British: 2 infantry<br />
                Casualties for Italians: 1 artillery and 3 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            2 infantry moved from Rhodesia to Tanganyika Territory<br />
            1 transport moved from 76 Sea Zone to 72 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan<br />
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria<br />
            2 fighters moved from Scotland to United Kingdom<br />
            1 bomber moved from 97 Sea Zone to Syria<br />
            3 aaGuns and 13 infantry moved from India to Burma<br />
            1 fighter moved from India to Burma<br />
            3 infantry moved from Malaya to Shan State<br />
            1 transport moved from 87 Sea Zone to 88 Sea Zone</p>
<p dir="auto">Place Units - British<br />
            2 armour and 8 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            Total Cost from Convoy Blockades: 3<br />
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,6,3<br />
            British collect 28 PUs (3 lost to blockades); end with 28 PUs<br />
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            1 artillery and 5 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 17 PUs; end with 17 PUs<br />
            Some Units in India change ownership: 1 artillery and 5 infantry</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : 3.00<br />
    British : 2.33<br />
    Italians : -1.17<br />
    Chinese : 1.17<br />
    Neutral_Axis : 0.00<br />
    Japanese : 0.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665303_triplea_42416_UK_2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_UK_2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213263</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213263</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 18:17:38 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 18:05:29 GMT]]></title><description><![CDATA[<p dir="auto">No scramble.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213262</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213262</guid><dc:creator><![CDATA[Clemency]]></dc:creator><pubDate>Thu, 26 Jul 2018 18:05:29 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 17:41:23 GMT]]></title><description><![CDATA[<p dir="auto">scramble sz 97?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213256</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213256</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 17:41:23 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 17:35:41 GMT]]></title><description><![CDATA[<p dir="auto">Purchase was 8 inf 2 tanks</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213254</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213254</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 17:35:41 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 17:35:09 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Combat Move - British<br />
            3 infantry moved from United Kingdom to Scotland<br />
            3 fighters moved from United Kingdom to Scotland<br />
            1 infantry moved from United Kingdom to Scotland<br />
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone<br />
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone<br />
            1 tactical_bomber moved from Malta to 97 Sea Zone<br />
            1 bomber and 2 fighters moved from Malta to 97 Sea Zone<br />
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia<br />
                  British take Ethiopia from Italians<br />
            1 armour and 1 mech_infantry moved from Ethiopia to Kenya<br />
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya<br />
            1 infantry moved from Anglo Egyptian Sudan to Kenya<br />
            1 artillery and 3 infantry moved from Persia to Iraq<br />
            1 fighter moved from India to Iraq<br />
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone<br />
            1 tactical_bomber moved from India to Iraq</p>
<p dir="auto">Combat - British</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665299_triplea_42416_Bri2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Bri2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213253</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213253</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 17:35:09 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 17:04:31 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan<br />
            1 infantry moved from Shensi to Hopei<br />
            1 infantry moved from Shensi to Hopei<br />
            1 fighter moved from Shensi to Hopei</p>
<p dir="auto">Combat - Chinese<br />
            Chinese creates battle in territory Hunan<br />
            Battle in Hopei<br />
                Chinese attack with 1 fighter and 2 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits<br />
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei<br />
                Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            9 infantry moved from Shensi to Tsinghai<br />
            1 fighter moved from Hopei to Tsinghai</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Tsinghai</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 7 PUs; end with 7 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Chinese : 1.17<br />
    Japanese : 0.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665298_triplea_42416_Chi2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Chi2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213251</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213251</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 17:04:31 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 17:01:32 GMT]]></title><description><![CDATA[<p dir="auto">If the fighter had started its turn on Guam as it should’ve, then it can reach my Hawaii sea zone this turn, so I put it there.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213250</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213250</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 17:01:32 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 17:01:00 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by Americans to Guam: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Americans from Guam: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            1 fighter moved from 26 Sea Zone to Hawaiian Islands<br />
            1 mech_infantry moved from Western United States to 10 Sea Zone<br />
            1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone<br />
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands<br />
            1 infantry moved from Western United States to Central United States<br />
            1 destroyer moved from 64 Sea Zone to 101 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            1 destroyer and 2 transports placed in 101 Sea Zone<br />
            1 artillery and 2 marines placed in Central United States<br />
            2 infantry placed in Western United States<br />
            1 submarine placed in 10 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 56 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665297_triplea_42416_Ame2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Ame2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213249</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213249</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Thu, 26 Jul 2018 17:01:00 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Thu, 26 Jul 2018 16:35:46 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 artillery and 1 infantry moved from Hunan to Yunnan<br />
            2 infantry moved from Hunan to Kweichow<br />
                  Japanese take Kweichow from Chinese<br />
            2 artilleries and 6 infantry moved from Anhwe to Kweichow<br />
            1 infantry moved from Chahar to Hopei<br />
                  Japanese take Hopei from Chinese<br />
            1 artillery and 1 infantry moved from Chahar to Suiyuyan<br />
                  Japanese take Suiyuyan from Chinese<br />
            1 mech_infantry moved from Jehol to Suiyuyan<br />
            1 artillery and 6 infantry moved from Jehol to Chahar<br />
            2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan<br />
            1 fighter moved from Kiangsi to Chahar<br />
            1 armour moved from Shantung to Chahar<br />
            1 artillery and 2 infantry moved from Shantung to Anhwe</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Yunnan<br />
                Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers<br />
                Chinese defend with 3 infantry<br />
                    Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/22 hits, 12.33 expected hits<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits<br />
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan<br />
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 3 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Chahar<br />
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone<br />
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone<br />
            1 artillery and 3 infantry moved from 19 Sea Zone to Shantung<br />
            2 transports moved from 19 Sea Zone to 6 Sea Zone<br />
            1 infantry moved from Japan to 6 Sea Zone<br />
            1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone<br />
            1 infantry moved from Okinawa to 19 Sea Zone<br />
            2 infantry moved from 19 Sea Zone to Shantung</p>
<p dir="auto">Place Units - Japanese<br />
            3 armour placed in Kiangsu<br />
            3 armour and 1 mech_infantry placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 33 PUs; end with 33 PUs<br />
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Chinese : 0.00<br />
    Japanese : 2.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665291_triplea_42416_Jap2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Jap2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213247</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213247</guid><dc:creator><![CDATA[Clemency]]></dc:creator><pubDate>Thu, 26 Jul 2018 16:35:46 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 18:41:31 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians</p>
<p dir="auto">Non Combat Move - Russians<br />
            2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland<br />
            1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland<br />
            2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Eastern Poland<br />
            3 armour moved from Ukraine to Eastern Poland<br />
            3 armour moved from Novgorod to Eastern Poland<br />
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine<br />
            3 infantry moved from Novgorod to Karelia<br />
            2 infantry moved from Novgorod to Baltic States<br />
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine<br />
            2 aaGuns and 18 infantry moved from Buryatia to Amur</p>
<p dir="auto">Place Units - Russians<br />
            2 armour and 1 artillery placed in Ukraine<br />
            2 armour and 1 artillery placed in Novgorod<br />
            2 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 37 PUs; end with 37 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665045_triplea_42416_Rus2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Rus2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213082</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213082</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 18:41:31 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 17:58:55 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 1 destroyer and 9 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 mech_infantry moved from France to Normandy Bordeaux<br />
                  Germans take Normandy Bordeaux from French<br />
            2 artilleries moved from Western Germany to 112 Sea Zone<br />
            4 infantry moved from Norway to 112 Sea Zone<br />
            2 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 111 Sea Zone<br />
            2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland<br />
            1 fighter moved from Western Germany to 111 Sea Zone</p>
<p dir="auto">Combat - Germans<br />
            Battle in Scotland</p>
<p dir="auto">Non Combat Move - Germans<br />
            6 armour moved from France to Western Germany<br />
            2 artilleries moved from France to Western Germany<br />
            1 mech_infantry moved from Southern France to Western Germany<br />
            4 infantry moved from Finland to Norway<br />
            5 infantry moved from Poland to Germany<br />
            5 infantry moved from Bulgaria to Romania<br />
            1 artillery moved from Yugoslavia to Romania</p>
<p dir="auto">Place Units - Germans<br />
            1 destroyer and 9 transports placed in 113 Sea Zone</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 46 PUs; end with 46 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs<br />
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665036_triplea_42416_Ger2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Ger2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213075</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213075</guid><dc:creator><![CDATA[Clemency]]></dc:creator><pubDate>Wed, 25 Jul 2018 17:58:55 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 17:52:28 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 3 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone<br />
            1 infantry moved from 42 Sea Zone to Java<br />
                  ANZAC take Java from Dutch<br />
            1 infantry moved from 42 Sea Zone to Java<br />
            1 fighter moved from Queensland to Java<br />
            2 fighters moved from New Zealand to Java<br />
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone<br />
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone<br />
            2 aaGuns moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            3 infantry placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 14 PUs; end with 15 PUs</p>
<p dir="auto">Combat Move - French<br />
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3<br />
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France</p>
<p dir="auto">Combat - French<br />
            Battle in Southern France<br />
                French attack with 1 artillery and 1 infantry<br />
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys<br />
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits<br />
                    Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits<br />
                    1 infantry owned by the French lost in Southern France<br />
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits<br />
                    Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0.67 expected hits<br />
                    1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France<br />
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3<br />
                Casualties for French: 1 artillery and 1 infantry<br />
                Casualties for Germans: 1 mech_infantry</p>
<p dir="auto">Non Combat Move - French<br />
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone<br />
            1 infantry moved from Morocco to Algeria<br />
            1 infantry moved from French West Africa to French Central Africa<br />
            1 infantry moved from Syria to Trans-Jordan<br />
            1 destroyer moved from 72 Sea Zone to 78 Sea Zone</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : 0.67<br />
    French : 0.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665033_triplea_42416_Fre1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Fre1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213074</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213074</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 17:52:28 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 17:42:43 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 3 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone<br />
            1 infantry moved from 42 Sea Zone to Java<br />
                  ANZAC take Java from Dutch<br />
            1 infantry moved from 42 Sea Zone to Java<br />
            1 fighter moved from Queensland to Java<br />
            2 fighters moved from New Zealand to Java<br />
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone<br />
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone<br />
            2 aaGuns moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            3 infantry placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 14 PUs; end with 15 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665032_triplea_42416_ANZ1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_ANZ1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213073</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213073</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 17:42:43 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 16:59:08 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 fighter; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            2 fighters moved from Southern Italy to 97 Sea Zone<br />
            1 bomber moved from Northern Italy to 97 Sea Zone<br />
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone<br />
            1 transport moved from 95 Sea Zone to 97 Sea Zone<br />
            1 artillery and 1 infantry moved from Libya to Tunisia<br />
            1 mech_infantry moved from Tobruk to Tunisia<br />
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria<br />
            1 infantry moved from Italian Somaliland to Kenya<br />
                  Italians take Kenya from British<br />
            1 artillery and 2 infantry moved from Ethiopia to Kenya</p>
<p dir="auto">Combat - Italians<br />
            Battle in 97 Sea Zone<br />
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport<br />
                British defend with 1 carrier, 1 cruiser and 1 destroyer<br />
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits<br />
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits<br />
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits<br />
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone<br />
                Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 22<br />
                Casualties for Italians: 1 destroyer and 1 submarine<br />
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer<br />
            Battle in Alexandria<br />
                Italians attack with 1 armour, 1 artillery and 3 infantry<br />
                British defend with 1 infantry<br />
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits<br />
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria<br />
                Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for British: 1 infantry<br />
            Battle in Tunisia<br />
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry<br />
                French defend with 1 infantry<br />
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits<br />
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia<br />
                Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for French: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 armour moved from Northern Italy to Slovakia Hungary<br />
            1 armour moved from Albania to Slovakia Hungary<br />
            1 bomber moved from 97 Sea Zone to Slovakia Hungary<br />
            2 infantry moved from Albania to Bulgaria<br />
            2 fighters moved from 97 Sea Zone to Southern Italy</p>
<p dir="auto">Place Units - Italians<br />
            1 fighter placed in Southern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4<br />
            Italians collect 12 PUs; end with 12 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : -0.17<br />
    British : 1.50<br />
    French : 0.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665025_triplea_42416_Ita1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Ita1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213063</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213063</guid><dc:creator><![CDATA[Clemency]]></dc:creator><pubDate>Wed, 25 Jul 2018 16:59:08 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 16:52:29 GMT]]></title><description><![CDATA[<p dir="auto">And the dice continue to be swingy, as I roll and miss 4 at 1, 4 at 2, and 1 at 3 in Ethiopia</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213062</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213062</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 16:52:29 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 16:51:41 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone<br />
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands<br />
            1 transport moved from 26 Sea Zone to 10 Sea Zone<br />
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone<br />
            1 fighter moved from Eastern United States to 101 Sea Zone<br />
            1 fighter moved from Western United States to 101 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to 10 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to 10 Sea Zone<br />
            1 infantry moved from Eastern United States to Central United States<br />
            1 artillery moved from Eastern United States to Central United States<br />
            2 aaGuns moved from Eastern United States to Central United States<br />
            2 aaGuns moved from Western United States to Central United States<br />
            1 destroyer moved from 10 Sea Zone to 64 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            1 carrier placed in 10 Sea Zone<br />
            1 battleship and 1 carrier placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 52 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 infantry moved from Kweichow to Yunnan<br />
            2 infantry moved from Szechwan to Yunnan<br />
            1 fighter moved from Szechwan to Yunnan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Yunnan<br />
                Chinese attack with 1 fighter and 4 infantry<br />
                Japanese defend with 1 artillery and 1 infantry<br />
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits<br />
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits<br />
                    1 infantry owned by the Japanese lost in Yunnan<br />
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits<br />
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits<br />
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan<br />
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Japanese: 1 artillery and 1 infantry<br />
                Casualties for Chinese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            4 infantry moved from Szechwan to Shensi<br />
            2 infantry moved from Suiyuyan to Shensi<br />
            1 fighter moved from Yunnan to Shensi</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Shensi</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 9 PUs; end with 9 PUs<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer<br />
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine<br />
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine<br />
            EDIT: Removing units owned by Americans from Philippines: 1 fighter<br />
            EDIT: Adding units owned by Americans to Sumatra: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone<br />
            1 fighter moved from Scotland to 110 Sea Zone<br />
            1 fighter moved from United Kingdom to 110 Sea Zone<br />
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone<br />
            1 fighter moved from Gibraltar to 96 Sea Zone<br />
            1 bomber moved from United Kingdom to 97 Sea Zone<br />
            1 fighter moved from United Kingdom to 97 Sea Zone<br />
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone<br />
            1 fighter moved from Malta to 97 Sea Zone<br />
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone<br />
            1 infantry moved from Alexandria to 98 Sea Zone<br />
            1 artillery moved from Alexandria to 98 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone<br />
            1 infantry moved from 76 Sea Zone to Ethiopia<br />
            1 artillery moved from 76 Sea Zone to Ethiopia<br />
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia<br />
            1 mech_infantry moved from Egypt to Ethiopia<br />
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone</p>
<p dir="auto">Combat - British<br />
            Battle in Ethiopia<br />
                British attack with 1 artillery, 2 infantry and 1 mech_infantry<br />
                Italians defend with 1 artillery and 2 infantry<br />
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits<br />
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits<br />
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits<br />
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1.00 expected hits<br />
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits, 1.00 expected hits<br />
                    1 artillery owned by the British and 1 infantry owned by the British lost in Ethiopia<br />
                1 infantry and 1 mech_infantry retreated to Anglo Egyptian Sudan<br />
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7<br />
                Casualties for British: 1 artillery and 1 infantry<br />
            Battle in 97 Sea Zone<br />
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber<br />
                Italians defend with 1 battleship, 1 cruiser and 1 transport<br />
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits<br />
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits<br />
                Units damaged: 1 carrier owned by the British<br />
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone<br />
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29<br />
                Casualties for British: 1 fighter<br />
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport<br />
            Battle in 96 Sea Zone<br />
                British attack with 1 cruiser and 1 fighter<br />
                Italians defend with 1 destroyer and 1 transport<br />
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits<br />
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits<br />
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits<br />
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone<br />
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15<br />
                Casualties for Italians: 1 destroyer and 1 transport<br />
            Battle in 110 Sea Zone<br />
                British attack with 1 destroyer and 2 fighters<br />
                Germans defend with 1 battleship<br />
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits<br />
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits<br />
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone<br />
                British win with 2 fighters remaining. Battle score for attacker is 12<br />
                Casualties for British: 1 destroyer<br />
                Casualties for Germans: 1 battleship</p>
<p dir="auto">Non Combat Move - British<br />
            1 fighter could not land in Sumatra and was removed<br />
            1 transport moved from 109 Sea Zone to 87 Sea Zone<br />
            2 fighters moved from 110 Sea Zone to United Kingdom<br />
            1 aaGun and 2 infantry moved from Scotland to United Kingdom<br />
            1 fighter moved from 96 Sea Zone to Malta<br />
            1 fighter moved from 97 Sea Zone to Malta<br />
            1 tactical_bomber moved from 97 Sea Zone to Malta<br />
            1 bomber moved from 97 Sea Zone to Malta<br />
            1 artillery moved from India to 39 Sea Zone<br />
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone<br />
            1 infantry moved from West India to 79 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone<br />
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia<br />
                  British take Persia from Neutral_Allies<br />
            1 armour moved from Alexandria to Anglo Egyptian Sudan<br />
            1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            2 infantry moved from Union of South Africa to Rhodesia<br />
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone<br />
            1 battleship moved from 37 Sea Zone to 39 Sea Zone<br />
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone<br />
            1 fighter and 2 infantry moved from Burma to India<br />
            1 artillery and 1 infantry moved from Ontario to Quebec<br />
            1 artillery moved from Egypt to Anglo Egyptian Sudan</p>
<p dir="auto">Place Units - British<br />
            1 fighter and 6 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4,6,5<br />
            British collect 30 PUs; end with 30 PUs<br />
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs<br />
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            5 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 17 PUs; end with 19 PUs<br />
            Some Units in India change ownership: 5 infantry</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : 0.33<br />
    British : -2.00<br />
    Italians : 0.17<br />
    Chinese : -0.33<br />
    Japanese : 0.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665022_triplea_42416_UK_1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_UK_1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213061</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213061</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 16:51:41 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 16:21:16 GMT]]></title><description><![CDATA[<p dir="auto">no scramble thank you</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213060</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213060</guid><dc:creator><![CDATA[Clemency]]></dc:creator><pubDate>Wed, 25 Jul 2018 16:21:16 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 16:20:50 GMT]]></title><description><![CDATA[<p dir="auto">Ah, for some reason the manual game save hasn’t given my purchases. It is 6 infantry and 1 fighter.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213059</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213059</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 16:20:50 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 16:20:14 GMT]]></title><description><![CDATA[<p dir="auto">scramble orders, please</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213058</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213058</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 16:20:14 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 16:19:57 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Combat Move - British<br />
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone<br />
            1 fighter moved from Scotland to 110 Sea Zone<br />
            1 fighter moved from United Kingdom to 110 Sea Zone<br />
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone<br />
            1 fighter moved from Gibraltar to 96 Sea Zone<br />
            1 bomber moved from United Kingdom to 97 Sea Zone<br />
            1 fighter moved from United Kingdom to 97 Sea Zone<br />
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone<br />
            1 fighter moved from Malta to 97 Sea Zone<br />
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone<br />
            1 infantry moved from Alexandria to 98 Sea Zone<br />
            1 artillery moved from Alexandria to 98 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone<br />
            1 infantry moved from 76 Sea Zone to Ethiopia<br />
            1 artillery moved from 76 Sea Zone to Ethiopia<br />
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia<br />
            1 mech_infantry moved from Egypt to Ethiopia<br />
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone</p>
<p dir="auto">Combat - British</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/665015_triplea_42416_Bri1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Bri1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213057</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213057</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 16:19:57 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 15:53:04 GMT]]></title><description><![CDATA[<p dir="auto">Go for it.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213050</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213050</guid><dc:creator><![CDATA[Clemency]]></dc:creator><pubDate>Wed, 25 Jul 2018 15:53:04 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 15:50:58 GMT]]></title><description><![CDATA[<p dir="auto">I’m so dumb… So used to J1 that I forgot to touch anything in the Phillipines as US. Permission to move those units?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1213046</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213046</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 15:50:58 GMT</pubDate></item><item><title><![CDATA[Reply to Clemency (Axis) vs Deimos (Allies) BM3 G40 on Wed, 25 Jul 2018 15:45:38 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 infantry moved from Kweichow to Yunnan<br />
            2 infantry moved from Szechwan to Yunnan<br />
            1 fighter moved from Szechwan to Yunnan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Yunnan<br />
                Chinese attack with 1 fighter and 4 infantry<br />
                Japanese defend with 1 artillery and 1 infantry<br />
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits<br />
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits<br />
                    1 infantry owned by the Japanese lost in Yunnan<br />
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits<br />
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits<br />
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan<br />
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Japanese: 1 artillery and 1 infantry<br />
                Casualties for Chinese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            4 infantry moved from Szechwan to Shensi<br />
            2 infantry moved from Suiyuyan to Shensi<br />
            1 fighter moved from Yunnan to Shensi</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Shensi</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 9 PUs; end with 9 PUs<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Chinese : -0.33<br />
    Japanese : 0.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/664999_triplea_42416_Chi1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42416_Chi1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1213042</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1213042</guid><dc:creator><![CDATA[Deimos]]></dc:creator><pubDate>Wed, 25 Jul 2018 15:45:38 GMT</pubDate></item></channel></rss>