GL 40.2 SixUnder (Allies +20) vs. StuckTojo (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 armour placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,6,1,6,4,5,5
                Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs

    triplea_42382.0_Ita14.tsvg

  • '19 '17 '16

    Say, I just remembered, this version has a bug that major factories don’t downgrade to minor factories after getting captured.

    I should have been able to put 4 tanks on India. I honestly didn’t notice at first I just hit the max option on my tan placements not realizing I had 4 tanks.

    I could take one off and put it on FIC, if you want. Let me know.

  • '19 '17 '16

    While I’m at it, I should edit the India (and the Paris) factory down to minor factories.


  • @StuckTojo:

    While I’m at it, I should edit the India (and the Paris) factory down to minor factories.

    either way is fine,im pretty easy :]


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya

    Non Combat Move - ANZAC
                1 bomber moved from Queensland to Java

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 28 PUs; end with 28 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.67

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 artillery
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 58
        Russians : 16 / 18
        Japanese : 65 / 84
        Americans : 55 / 78
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 6
        ANZAC : 28 / 38
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_42382.0_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 58
        Russians : 16 / 18
        Japanese : 65 / 84
        Americans : 55 / 78
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 6
        ANZAC : 28 / 38
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_42382.0_Fre14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Romania to Belarus
                1 mech_infantry moved from Slovakia Hungary to Belarus
                1 armour and 1 mech_infantry moved from Poland to Novgorod
                2 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Karelia to 127 Sea Zone
                1 mech_infantry moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Romania to Belarus
                1 mech_infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 bomber moved from Western Germany to Tambov

    Combat - Germans
                Battle in Archangel
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Archangel from Russians, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 :  3/7 hits
                        Russians roll dice for 2 aaGuns and 3 infantry in Novgorod, round 2 :  0/3 hits
                        2 aaGuns owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 3 :  2/7 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Russians: 2 aaGuns and 3 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 factory_major
                EDIT: Adding units owned by Germans to France: 1 factory_minor
                EDIT: Removing units owned by Japanese from India: 1 factory_major
                EDIT: Adding units owned by Japanese to India: 1 factory_minor
                EDIT: Removing units owned by Japanese from India: 1 armour
                EDIT: Removing units owned by Japanese from India: 1 armour
                EDIT: Adding units owned by Japanese to French Indo China: 1 armour
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Baltic States to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Romania
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Tambov to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Caucasus
                1 bomber moved from Belarus to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 submarine placed in 112 Sea Zone
                1 fighter and 2 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,2,2,4,1,4,6
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42382.0_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Kazakhstan : 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 20 infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 11 / 11
        Japanese : 63 / 84
        Americans : 55 / 78
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 6
        ANZAC : 28 / 38
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 523 times
                2 was rolled 480 times
                3 was rolled 487 times
                4 was rolled 489 times
                5 was rolled 482 times
                6 was rolled 467 times
            Average roll : 3.454
            Median : 3.000
            Variance : 0.604
            Standard Deviation : 0.777
            Total rolls : 2928

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.586
            Median : 4.000
            Variance : 0.673
            Standard Deviation : 0.820
            Total rolls : 29

    Germans Combat
                1 was rolled 157 times
                2 was rolled 129 times
                3 was rolled 158 times
                4 was rolled 149 times
                5 was rolled 132 times
                6 was rolled 132 times
            Average roll : 3.427
            Median : 3.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 857

    British Combat
                1 was rolled 27 times
                2 was rolled 40 times
                3 was rolled 26 times
                4 was rolled 37 times
                5 was rolled 50 times
                6 was rolled 28 times
            Average roll : 3.611
            Median : 4.000
            Variance : 2.161
            Standard Deviation : 1.470
            Total rolls : 208

    Italians Combat
                1 was rolled 24 times
                2 was rolled 23 times
                3 was rolled 21 times
                4 was rolled 25 times
                5 was rolled 28 times
                6 was rolled 26 times
            Average roll : 3.599
            Median : 4.000
            Variance : 0.202
            Standard Deviation : 0.450
            Total rolls : 147

    French Combat
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 17 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.877
            Standard Deviation : 1.370
            Total rolls : 66

    ANZAC Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.622
            Median : 4.000
            Variance : 1.190
            Standard Deviation : 1.091
            Total rolls : 37

    Americans Combat
                1 was rolled 33 times
                2 was rolled 38 times
                3 was rolled 27 times
                4 was rolled 37 times
                5 was rolled 34 times
                6 was rolled 26 times
            Average roll : 3.405
            Median : 3.000
            Variance : 0.647
            Standard Deviation : 0.804
            Total rolls : 195

    Neutral_Allies Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.883
            Standard Deviation : 0.940
            Total rolls : 11

    Chinese Combat
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.115
            Total rolls : 68

    UK_Pacific Combat
                1 was rolled 15 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.541
            Median : 4.000
            Variance : 1.247
            Standard Deviation : 1.117
            Total rolls : 61

    Russians Combat
                1 was rolled 113 times
                2 was rolled 102 times
                3 was rolled 104 times
                4 was rolled 110 times
                5 was rolled 96 times
                6 was rolled 96 times
            Average roll : 3.422
            Median : 3.000
            Variance : 0.399
            Standard Deviation : 0.632
            Total rolls : 621

    Japanese Combat
                1 was rolled 112 times
                2 was rolled 109 times
                3 was rolled 113 times
                4 was rolled 91 times
                5 was rolled 97 times
                6 was rolled 106 times
            Average roll : 3.430
            Median : 3.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 628

    triplea_42382.0_Rus15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 5 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 4 Sea Zone to 3 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 bomber moved from Japan to Soviet Far East
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers moved from Persia to Iraq
                2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 bomber moved from India to Iraq
                1 fighter moved from 39 Sea Zone to Iraq
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Tsinghai to Sikang

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  3/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Soviet Far East
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Soviet Far East, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  3/4 hits
                        ANZAC roll dice for 2 infantry in Malaya, round 2 :  2/2 hits
                        1 fighter owned by the Japanese, 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Iraq
                    Japanese attack with 4 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 aaGun, 3 armour, 1 artillery and 1 bomber; Americans defend with 3 artilleries, 1 factory_minor and 3 infantry
                        AA fire in Iraq :  1/3 hits
                        1 fighter owned by the Japanese lost in Iraq
                        Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Iraq, round 2 :  6/15 hits
                        Americans roll dice for 1 aaGun, 3 armour, 4 artilleries, 1 bomber and 3 infantry in Iraq, round 2 :  3/11 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the British, 1 aaGun owned by the British, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Iraq
                        Japanese roll dice for 4 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Iraq, round 3 :  8/12 hits
                        Americans roll dice for 3 armour and 3 artilleries in Iraq, round 3 :  3/6 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese, 2 artilleries owned by the Americans, 3 armour owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Iraq
                    Japanese win, taking Iraq from Americans with 3 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for British: 1 aaGun, 3 armour, 1 artillery and 1 bomber
                    Casualties for Americans: 3 artilleries and 3 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Iraq to Persia
                2 armour moved from India to Eastern Persia
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Soviet Far East to Japan
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 aaGun moved from Caucasus to Northwest Persia
                1 bomber moved from Iraq to Persia
                1 fighter moved from Iraq to Persia

    Place Units - Japanese
                5 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 artillery and 2 infantry placed in Persia
                1 armour, 1 fighter and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,6,1,5,6,6,4,6,6,5
                Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42382.0_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 5 transports moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 39 Sea Zone
                      Americans take 79 Sea Zone from Japanese
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                7 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 7 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 7 fighters in 55 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to Gibraltar
                7 fighters moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : -1.17
        Japanese : 0.33

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 artilleries, 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        39 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
        26 Sea Zone : 7 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        2 Sea Zone : 1 flag
        4 Sea Zone : 1 transport
        54 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 tactical_bomber and 3 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries, 2 fighters and 2 infantry
        Morocco : 5 artilleries and 5 infantry
        Syria : 1 flag
        80 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier and 5 transports
        101 Sea Zone : 1 destroyer
        79 Sea Zone : 1 flag
        Brazil : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 8 / 11
        Japanese : 75 / 77
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 6
        ANZAC : 21 / 38
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 542 times
                2 was rolled 500 times
                3 was rolled 501 times
                4 was rolled 504 times
                5 was rolled 497 times
                6 was rolled 486 times
            Average roll : 3.453
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.779
            Total rolls : 3030

    Null / Other
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.817
            Standard Deviation : 0.904
            Total rolls : 32

    Germans Combat
                1 was rolled 157 times
                2 was rolled 130 times
                3 was rolled 158 times
                4 was rolled 149 times
                5 was rolled 132 times
                6 was rolled 132 times
            Average roll : 3.425
            Median : 3.000
            Variance : 1.013
            Standard Deviation : 1.006
            Total rolls : 858

    British Combat
                1 was rolled 27 times
                2 was rolled 40 times
                3 was rolled 26 times
                4 was rolled 37 times
                5 was rolled 50 times
                6 was rolled 28 times
            Average roll : 3.611
            Median : 4.000
            Variance : 2.161
            Standard Deviation : 1.470
            Total rolls : 208

    Italians Combat
                1 was rolled 24 times
                2 was rolled 23 times
                3 was rolled 21 times
                4 was rolled 25 times
                5 was rolled 28 times
                6 was rolled 26 times
            Average roll : 3.599
            Median : 4.000
            Variance : 0.202
            Standard Deviation : 0.450
            Total rolls : 147

    French Combat
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 17 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.877
            Standard Deviation : 1.370
            Total rolls : 66

    ANZAC Combat
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.535
            Median : 4.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 43

    Americans Combat
                1 was rolled 37 times
                2 was rolled 45 times
                3 was rolled 30 times
                4 was rolled 43 times
                5 was rolled 38 times
                6 was rolled 32 times
            Average roll : 3.427
            Median : 4.000
            Variance : 0.775
            Standard Deviation : 0.880
            Total rolls : 225

    Neutral_Allies Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.883
            Standard Deviation : 0.940
            Total rolls : 11

    Chinese Combat
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.115
            Total rolls : 68

    UK_Pacific Combat
                1 was rolled 15 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.541
            Median : 4.000
            Variance : 1.247
            Standard Deviation : 1.117
            Total rolls : 61

    Russians Combat
                1 was rolled 113 times
                2 was rolled 102 times
                3 was rolled 104 times
                4 was rolled 112 times
                5 was rolled 96 times
                6 was rolled 96 times
            Average roll : 3.424
            Median : 3.000
            Variance : 0.445
            Standard Deviation : 0.667
            Total rolls : 623

    Japanese Combat
                1 was rolled 124 times
                2 was rolled 120 times
                3 was rolled 122 times
                4 was rolled 98 times
                5 was rolled 107 times
                6 was rolled 117 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.744
            Standard Deviation : 0.863
            Total rolls : 688

    triplea_42382.0_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 8 / 11
        Japanese : 75 / 77
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 6
        ANZAC : 21 / 38
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 542 times
                2 was rolled 500 times
                3 was rolled 501 times
                4 was rolled 504 times
                5 was rolled 497 times
                6 was rolled 486 times
            Average roll : 3.453
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.779
            Total rolls : 3030

    Null / Other
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.817
            Standard Deviation : 0.904
            Total rolls : 32

    Germans Combat
                1 was rolled 157 times
                2 was rolled 130 times
                3 was rolled 158 times
                4 was rolled 149 times
                5 was rolled 132 times
                6 was rolled 132 times
            Average roll : 3.425
            Median : 3.000
            Variance : 1.013
            Standard Deviation : 1.006
            Total rolls : 858

    British Combat
                1 was rolled 27 times
                2 was rolled 40 times
                3 was rolled 26 times
                4 was rolled 37 times
                5 was rolled 50 times
                6 was rolled 28 times
            Average roll : 3.611
            Median : 4.000
            Variance : 2.161
            Standard Deviation : 1.470
            Total rolls : 208

    Italians Combat
                1 was rolled 24 times
                2 was rolled 23 times
                3 was rolled 21 times
                4 was rolled 25 times
                5 was rolled 28 times
                6 was rolled 26 times
            Average roll : 3.599
            Median : 4.000
            Variance : 0.202
            Standard Deviation : 0.450
            Total rolls : 147

    French Combat
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 17 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.877
            Standard Deviation : 1.370
            Total rolls : 66

    ANZAC Combat
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.535
            Median : 4.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 43

    Americans Combat
                1 was rolled 37 times
                2 was rolled 45 times
                3 was rolled 30 times
                4 was rolled 43 times
                5 was rolled 38 times
                6 was rolled 32 times
            Average roll : 3.427
            Median : 4.000
            Variance : 0.775
            Standard Deviation : 0.880
            Total rolls : 225

    Neutral_Allies Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.883
            Standard Deviation : 0.940
            Total rolls : 11

    Chinese Combat
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.115
            Total rolls : 68

    UK_Pacific Combat
                1 was rolled 15 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.541
            Median : 4.000
            Variance : 1.247
            Standard Deviation : 1.117
            Total rolls : 61

    Russians Combat
                1 was rolled 113 times
                2 was rolled 102 times
                3 was rolled 104 times
                4 was rolled 112 times
                5 was rolled 96 times
                6 was rolled 96 times
            Average roll : 3.424
            Median : 3.000
            Variance : 0.445
            Standard Deviation : 0.667
            Total rolls : 623

    Japanese Combat
                1 was rolled 124 times
                2 was rolled 120 times
                3 was rolled 122 times
                4 was rolled 98 times
                5 was rolled 107 times
                6 was rolled 117 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.744
            Standard Deviation : 0.863
            Total rolls : 688

    triplea_42382.0_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 aaGun, 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - British

    Place Units - British
                1 aaGun and 2 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer and 3 submarines
        72 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 8 / 11
        Japanese : 75 / 77
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 6
        ANZAC : 21 / 38
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 542 times
                2 was rolled 500 times
                3 was rolled 501 times
                4 was rolled 504 times
                5 was rolled 497 times
                6 was rolled 486 times
            Average roll : 3.453
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.779
            Total rolls : 3030

    Null / Other
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.817
            Standard Deviation : 0.904
            Total rolls : 32

    Germans Combat
                1 was rolled 157 times
                2 was rolled 130 times
                3 was rolled 158 times
                4 was rolled 149 times
                5 was rolled 132 times
                6 was rolled 132 times
            Average roll : 3.425
            Median : 3.000
            Variance : 1.013
            Standard Deviation : 1.006
            Total rolls : 858

    British Combat
                1 was rolled 27 times
                2 was rolled 40 times
                3 was rolled 26 times
                4 was rolled 37 times
                5 was rolled 50 times
                6 was rolled 28 times
            Average roll : 3.611
            Median : 4.000
            Variance : 2.161
            Standard Deviation : 1.470
            Total rolls : 208

    Italians Combat
                1 was rolled 24 times
                2 was rolled 23 times
                3 was rolled 21 times
                4 was rolled 25 times
                5 was rolled 28 times
                6 was rolled 26 times
            Average roll : 3.599
            Median : 4.000
            Variance : 0.202
            Standard Deviation : 0.450
            Total rolls : 147

    French Combat
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 17 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.877
            Standard Deviation : 1.370
            Total rolls : 66

    ANZAC Combat
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.535
            Median : 4.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 43

    Americans Combat
                1 was rolled 37 times
                2 was rolled 45 times
                3 was rolled 30 times
                4 was rolled 43 times
                5 was rolled 38 times
                6 was rolled 32 times
            Average roll : 3.427
            Median : 4.000
            Variance : 0.775
            Standard Deviation : 0.880
            Total rolls : 225

    Neutral_Allies Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.883
            Standard Deviation : 0.940
            Total rolls : 11

    Chinese Combat
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.115
            Total rolls : 68

    UK_Pacific Combat
                1 was rolled 15 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.541
            Median : 4.000
            Variance : 1.247
            Standard Deviation : 1.117
            Total rolls : 61

    Russians Combat
                1 was rolled 113 times
                2 was rolled 102 times
                3 was rolled 104 times
                4 was rolled 112 times
                5 was rolled 96 times
                6 was rolled 96 times
            Average roll : 3.424
            Median : 3.000
            Variance : 0.445
            Standard Deviation : 0.667
            Total rolls : 623

    Japanese Combat
                1 was rolled 124 times
                2 was rolled 120 times
                3 was rolled 122 times
                4 was rolled 98 times
                5 was rolled 107 times
                6 was rolled 117 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.744
            Standard Deviation : 0.863
            Total rolls : 688

    triplea_42382.0_UK_15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,2,3,6,1,2,3
                Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 2 PUs

    triplea_42382.0_Ita15.tsvg

  • '19 '17 '16

    If you attack my Italian sub with your French destroyer I’ll go full scramble, please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Java to 43 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 3 fighters and 1 submarine
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 carrier, 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        1 carrier owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                        2 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                        1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -21
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters and 1 submarine
                    Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber
                    1 fighter owned by the Japanese forced to land in Malaya

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Java

    Place Units - ANZAC
                1 carrier and 2 fighters placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                ANZAC collect 20 PUs (1 lost to blockades); end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 0.33

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 aaGun, 1 bomber and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        54 Sea Zone : 2 carriers and 2 fighters

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 8 / 11
        Japanese : 75 / 77
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 2
        ANZAC : 21 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    triplea_42382.0_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Combat - French
                French creates battle in territory 97 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 8 / 11
        Japanese : 75 / 77
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 10 / 2
        ANZAC : 21 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    triplea_42382.0_Fre15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 10 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 armour and 7 mech_infantrys moved from Bryansk to Russia
                2 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 3 mech_infantrys moved from Ukraine to Russia
                2 bombers moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                1 armour moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan
                1 fighter moved from Bryansk to Russia
                1 mech_infantry moved from Tambov to Russia

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 12 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 20 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/3 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 2 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  11/29 hits
                        Russians roll dice for 1 aaGun, 2 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Russia, round 2 :  13/24 hits
                        13 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 10 infantry owned by the Russians lost in Russia
                        Germans roll dice for 12 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Russia, round 3 :  9/16 hits
                        Russians roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Russia, round 3 :  5/14 hits
                        5 armour owned by the Germans and 9 infantry owned by the Russians lost in Russia
                        Germans roll dice for 7 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Russia, round 4 :  7/11 hits
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Russia, round 4 :  2/5 hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Russians, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
                    Germans captures 11PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 7 armour, 1 fighter and 13 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Russia to Romania
                1 bomber moved from 104 Sea Zone to Western Germany
                3 fighters moved from 104 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                3 mech_infantrys moved from Eastern Poland to Romania
                5 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 aaGuns moved from Persia to Iraq
                3 mech_infantrys moved from Western Germany to Yugoslavia
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus

    Place Units - Germans
                1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber placed in Western Germany
                3 mech_infantrys placed in Volgograd
                2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,2,1,5,3,1,4
                Germans collect 64 PUs (2 lost to blockades); end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs

    triplea_42382.0_Ger16.tsvg

  • '19 '17 '16

    I’ll just assume no move for Russia. You can always edit in con-combat moves for your boats during the US turn.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42382.0_Rus16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 3 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                1 submarine moved from 41 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
                      Japanese take Urals from Russians
                      Japanese take Vologda from Russians
                1 mech_infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour moved from Iraq to Syria
                      Japanese take Syria from Americans
                1 armour moved from Syria to Iraq
                1 armour moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 bomber moved from Persia to 72 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 72 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 72 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 4 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 4 Sea Zone
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    retreated to 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 :  1/6 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 armour moved from Malaya to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Sikang to Yunnan
                2 armour moved from Eastern Persia to Iraq
                1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers moved from Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                1 bomber moved from 72 Sea Zone to Iraq
                1 fighter moved from India to Iraq
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia
                1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Japan
                1 fighter moved from Malaya to 35 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Iraq
                2 fighters placed in India
                2 submarines placed in 36 Sea Zone
                3 destroyers placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,5,4,5,5,3,1,6,1,6
                Japanese collect 80 PUs (3 lost to blockades); end with 80 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_42382.0_Jap16.tsvg

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