GL 40.2 SixUnder (Allies +20) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                2 fighters moved from Novgorod to Norway
                3 infantry moved from Finland to Norway
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Eastern Poland to Romania
                      Russians take Romania from Germans
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Bryansk to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Samara to Tambov
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Dzavhan to Yenisey
                1 armour moved from Novgorod to Eastern Poland
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters and 3 infantry in Norway, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                        Russians roll dice for 2 fighters and 2 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                Battle in Shensi
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                4 infantry moved from Novosibirsk to Samara
                1 tactical_bomber moved from Rostov to Russia
                21 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                3 artilleries moved from Russia to Tambov
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                2 fighters moved from Norway to Karelia

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Italians : -0.33
        Russians : 0.00
        Japanese : 0.67

    Territory Summary for Russians :

    Shensi : 1 infantry
        Hopei : 1 infantry
        Sikang : 1 infantry
        Yenisey : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Norway : 1 flag, 2 infantry
        Belarus : 4 infantry
        Karelia : 2 fighters
        Baltic States : 1 infantry
        Bryansk : 1 artillery
        Rostov : 1 artillery and 1 infantry
        Eastern Poland : 1 aaGun, 1 armour, 1 artillery and 16 infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 6 infantry and 1 tactical_bomber
        Tambov : 3 artilleries and 26 infantry
        Western Ukraine : 1 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Samara : 5 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 39 / 72
        Russians : 39 / 54
        Japanese : 57 / 63
        Americans : 54 / 73
        Chinese : 6 / 4
        British : 29 / 36
        UK_Pacific : 6 / 6
        Italians : 12 / 10
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.550
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_42382.0_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Amur to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
                1 destroyer moved from 22 Sea Zone to 46 Sea Zone
                1 destroyer moved from 23 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 20 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from Shan State to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Kweichow to Sikang
                2 armour and 1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                2 bombers moved from Kweichow to Burma
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Kweichow to Shensi
                1 armour moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 armour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 :  0/6 hits
                        Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 :  2/4 hits
                        2 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 :  2/4 hits
                        Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 3 :  2/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 :  2/2 hits
                        Russians roll dice for 2 armour in Soviet Far East, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 2 armour owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Soviet Far East
                    Russians win with no units remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 armour and 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yenisey
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 3 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 4 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 bombers moved from Burma to French Indo China
                2 armour moved from French Indo China to Szechwan
                2 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
                1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 tactical_bomber placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,5,3,3,1
                Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs

    triplea_42382.0_Jap7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Amur to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
                1 destroyer moved from 22 Sea Zone to 46 Sea Zone
                1 destroyer moved from 23 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 20 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from Shan State to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Kweichow to Sikang
                2 armour and 1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                2 bombers moved from Kweichow to Burma
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Kweichow to Shensi
                1 armour moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 armour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 :  0/6 hits
                        Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 :  2/4 hits
                        2 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 :  2/4 hits
                        Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 3 :  2/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 :  2/2 hits
                        Russians roll dice for 2 armour in Soviet Far East, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 2 armour owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Soviet Far East
                    Russians win with no units remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 armour and 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yenisey
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 3 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 4 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 bombers moved from Burma to French Indo China
                2 armour moved from French Indo China to Szechwan
                2 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
                1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 tactical_bomber placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,5,3,3,1
                Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_42382.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 32 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Tunisia to Libya
                7 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                7 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 93 Sea Zone
                7 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 carrier
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 carrier in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 carrier owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in Southern France
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 22 Sea Zone to 26 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 23 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 14 Sea Zone to 26 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Southern France: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Americans : 1.83
        Japanese : 1.17

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer, 1 submarine and 4 transports
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 1 armour
        United Kingdom : 1 fighter and 1 tactical_bomber
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
        Libya : 1 artillery and 2 infantry
        104 Sea Zone : 1 submarine
        93 Sea Zone : 6 transports
        92 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 2 destroyers and 1 fighter

    Production/PUs Summary :

    Germans : 36 / 72
        Russians : 38 / 54
        Japanese : 64 / 61
        Americans : 55 / 75
        Chinese : 3 / 4
        British : 29 / 36
        UK_Pacific : 5 / 6
        Italians : 12 / 10
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_42382.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 72
        Russians : 38 / 54
        Japanese : 64 / 61
        Americans : 55 / 75
        Chinese : 3 / 4
        British : 29 / 36
        UK_Pacific : 5 / 6
        Italians : 12 / 10
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_42382.0_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 aaGun, 3 destroyers and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Turkmenistan to Eastern Persia
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                1 aaGun and 2 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Novgorod: 1 bomber
                EDIT: Adding units owned by British to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    British : 0.00
        Japanese : -0.67

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 armour and 1 infantry
        Southern France : 1 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 transport
        99 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
        97 Sea Zone : 3 submarines
        Eastern Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 transport
        110 Sea Zone : 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 34 / 72
        Russians : 38 / 54
        Japanese : 63 / 61
        Americans : 55 / 75
        Chinese : 3 / 4
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 12 / 10
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    triplea_42382.0_UK_7.tsvg


  • edited my US Non combat infantry and AA from gib to southern france

    edited my damn bomber, which i forgot was in novo AGAIN back to london, lol

    thanks!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Eastern Persia
                1 bomber moved from Volgograd to Slovakia Hungary
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Greece to Romania
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                1 artillery and 4 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 6 transports
                        1 transport owned by the British and 6 transports owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 49
                    Casualties for British: 1 transport
                    Casualties for Americans: 6 transports
                Battle in Eastern Persia
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Eastern Persia
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Romania
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Italians attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Slovakia Hungary, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
                        AA fire in Southern France :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 :  1/7 hits
                        Americans roll dice for 1 aaGun, 9 infantry and 4 mech_infantrys in Southern France, round 2 :  6/13 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern France
                    retreated to Southern France
                    Americans win with 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun

    Non Combat Move - Italians
                1 bomber moved from Slovakia Hungary to Western Germany
                1 aaGun moved from Yugoslavia to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Caucasus to Southern Italy
                1 fighter moved from 93 Sea Zone to Western Germany
                1 fighter moved from Southern France to Western Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,6,5,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,3,5,2
                Italians collect 1 PU (11 lost to blockades); end with 1 PU
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 3 PUs

    triplea_42382.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 33 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 submarines moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : 0.67

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 armour
        Java : 1 flag, 1 aaGun, 3 fighters and 2 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 3 submarines
        62 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 40 / 72
        Russians : 32 / 54
        Japanese : 60 / 61
        Americans : 55 / 75
        Chinese : 3 / 4
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 12 / 3
        ANZAC : 17 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 4 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.800
            Standard Deviation : 1.673
            Total rolls : 6

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42382.0_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 72
        Russians : 32 / 54
        Japanese : 60 / 61
        Americans : 55 / 75
        Chinese : 3 / 4
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 12 / 3
        ANZAC : 17 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 4 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.800
            Standard Deviation : 1.673
            Total rolls : 6

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42382.0_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Volgograd to Rostov
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Iraq to Syria
                      Germans take Syria from French
                1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                7 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 bomber moved from Bulgaria to Southern France
                3 mech_infantrys moved from Southern Italy to Southern France
                1 fighter and 2 tactical_bombers moved from Southern Italy to Southern France
                1 artillery and 2 infantry moved from France to Southern France
                2 armour and 2 mech_infantrys moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Norway
                1 mech_infantry moved from Germany to Romania
                1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys moved from Germany to Poland

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 8 armour and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 8 armour and 3 mech_infantrys in Eastern Persia, round 2 :  5/11 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 5 :  1/3 hits
                        Russians roll dice for 1 artillery in Rostov, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Poland
                    Germans attack with 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys in Poland, round 2 :  5/19 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Norway
                        Germans roll dice for 1 artillery and 1 fighter in Norway, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  6/16 hits
                        Americans roll dice for 9 infantry and 4 mech_infantrys in Southern France, round 2 :  3/13 hits
                        1 mech_infantry owned by the Germans, 6 infantry owned by the Americans and 2 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Southern France, round 3 :  6/13 hits
                        Americans roll dice for 3 infantry and 4 mech_infantrys in Southern France, round 3 :  3/7 hits
                        3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Southern France
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 4 :  5/10 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 2 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 infantry and 4 mech_infantrys
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 8 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 fighter moved from Norway to Western Germany
                2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
                2 aaGuns moved from Volgograd to Caucasus
                1 artillery and 3 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                2 bombers moved from Southern France to Southern Italy

    Place Units - Germans
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                1 armour placed in Persia
                1 artillery and 2 infantry placed in Ukraine
                7 mech_infantrys placed in Germany
                1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 5.
                1 mech_infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,5,2,4,4
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42382.0_Ger8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Volgograd to Rostov
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Iraq to Syria
                      Germans take Syria from French
                1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                7 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 bomber moved from Bulgaria to Southern France
                3 mech_infantrys moved from Southern Italy to Southern France
                1 fighter and 2 tactical_bombers moved from Southern Italy to Southern France
                1 artillery and 2 infantry moved from France to Southern France
                2 armour and 2 mech_infantrys moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Norway
                1 mech_infantry moved from Germany to Romania
                1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys moved from Germany to Poland

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 8 armour and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 8 armour and 3 mech_infantrys in Eastern Persia, round 2 :  5/11 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 5 :  1/3 hits
                        Russians roll dice for 1 artillery in Rostov, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Poland
                    Germans attack with 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys in Poland, round 2 :  5/19 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Norway
                        Germans roll dice for 1 artillery and 1 fighter in Norway, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  6/16 hits
                        Americans roll dice for 9 infantry and 4 mech_infantrys in Southern France, round 2 :  3/13 hits
                        1 mech_infantry owned by the Germans, 6 infantry owned by the Americans and 2 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Southern France, round 3 :  6/13 hits
                        Americans roll dice for 3 infantry and 4 mech_infantrys in Southern France, round 3 :  3/7 hits
                        3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Southern France
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 4 :  5/10 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 2 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 infantry and 4 mech_infantrys
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 8 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 fighter moved from Norway to Western Germany
                2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
                2 aaGuns moved from Volgograd to Caucasus
                1 artillery and 3 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                2 bombers moved from Southern France to Southern Italy

    Place Units - Germans
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                1 armour placed in Persia
                1 artillery and 2 infantry placed in Ukraine
                7 mech_infantrys placed in Germany
                1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 5.
                1 mech_infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,5,2,4,4
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_42382.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Slovakia Hungary
                6 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Ukraine
                1 fighter moved from Karelia to Novgorod
                1 tactical_bomber moved from Russia to Bessarabia
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                3 artilleries and 25 infantry moved from Tambov to Rostov
                1 artillery and 6 infantry moved from Russia to Bryansk
                1 fighter moved from Karelia to Novgorod
                3 infantry moved from Novgorod to Belarus
                5 infantry moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 4 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Bessarabia
                    retreated to Bessarabia
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 4 infantry
                    Germans defend with 1 mech_infantry; Italians defend with 1 armour
                        Russians roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0.67 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 4 infantry in Romania, round 3 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                        Russians roll dice for 3 infantry in Romania, round 4 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 3 infantry in Romania, round 5 : 1/3 hits, 0.50 expected hits
                        Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    Russians attack with 3 artilleries and 25 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 artilleries and 25 infantry in Rostov, round 2 : 7/28 hits, 5.67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 artilleries and 25 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 5 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 4 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 4 infantry in Slovakia Hungary, round 2 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                7 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : -5.67
        Russians : -2.17

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 4 infantry
        Romania : 1 flag, 3 infantry
        Belarus : 1 aaGun and 13 infantry
        Baltic States : 1 infantry
        Bryansk : 1 artillery, 6 infantry and 1 tactical_bomber
        Rostov : 3 artilleries and 25 infantry
        Eastern Poland : 1 infantry
        Russia : 1 aaGun, 1 airfield, 7 armour and 1 factory_major
        Ukraine : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Novosibirsk : 5 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 40 / 70
        Russians : 37 / 51
        Japanese : 60 / 61
        Americans : 52 / 75
        Chinese : 3 / 4
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 12 / 3
        ANZAC : 17 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 17 times
                4 was rolled 23 times
                5 was rolled 11 times
                6 was rolled 17 times
            Average roll : 3.674
            Median : 4.000
            Variance : 1.966
            Standard Deviation : 1.402
            Total rolls : 89

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.042
            Median : 4.000
            Variance : 1.739
            Standard Deviation : 1.319
            Total rolls : 24

    Russians Combat
                1 was rolled 13 times
                2 was rolled 5 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.047
            Standard Deviation : 1.023
            Total rolls : 65

    triplea_42382.0_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                2 mech_infantrys moved from Kweichow to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                2 armour moved from Szechwan to Kansu
                1 mech_infantry moved from Sikang to Kazakhstan
                1 armour and 1 mech_infantry moved from Sikang to Kansu
                1 armour and 1 mech_infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians
                1 armour and 1 mech_infantry moved from Olgiy to Kansu
                1 armour moved from Sikang to Kansu
                1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
                1 bomber moved from French Indo China to Burma
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Hopei to Suiyuyan
                1 bomber moved from French Indo China to Burma
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 3 submarines
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        3 submarines owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 3 submarines
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 bombers moved from Burma to Chahar
                1 aaGun moved from Yenisey to Olgiy
                1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines
                1 transport moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs

    triplea_42382.0_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                2 fighters moved from Caroline Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Libya to Tobruk
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                3 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 2 infantry and 2 mech_infantrys
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 transports
        2 Sea Zone : 1 flag
        3 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 1 armour
        United Kingdom : 1 fighter and 1 tactical_bomber
        Morocco : 2 artilleries and 2 infantry
        Tobruk : 1 artillery and 2 infantry
        97 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 2 transports
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 70
        Russians : 36 / 51
        Japanese : 64 / 64
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 30 / 32
        UK_Pacific : 5 / 6
        Italians : 12 / 3
        ANZAC : 17 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42382.0_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 70
        Russians : 36 / 51
        Japanese : 63 / 64
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 30 / 32
        UK_Pacific : 5 / 6
        Italians : 12 / 3
        ANZAC : 17 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42382.0_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Normandy Bordeaux from British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 armour moved from Tunisia to Libya
                1 bomber moved from United Kingdom to Germany
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 38 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in Greece
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 2/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Trans-Jordan
                    Germans win with 1 armour remaining. Battle score for attacker is -13
                    Casualties for British: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                1 fighter moved from 38 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Germany to Novgorod

    Place Units - British
                3 infantry placed in Egypt
                1 destroyer and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : 1.33
        British : 0.50
        Japanese : 0.33
        AA fire in Germany : : -0.17

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Normandy Bordeaux : 2 infantry
        France : 1 infantry
        Tunisia : 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 flag
        Libya : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novgorod : 1 bomber
        106 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 transport
        97 Sea Zone : 3 submarines
        110 Sea Zone : 4 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 33 / 70
        Russians : 36 / 51
        Japanese : 62 / 64
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 10 / 3
        ANZAC : 17 / 20
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42382.0_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Northern Italy to France
                1 bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to France
                1 fighter moved from Southern Italy to France

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 artillery
                        Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 :  2/2 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in France
                    Italians attack with 1 artillery, 2 fighters and 4 infantry
                    French defend with 1 airfield, 1 factory_major and 4 infantry; British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 4 infantry in France, round 2 :  1/7 hits
                        French roll dice for 5 infantry in France, round 2 :  3/5 hits
                        3 infantry owned by the Italians and 1 infantry owned by the British lost in France
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 3 :  2/4 hits
                        French roll dice for 4 infantry in France, round 3 :  3/4 hits
                        1 fighter owned by the Italians, 2 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in France
                    retreated to France
                    French win with 2 infantry remaining. Battle score for attacker is -17
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 4 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from France to Southern Italy
                1 bomber and 1 fighter moved from Holland Belgium to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,4,5,1,5,3
                Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 5 PUs

    triplea_42382.0_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to India
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
                ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 armour
        Java : 1 flag, 1 aaGun, 2 fighters and 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 33 / 70
        Russians : 36 / 51
        Japanese : 62 / 64
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 10 / 5
        ANZAC : 17 / 20
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42382.0_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Combat - French
                Battle in Trans-Jordan
                    French attack with 2 infantry
                    Germans defend with 1 armour
                        French roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                        French roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the French lost in Trans-Jordan
                        French roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.17 expected hits
                        Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the French lost in Trans-Jordan
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for French: 2 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - French

    Turn Complete - French
                French collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        French : 0.17

    Territory Summary for French :

    United Kingdom : 2 infantry
        Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_major and 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 33 / 70
        Russians : 36 / 51
        Japanese : 62 / 64
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 10 / 5
        ANZAC : 17 / 20
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 2.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_42382.0_Fre8.tsvg

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