GL 40.2 SixUnder (Allies +20) vs. StuckTojo (Axis)

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 68 PUs;
                Germans buy 2 armour, 2 artilleries, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Persia to West India
                7 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Germans take Turkmenistan from Russians
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Bessarabia to Romania
                2 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 armour, 1 artillery, 3 infantry and 10 mech_infantrys moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 armour, 1 artillery and 1 mech_infantry moved from Southern France to France
                4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Southern Italy to 110 Sea Zone
                1 artillery moved from Norway to Finland
                      Germans take Finland from Russians

    triplea_42382.0_Ger9.tsvg

  • '19 '17 '16

    Scramble in sz 110?


  • no scramble ,im a idiot . my navy is a turn behind  :roll:

    get what i deserve there  :mrgreen:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 68 PUs;
                Germans buy 2 armour, 2 artilleries, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Persia to West India
                7 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Germans take Turkmenistan from Russians
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Bessarabia to Romania
                2 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 armour, 1 artillery, 3 infantry and 10 mech_infantrys moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 armour, 1 artillery and 1 mech_infantry moved from Southern France to France
                4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Southern Italy to 110 Sea Zone
                1 artillery moved from Norway to Finland
                      Germans take Finland from Russians

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 4 destroyers and 3 transports; Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 4 destroyers and 3 transports in 110 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 4 destroyers owned by the British lost in 110 Sea Zone
                        3 transports owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 4 destroyers and 3 transports
                    Casualties for Americans: 1 submarine
                Battle in West India
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Germans win, taking West India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Romania, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
                        Germans roll dice for 1 artillery in Romania, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Romania, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Romania
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Baltic States, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 1 artillery, 3 infantry and 10 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 10 mech_infantrys in Slovakia Hungary, round 2 :  5/15 hits
                        Russians roll dice for 4 infantry in Slovakia Hungary, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in France
                    Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 airfield, 1 factory_major and 2 infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in France, round 2 :  0/4 hits
                        French roll dice for 2 infantry in France, round 2 :  0/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in France, round 3 :  1/4 hits
                        French roll dice for 2 infantry in France, round 3 :  0/2 hits
                        1 infantry owned by the French lost in France
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in France, round 4 :  2/4 hits
                        French roll dice for 1 infantry in France, round 4 :  0/1 hits
                        1 infantry owned by the French lost in France
                    Germans captures 14PUs while taking French capital
                    Germans win, taking France from French with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Persia to Eastern Persia
                4 aaGuns and 1 artillery moved from Caucasus to Northwest Persia
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                4 mech_infantrys moved from Germany to Yugoslavia
                2 mech_infantrys moved from Germany to Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                Germans undo move 2.
                1 armour, 1 artillery and 1 mech_infantry placed in Iraq
                Germans undo move 2.
                1 armour and 2 artilleries placed in Iraq
                1 destroyer placed in 113 Sea Zone
                7 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,1,1,5
                Germans collect 50 PUs (1 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_42382.0_Ger9.tsvg

  • '19 '17 '16

    @SixUnder:

    no scramble ,im a idiot . my navy is a turn behind� :roll:

    get what i deserve there� :mrgreen:

    Well, if it makes you feel any better that Russian SOB in Romania is turning my hair greyer than it already is!   :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                3 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                4 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 artillery and 1 infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 armour moved from Russia to Urals
                1 infantry moved from Novosibirsk to Timguska
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Novgorod to Finland
                1 artillery and 6 infantry moved from Bryansk to Western Ukraine
                6 armour moved from Russia to Kazakhstan
                3 infantry moved from Novosibirsk to Kazakhstan
                2 infantry moved from Rostov to Caucasus
                1 artillery moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Romania
                1 tactical_bomber moved from Bryansk to Kazakhstan

    Combat - Russians
                Battle in Finland
                    Russians attack with 3 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 3 mech_infantrys in Finland, round 2 : 1/3 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 artillery
                Battle in Volgograd
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 2 artilleries and 6 infantry in Volgograd, round 2 : 1/8 hits, 2.00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 artilleries and 6 infantry in Volgograd, round 3 : 3/8 hits, 2.00 expected hits
                        Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 : 2/4 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 3 infantry in Eastern Poland, round 3 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 4 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 5 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 6 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 7 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 2 infantry in Eastern Poland, round 8 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 8 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 9 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 9 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 10 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 10 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 11 : 1/2 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 11 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Russians attack with 6 armour, 3 infantry and 1 tactical_bomber
                    Germans defend with 7 armour and 1 mech_infantry; Japanese defend with 1 mech_infantry
                        Russians roll dice for 6 armour, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/10 hits, 4.17 expected hits
                        Japanese roll dice for 7 armour and 2 mech_infantrys in Kazakhstan, round 2 : 5/9 hits, 4.17 expected hits
                        1 mech_infantry owned by the Japanese, 3 infantry owned by the Russians, 2 armour owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                        Russians roll dice for 4 armour and 1 tactical_bomber in Kazakhstan, round 3 : 3/5 hits, 2.67 expected hits
                        Japanese roll dice for 5 armour in Kazakhstan, round 3 : 2/5 hits, 2.50 expected hits
                        2 armour owned by the Russians and 3 armour owned by the Germans lost in Kazakhstan
                        Russians roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 4 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 2 armour in Kazakhstan, round 4 : 1/2 hits, 1.00 expected hits
                        1 armour owned by the Russians and 2 armour owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Russians: 5 armour and 3 infantry
                    Casualties for Germans: 7 armour and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Samara
                1 fighter moved from Baltic States to Novgorod
                10 infantry moved from Rostov to Ukraine
                6 infantry moved from Rostov to Caucasus

    Place Units - Russians
                1 submarine placed in 127 Sea Zone
                2 mech_infantrys placed in Novgorod
                10 infantry placed in Russia
                1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -1.50
        Japanese : 0.33

    Territory Summary for Russians :

    Timguska : 1 infantry
        Kazakhstan : 1 armour
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 armour
        Belarus : 1 aaGun and 6 infantry
        Baltic States : 2 infantry
        Urals : 1 armour
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 artillery, 1 factory_minor and 11 infantry
        Western Ukraine : 2 artilleries and 6 infantry
        Novosibirsk : 1 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 6 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
        Caucasus : 1 artillery and 9 infantry
        Samara : 1 tactical_bomber
        Bulgaria : 1 flag, 1 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 83
        Russians : 37 / 46
        Japanese : 61 / 64
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 30 / 34
        UK_Pacific : 4 / 6
        Italians : 10 / 5
        ANZAC : 17 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 31 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3.427
            Median : 4.000
            Variance : 2.037
            Standard Deviation : 1.427
            Total rolls : 110

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 23 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.867
            Standard Deviation : 1.366
            Total rolls : 76

    Japanese Combat
                1 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.188
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 16

    triplea_42382.0_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 5 Sea Zone to 3 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                3 mech_infantrys moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                3 mech_infantrys moved from Kweichow to Burma
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
                1 mech_infantry moved from Suiyuyan to Shensi
                1 armour moved from Kansu to Shensi
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                1 fighter and 1 tactical_bomber moved from Chahar to Shensi
                1 mech_infantry moved from Kansu to Timguska
                1 armour moved from Kansu to Timguska
                2 bombers moved from Chahar to Urals
                1 armour and 1 mech_infantry moved from Kansu to Timguska
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                1 armour and 1 mech_infantry moved from Kansu to Timguska
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                    Americans defend with 2 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Soviet Far East, round 2 :  5/9 hits
                        Russians roll dice for 2 infantry and 2 mech_infantrys in Soviet Far East, round 2 :  0/4 hits
                        2 mech_infantrys owned by the Americans and 2 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 infantry and 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  7/12 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Timguska
                    Japanese attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour and 3 mech_infantrys in Timguska, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Japanese attack with 2 bombers
                    Russians defend with 1 armour
                        Japanese roll dice for 2 bombers in Urals, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in Urals
                        Japanese roll dice for 1 bomber in Urals, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Urals, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Urals
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from Urals to Kansu
                1 fighter and 1 tactical_bomber moved from Sikang to West India
                2 fighters and 2 tactical_bombers moved from Burma to West India
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 aaGun moved from Olgiy to Kansu
                1 fighter moved from Shensi to Kansu
                1 tactical_bomber moved from Shensi to Kansu
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Soviet Far East to 6 Sea Zone
                1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 artillery, 1 fighter and 1 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs

    triplea_42382.0_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 battleship, 5 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Soviet Far East
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 2 artilleries in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 3 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 4 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 4 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from 5 Sea Zone to Ulaanbaatar
                2 artilleries moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 destroyers placed in 101 Sea Zone
                1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Japanese : 1.67

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
        2 Sea Zone : 1 flag
        4 Sea Zone : 2 transports
        Ulaanbaatar : 1 bomber
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alexandria : 1 artillery and 2 infantry
        Egypt : 1 armour
        Morocco : 4 artilleries and 4 infantry
        87 Sea Zone : 2 infantry and 1 transport
        97 Sea Zone : 1 submarine
        101 Sea Zone : 3 destroyers
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 42 / 83
        Russians : 35 / 46
        Japanese : 66 / 66
        Americans : 52 / 72
        Chinese : 0 / 3
        British : 30 / 34
        UK_Pacific : 3 / 6
        Italians : 10 / 5
        ANZAC : 17 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_42382.0_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 42 / 83
        Russians : 35 / 46
        Japanese : 66 / 66
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 30 / 34
        UK_Pacific : 3 / 6
        Italians : 10 / 5
        ANZAC : 17 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_42382.0_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Libya to Alexandria
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                4 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 4 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 4 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/6 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 infantry moved from 99 Sea Zone to Greece

    Place Units - British
                1 factory_minor placed in Greece
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 0 PUs (3 lost to blockades); end with 0 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : 0.00

    Territory Summary for British and UK_Pacific :

    India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry and 2 mech_infantrys
        Alexandria : 1 armour
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Normandy Bordeaux : 2 infantry
        Tobruk : 1 flag
        Albania : 1 flag, 1 infantry
        Libya : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novgorod : 1 bomber
        106 Sea Zone : 1 flag
        Greece : 1 flag, 1 factory_minor and 3 infantry
        99 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 transport
        97 Sea Zone : 3 submarines
        71 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 83
        Russians : 35 / 46
        Japanese : 66 / 66
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 32 / 34
        UK_Pacific : 3 / 0
        Italians : 9 / 5
        ANZAC : 17 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.811
            Standard Deviation : 0.900
            Total rolls : 38

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    triplea_42382.0_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 fighters in Albania, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Albania to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1,4,2,2,6
                Italians collect 4 PUs (5 lost to blockades); end with 6 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs

    triplea_42382.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to India
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
                ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.67
        Japanese : 0.33

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 armour
        Java : 1 flag, 1 aaGun and 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 83
        Russians : 35 / 46
        Japanese : 66 / 66
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 32 / 34
        UK_Pacific : 3 / 0
        Italians : 9 / 8
        ANZAC : 17 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.462
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_42382.0_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for French :

    United Kingdom : 2 infantry
        Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
        Libya : 1 flag
        99 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 83
        Russians : 35 / 46
        Japanese : 66 / 66
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 32 / 34
        UK_Pacific : 3 / 0
        Italians : 9 / 8
        ANZAC : 17 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.462
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_42382.0_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 82 PUs;
                Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                2 armour, 2 artilleries and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                2 bombers moved from Western Germany to Caucasus
                1 mech_infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                3 mech_infantrys moved from Yugoslavia to Bulgaria
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Slovakia Hungary to Romania
                5 mech_infantrys moved from Germany to Baltic States
                1 armour moved from Slovakia Hungary to Baltic States
                1 infantry and 1 mech_infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to Romania
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                2 mech_infantrys moved from Slovakia Hungary to Bulgaria
                1 fighter moved from Western Germany to Bulgaria
                3 mech_infantrys moved from Slovakia Hungary to Baltic States
                1 artillery moved from France to Normandy Bordeaux
                2 armour moved from France to Normandy Bordeaux
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Caucasus
                    Germans attack with 4 armour, 2 artilleries, 2 bombers and 4 mech_infantrys
                    Russians defend with 1 artillery and 9 infantry
                        Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 4 mech_infantrys in Caucasus, round 2 :  5/12 hits
                        Russians roll dice for 1 artillery and 9 infantry in Caucasus, round 2 :  3/10 hits
                        3 mech_infantrys owned by the Germans and 5 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Caucasus, round 3 :  4/9 hits
                        Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 3 :  1/5 hits
                        1 mech_infantry owned by the Germans and 4 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 4 armour, 2 artilleries and 2 bombers in Caucasus, round 4 :  3/8 hits
                        Russians roll dice for 1 artillery in Caucasus, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour, 2 artilleries and 2 bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 artillery and 9 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 9 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 9 mech_infantrys in Baltic States, round 2 :  0/10 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour and 8 mech_infantrys in Baltic States, round 3 :  1/9 hits
                        Russians roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 armour and 7 mech_infantrys in Baltic States, round 4 :  0/8 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour and 6 mech_infantrys in Baltic States, round 5 :  0/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        Germans roll dice for 1 armour and 6 mech_infantrys in Baltic States, round 6 :  0/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 6 :  0/1 hits
                        Germans roll dice for 1 armour and 6 mech_infantrys in Baltic States, round 7 :  2/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 7 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 fighter and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 5 mech_infantrys in Bulgaria, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bulgaria
                    Germans win, taking Bulgaria from Russians with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Finland, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 airfield, 1 factory_minor and 1 harbour; British defend with 2 infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 3 :  3/3 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from France to Southern Italy
                2 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Poland to Baltic States
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Finland to Norway
                1 fighter moved from Bulgaria to Slovakia Hungary
                2 bombers moved from Caucasus to Persia
                1 armour and 1 mech_infantry moved from West India to Persia
                2 aaGuns moved from Northwest Persia to Caucasus
                2 aaGuns moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Slovakia Hungary to Bulgaria
                1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                2 armour and 6 mech_infantrys placed in Germany
                2 artilleries, 1 bomber and 1 infantry placed in Western Germany
                Germans undo move 4.
                1 artillery placed in France
                1 artillery, 1 bomber and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,1,4,5
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_42382.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 mech_infantrys moved from Novgorod to Finland
                5 infantry moved from Belarus to Novgorod
                1 artillery and 4 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Samara to Kazakhstan
                2 fighters moved from Novgorod to Finland
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                      Russians take 125 Sea Zone from Germans
                9 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Finland to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 tactical_bomber moved from Kazakhstan to Tambov

    Place Units - Russians
                10 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Novgorod
                1 fighter and 7 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Russians : 1.67

    Territory Summary for Russians :

    Kazakhstan : 1 artillery and 2 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Rostov : 1 artillery and 4 infantry
        Urals : 1 infantry
        Eastern Poland : 1 artillery
        Bessarabia : 4 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 7 infantry
        Tambov : 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 4 infantry
        Volgograd : 1 armour, 1 artillery, 1 factory_minor and 4 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Smolensk : 9 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 28 / 31
        Japanese : 66 / 66
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 31 / 34
        UK_Pacific : 3 / 0
        Italians : 10 / 8
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.850
            Median : 2.500
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    triplea_42382.0_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                2 armour and 2 mech_infantrys moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
                2 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                1 bomber moved from Kansu to India
                1 artillery, 1 infantry and 6 mech_infantrys moved from Burma to India
                3 fighters and 3 tactical_bombers moved from West India to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 tactical_bomber moved from French Indo China to India
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Kansu to Ulaanbaatar
                1 tactical_bomber moved from Kansu to Kazakhstan

    Combat - Japanese
                Battle in 4 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 4 Sea Zone
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in Ulaanbaatar
                    Japanese attack with 1 fighter
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter in Ulaanbaatar, round 2 :  1/1 hits
                        Russians roll dice for 1 bomber in Ulaanbaatar, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Ulaanbaatar
                    Japanese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 6 mech_infantrys and 5 tactical_bombers
                    British defend with 1 aaGun, 2 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 3 fighters
                        AA fire in India :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 2 :  9/17 hits
                        UK_Pacific roll dice for 1 aaGun, 2 armour, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  6/14 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 2 armour owned by the British, 5 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in India, round 3 :  7/11 hits
                        UK_Pacific roll dice for 5 fighters and 1 tactical_bomber in India, round 3 :  3/6 hits
                        1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 2 fighters owned by the British, 1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in India
                    Japanese captures 0PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for British: 1 aaGun, 2 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
                Battle in Urals
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Urals
                        Japanese roll dice for 1 armour in Urals, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 5 armour, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Japanese roll dice for 5 armour, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  2/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
                        Japanese roll dice for 5 armour, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 :  5/9 hits
                        Russians roll dice for 1 artillery in Kazakhstan, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 5 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kazakhstan to Persia
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 fighter and 2 tactical_bombers moved from India to French Indo China
                1 aaGun moved from Kansu to Tsinghai
                1 fighter moved from Ulaanbaatar to Amur
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 bomber moved from India to West India
                1 mech_infantry moved from Kweichow to Kansu
                2 mech_infantrys moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from French Indo China to Szechwan
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 bomber placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_42382.0_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 0.17

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
        25 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Trans-Jordan : 1 armour
        Egypt : 1 artillery and 2 infantry
        Morocco : 4 artilleries and 4 infantry
        Algeria : 2 infantry
        104 Sea Zone : 1 destroyer
        97 Sea Zone : 1 submarine
        92 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
        101 Sea Zone : 5 transports
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 25 / 31
        Japanese : 72 / 78
        Americans : 52 / 74
        Chinese : 0 / 0
        British : 31 / 34
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42382.0_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 25 / 31
        Japanese : 72 / 78
        Americans : 52 / 74
        Chinese : 0 / 0
        British : 31 / 34
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42382.0_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 aaGun, 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India

    Combat - British
                Battle in West India
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 bomber
                        British roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 bomber in West India, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 bomber in West India, round 3 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Japanese lost in West India
                    British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - British
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Libya to Tobruk
                1 aaGun moved from Egypt to Trans-Jordan

    Place Units - British
                1 aaGun and 2 armour placed in Greece
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.33

    Territory Summary for British and UK_Pacific :

    West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novgorod : 1 bomber
        106 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 5 infantry
        99 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 transport
        97 Sea Zone : 3 submarines
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 25 / 31
        Japanese : 72 / 78
        Americans : 52 / 74
        Chinese : 0 / 0
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 10 / 8
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42382.0_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,5,4,2,3
                Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs

    triplea_42382.0_Ita10.tsvg

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