OlMountainMan (Allies +18) vs. StuckTojo (Axis) GL 2nd Ed

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Japanese : -0.33

    triplea_42366.0_Chi6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Burma to Hunan
                1 mech_infantry moved from Burma to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Hunan
                    British attack with 1 mech_infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 97 Sea Zone
                    British attack with 1 submarine; Americans loiter and taunt
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Shan State
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
                        Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                4 infantry moved from India to Burma
                2 mech_infantrys moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - British
                3 fighters placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 3 fighters
                EDIT: Adding units owned by British to Rostov: 1 fighter
                EDIT: Adding units owned by British to Bryansk: 2 fighters
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                British collect 30 PUs (2 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Some Units in India change ownership: 5 infantry

    Combat Hit Differential Summary :

    British : 0.50
        Japanese : 0.00

    triplea_42366.0_UK_6.tsvg

  • '19 '17

    @StuckTojo:

    @StuckTojo:

    Hang on.

    Whew!  Almost forgot to move my Alaska stuff.

    That’s the problem with having stuff up there. You forget it’s there. I’ve already made too many stupid mistakes this game.   :-P

    Yep.  I went too fast last turn and forgot to take Alaska back and kill the transport…

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Ukraine to Western Ukraine
                1 bomber moved from Bulgaria to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from France to Northern Italy
                3 armour moved from Ukraine to Romania
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4
                Italians collect 8 PUs (8 lost to blockades); end with 9 PUs

    triplea_42366.0_Ita6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya

    Non Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42366.0_ANZ6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42366.0_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
                2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                15 armour, 2 artilleries, 2 fighters, 6 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Ukraine to Bryansk
                2 bombers moved from Bulgaria to Bryansk
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 17 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 30 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 6 armour, 15 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber; British defend with 6 fighters and 1 tactical_bomber
                        AA fire in Bryansk :  0/6 hits
                        Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 30 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  17/61 hits
                        Russians roll dice for 4 aaGuns, 6 armour, 15 artilleries, 8 fighters, 11 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  16/46 hits
                        10 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 4 aaGuns owned by the Russians, 6 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 :  19/45 hits
                        Russians roll dice for 6 armour, 15 artilleries, 8 fighters, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 :  12/33 hits
                        12 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 15 artilleries owned by the Russians lost in Bryansk
                        Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 :  15/33 hits
                        Russians roll dice for 4 armour, 8 fighters and 2 tactical_bombers in Bryansk, round 4 :  8/14 hits
                        8 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Russians, 6 fighters owned by the British, 2 fighters owned by the Russians and 4 armour owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 17 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 129
                    Casualties for Germans: 6 infantry and 30 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 6 armour, 15 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 6 fighters and 1 tactical_bomber
                Battle in Belarus
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 2 :  0/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  2/3 hits
                        1 infantry owned by the Germans, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Archangel
                1 fighter moved from Belarus to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Bryansk to Bulgaria
                2 bombers moved from Bryansk to Bulgaria
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                3 aaGuns moved from Ukraine to Bryansk

    Place Units - Germans
                1 fighter and 2 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany
                2 mech_infantrys placed in Germany
                Germans undo move 5.
                1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42366.0_Ger7.tsvg

  • '19 '17 '16

    Still with me?  :-)

  • '19 '17 '16

    Bump.

  • '19 '17 '16

    I’m claiming victory here. You haven’t taken your turn since July.

    If you’re suffering a family emergency or something to that effect I’m willing to re-start it.

    Hope you’re well.

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