Desert Admiral vs Leatherneck Test Game

  • '19 '17

    GL & HF

  • '19 '17

    Test summary from TripleA, engine version: 1.9, time: 11:52:48 AM

  • '19 '17

    Test summary from TripleA, engine version: 1.9, time: 12:01:36 PM

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0.67
        French : -0.17
        ANZAC : 1.17
        Japanese : 0.67

    triplea_42360_Fre4.tsvg

  • '19 '17

    Test summary from TripleA, engine version: 1.9, time: 12:14:10 PM

  • '19 '17

    DiceRolls: 2@4; Total Hits: 22@4: (1, 3)

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