Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
G40 2E Colt vs Scouse(+26)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 carriers, 1 destroyer, 6 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United StatesPlace Units - Americans
1 carrier and 2 fighters placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 tactical_bombers moved from Burma to India
1 infantry moved from India to West India
1 infantry moved from Northwest Persia to IraqPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 bomber moved from Algeria to Southern Italy
1 fighter moved from Algeria to Southern Italy
6 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 6 infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Morocco to Algeria
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
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Oops, I pressed Done instead of Post.
Sorry… :roll: 8-) -
No worries. I should be posting in 11 hours or sunday
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Actually, I’ve just realised I could do the turn again, since I didn’t move anything. Hope that’s ok. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 bombers, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
9 armour, 9 artilleries, 1 infantry and 4 mech_infantrys moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Western Ukraine to Russia
5 bombers and 3 tactical_bombers moved from Belarus to Russia
1 bomber moved from Western Germany to Russia
3 artilleries and 9 infantry moved from Belarus to Smolensk
5 infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in Smolensk
Germans attack with 3 artilleries and 9 infantry
Russians defend with 3 infantry
Germans roll dice for 3 artilleries and 9 infantry in Smolensk, round 2 : 2/12 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 3 artilleries and 9 infantry in Smolensk, round 3 : 7/12 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 3 armour and 5 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 5 infantry in Vologda, round 2 : 3/8 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 11 armour, 9 artilleries, 6 bombers, 1 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 28 infantry and 1 mech_infantry
Germans roll dice for 11 armour, 9 artilleries, 6 bombers, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 17/35 hits
Russians roll dice for 28 infantry and 1 mech_infantry in Russia, round 2 : 9/29 hits
17 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 6 artilleries, 6 bombers and 3 tactical_bombers in Russia, round 3 : 10/26 hits
Russians roll dice for 11 infantry and 1 mech_infantry in Russia, round 3 : 6/12 hits
10 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Russia
Germans roll dice for 11 armour, 6 bombers and 3 tactical_bombers in Russia, round 4 : 13/20 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Russia, round 4 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 6 bombers and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 9 artilleries, 1 infantry and 5 mech_infantrys
Casualties for Russians: 28 infantry and 1 mech_infantryNon Combat Move - Germans
5 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
2 aaGuns and 1 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 cruiser and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to United KingdomPlace Units - Germans
3 armour placed in Novgorod
3 submarines placed in 109 Sea Zone
4 bombers placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs -
Hey, I hope you don’t feel pressure to continue for my sake. I know what it’s like to be on the losing side and not enjoying the match but grinding through a few more rounds for the victor’s sake :-)
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I was trying to keep going on the off chance I could turn things round but I don’t even think a miracle from The Man Upstairs is going to help me here! :-D
Looks like I’m conceding! :cry:
Anyway, mail me with your thoughts if you have time. :mrgreen: