f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
G40 2E Colt vs Scouse(+26)
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No problem. I was trying to do what you said previously about not being necessary to post every turn when I have multiple turns between your turns, if you get what I mean…
I have been curious what that check box meant. I now know. :-D
I’m glad you think this will be a fun game. I think I’ve worked out my problem, being a bit too passive or not knowing when to be aggressive or passive. :mrgreen: -
Anz and France. No rush :mrgreen:
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Oops, I forgot I haven’t moved. Thought I had done it.
I’m on it… :roll: :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone -
:evil: intercept/scramble?
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With one fighter, there’s not much of a chance, so I say no. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Germans creates battle in territory 106 Sea Zone
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 97 Sea Zone
Germans win, taking Scotland from British with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
3 artilleries and 4 infantry moved from France to Western Germany
2 artilleries moved from Germany to Western Germany
3 armour moved from France to Western Germany
3 armour and 4 mech_infantrys moved from France to Germany
1 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 infantry moved from Norway to Finland
3 aaGuns and 5 infantry moved from Germany to Poland
3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 destroyer and 8 transports placed in 112 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 39 PUs (2 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
3 armour moved from Novgorod to Smolensk
3 infantry moved from Novgorod to Belarus
14 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to India
1 mech_infantry moved from Anhwe to Suiyuyan
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Anhwe to KweichowCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 0/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 4 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 battleships and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from India to Kwangsi
1 aaGun and 6 infantry moved from Jehol to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 43 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to Midway
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - Americans
3 destroyers and 4 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Yunnan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British repair damage of 13x factory_major; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Malta to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser and 1 transport
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Malta to Gibraltar
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Ethiopia to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
3 aaGuns moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
1 infantry moved from Burma to IndiaPlace Units - British
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4,3,3,3,4,6,5,6,5,5
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 0.50
Italians : 0.17
Americans : -1.67
Chinese : 0.67
Japanese : 0.00 -
Hmmm. I smell a Sealion. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
3 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Greece
Italians attack with 1 armour, 3 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 3 fighters and 2 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 3 fighters in Greece, round 3 : 3/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
6 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 bomber moved from 91 Sea Zone to Holland Belgium
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
1 submarine moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Scotland to United Kingdom
3 armour, 4 artilleries and 9 infantry moved from Western Germany to 112 Sea Zone
3 armour, 4 artilleries, 9 infantry and 8 transports moved from 112 Sea Zone to 109 Sea Zone
3 armour, 4 artilleries and 9 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom -
Scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Scotland to United Kingdom
3 armour, 4 artilleries and 9 infantry moved from Western Germany to 112 Sea Zone
3 armour, 4 artilleries, 9 infantry and 8 transports moved from 112 Sea Zone to 109 Sea Zone
3 armour, 4 artilleries and 9 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 5 artilleries, 2 bombers, 4 fighters, 10 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 2/10 hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/26 hits
British roll dice for 5 aaGuns, 4 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/15 hits
5 aaGuns owned by the British, 4 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/22 hits
British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/9 hits
1 mech_infantry owned by the British, 5 infantry owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 4 : 7/17 hits
British roll dice for 1 artillery and 2 fighters in United Kingdom, round 4 : 2/3 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 4 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
3 tactical_bombers moved from United Kingdom to Holland Belgium
1 transport moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Slovakia Hungary to Romania
1 artillery moved from Western Germany to Germany
2 armour moved from Slovakia Hungary to Romania
3 armour and 4 mech_infantrys moved from Germany to Romania
2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Norway to FinlandPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
13 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
3 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to BryanskPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
-
before dice, adding a destroyer to purchase





