Underground Industrial Complex


  • Need some ideas for rules for this new piece from Combatminiatures.org

    -can regular complexes be converted into an underground?  How much
    -how much if built out right?
    -defense value?
    UG1.jpg
    UG2.jpg


  • Yes, there are rules for this in HBG games….good stuff


  • Underground Factory
    C10
    Build (not islands) on any territory worth 2 or more icps.
    Build 1 unit Per Turn only.
    Cannot be damaged by SBR attacks.
    Enemy captures territory with factory, gets to use it on there next turn.

    Tech
    Spy discovers underground factory
    Can SBR factory up to 5 icp dam max. Must be fully repaired to use
    Something to this effect. If you have Partisans in game they could also attack it. Maybe 3 damage and must be fully repaired to use.

    Would this C10 be to low ? Pay 10 for factory, then drop a capital ship next to a territory worth 2 or more anywhere next to a sea zone.

    Maybe have it where you can only
    build a undergroundfactory on your own original starting territory.

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Axis & Allies Boardgaming Custom Painted Miniatures

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