• '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 2 infantry moved from Albania to Greece
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    British defend with 1 carrier and 1 fighter
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                        British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber and 2 transports in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                        Italians roll dice for 1 bomber and 2 transports in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                        1 bomber owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 fighter in 97 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                        2 infantry owned by the Italians lost in Greece
                        British roll dice for 1 fighter in 97 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 8 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                        2 infantry owned by the Italians lost in Greece
                    British win with 1 fighter remaining. Battle score for attacker is -36
                    Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Casualties for British: 1 carrier
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour and 2 artilleries in Yugoslavia, round 3 : 0/3 hits, 1.17 expected hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour and 2 artilleries in Yugoslavia, round 4 : 0/3 hits, 1.17 expected hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour and 2 artilleries in Yugoslavia, round 5 : 1/3 hits, 1.17 expected hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 5 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 6 : 2/2 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Neutral_Allies: 3 infantry
                Battle in Greece
                    Italians attack with 1 armour and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 2/3 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 3 : 0/3 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 4 : 1/3 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 5 : 1/3 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 4 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.67 expected hits
                        British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                    1 fighter owned by the British could not land and were killed

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Italians : -2.17
        British : 0.33
        French : 0.67
        Neutral_Allies : -2.33

    triplea_42340_Ita1.tsvg

  • '13

    they redeemed themselves.

    97 was BS  :x

  • '13

    Test summary from TripleA, engine version: 1.9, time: 7:37:23 PM

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42340_ANZ1.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42340_Fre1.tsvg

  • '13

    @Vold:

    they redeemed themselves.

    97 was BS  :x

    Wow…to borrow a sports analogy, I guess that’s why we  roll the dice.  Never seen the med so empty in round 1.

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 11 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 bomber moved from Holland Belgium to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 mech_infantrys moved from France to Southern France
                2 armour moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
                4 armour moved from France to Southern France
                1 infantry moved from France to Southern France

    triplea_42340_Ger2.tsvg

  • '13

    scramble 110?

  • '13

    nope

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 11 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 bomber moved from Holland Belgium to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 mech_infantrys moved from France to Southern France
                2 armour moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
                4 armour moved from France to Southern France
                1 infantry moved from France to Southern France

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters, 3 submarines and 2 tactical_bombers
                    French defend with 1 cruiser
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers and 1 tactical_bomber
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                        French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 2 bombers in 98 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                        French roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the French lost in 98 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Germans attack with 6 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 6 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 6/14 hits, 6.00 expected hits
                        French roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Germans, 2 infantry owned by the French, 1 mech_infantry owned by the Germans and 2 artilleries owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 6 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Bulgaria to Romania
                2 infantry moved from Romania to Slovakia Hungary
                2 armour moved from Bulgaria to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                3 aaGuns moved from Holland Belgium to Western Germany
                2 artilleries moved from France to Western Germany
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                3 aaGuns and 8 infantry moved from Germany to Poland

    Place Units - Germans
                3 transports placed in 112 Sea Zone
                1 bomber and 1 infantry placed in Western Germany
                10 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        French : 0.33

    triplea_42340_Ger2.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 16 infantry moved from Buryatia to Amur
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                8 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Novgorod
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Bessarabia to Western Ukraine

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Russia
                Russians undo move 1.
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42340_Rus2.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 armour, 2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Siam to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                3 tactical_bombers moved from Kwangsi to Kwangtung
                3 fighters moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                2 fighters moved from Kwangsi to Yunnan
                2 artilleries moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/10 hits, 4.83 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers
                    British defend with 1 battleship
                        Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 3 destroyers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 destroyers in 36 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                2 bombers moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Kwangtung to 36 Sea Zone
                3 tactical_bombers moved from Kwangtung to Kwangsi
                3 fighters moved from Kwangtung to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Manchuria to Korea
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Chahar to Hunan

    Place Units - Japanese
                3 artilleries and 3 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 39 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    British : 0.00
        ANZAC : 0.33
        Chinese : -0.33
        UK_Pacific : 1.00
        Japanese : -1.67

    triplea_42340_Jap2.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                4 infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Hawaiian Islands to Midway
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
                1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
                2 bombers moved from Eastern United States to Midway
                1 fighter moved from Guam to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 harbour placed in Midway
                1 carrier and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 armour, 2 artilleries and 2 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 0/5 hits, 1.83 expected hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 3/7 hits, 1.50 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Ethiopia to Italian Somaliland
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Malaya to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 bomber moved from Malta to Italian Somaliland
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 transport moved from 76 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 cruiser moved from 88 Sea Zone to 104 Sea Zone
                1 battleship moved from 88 Sea Zone to 102 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from Italian Somaliland to British Somaliland
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                2 infantry placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 102 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 101 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                British undo move 1.
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    British : -1.33
        Italians : -0.33
        Chinese : 1.17
        Japanese : -2.17

    triplea_42340_UK_2.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 1 fighter and 2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Albania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42340_Ita2.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 battleship and 1 cruiser
                        ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 cruiser and 1 fighter
                    Casualties for Japanese: 1 battleship and 1 cruiser

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    ANZAC : 2.00
        Japanese : 0.83

    triplea_42340_ANZ2.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 battleship and 1 cruiser
                        ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 cruiser and 1 fighter
                    Casualties for Japanese: 1 battleship and 1 cruiser

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the French lost in Tunisia
                    French win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0.67
        French : 0.67
        ANZAC : 2.00
        Japanese : 0.83

    triplea_42340_Fre2.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
                2 bombers moved from Alexandria to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 cruiser and 1 destroyer; French defend with 1 destroyer
                        Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
                        British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                        1 destroyer owned by the French, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                    Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 3 submarines
                    British defend with 1 cruiser
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        British roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                        1 cruiser owned by the British lost in 104 Sea Zone
                    Germans win with 3 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                6 armour and 2 mech_infantrys moved from Southern France to Greater Southern Germany
                1 artillery and 1 infantry moved from France to Southern France
                11 infantry moved from Germany to Poland
                1 artillery moved from Finland to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                3 bombers moved from 98 Sea Zone to Southern Italy
                3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Alexandria

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                6 armour placed in Germany
                1 transport placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        British : -1.67

    triplea_42340_Ger3.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                18 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 3 artilleries and 8 infantry
                        Russians roll dice for 18 infantry in Korea, round 2 : 3/18 hits, 3.00 expected hits
                        Japanese roll dice for 3 artilleries and 8 infantry in Korea, round 2 : 5/11 hits, 3.67 expected hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
                        Russians roll dice for 13 infantry in Korea, round 3 : 3/13 hits, 2.17 expected hits
                        Japanese roll dice for 3 artilleries and 5 infantry in Korea, round 3 : 2/8 hits, 2.67 expected hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                        Russians roll dice for 11 infantry in Korea, round 4 : 5/11 hits, 1.83 expected hits
                        Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 4 : 2/5 hits, 1.67 expected hits
                        2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 9 infantry
                    Casualties for Japanese: 3 artilleries and 8 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Russia to Kazakhstan
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Kazakhstan

    Place Units - Russians
                1 armour placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                Russians undo move 3.
                1 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
                Russians collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Russians : 4.00
        Japanese : 1.00

    triplea_42340_Rus3.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Kweichow to Yunnan
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi

    Combat - Japanese
                Battle in French Indo China
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 11 fighters, 6 infantry, 1 mech_infantry and 8 tactical_bombers
                    British defend with 1 aaGun; Chinese defend with 5 infantry
                        AA fire in Yunnan : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 6 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 11/28 hits, 13.33 expected hits
                        Chinese roll dice for 1 aaGun and 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking French Indo China from French, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                3 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Jehol to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from Kwangsi to 37 Sea Zone
                3 fighters moved from Kwangsi to 37 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 fighter and 6 infantry placed in Japan
                1 airfield placed in Kwangsi
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to Japan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    AA fire in Yunnan : : 0.50
        Chinese : 0.33
        Japanese : -2.33

    triplea_42340_Jap3.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                4 infantry moved from Midway to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser and 2 submarines moved from 30 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                3 bombers placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 4 mech_infantrys
                EDIT: Adding units owned by Americans to Eastern United States: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 3 infantry
                EDIT: Removing units owned by Chinese from Szechwan: 3 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Politics - British

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from British Somaliland to Iraq
                2 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 2.67 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 aaGun moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 bomber moved from Iraq to Persia
                1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Yunnan to India

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 24 PUs (9 lost to blockades); end with 25 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,1,4,2,3,5,6,2,3,3,2
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    British : -1.50
        Chinese : -0.83
        Neutral_Axis : 1.67
        Japanese : -0.67

    triplea_42340_UK_3.tsvg

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