Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Vold (Axis) vs Bar91 G40
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Sbr
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 submarines moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from Midway to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
3 bombers moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 2 interceptors out of Japan
Attackers Fire, : 1/3 hits, 0.50 expected hits
Defenders Fire, : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Japan
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship and 2 carriers moved from 25 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to Amur
3 bombers moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from Midway to 5 Sea Zone
1 artillery, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 25 Sea Zone to 5 Sea Zone
1 artillery and 4 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
2 submarines moved from 25 Sea Zone to 17 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 24 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Szechwan to Shensi
2 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
2 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
British attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/12 hits, 5.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 6/9 hits, 4.17 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3.33 expected hits
Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 1/4 hits, 2.50 expected hits
2 fighters owned by the Germans, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/5 hits, 2.83 expected hits
Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Germans: 3 fightersNon Combat Move - British
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
10 infantry moved from India to Burma
1 artillery and 1 infantry moved from Ontario to Eastern United StatesPlace Units - British
3 artilleries placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 30 PUs (3 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Defenders Fire, : : 0.67
British : -0.67
Italians : -0.33
AA fire in Japan : : 0.67
Americans : 1.17
Chinese : 0.00
Attackers Fire, : : 0.50
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from Baltic States to Novgorod
Italians take Novgorod from Russians
1 armour moved from Eastern Poland to NovgorodCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 fighter moved from Alexandria to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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My internet was down when I got home yesterday. Comcast is sending a tech to look at it on Friday so may be Friday night before I can do my turn.
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Yikes! That’s as bad as the heat and lights being out!
I’m gone this weekend anyhow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 81 Sea Zone
20 infantry moved from Baltic States to BelarusCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Belarus
Germans attack with 20 infantry
Russians defend with 2 infantry
Germans roll dice for 20 infantry in Belarus, round 2 : 3/20 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Tunisia: 1 artillery
EDIT: Changing ownership of Tunisia from French to Germans
EDIT: Removing units owned by Germans from Algeria: 1 artillery
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Novgorod
1 artillery and 7 infantry moved from Vyborg to Novgorod
3 aaGuns moved from Baltic States to Belarus
15 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 113 Sea Zone to 126 Sea Zone
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 bomber moved from Finland to Southern Italy
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 81 Sea Zone to Greece
3 tactical_bombers moved from Yugoslavia to Eastern PolandPlace Units - Germans
3 infantry placed in Southern France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Amur to Manchuria
6 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 1 artillery and 4 infantry
Russians roll dice for 8 infantry in Manchuria, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 3 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Manchuria
3 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Turning off Edit Mode
3 armour and 2 mech_infantrys moved from Sikang to Volgograd
2 armour moved from Volgograd to Russia
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Sikang to Russia
2 artilleries moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
4 artilleries moved from Bryansk to Russia
2 infantry moved from Sikang to Kazakhstan
2 aaGuns and 38 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to SmolenskPlace Units - Russians
6 infantry placed in Russia
1 armour placed in Russia
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Russians : -2.33
Japanese : 0.67 -
Japanese made a good stand against my Siberians :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
2 bombers and 6 fighters moved from Kwangsi to 6 Sea Zone
3 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 11/18 hits, 9.67 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarinesNon Combat Move - Japanese
1 artillery and 3 infantry moved from Manchuria to Korea
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from Kwangsi to Philippines
3 fighters moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : -0.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 4 infantry moved from Amur to 5 Sea Zone
1 tactical_bomber moved from Amur to Aleutian Islands
2 fighters moved from Amur to Aleutian Islands
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 4 infantry and 3 transports moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 4 infantry moved from 8 Sea Zone to Aleutian Islands
2 submarines moved from 10 Sea Zone to 14 Sea Zone
2 submarines moved from 24 Sea Zone to 14 Sea Zone
4 bombers moved from Amur to Aleutian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Eastern United States to 8 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 airfield placed in Aleutian Islands
2 destroyers placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 submarines and 2 transports placed in 101 Sea Zone
Americans undo move 4.
1 submarine placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from India to Iraq
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from Burma to Yunnan
4 infantry moved from India to West India
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 34 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
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That might have been the dullest US/China/UK ever…not a single die was rolled :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Novgorod to Smolensk
Italians take Archangel from Russians
1 bomber moved from Southern Italy to Smolensk
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Battle in 91 Sea Zone
Italians attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win, taking Trans-Jordan from British with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Smolensk : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 armour and 1 bomber in Smolensk, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Italians roll dice for 1 armour and 1 bomber in Smolensk, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Smolensk
Italians roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -13
Casualties for Italians: 2 armour and 1 bomber
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Romania
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -1.33
AA fire in Smolensk : : -0.17
Americans : -0.67
Russians : 1.67 -
F U and F your damn Russian Snipers :x :x :x
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F U and F your damn Russian Snipers :x :x :x
TripleA hates the Italians. I sweat they get diced more than any faction!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from India to Iraq
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
EDIT: ANZAC undo move 6.
EDIT: ANZAC undo move 5.
EDIT: ANZAC undo move 4.
EDIT: ANZAC undo move 3.
EDIT: ANZAC undo move 2.
EDIT: ANZAC undo move 1.
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to IraqPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 92 Sea Zone to 86 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
15 armour, 3 artilleries, 36 infantry and 3 mech_infantrys moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Greece to EgyptCombat - Germans
Battle in 86 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Germans attack with 3 artilleries, 1 bomber and 5 infantry
British defend with 1 armour, 1 harbour and 1 infantry; French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 1 bomber and 5 infantry in Egypt, round 2 : 1/9 hits, 3.00 expected hits
British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber moved from Egypt to Greece
1 tactical_bomber moved from Morocco to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 107 Sea Zone
2 destroyers moved from 93 Sea Zone to 98 Sea Zone
1 destroyer and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 8 infantry moved from Novgorod to Belarus
9 mech_infantrys moved from Eastern Poland to Smolensk
10 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Belarus to SmolenskPlace Units - Germans
4 bombers placed in Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0.50
British : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries moved from Rostov to Tambov
6 armour moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Kazakhstan to SamaraPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries moved from Rostov to Tambov
6 armour moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Kazakhstan to SamaraPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 3 infantry
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
Use second post, forgot to move my cowardly Siberians back a space.