<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Desert Admiral (Axis) vs Dawgoneit BM3]]></title><description><![CDATA[<p dir="auto">GL &amp; HF!</p>
]]></description><link>https://www.axisandallies.org/forums/topic/31801/desert-admiral-axis-vs-dawgoneit-bm3</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 12:26:10 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/31801.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 27 Jun 2018 23:37:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Thu, 19 Jul 2018 22:50:00 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 8 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 cruiser moved from 54 Sea Zone to 43 Sea Zone<br />
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in 43 Sea Zone<br />
                ANZAC attack with 1 cruiser<br />
                Japanese defend with 1 transport<br />
                    1 transport owned by the Japanese lost in 43 Sea Zone<br />
                ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport<br />
            Battle in 42 Sea Zone<br />
                ANZAC attack with 1 destroyer<br />
                Japanese defend with 1 transport<br />
                    1 transport owned by the Japanese lost in 42 Sea Zone<br />
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 fighter moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            2 armour and 1 fighter placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 18 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs</p>
<p dir="auto">Combat Move - French<br />
            1 fighter moved from Gibraltar to Malta</p>
<p dir="auto">Non Combat Move - French<br />
            2 infantry moved from United Kingdom to Scotland</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663888_triplea_42290_Fre4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Fre4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1209307</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1209307</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Thu, 19 Jul 2018 22:50:00 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Thu, 19 Jul 2018 22:48:10 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 8 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 cruiser moved from 54 Sea Zone to 43 Sea Zone<br />
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in 43 Sea Zone<br />
                ANZAC attack with 1 cruiser<br />
                Japanese defend with 1 transport<br />
                    1 transport owned by the Japanese lost in 43 Sea Zone<br />
                ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport<br />
            Battle in 42 Sea Zone<br />
                ANZAC attack with 1 destroyer<br />
                Japanese defend with 1 transport<br />
                    1 transport owned by the Japanese lost in 42 Sea Zone<br />
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 fighter moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            2 armour and 1 fighter placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 18 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663887_triplea_42290_ANZ4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_ANZ4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1209306</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1209306</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Thu, 19 Jul 2018 22:48:10 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Thu, 19 Jul 2018 22:37:56 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - Italians<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport<br />
            EDIT: Turning off Edit Mode<br />
            Italians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 infantry moved from Northern Italy to 97 Sea Zone<br />
            1 infantry moved from Southern Italy to 97 Sea Zone<br />
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone<br />
            2 infantry moved from 98 Sea Zone to Trans-Jordan<br />
            2 fighters moved from Egypt to Trans-Jordan</p>
<p dir="auto">Combat - Italians<br />
            Battle in Trans-Jordan<br />
                Italians attack with 2 fighters and 2 infantry<br />
                ANZAC defend with 1 infantry<br />
                    Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits<br />
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan<br />
                Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for ANZAC: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            2 fighters moved from Trans-Jordan to Egypt<br />
            1 transport moved from 98 Sea Zone to 99 Sea Zone<br />
            1 armour and 1 infantry moved from Greece to 99 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone<br />
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt<br />
            1 artillery moved from Alexandria to Egypt<br />
            3 infantry moved from Algeria to Tunisia<br />
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy<br />
            2 aaGuns moved from Northern Italy to Southern Italy</p>
<p dir="auto">Place Units - Italians<br />
            1 fighter and 2 infantry placed in Southern Italy<br />
            2 artilleries and 4 infantry placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 17 PUs; end with 17 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : -0.33<br />
    British : 0.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663885_triplea_42290_Ita4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Ita4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1209302</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1209302</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Thu, 19 Jul 2018 22:37:56 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Tue, 17 Jul 2018 13:16:23 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 armour, 4 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Americans<br />
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States<br />
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States<br />
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States<br />
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States<br />
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States<br />
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States</p>
<p dir="auto">Combat Move - Americans<br />
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans<br />
            1 marine moved from Eastern United States to 101 Sea Zone<br />
            1 armour, 1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone<br />
            4 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 artillery moved from Central United States to Eastern United States<br />
            1 battleship moved from 26 Sea Zone to 33 Sea Zone<br />
            1 bomber moved from Hawaiian Islands to 55 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to Queensland<br />
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 48 Sea Zone to 33 Sea Zone<br />
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands<br />
            1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone<br />
            1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco<br />
            1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone<br />
            1 submarine moved from 26 Sea Zone to 33 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in 55 Sea Zone<br />
                Americans attack with 1 bomber<br />
                Japanese defend with 1 destroyer<br />
                    Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  1/1 hits<br />
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits<br />
                    1 destroyer owned by the Japanese lost in 55 Sea Zone<br />
                Americans win with 1 bomber remaining. Battle score for attacker is 8<br />
                Casualties for Japanese: 1 destroyer<br />
            Battle in Caroline Islands<br />
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry<br />
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry<br />
                    Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 :  3/4 hits<br />
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits<br />
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands<br />
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11<br />
                Casualties for Japanese: 1 aaGun and 2 infantry<br />
            Battle in Morocco<br />
                Americans attack with 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys<br />
                Germans defend with 1 artillery and 2 infantry<br />
                    Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits<br />
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys in Morocco, round 2 :  2/9 hits<br />
                    Germans roll dice for 1 artillery and 2 infantry in Morocco, round 2 :  0/3 hits<br />
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Morocco<br />
                Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 10<br />
                Casualties for Germans: 1 artillery and 2 infantry</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 bomber moved from 55 Sea Zone to Queensland</p>
<p dir="auto">Place Units - Americans<br />
            2 destroyers and 3 transports placed in 101 Sea Zone<br />
            2 infantry placed in Eastern United States<br />
            1 armour and 1 infantry placed in Eastern United States<br />
            2 destroyers and 1 submarine placed in 10 Sea Zone<br />
            2 mech_infantrys placed in Western United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 53 PUs; end with 53 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 artilleries and 6 infantry moved from Suiyuyan to Chahar</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Chahar<br />
                Chinese attack with 2 artilleries and 6 infantry<br />
                Japanese defend with 2 infantry<br />
                    Chinese roll dice for 2 artilleries and 6 infantry in Chahar, round 2 :  3/8 hits<br />
                    Japanese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits<br />
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar<br />
                Chinese win, taking Chahar from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 2 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 artillery, 1 fighter and 12 infantry moved from Shensi to Suiyuyan</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Chahar</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 9 PUs; end with 9 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific repair damage of 9x factory_major; Remaining resources: 15 PUs;<br />
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone<br />
            1 fighter moved from Malta to Syria<br />
            1 armour, 1 artillery and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan<br />
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan<br />
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan<br />
            1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan<br />
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo<br />
            1 bomber moved from Iraq to Syria<br />
            2 infantry moved from Iraq to Syria<br />
            1 infantry moved from Northwest Persia to Iraq<br />
            1 infantry moved from Iraq to Syria<br />
            1 infantry moved from Burma to India<br />
            2 fighters and 1 tactical_bomber moved from Eastern Persia to India</p>
<p dir="auto">Combat - British<br />
            Battle in Syria<br />
                British attack with 1 bomber, 1 fighter and 3 infantry<br />
                Italians defend with 2 infantry<br />
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Syria, round 2 :  2/5 hits<br />
                    Italians roll dice for 2 infantry in Syria, round 2 :  2/2 hits<br />
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Syria<br />
                British win, taking Syria from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for British: 2 infantry<br />
                Casualties for Italians: 2 infantry<br />
            Battle in Anglo Egyptian Sudan<br />
                British attack with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys<br />
                Italians defend with 1 artillery and 2 infantry<br />
                    British roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 :  3/8 hits<br />
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits<br />
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan<br />
                British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7<br />
                Casualties for British: 1 infantry<br />
                Casualties for Italians: 1 artillery and 2 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 bomber moved from Syria to Iraq<br />
            1 fighter moved from Gibraltar to Malta<br />
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco<br />
            1 fighter moved from Syria to Iraq</p>
<p dir="auto">Place Units - British<br />
            2 armour and 1 fighter placed in Iraq<br />
            1 infantry placed in United Kingdom<br />
            1 armour and 2 mech_infantrys placed in Union of South Africa</p>
<p dir="auto">Turn Complete - British<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1<br />
            British collect 32 PUs (1 lost to blockades); end with 32 PUs<br />
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs<br />
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            5 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,2,5,4,4,4,5<br />
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs<br />
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs<br />
            Some Units in India change ownership: 5 infantry</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663443_triplea_42290_UK_4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_UK_4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1208906</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208906</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Tue, 17 Jul 2018 13:16:23 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Tue, 17 Jul 2018 13:08:44 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 artilleries and 6 infantry moved from Suiyuyan to Chahar</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Chahar<br />
                Chinese attack with 2 artilleries and 6 infantry<br />
                Japanese defend with 2 infantry<br />
                    Chinese roll dice for 2 artilleries and 6 infantry in Chahar, round 2 :  3/8 hits<br />
                    Japanese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits<br />
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar<br />
                Chinese win, taking Chahar from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 2 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 artillery, 1 fighter and 12 infantry moved from Shensi to Suiyuyan</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Chahar</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 9 PUs; end with 9 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663442_triplea_42290_Chi4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Chi4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1208905</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208905</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Tue, 17 Jul 2018 13:08:44 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Tue, 17 Jul 2018 13:07:18 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 armour, 4 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Americans<br />
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States<br />
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States<br />
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States<br />
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States<br />
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States<br />
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States</p>
<p dir="auto">Combat Move - Americans<br />
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans<br />
            1 marine moved from Eastern United States to 101 Sea Zone<br />
            1 armour, 1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone<br />
            4 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 artillery moved from Central United States to Eastern United States<br />
            1 battleship moved from 26 Sea Zone to 33 Sea Zone<br />
            1 bomber moved from Hawaiian Islands to 55 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to Queensland<br />
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 48 Sea Zone to 33 Sea Zone<br />
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands<br />
            1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone<br />
            1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco<br />
            1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone<br />
            1 submarine moved from 26 Sea Zone to 33 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in 55 Sea Zone<br />
                Americans attack with 1 bomber<br />
                Japanese defend with 1 destroyer<br />
                    Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  1/1 hits<br />
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits<br />
                    1 destroyer owned by the Japanese lost in 55 Sea Zone<br />
                Americans win with 1 bomber remaining. Battle score for attacker is 8<br />
                Casualties for Japanese: 1 destroyer<br />
            Battle in Caroline Islands<br />
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry<br />
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry<br />
                    Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 :  3/4 hits<br />
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits<br />
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands<br />
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11<br />
                Casualties for Japanese: 1 aaGun and 2 infantry<br />
            Battle in Morocco<br />
                Americans attack with 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys<br />
                Germans defend with 1 artillery and 2 infantry<br />
                    Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits<br />
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys in Morocco, round 2 :  2/9 hits<br />
                    Germans roll dice for 1 artillery and 2 infantry in Morocco, round 2 :  0/3 hits<br />
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Morocco<br />
                Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 10<br />
                Casualties for Germans: 1 artillery and 2 infantry</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 bomber moved from 55 Sea Zone to Queensland</p>
<p dir="auto">Place Units - Americans<br />
            2 destroyers and 3 transports placed in 101 Sea Zone<br />
            2 infantry placed in Eastern United States<br />
            1 armour and 1 infantry placed in Eastern United States<br />
            2 destroyers and 1 submarine placed in 10 Sea Zone<br />
            2 mech_infantrys placed in Western United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 53 PUs; end with 53 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663441_triplea_42290_Ame4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Ame4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1208904</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208904</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Tue, 17 Jul 2018 13:07:18 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sun, 15 Jul 2018 18:50:15 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 airfield and 4 artilleries; Remaining resources: 6 SuicideAttackTokens; 1 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese<br />
            2 bombers moved from Kwangsi to India<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone<br />
            1 infantry moved from 43 Sea Zone to Borneo<br />
            1 fighter moved from 36 Sea Zone to Celebes<br />
            1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone<br />
            1 infantry moved from 42 Sea Zone to Java<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone<br />
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 fighter moved from 36 Sea Zone to 44 Sea Zone<br />
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 fighter moved from Kwangsi to Malaya<br />
            1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya<br />
            1 fighter moved from French Indo China to Malaya<br />
            1 artillery and 1 infantry moved from French Indo China to Shan State<br />
            2 infantry moved from French Indo China to Shan State<br />
            1 armour moved from Kwangsi to 36 Sea Zone<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            1 infantry moved from 37 Sea Zone to Malaya<br />
            1 armour moved from 37 Sea Zone to Malaya<br />
            1 infantry moved from Hunan to Yunnan<br />
            1 mech_infantry moved from Anhwe to Hunan<br />
            1 mech_infantry moved from Hunan to Yunnan<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone<br />
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung<br />
            1 battleship moved from 36 Sea Zone to 20 Sea Zone<br />
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone<br />
            1 tactical_bomber moved from 36 Sea Zone to Kwangtung<br />
            1 artillery and 1 infantry moved from Kwangsi to Yunnan<br />
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone<br />
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra<br />
            1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone<br />
            1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone<br />
            1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone<br />
            2 infantry moved from French Indo China to Yunnan<br />
            1 artillery moved from Kwangsi to Yunnan<br />
            1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 tactical_bomber moved from French Indo China to Malaya<br />
            1 fighter moved from Kwangsi to Yunnan<br />
            2 infantry moved from Manchuria to Korea<br />
            2 fighters moved from Manchuria to Korea<br />
            1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone</p>
<p dir="auto">Combat - Japanese<br />
            Strategic bombing raid in India<br />
                    AA fire in India : 0/2 hits, 0.33 expected hits<br />
                Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major<br />
                Bombing raid in India causes 14 damage total.<br />
            Battle in Java<br />
            Battle in Borneo<br />
            Battle in 44 Sea Zone<br />
                Japanese attack with 1 fighter and 1 transport<br />
                ANZAC defend with 1 transport<br />
                    1 transport owned by the ANZAC lost in 44 Sea Zone<br />
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7<br />
                Casualties for ANZAC: 1 transport<br />
            Battle in 45 Sea Zone<br />
                Japanese attack with 1 tactical_bomber<br />
                ANZAC defend with 1 transport<br />
                    1 transport owned by the ANZAC lost in 45 Sea Zone<br />
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7<br />
                Casualties for ANZAC: 1 transport<br />
            Battle in Kwangtung<br />
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber<br />
                British defend with 2 infantry; UK_Pacific defend with 1 harbour<br />
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits<br />
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits<br />
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits<br />
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung<br />
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for British: 2 infantry<br />
            Battle in 37 Sea Zone<br />
                Japanese attack with 1 destroyer, 2 submarines and 3 transports<br />
                ANZAC defend with 1 destroyer<br />
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits<br />
                    Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits<br />
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits<br />
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone<br />
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8<br />
                Casualties for ANZAC: 1 destroyer<br />
            Battle in Sumatra<br />
                Japanese attack with 1 artillery and 1 infantry<br />
                ANZAC defend with 1 artillery<br />
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits<br />
                    ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 artillery owned by the ANZAC lost in Sumatra<br />
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for ANZAC: 1 artillery<br />
            Battle in Celebes<br />
                Japanese attack with 1 artillery, 1 fighter and 1 infantry<br />
                ANZAC defend with 1 infantry<br />
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits<br />
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese lost in Celebes<br />
                    Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 1/2 hits, 0.83 expected hits<br />
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the ANZAC lost in Celebes<br />
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for ANZAC: 1 infantry<br />
            Battle in Yunnan<br />
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry<br />
                Chinese defend with 1 infantry<br />
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 5/8 hits, 2.33 expected hits<br />
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan<br />
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Shan State<br />
                Japanese attack with 1 artillery and 3 infantry<br />
                British defend with 1 infantry<br />
                    Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits<br />
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the British lost in Shan State<br />
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in Malaya<br />
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 6 tactical_bombers<br />
                British defend with 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters and 1 infantry; UK_Pacific defend with 1 harbour<br />
                    AA fire in Malaya : 0/3 hits, 0.50 expected hits<br />
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 6 tactical_bombers in Malaya, round 2 : 8/16 hits, 7.83 expected hits<br />
                    UK_Pacific roll dice for 1 aaGun, 6 fighters, 7 infantry and 1 tactical_bomber in Malaya, round 2 : 6/14 hits, 6.83 expected hits<br />
                    1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 6 infantry owned by the British lost in Malaya<br />
                    Japanese roll dice for 1 armour, 4 fighters and 5 tactical_bombers in Malaya, round 3 : 7/10 hits, 5.83 expected hits<br />
                    UK_Pacific roll dice for 6 fighters and 1 tactical_bomber in Malaya, round 3 : 4/7 hits, 4.50 expected hits<br />
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Malaya<br />
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27<br />
                Casualties for Japanese: 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers<br />
                Casualties for ANZAC: 4 fighters and 1 infantry<br />
                Casualties for British: 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber<br />
            Battle in Korea<br />
                Japanese attack with 2 fighters and 2 infantry<br />
                Russians defend with 1 infantry<br />
                    Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits<br />
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea<br />
                Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            2 fighters moved from Korea to Manchuria<br />
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone<br />
            1 fighter moved from Malaya to French Indo China<br />
            1 fighter moved from Malaya to French Indo China<br />
            1 tactical_bomber moved from Malaya to French Indo China<br />
            1 fighter moved from Celebes to 44 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 44 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 37 Sea Zone<br />
            2 tactical_bombers moved from Malaya to 37 Sea Zone<br />
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone<br />
            2 bombers moved from India to French Indo China<br />
            1 fighter moved from Yunnan to French Indo China<br />
            1 tactical_bomber moved from Kwangtung to French Indo China<br />
            1 infantry moved from Anhwe to Hunan<br />
            1 artillery and 1 infantry moved from Anhwe to Hunan<br />
            2 infantry moved from Anhwe to Hunan<br />
            1 artillery moved from Chahar to Anhwe<br />
            1 artillery and 2 infantry moved from Shantung to Anhwe<br />
            1 carrier moved from 36 Sea Zone to 44 Sea Zone<br />
            1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone</p>
<p dir="auto">Place Units - Japanese<br />
            1 airfield placed in French Indo China<br />
            3 artilleries placed in Manchuria<br />
            1 artillery placed in Shantung</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 53 PUs; end with 54 PUs<br />
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs<br />
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">ANZAC : -0.67<br />
    AA fire in Malaya : : -0.50<br />
    Chinese : 0.67<br />
    UK_Pacific : -1.33<br />
    AA fire in India : : -0.33<br />
    Russians : 0.67<br />
    Japanese : 3.50</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663141_triplea_42290_Jap4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Jap4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1208600</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208600</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 15 Jul 2018 18:50:15 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sun, 15 Jul 2018 18:36:41 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 airfield and 4 artilleries; Remaining resources: 6 SuicideAttackTokens; 1 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese<br />
            2 bombers moved from Kwangsi to India<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone<br />
            1 infantry moved from 43 Sea Zone to Borneo<br />
            1 fighter moved from 36 Sea Zone to Celebes<br />
            1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone<br />
            1 infantry moved from 42 Sea Zone to Java<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone<br />
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 fighter moved from 36 Sea Zone to 44 Sea Zone<br />
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 fighter moved from Kwangsi to Malaya<br />
            1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya<br />
            1 fighter moved from French Indo China to Malaya<br />
            1 artillery and 1 infantry moved from French Indo China to Shan State<br />
            2 infantry moved from French Indo China to Shan State<br />
            1 armour moved from Kwangsi to 36 Sea Zone<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            1 infantry moved from 37 Sea Zone to Malaya<br />
            1 armour moved from 37 Sea Zone to Malaya<br />
            1 infantry moved from Hunan to Yunnan<br />
            1 mech_infantry moved from Anhwe to Hunan<br />
            1 mech_infantry moved from Hunan to Yunnan<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone<br />
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung<br />
            1 battleship moved from 36 Sea Zone to 20 Sea Zone<br />
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone<br />
            1 tactical_bomber moved from 36 Sea Zone to Kwangtung<br />
            1 artillery and 1 infantry moved from Kwangsi to Yunnan<br />
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone<br />
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra<br />
            1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone<br />
            1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone<br />
            1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone<br />
            2 infantry moved from French Indo China to Yunnan<br />
            1 artillery moved from Kwangsi to Yunnan<br />
            1 tactical_bomber moved from Kwangsi to Malaya<br />
            1 tactical_bomber moved from French Indo China to Malaya<br />
            1 fighter moved from Kwangsi to Yunnan<br />
            2 infantry moved from Manchuria to Korea<br />
            2 fighters moved from Manchuria to Korea<br />
            1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/663140_triplea_42290_Jap4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Jap4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1208599</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208599</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 15 Jul 2018 18:36:41 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sun, 15 Jul 2018 17:56:00 GMT]]></title><description><![CDATA[<p dir="auto">No sweat.  Wish I could go to your dinner party!!  Kris said your garden is looking great.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1208589</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208589</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 15 Jul 2018 17:56:00 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sat, 14 Jul 2018 15:07:09 GMT]]></title><description><![CDATA[<p dir="auto">sorry for the delay. i had a dinner party in my yard last night and i took most of the week setting up for it.<br />
it was a great surf &amp; turf party. i will be quicker this week.</p>
<p dir="auto">Wayne</p>
]]></description><link>https://www.axisandallies.org/forums/post/1208370</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208370</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sat, 14 Jul 2018 15:07:09 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sat, 14 Jul 2018 15:06:51 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Russians<br />
            Russians takes Political Action: Political Action Russians To War With Japanese<br />
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked<br />
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied<br />
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly</p>
<p dir="auto">Combat Move - Russians<br />
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians<br />
            1 infantry moved from Amur to Korea<br />
                  Russians take Korea from Japanese<br />
            2 infantry moved from Ukraine to Bessarabia<br />
            2 fighters moved from Ukraine to Bessarabia<br />
            2 fighters moved from Western Ukraine to Bessarabia<br />
            1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia</p>
<p dir="auto">Combat - Russians<br />
            Battle in Bessarabia<br />
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber<br />
                Germans defend with 1 infantry<br />
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/8 hits<br />
                    Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits<br />
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia<br />
                Russians win, taking Bessarabia from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians</p>
<p dir="auto">Non Combat Move - Russians<br />
            5 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk<br />
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk<br />
            1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Ukraine to Bryansk<br />
            1 infantry moved from Rostov to Bryansk<br />
            1 aaGun, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Belarus to Smolensk<br />
            2 infantry moved from Novgorod to Archangel<br />
            2 infantry moved from Archangel to Smolensk<br />
            3 infantry moved from Russia to Smolensk<br />
            1 infantry moved from Volgograd to Rostov</p>
<p dir="auto">Place Units - Russians<br />
            1 fighter placed in Russia<br />
            3 infantry placed in Ukraine<br />
            Russians undo move 2.<br />
            9 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1<br />
            Russians collect 36 PUs (1 lost to blockades); end with 36 PUs<br />
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs<br />
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs<br />
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/662902_triplea_42290_Rus4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Rus4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1208369</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208369</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sat, 14 Jul 2018 15:06:51 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Wed, 11 Jul 2018 00:59:11 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 4</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;</p>
<p dir="auto">Politics - Germans<br />
            Germans takes Political Action: Political Action Axis To War With Russians<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral<br />
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied</p>
<p dir="auto">Combat Move - Germans<br />
            1 infantry moved from Romania to Bessarabia<br />
                  Germans take Bessarabia from Russians<br />
            3 armour and 8 artilleries moved from Slovakia Hungary to Eastern Poland<br />
            3 infantry moved from Poland to Baltic States<br />
            1 submarine moved from 113 Sea Zone to 125 Sea Zone<br />
            1 infantry moved from Finland to Karelia<br />
                  Germans take Karelia from Russians<br />
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone<br />
            1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone<br />
            3 armour moved from Poland to Baltic States<br />
            1 bomber moved from Poland to 113 Sea Zone</p>
<p dir="auto">Combat - Germans<br />
            Battle in 113 Sea Zone<br />
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine<br />
                Russians defend with 1 cruiser and 1 submarine<br />
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits<br />
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits<br />
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits<br />
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits<br />
                    Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 113 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits<br />
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits<br />
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits<br />
                    1 submarine owned by the Russians lost in 113 Sea Zone<br />
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits<br />
                    Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 113 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits<br />
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits<br />
                    1 cruiser owned by the Russians lost in 113 Sea Zone<br />
                Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18<br />
                Casualties for Russians: 1 cruiser and 1 submarine<br />
            Battle in Baltic States<br />
                Germans attack with 3 armour and 3 infantry<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 3 armour and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits<br />
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Russians lost in Baltic States<br />
                Germans win, taking Baltic States from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Eastern Poland<br />
                Germans attack with 3 armour and 8 artilleries<br />
                Russians defend with 2 infantry<br />
                    Germans roll dice for 3 armour and 8 artilleries in Eastern Poland, round 2 : 2/11 hits, 4.17 expected hits<br />
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits<br />
                    2 infantry owned by the Russians lost in Eastern Poland<br />
                Germans win, taking Eastern Poland from Russians with 3 armour and 8 artilleries remaining. Battle score for attacker is 6<br />
                Casualties for Russians: 2 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone<br />
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway<br />
            7 infantry moved from Finland to Karelia<br />
            2 mech_infantrys moved from Poland to Baltic States<br />
            3 infantry moved from Poland to Baltic States<br />
            8 infantry moved from Poland to Eastern Poland<br />
            5 armour moved from Poland to Eastern Poland<br />
            12 artilleries moved from Poland to Eastern Poland<br />
            6 aaGuns moved from Poland to Eastern Poland<br />
            6 infantry moved from Slovakia Hungary to Eastern Poland<br />
            1 infantry moved from Romania to Eastern Poland<br />
            1 fighter and 1 tactical_bomber moved from Egypt to Romania<br />
            1 fighter moved from Egypt to Romania<br />
            2 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary<br />
            2 mech_infantrys moved from Germany to Eastern Poland<br />
            6 armour moved from Germany to Baltic States<br />
            1 bomber moved from 113 Sea Zone to Western Germany</p>
<p dir="auto">Place Units - Germans<br />
            1 bomber placed in Western Germany<br />
            1 armour and 8 mech_infantrys placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3<br />
            Germans collect 42 PUs (2 lost to blockades); end with 43 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : -5.67<br />
    Russians : -2.83</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/662297_triplea_42290_Ger4.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Ger4.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207719</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207719</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Wed, 11 Jul 2018 00:59:11 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Tue, 10 Jul 2018 22:16:38 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Combat - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 infantry moved from Sumatra to 41 Sea Zone<br />
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone<br />
            1 infantry moved from 44 Sea Zone to Celebes<br />
                  ANZAC take Celebes from Dutch<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone<br />
            1 infantry moved from 45 Sea Zone to Dutch New Guinea<br />
                  ANZAC take Dutch New Guinea from Dutch<br />
            1 artillery moved from New South Wales to Queensland<br />
            1 fighter moved from Queensland to Malaya</p>
<p dir="auto">Place Units - ANZAC<br />
            1 destroyer placed in 62 Sea Zone<br />
            1 fighter placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 21 PUs; end with 21 PUs<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/662269_triplea_42290_Fre3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Fre3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207686</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207686</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Tue, 10 Jul 2018 22:16:38 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Tue, 10 Jul 2018 22:14:00 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Combat - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 infantry moved from Sumatra to 41 Sea Zone<br />
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone<br />
            1 infantry moved from 44 Sea Zone to Celebes<br />
                  ANZAC take Celebes from Dutch<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone<br />
            1 infantry moved from 45 Sea Zone to Dutch New Guinea<br />
                  ANZAC take Dutch New Guinea from Dutch<br />
            1 artillery moved from New South Wales to Queensland<br />
            1 fighter moved from Queensland to Malaya</p>
<p dir="auto">Place Units - ANZAC<br />
            1 destroyer placed in 62 Sea Zone<br />
            1 fighter placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 21 PUs; end with 21 PUs<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/662267_triplea_42290_ANZ3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_ANZ3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207684</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207684</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Tue, 10 Jul 2018 22:14:00 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Tue, 10 Jul 2018 16:30:46 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 airfield and 1 transport; Remaining resources: 3 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            2 infantry moved from Southern Italy to 95 Sea Zone<br />
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone<br />
            2 infantry moved from 98 Sea Zone to Syria<br />
            2 fighters moved from Southern Italy to Syria</p>
<p dir="auto">Combat - Italians<br />
            Battle in Anglo Egyptian Sudan<br />
                Italians attack with 1 artillery and 2 infantry<br />
                British defend with 1 infantry<br />
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits<br />
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the British lost in Anglo Egyptian Sudan<br />
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in Syria<br />
                Italians attack with 2 fighters and 2 infantry<br />
                British defend with 1 artillery and 1 infantry<br />
                    Italians roll dice for 2 fighters and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits<br />
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits<br />
                    1 infantry owned by the British lost in Syria<br />
                    Italians roll dice for 2 fighters and 2 infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits<br />
                    British roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits<br />
                    1 artillery owned by the British lost in Syria<br />
                Italians win, taking Syria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7<br />
                Casualties for British: 1 artillery and 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            2 fighters moved from Syria to Egypt<br />
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone<br />
            1 artillery moved from Tobruk to Alexandria<br />
            2 infantry moved from Tunisia to Algeria<br />
                  Italians take Algeria from Neutral_Axis</p>
<p dir="auto">Place Units - Italians<br />
            1 airfield placed in Egypt</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 18 PUs; end with 21 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs<br />
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : -0.50<br />
    British : -1.33</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/662186_triplea_42290_Ita3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Ita3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207597</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207597</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Tue, 10 Jul 2018 16:30:46 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Mon, 09 Jul 2018 00:25:19 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            3 carriers and 5 fighters moved from 26 Sea Zone to 48 Sea Zone<br />
            1 tactical_bomber moved from Hawaiian Islands to 48 Sea Zone<br />
            1 artillery moved from Hawaiian Islands to 26 Sea Zone<br />
            1 fighter moved from 26 Sea Zone to Hawaiian Islands<br />
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery, 2 battleships, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 48 Sea Zone<br />
            1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone<br />
            1 artillery moved from Western United States to Central United States</p>
<p dir="auto">Place Units - Americans<br />
            1 transport placed in 101 Sea Zone<br />
            2 infantry and 1 marine placed in Eastern United States<br />
            1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone<br />
            1 destroyer placed in 101 Sea Zone<br />
            Note to players Americans: America has joined the Allies, and declared war on the Axis!<br />
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War<br />
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly<br />
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War<br />
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 52 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 3 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan<br />
            2 artilleries and 5 infantry moved from Shensi to Suiyuyan</p>
<p dir="auto">Combat - Chinese<br />
            Chinese creates battle in territory Yunnan</p>
<p dir="auto">Non Combat Move - Chinese</p>
<p dir="auto">Place Units - Chinese<br />
            2 infantry placed in Shensi<br />
            1 infantry placed in Suiyuyan</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 9 PUs; end with 9 PUs<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 armour, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - British<br />
            British takes Political Action: Political Action British To War With Japanese<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied<br />
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly</p>
<p dir="auto">Combat Move - British<br />
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone<br />
            1 artillery and 1 infantry moved from Trans-Jordan to Syria<br />
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria<br />
            1 bomber moved from Trans-Jordan to 98 Sea Zone<br />
            2 infantry moved from Persia to Iraq<br />
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan<br />
            1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa<br />
                  British take French Central Africa from Neutral_Axis<br />
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo<br />
            1 mech_infantry moved from Kenya to Italian Somaliland<br />
                  British take Italian Somaliland from Italians<br />
            1 artillery moved from Kenya to Belgian Congo<br />
            1 infantry moved from Belgian Congo to French Equatorial Africa<br />
            1 transport moved from 71 Sea Zone to 80 Sea Zone<br />
            1 infantry moved from Shan State to Siam<br />
                  UK_Pacific take Siam from Japanese</p>
<p dir="auto">Combat - British<br />
            Battle in 91 Sea Zone<br />
                British attack with 1 destroyer<br />
                Germans defend with 1 transport<br />
                    1 transport owned by the Germans lost in 91 Sea Zone<br />
                British win with 1 destroyer remaining. Battle score for attacker is 7<br />
                Casualties for Germans: 1 transport<br />
            Battle in 98 Sea Zone<br />
                British attack with 1 bomber<br />
                Italians defend with 1 transport<br />
                    1 transport owned by the Italians lost in 98 Sea Zone<br />
                British win with 1 bomber remaining. Battle score for attacker is 7<br />
                Casualties for Italians: 1 transport<br />
            Battle in Syria<br />
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber<br />
                Neutral_Axis defend with 1 infantry<br />
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 :  2/5 hits<br />
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits<br />
                    1 infantry owned by the Neutral_Axis lost in Syria<br />
                British win, taking Syria from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Neutral_Axis: 1 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 bomber moved from 98 Sea Zone to Iraq<br />
            2 fighters and 1 tactical_bomber moved from Syria to Eastern Persia<br />
            1 infantry moved from Persia to Northwest Persia<br />
                  British take Northwest Persia from Neutral_Allies<br />
            1 fighter moved from United Kingdom to Gibraltar<br />
            1 fighter moved from Gibraltar to Malta<br />
            1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia<br />
            1 aaGun moved from Shan State to Malaya<br />
            1 infantry moved from Shan State to Malaya<br />
            1 infantry moved from Burma to Shan State<br />
            1 aaGun moved from Burma to India<br />
            1 infantry moved from India to Burma</p>
<p dir="auto">Place Units - British<br />
            1 factory_minor placed in Iraq<br />
            1 transport placed in 106 Sea Zone<br />
            1 armour and 2 mech_infantrys placed in Union of South Africa<br />
            2 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            British collect 33 PUs; end with 33 PUs<br />
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs<br />
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 18 PUs; end with 18 PUs<br />
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs<br />
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs<br />
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661782_triplea_42290_UK_3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_UK_3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207165</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207165</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Mon, 09 Jul 2018 00:25:19 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Mon, 09 Jul 2018 00:18:32 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 3 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan<br />
            2 artilleries and 5 infantry moved from Shensi to Suiyuyan</p>
<p dir="auto">Combat - Chinese<br />
            Chinese creates battle in territory Yunnan</p>
<p dir="auto">Non Combat Move - Chinese</p>
<p dir="auto">Place Units - Chinese<br />
            2 infantry placed in Shensi<br />
            1 infantry placed in Suiyuyan</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 9 PUs; end with 9 PUs<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661781_triplea_42290_Chi3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Chi3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207164</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207164</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Mon, 09 Jul 2018 00:18:32 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Mon, 09 Jul 2018 00:16:31 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            3 carriers and 5 fighters moved from 26 Sea Zone to 48 Sea Zone<br />
            1 tactical_bomber moved from Hawaiian Islands to 48 Sea Zone<br />
            1 artillery moved from Hawaiian Islands to 26 Sea Zone<br />
            1 fighter moved from 26 Sea Zone to Hawaiian Islands<br />
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery, 2 battleships, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 48 Sea Zone<br />
            1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone<br />
            1 artillery moved from Western United States to Central United States</p>
<p dir="auto">Place Units - Americans<br />
            1 transport placed in 101 Sea Zone<br />
            2 infantry and 1 marine placed in Eastern United States<br />
            1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone<br />
            1 destroyer placed in 101 Sea Zone<br />
            Note to players Americans: America has joined the Allies, and declared war on the Axis!<br />
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War<br />
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly<br />
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War<br />
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral<br />
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 52 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661780_triplea_42290_Ame3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Ame3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207162</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207162</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Mon, 09 Jul 2018 00:16:31 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sun, 08 Jul 2018 23:44:08 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 infantry moved from Yunnan to Hunan<br />
            1 infantry moved from Kwangsi to Hunan<br />
            2 bombers moved from Kwangsi to Hunan<br />
            2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Hunan<br />
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers<br />
                Chinese defend with 1 infantry<br />
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 4.00 expected hits<br />
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan<br />
                Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria<br />
            2 fighters moved from Kwangsi to 19 Sea Zone<br />
            2 fighters moved from 19 Sea Zone to Manchuria<br />
            2 infantry moved from Siam to French Indo China<br />
                  Japanese take French Indo China from Neutral_Axis<br />
            2 infantry moved from Kwangsi to French Indo China<br />
            1 fighter moved from Hunan to French Indo China<br />
            1 fighter moved from Hunan to French Indo China<br />
            2 tactical_bombers moved from Kwangsi to French Indo China<br />
            4 infantry moved from Kwangsi to French Indo China<br />
            2 fighters moved from Kwangsi to 36 Sea Zone<br />
            2 tactical_bombers moved from Kwangsi to 36 Sea Zone<br />
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone<br />
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China<br />
            2 bombers and 2 tactical_bombers moved from Hunan to Kwangsi</p>
<p dir="auto">Place Units - Japanese<br />
            1 artillery and 2 infantry placed in Shantung<br />
            1 factory_minor placed in Manchuria<br />
            1 harbour placed in Hainan<br />
            1 infantry placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 32 PUs; end with 32 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Chinese : 0.67<br />
    Japanese : -2.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661773_triplea_42290_Jap3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Jap3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207151</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207151</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 08 Jul 2018 23:44:08 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sun, 08 Jul 2018 22:10:22 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 infantry moved from Belarus to Baltic States<br />
            2 infantry moved from Belarus to Eastern Poland<br />
            3 infantry moved from Bryansk to Western Ukraine<br />
            1 infantry moved from Bryansk to Western Ukraine<br />
            1 infantry moved from Bryansk to Western Ukraine<br />
            1 armour and 1 mech_infantry moved from Bryansk to Belarus<br />
            1 artillery moved from Bryansk to Ukraine<br />
            1 aaGun moved from Bryansk to Ukraine<br />
            1 aaGun moved from Bryansk to Western Ukraine<br />
            3 infantry moved from Russia to Bryansk<br />
            1 infantry moved from Volgograd to Rostov<br />
            1 infantry moved from Russia to Smolensk<br />
            2 infantry moved from Russia to Smolensk<br />
            1 fighter moved from Russia to Ukraine<br />
            2 aaGuns and 18 infantry moved from Buryatia to Amur<br />
            2 infantry moved from Novgorod to Archangel<br />
            1 fighter and 4 infantry moved from Novgorod to Belarus<br />
            1 infantry moved from Smolensk to Bryansk<br />
            1 infantry moved from Smolensk to Bryansk</p>
<p dir="auto">Place Units - Russians<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Russians from Ukraine: 1 fighter<br />
            EDIT: Adding units owned by Russians to Western Ukraine: 1 fighter<br />
            EDIT: Turning off Edit Mode<br />
            1 fighter and 2 infantry placed in Ukraine<br />
            3 infantry placed in Novgorod<br />
            3 infantry placed in Russia<br />
            1 infantry placed in Volgograd</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 37 PUs; end with 37 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661746_triplea_42290_Rus3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Rus3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207122</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207122</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sun, 08 Jul 2018 22:10:22 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sat, 07 Jul 2018 22:14:52 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 6 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 transport moved from 112 Sea Zone to 110 Sea Zone<br />
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone<br />
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco<br />
                  Germans take Morocco from Neutral_Axis<br />
            6 armour and 2 mech_infantrys moved from Yugoslavia to Poland<br />
            2 armour moved from Western Germany to Poland<br />
            1 infantry moved from Norway to 112 Sea Zone<br />
            1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone<br />
            1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone<br />
            1 artillery moved from Germany to 114 Sea Zone<br />
            1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone<br />
            1 bomber moved from Normandy Bordeaux to Poland<br />
            9 artilleries moved from Germany to Poland<br />
            4 fighters and 3 tactical_bombers moved from Alexandria to Egypt<br />
            1 infantry moved from Norway to Finland</p>
<p dir="auto">Place Units - Germans<br />
            1 submarine placed in 113 Sea Zone<br />
            6 armour and 2 mech_infantrys placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 41 PUs; end with 41 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs<br />
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661522_triplea_42290_Ger3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Ger3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1206848</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1206848</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sat, 07 Jul 2018 22:14:52 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sat, 07 Jul 2018 21:05:33 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            2 fighters moved from Queensland to Malaya<br />
            1 artillery and 1 infantry moved from Java to 42 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone<br />
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra<br />
                  ANZAC take Sumatra from Dutch<br />
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone<br />
            1 fighter moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            1 transport placed in 62 Sea Zone<br />
            1 artillery and 1 infantry placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 18 PUs; end with 18 PUs</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661511_triplea_42290_Fre2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Fre2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1206831</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1206831</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sat, 07 Jul 2018 21:05:33 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sat, 07 Jul 2018 21:04:41 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            2 fighters moved from Queensland to Malaya<br />
            1 artillery and 1 infantry moved from Java to 42 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone<br />
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra<br />
                  ANZAC take Sumatra from Dutch<br />
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone<br />
            1 fighter moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            1 transport placed in 62 Sea Zone<br />
            1 artillery and 1 infantry placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 18 PUs; end with 18 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661510_triplea_42290_ANZ2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_ANZ2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1206830</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1206830</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sat, 07 Jul 2018 21:04:41 GMT</pubDate></item><item><title><![CDATA[Reply to Desert Admiral (Axis) vs Dawgoneit BM3 on Sat, 07 Jul 2018 19:41:36 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt<br />
            1 artillery moved from Northern Italy to 95 Sea Zone<br />
            1 infantry moved from Southern Italy to 95 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone<br />
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt<br />
            5 infantry moved from Bulgaria to Greece<br />
            1 infantry moved from Albania to Greece<br />
            2 fighters moved from Southern Italy to Greece<br />
            1 armour moved from Yugoslavia to Greece</p>
<p dir="auto">Combat - Italians<br />
            Battle in Greece<br />
                Italians attack with 1 armour, 2 fighters and 6 infantry<br />
                Neutral_Allies defend with 4 infantry<br />
                    Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 2 : 1/9 hits, 2.50 expected hits<br />
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits<br />
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece<br />
                    Italians roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 3 : 4/8 hits, 2.33 expected hits<br />
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits<br />
                    3 infantry owned by the Neutral_Allies lost in Greece<br />
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 9<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for Neutral_Allies: 4 infantry<br />
            Battle in Egypt<br />
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry<br />
                British defend with 1 harbour; ANZAC defend with 1 infantry<br />
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.17 expected hits<br />
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt<br />
                Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for ANZAC: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 infantry moved from Libya to Tunisia<br />
                  Italians take Tunisia from Neutral_Axis<br />
            1 artillery moved from Libya to Tobruk<br />
            2 fighters moved from Greece to Southern Italy</p>
<p dir="auto">Place Units - Italians<br />
            1 transport placed in 95 Sea Zone</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 15 PUs; end with 15 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : 0.00<br />
    British : 0.67<br />
    Neutral_Allies : -1.33</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661496_triplea_42290_Ita2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42290_Ita2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1206807</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1206807</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sat, 07 Jul 2018 19:41:36 GMT</pubDate></item></channel></rss>