Whackamatt (Allies) vs Entek (Axis) Combo 4ish

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Finns
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Lapland
                      Finns take Lapland from Russians

    Purchase Units - Finns
                Finns buy 3 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 8 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    Helsinki : 1 AAGun, 1 Factory, 1 Fighter, 14 Infantrys and 1 Tank
        Lapland : 2 Infantrys
        24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 106 / 110
        Italians : 50 / 54
        French : 31 / 29
        Yamamoto : 68 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 31 / 31
        Finns : 8 / 9
        Romanians : 12 / 13
        Thai : 6 / 10
        Americans : 95 / 97

    triplea_42283_Fin4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Donetsk
                1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank moved from Vinnytsia to Donetsk

    Purchase Units - Romanians
                Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank
                    Russians defend with 3 Infantrys
                        Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 1/8 hits, 2.50 expected hits
                        Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                        Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 2/7 hits, 2.33 expected hits
                        Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 3 Infantrys

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Kiev
                4 Infantrys moved from E.Romania to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                3 Infantrys and 1 Mech.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 14 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Romanians : -1.83
        Russians : -0.67

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
        Kiev : 1 Fighter
        Odessa : 4 Infantrys
        Bucharest : 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf
        Bulgaria : 1 Infantry
        E.Romania : 3 Infantrys

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 104 / 110
        Italians : 50 / 54
        French : 31 / 29
        Yamamoto : 68 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 31 / 31
        Finns : 8 / 9
        Romanians : 14 / 15
        Thai : 6 / 10
        Americans : 95 / 97

    triplea_42283_Rom4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Thai
                5 Infantrys moved from Bangkok to 105 Sea Zone
                2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                2 Infantrys moved from 110 Sea Zone to Java
                      Thai take Java from Dutch
                2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                2 Infantrys moved from 110 Sea Zone to West Borneo
                      Thai take West Borneo from Dutch
                1 Infantry moved from 105 Sea Zone to S.French Indochina
                      Thai take S.French Indochina from French
                1 Fighter moved from Bangkok to S.Thailand
                2 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 1 Fighter and 2 Infantrys
                    British defend with 1 Infantry
                        Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in S.Thailand
                        Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    retreated to S.Thailand
                    British win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Thai: 2 Infantrys

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to Bangkok

    Place Units - Thai
                5 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    British : 1.00
        Thai : -1.67

    Territory Summary for Thai :

    S.French Indochina : 1 flag, 1 Infantry
        West Borneo : 1 flag, 2 Infantrys
        Java : 1 flag, 2 Infantrys
        Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 10 Infantrys and 1 Tank
        105 Sea Zone : 1 Destroyer, 1 Submarine and 1 T.Boat
        110 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 104 / 110
        Italians : 50 / 54
        French : 29 / 29
        Yamamoto : 68 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 26 / 31
        Finns : 8 / 9
        Romanians : 14 / 15
        Thai : 13 / 13
        Americans : 95 / 97

    triplea_42283_Tha4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Americans
                1 Submarine moved from 76 Sea Zone to 84 Sea Zone
                2 Adv.Fighters and 1 Fighter moved from Vladivostok to 84 Sea Zone
                1 Artillery and 1 Infantry moved from Johnston to 91 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
                1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit
                      Americans take Jaluit from Yamamoto
                2 Destroyers and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
                1 Infantry and 1 Tank moved from Wake to 88 Sea Zone
                2 Carriers, 3 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 2 Transports moved from 88 Sea Zone to 96 Sea Zone
                1 Infantry and 1 Tank moved from 96 Sea Zone to Kwajalein
                      Americans take Kwajalein from Yamamoto
                1 Bomber and 2 Fighters moved from Amazon to Argentina
                2 Bombers and 1 Fighter moved from Amazon to N.Chile
                1 Destroyer moved from 78 Sea Zone to 96 Sea Zone
                1 Artillery and 1 Infantry moved from Kamchatka to 72 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
                1 Artillery and 1 Infantry moved from 75 Sea Zone to Vladivostok
                12 Infantrys moved from Northeast USA to 7 Sea Zone
                4 Infantrys moved from Iceland to 9 Sea Zone
                1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 9 Sea Zone to 18 Sea Zone
                2 Infantrys moved from Greenland to 8 Sea Zone
                2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
                2 Infantrys moved from 10 Sea Zone to Dublin
                4 Infantrys moved from 18 Sea Zone to Dublin
                3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 9 Sea Zone
                12 Infantrys moved from 9 Sea Zone to Iceland
                1 Destroyer moved from 13 Sea Zone to 8 Sea Zone
                1 Elite, 10 Infantrys and 1 Marine moved from Washington to Northeast USA
                5 Tanks moved from South Central USA to Northeast USA
                1 Artillery and 2 Infantrys moved from W.Mexico to San Francisco

    Purchase Units - Americans
                Americans buy 3 B.Transports, 1 Destroyer, 1 Factory, 2 Fighters, 8 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Argentina
                    Americans attack with 1 Bomber and 2 Fighters
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Bomber and 2 Fighters in Argentina, round 2 : 1/3 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                        1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Argentina
                        Americans roll dice for 1 Bomber and 1 Fighter in Argentina, round 3 : 2/2 hits, 1.00 expected hits
                        Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral lost in Argentina
                    Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Fighter
                    Casualties for Neutral: 3 Infantrys
                Battle in 84 Sea Zone
                    Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
                    Hisaichi defend with 1 Destroyer and 4 Transports
                        Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Adv.Fighters and 1 Fighter in 84 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Destroyer and 4 Transports in 84 Sea Zone, round 2 : 2/5 hits, 1.00 expected hits
                        1 Fighter owned by the Americans, 1 Submarine owned by the Americans and 2 Transports owned by the Hisaichi lost in 84 Sea Zone
                        Americans roll dice for 2 Adv.Fighters in 84 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Destroyer and 2 Transports in 84 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                        1 Transport owned by the Hisaichi lost in 84 Sea Zone
                        Americans roll dice for 2 Adv.Fighters in 84 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Destroyer and 1 Transport in 84 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
                        1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone
                    Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
                    Casualties for Hisaichi: 1 Destroyer and 4 Transports
                Battle in Dublin
                    Americans attack with 6 Infantrys
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 6 Infantrys in Dublin, round 2 : 0/6 hits, 1.00 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 3/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Americans lost in Dublin
                        Americans roll dice for 3 Infantrys in Dublin, round 3 : 0/3 hits, 0.50 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans lost in Dublin
                        Americans roll dice for 2 Infantrys in Dublin, round 4 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 4 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans lost in Dublin
                        Americans roll dice for 1 Infantry in Dublin, round 5 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 5 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 Infantry in Dublin, round 6 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 6 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 Infantry in Dublin, round 7 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 7 : 2/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans lost in Dublin
                    Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -12
                    Casualties for Americans: 6 Infantrys
                Battle in N.Chile
                    Americans attack with 2 Bombers and 1 Fighter
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 2 Bombers and 1 Fighter in N.Chile, round 2 : 1/3 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
                        1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Infantry owned by the Neutral lost in N.Chile
                        Americans roll dice for 1 Bomber in N.Chile, round 3 : 1/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in N.Chile
                        Americans roll dice for 1 Bomber in N.Chile, round 4 : 1/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 Artillery in N.Chile, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in N.Chile
                    Americans win with 1 Bomber remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 Bomber and 1 Fighter
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Americans
                1 Bomber and 1 Fighter moved from Argentina to Amazon
                1 Bomber moved from N.Chile to Amazon
                1 Adv.Fighter moved from 84 Sea Zone to Vladivostok

    Place Units - Americans
                1 Factory placed in Iceland
                3 B.Transports placed in 7 Sea Zone
                8 Infantrys and 1 Marine placed in Washington
                2 Fighters placed in Wake
                1 Destroyer and 2 Submarines placed in 91 Sea Zone

    Turn Complete - Americans
                Americans collect 97 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Neutral : 0.33
        Hisaichi : 0.83
        Americans : -0.33

    triplea_42283_Ame4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Germans
                1 Infantry moved from Orleanais to Brittany
                      Germans take Brittany from French
                1 Infantry moved from Orleanais to Aquitaine
                      Germans take Aquitaine from French
                1 Infantry moved from Minsk to Novgorod
                      Germans take Novgorod from Russians

    Purchase Units - Germans
                Germans buy 4 Artillerys, 1 Bomber, 2 Destroyers, 2 HeavyTanks, 14 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Germans

    Non Combat Move - Germans
                2 Artillerys moved from Minsk to Kiev
                1 Infantry moved from Kiev to Minsk
                2 Artillerys and 2 Infantrys moved from Brest to Lithuania
                1 Tank moved from Brest to Kiev
                3 Infantrys moved from Warsaw to Brest
                1 Elite moved from Warsaw to Brest
                2 Artillerys moved from Vinnytsia to Kiev
                5 Infantrys moved from Krakow to Vinnytsia
                1 Tank moved from Krakow to Kiev
                1 Elite moved from Pomerania to Danzig
                1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
                3 Infantrys moved from Austria to Hungary
                2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
                1 Infantry moved from Silesia to Krakow
                2 Tanks moved from Silesia to Brest
                2 Tanks moved from Berlin to Silesia
                2 HeavyTanks moved from Berlin to Silesia
                2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia
                17 Tanks moved from Normandy to Lorraine
                1 Stuka moved from Lorraine to Krakow
                4 Infantrys moved from Bavaria to Rhine
                4 Infantrys moved from Picardy to Normandy
                5 Infantrys moved from Paris to Normandy
                3 Infantrys moved from Paris to Picardy
                1 Artillery moved from Picardy to Belgium
                1 Artillery moved from Belgium to Rhine
                4 Infantrys moved from Rhine to Belgium

    Place Units - Germans
                1 Submarine placed in 20 Sea Zone
                2 Infantrys placed in Normandy
                3 Artillerys and 3 Infantrys placed in Hamburg
                1 Artillery and 3 Infantrys placed in Warsaw
                1 Bomber placed in Rhine
                6 Infantrys placed in Paris
                2 HeavyTanks and 3 Tanks placed in Bohemia
                Germans undo move 3.
                2 Destroyers placed in 23 Sea Zone
                2 Artillerys and 2 Infantrys placed in Hamburg
                1 Artillery and 1 Infantry placed in Rhine

    Turn Complete - Germans
                Germans collect 108 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 108 / 108
        Russians : 102 / 110
        Italians : 50 / 54
        French : 25 / 29
        Yamamoto : 66 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 26 / 31
        Finns : 8 / 9
        Romanians : 14 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_Ger5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Russians
                2 ArmoredCars and 3 Tanks moved from Krasnoyarsk to N.Buryat Mongolia
                1 Elite and 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                2 Infantrys moved from Krasnoyarsk to Irkutsk
                1 Artillery, 3 Elites and 2 Infantrys moved from Evenkia to Olyokminsk
                5 Infantrys moved from Sibirsky to Evenkia
                3 Infantrys moved from Zhigansk to Yakutsk
                2 ArmoredCars and 1 Tank moved from W.Iran to Izmir
                2 Artillerys and 1 Tank moved from Adana to Izmir
                1 Artillery moved from Ankara to Izmir
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                8 Infantrys moved from Rostov to Donetsk
                1 Bomber and 1 Fighter moved from Rostov to Donetsk
                1 Infantry moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                10 Infantrys moved from Yaroslavl to Kursk
                1 Mech.Inf moved from Leningrad to Minsk
                      Russians take Latvia from Germans
                2 Infantrys moved from Kursk to Minsk
                1 Infantry moved from N.Karelia to Lapland
                2 HeavyTanks moved from Arkhangelsk to 6 Sea Zone
                2 HeavyTanks moved from 6 Sea Zone to Lapland
                2 Infantrys moved from S.Karelia to Novgorod
                2 HeavyTanks moved from Arkhangelsk to Leningrad
                1 Infantry moved from S.Karelia to Novgorod
                1 Infantry moved from S.Karelia to Leningrad
                8 Infantrys moved from Moscow to Yaroslavl

    Purchase Units - Russians
                Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Elites, 4 HeavyTanks, 17 Infantrys and 2 Mech.Rockets; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 3 Infantrys in Novgorod, round 2 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Infantrys in Novgorod, round 4 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                    Germans win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 3 Infantrys
                Battle in Minsk
                    Russians attack with 2 Infantrys and 1 Mech.Inf
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys and 1 Mech.Inf in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in Donetsk
                    Russians attack with 1 Bomber, 1 Fighter and 10 Infantrys
                    Romanians defend with 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
                        Russians roll dice for 1 Bomber, 1 Fighter and 10 Infantrys in Donetsk, round 2 : 3/12 hits, 2.67 expected hits
                        Romanians roll dice for 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 1/6 hits, 2.17 expected hits
                        1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Donetsk
                        Russians roll dice for 1 Bomber, 1 Fighter and 9 Infantrys in Donetsk, round 3 : 2/11 hits, 2.50 expected hits
                        Romanians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 0/3 hits, 1.17 expected hits
                        1 Artillery owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Donetsk
                        Russians roll dice for 1 Bomber, 1 Fighter and 9 Infantrys in Donetsk, round 4 : 2/11 hits, 2.50 expected hits
                        Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                    Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 8 Infantrys remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 Infantrys
                    Casualties for Romanians: 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
                Battle in N.Buryat Mongolia
                    Russians attack with 2 ArmoredCars, 1 Elite, 6 Infantrys and 3 Tanks
                    Hisaichi defend with 1 ArmoredCar, 3 Artillerys and 4 Tanks
                        Russians roll dice for 2 ArmoredCars, 1 Elite, 6 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 6/12 hits, 3.50 expected hits
                        Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 4 Tanks in N.Buryat Mongolia, round 2 : 5/8 hits, 3.17 expected hits
                        1 ArmoredCar owned by the Hisaichi, 5 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia
                        Russians roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks in N.Buryat Mongolia, round 3 : 3/7 hits, 2.67 expected hits
                        Hisaichi roll dice for 2 Tanks in N.Buryat Mongolia, round 3 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians win, taking N.Buryat Mongolia from Hisaichi with 2 ArmoredCars, 1 Elite and 3 Tanks remaining. Battle score for attacker is 24
                    Casualties for Russians: 6 Infantrys
                    Casualties for Hisaichi: 1 ArmoredCar, 3 Artillerys and 4 Tanks
                Battle in Izmir
                    Russians attack with 2 ArmoredCars, 3 Artillerys and 2 Tanks
                    Neutral defend with 2 Infantrys and 1 Tank
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys and 2 Tanks in Izmir, round 2 : 4/7 hits, 2.67 expected hits
                        Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits
                        2 ArmoredCars owned by the Russians, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Izmir
                    Russians loses 0 PUs for violating Izmirs neutrality.
                    Russians win, taking Izmir from Neutral with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 ArmoredCars
                    Casualties for Neutral: 2 Infantrys and 1 Tank
                Battle in Lapland
                    Russians attack with 2 HeavyTanks and 1 Infantry
                    Finns defend with 2 Infantrys
                        Russians roll dice for 2 HeavyTanks and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.50 expected hits
                        Finns roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                        Russians roll dice for 2 HeavyTanks in Lapland, round 3 : 2/2 hits, 1.33 expected hits
                        Finns roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns lost in Lapland
                    Russians win, taking Lapland from Finns with 2 HeavyTanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Finns: 2 Infantrys

    Non Combat Move - Russians
                1 AAGun moved from S.Karelia to Arkhangelsk
                2 Mech.Rockets moved from Moscow to Leningrad
                1 Bomber and 1 Fighter moved from Donetsk to Kursk

    Place Units - Russians
                4 HeavyTanks placed in Leningrad
                1 Bunker placed in Kursk
                10 Infantrys placed in Moscow
                4 ArmoredCars placed in Arkhangelsk
                1 Artillery and 4 Infantrys placed in Stalingrad
                1 Artillery and 2 Elites placed in Georgia
                1 Elite, 3 Infantrys and 2 Mech.Rockets placed in Sibirsky

    Turn Complete - Russians
                Russians collect 113 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Romanians : -1.83
        Neutral : 0.83
        Hisaichi : 1.83
        Finns : 0.00
        Russians : 2.33

    triplea_42283_Rus5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Italians
                1 Artillery moved from Albania to Serbia
                2 ArmoredCars moved from Croatia to Serbia
                1 Artillery and 1 Infantry moved from Sicily to 46 Sea Zone
                3 Infantrys moved from Rome to 46 Sea Zone
                1 Artillery moved from Campania to 46 Sea Zone
                1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                2 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
                2 Fighters moved from 51 Sea Zone to Mersa Matruh
                2 Fighters moved from 46 Sea Zone to Mersa Matruh
                2 Mech.Infs moved from Lombardy to Serbia

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Mersa Matruh
                    Italians attack with 2 Artillerys, 4 Fighters and 4 Infantrys
                    British defend with 3 Artillerys and 4 Tanks
                        Italians roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the British lost in Mersa Matruh
                        Italians roll dice for 2 Artillerys, 4 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 1/10 hits, 3.00 expected hits
                        British roll dice for 2 Artillerys and 4 Tanks in Mersa Matruh, round 2 : 4/6 hits, 2.67 expected hits
                        1 Artillery owned by the British and 4 Infantrys owned by the Italians lost in Mersa Matruh
                        Italians roll dice for 2 Artillerys and 4 Fighters in Mersa Matruh, round 3 : 4/6 hits, 2.00 expected hits
                        British roll dice for 1 Artillery and 4 Tanks in Mersa Matruh, round 3 : 4/5 hits, 2.33 expected hits
                        3 Fighters owned by the Italians, 3 Tanks owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Italians lost in Mersa Matruh
                        Italians roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 4 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Italians lost in Mersa Matruh
                    British win with 1 Tank remaining. Battle score for attacker is -13
                    Casualties for British: 3 Artillerys and 3 Tanks
                    Casualties for Italians: 2 Artillerys, 3 Fighters and 4 Infantrys
                    1 Fighter owned by the Italians retreated
                Battle in Serbia
                    Italians attack with 2 ArmoredCars, 1 Artillery and 2 Mech.Infs
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Italians roll dice for 2 ArmoredCars, 1 Artillery and 2 Mech.Infs in Serbia, round 2 : 1/5 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Italians and 1 Infantry owned by the Neutral lost in Serbia
                        Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 3 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Serbia
                        Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 4 : 3/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Serbia
                    Italians loses 0 PUs for violating Serbias neutrality.
                    Italians win, taking Serbia from Neutral with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 ArmoredCar
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Italians
                1 Carrier, 1 Submarine and 2 Transports moved from 51 Sea Zone to 46 Sea Zone
                1 Fighter moved from Mersa Matruh to 46 Sea Zone

    Place Units - Italians
                1 Destroyer and 1 Submarine placed in 46 Sea Zone
                1 Bunker and 4 Infantrys placed in Tunis
                4 Artillerys and 4 Infantrys placed in Rome
                1 Elite placed in Lombardy

    Turn Complete - Italians
                Italians collect 53 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Neutral : -1.00
        Italians : 0.50
        British : 3.50

    Production/PUs Summary :

    Germans : 105 / 108
        Russians : 113 / 113
        Italians : 53 / 53
        French : 25 / 29
        Yamamoto : 66 / 71
        Chinese : 39 / 48
        Hisaichi : 51 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 26 / 31
        Finns : 6 / 9
        Romanians : 12 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_Ita5.tsvg

  • '20 '18 '17 '15

    manual post

    France5.tsvg

  • '20 '18 '17 '15

    bumpity

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Yamamoto
                2 Fighters moved from 85 Sea Zone to 75 Sea Zone
                1 Submarine moved from 85 Sea Zone to 75 Sea Zone
                1 Artillery and 1 Infantry moved from Tanimbar to 112 Sea Zone
                1 Artillery and 1 Infantry moved from Flores to 112 Sea Zone
                1 Infantry and 1 Tank moved from Celebes to 107 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
                1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
                2 Artillerys, 3 Destroyers, 2 Infantrys and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
                2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
                1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Sumatra
                1 Bomber moved from Celebes to 75 Sea Zone
                1 Artillery and 1 Infantry moved from New Ireland to 109 Sea Zone
                1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
                      Yamamoto take Hollandia from Dutch
                1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
                1 Bomber moved from Truk to 75 Sea Zone
                1 Infantry moved from Truk to Ponape
                1 Fighter moved from Truk to Davao

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 3 Infantrys, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 75 Sea Zone
                    Yamamoto attack with 2 Bombers, 2 Fighters and 1 Submarine
                    British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Transport
                        Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Bombers and 2 Fighters in 75 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                        British roll dice for 1 Destroyer and 2 Transports in 75 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                        1 Transport owned by the British, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the British and 1 Transport owned by the Americans lost in 75 Sea Zone
                    Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 13
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for British: 1 Destroyer and 1 Transport
                    Casualties for Americans: 1 Transport
                Battle in Sumatra
                    Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank
                    Anzac defend with 1 Artillery and 4 Infantrys
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 2 : 4/10 hits, 3.50 expected hits
                        Dutch roll dice for 1 Artillery and 4 Infantrys in Sumatra, round 2 : 3/5 hits, 1.67 expected hits
                        4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Sumatra
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters and 1 Tank in Sumatra, round 3 : 3/7 hits, 2.67 expected hits
                        Dutch roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra
                    Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                    Casualties for Anzac: 1 Artillery and 4 Infantrys

    Non Combat Move - Yamamoto
                3 Fighters moved from Sumatra to 110 Sea Zone
                1 Adv.Fighter moved from Sumatra to 110 Sea Zone
                2 B.Transports and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
                2 Bombers moved from 75 Sea Zone to Tokyo
                2 Fighters moved from 75 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                1 Bunker and 1 Factory placed in Chubu
                2 Artillerys and 2 Infantrys placed in Davao
                1 Destroyer, 1 S.Submarine and 2 Transports placed in 85 Sea Zone
                2 Artillerys and 1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 70 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    British : 0.33
        Yamamoto : 2.50
        Dutch : 2.00

    Production/PUs Summary :

    Germans : 105 / 108
        Russians : 113 / 113
        Italians : 50 / 53
        French : 29 / 31
        Yamamoto : 70 / 70
        Chinese : 39 / 48
        Hisaichi : 51 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 22 / 31
        Finns : 6 / 9
        Romanians : 12 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_Yam5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Chinese
                2 Tanks moved from N.French Indochina to Kwangsi
                2 ArmoredCars moved from Hupeh to Shanghai
                2 ArmoredCars moved from Hupeh to Hunan
                1 Tank moved from Hupeh to Hunan
                2 Tanks moved from Hupeh to Chahar
                1 Infantry moved from Shantung to Chahar
                1 Infantry moved from Shantung to Chahar
                2 ArmoredCars moved from Ningsia to Chahar
                3 Infantrys moved from E.Qinghai to Lanchow
                3 Infantrys moved from E.Qinghai to Ningsia
                2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
                3 Infantrys moved from Gobi Altai to Ningsia
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Bunker, 10 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 ArmoredCars and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 ArmoredCars and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Hunan
                    Chinese win, taking Hunan from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kwangsi
                    Chinese attack with 2 Tanks
                    Hisaichi defend with 1 ArmoredCar and 1 Infantry
                        Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Kwangsi
                        Chinese roll dice for 2 Tanks in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Kwangsi
                    Chinese win, taking Kwangsi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Battle in Shanghai
                    Chinese attack with 2 ArmoredCars
                    Hisaichi defend with 1 Artillery
                        Chinese roll dice for 2 ArmoredCars in Shanghai, round 2 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 ArmoredCars in Shanghai, round 3 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Artillery in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 ArmoredCars in Shanghai, round 4 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Artillery in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Shanghai
                    Chinese win, taking Shanghai from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery

    Non Combat Move - Chinese
                1 AAGun moved from Shensi to Hupeh

    Place Units - Chinese
                1 Bunker placed in Chahar
                1 Infantry and 2 Tanks placed in Hupeh
                6 Infantrys placed in Hsining
                3 Infantrys and 1 L.Fighter placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 45 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Hisaichi : -2.17
        Chinese : 0.83

    triplea_42283_Chi5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 Artillery and 2 Infantrys moved from Peking to Shantung
                1 Tank moved from Liaoning to Shantung
                1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Vladivostok
                2 Mech.Infs moved from Changchun to Vladivostok
                3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok
                1 Fighter moved from Chita to Vladivostok
                1 Bomber moved from Hulunbuir to Vladivostok
                2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Shantung
                    Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Vladivostok
                    Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Mech.Infs
                    British defend with 2 Infantrys; Americans defend with 1 Adv.Fighter, 1 Artillery and 1 Infantry; Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Mech.Infs in Vladivostok, round 2 : 3/7 hits, 2.67 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 3 Infantrys in Vladivostok, round 2 : 2/6 hits, 2.50 expected hits
                        2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Vladivostok
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 3 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 1 Infantry in Vladivostok, round 3 : 0/4 hits, 1.83 expected hits
                        1 Infantry owned by the Americans lost in Vladivostok
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 4 : 2/5 hits, 2.00 expected hits
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bunker in Vladivostok, round 4 : 0/3 hits, 1.50 expected hits
                        1 Artillery owned by the Americans and 1 Bunker owned by the Russians lost in Vladivostok
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 5 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 1 Adv.Fighter in Vladivostok, round 5 : 0/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the Americans lost in Vladivostok
                    Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 22
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for British: 2 Infantrys
                    Casualties for Americans: 1 Adv.Fighter, 1 Artillery and 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Kwangsi
                    Hisaichi attack with 2 Artillerys and 2 Infantrys
                    Chinese defend with 2 Tanks
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
                        Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
                        2 Tanks owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Tanks

    Non Combat Move - Hisaichi
                1 Bomber moved from Vladivostok to Hulunbuir
                1 Fighter moved from Vladivostok to Kirin
                1 Artillery and 2 Infantrys moved from Hulunbuir to Chita

    Place Units - Hisaichi
                3 Artillerys, 1 Bunker and 3 Infantrys placed in Hong Kong
                1 Destroyer and 1 Transport placed in 84 Sea Zone
                1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir
                1 Tank placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 53 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.67
        Chinese : -0.33
        Russians : -4.50

    Production/PUs Summary :

    Germans : 105 / 108
        Russians : 111 / 113
        Italians : 50 / 53
        French : 29 / 31
        Yamamoto : 70 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 22 / 31
        Finns : 6 / 9
        Romanians : 12 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_His5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - British
                1 Tank moved from Mersa Matruh to El Agheila
                      British take Tobruk from Italians
                      British take El Agheila from Germans
                2 ArmoredCars moved from Darfur to Hun
                      British take Hun from Italians
                1 Infantry moved from New Valley to Kufra
                1 Infantry moved from Cape Town to South Africa
                2 ArmoredCars moved from Mozambique to Belgian Congo
                1 ArmoredCar moved from Angola to Belgian Congo
                1 Infantry moved from Equatoria to Belgian Congo
                2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina
                2 Infantrys moved from Assam to Yunnan
                5 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Bihar to Assam
                3 Transports moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys and 1 Tank moved from Madras to 60 Sea Zone
                4 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
                4 Infantrys and 1 Tank moved from 65 Sea Zone to Sumatra
                2 Infantrys moved from Bombay to Rajputana
                1 Infantry moved from Lower Egypt to 56 Sea Zone
                6 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to 48 Sea Zone
                4 Carriers, 1 Cruiser, 2 Destroyers, 1 Infantry, 6 S.Submarines, 1 Submarine and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
                1 Infantry moved from 51 Sea Zone to Rhodes
                1 Fighter moved from Lower Egypt to 48 Sea Zone
                1 Tank moved from Canarians to 30 Sea Zone
                1 Battleship, 1 Cruiser, 2 Destroyers, 1 Tank and 1 Transport moved from 30 Sea Zone to 19 Sea Zone
                1 Tank moved from 19 Sea Zone to Brittany
                1 Infantry moved from Manchester to 18 Sea Zone
                1 Infantry and 1 T.Boat moved from 18 Sea Zone to 19 Sea Zone
                1 Infantry moved from 19 Sea Zone to Brittany
                1 Bomber and 2 Fighters moved from Dover to 20 Sea Zone
                1 Fighter moved from Dover to Brittany
                2 Infantrys moved from Kolyma to Okhotsk
                1 Infantry moved from Yukon to Alaska
                1 Fighter and 2 Infantrys moved from Gibraltar to Andalusia
                2 Tanks moved from Colombia to Bahia
                1 Fighter moved from Central America to Bahia
                3 Infantrys moved from Northeast USA to South Central USA

    Purchase Units - British
                British buy 2 ArmoredCars, 1 Bunker, 3 Elites, 1 Fighter, 14 Infantrys, 3 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in Andalusia
                    British attack with 1 Fighter and 2 Infantrys
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Fighter and 2 Infantrys in Andalusia, round 2 : 1/3 hits, 0.67 expected hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Fighter and 2 Infantrys in Andalusia, round 3 : 1/3 hits, 0.67 expected hits
                        Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in Andalusia
                    British loses 0 PUs for violating Andalusias neutrality.
                    British win, taking Andalusia from Neutral with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 1 Bunker
                Battle in 20 Sea Zone
                    British attack with 1 Bomber and 2 Fighters
                    Germans defend with 1 Submarine
                        British roll dice for 1 Bomber and 2 Fighters in 20 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        1 Submarine owned by the Germans lost in 20 Sea Zone
                    British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in 48 Sea Zone
                    British attack with 6 Adv.Fighters and 3 Fighters
                    Germans defend with 1 Destroyer and 2 Transports
                        British roll dice for 6 Adv.Fighters and 3 Fighters in 48 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
                        Germans roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                        1 Destroyer owned by the Germans, 1 Fighter owned by the British and 2 Transports owned by the Germans lost in 48 Sea Zone
                    British win with 6 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 Fighter
                    Casualties for Germans: 1 Destroyer and 2 Transports
                Battle in 51 Sea Zone
                    British attack with 4 Carriers, 1 Cruiser, 2 Destroyers, 6 S.Submarines, 1 Submarine and 1 Transport
                    Italians defend with 1 Cruiser and 3 Transports
                        British roll dice for 6 S.Submarines and 1 Submarine in 51 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                        3 Transports owned by the Italians and 1 Cruiser owned by the Italians lost in 51 Sea Zone
                    British win with 4 Carriers, 1 Cruiser, 2 Destroyers, 6 S.Submarines, 1 Submarine and 1 Transport remaining. Battle score for attacker is 30
                    Casualties for Italians: 1 Cruiser and 3 Transports
                Battle in S.French Indochina
                    British attack with 2 Infantrys and 1 Tank
                    Thai defend with 1 Infantry
                        British roll dice for 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                        Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina
                    British win, taking S.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Infantry
                Battle in Brittany
                    British attack with 1 Fighter, 1 Infantry and 1 Tank
                    Germans defend with 1 Infantry
                        British roll dice for 1 Battleship and 1 Cruiser in Brittany, round 2 : 1/2 hits, 1.17 expected hits
                        1 Infantry owned by the Germans lost in Brittany
                    British win, taking Brittany from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Sumatra
                    British attack with 4 Infantrys and 1 Tank
                    Yamamoto defend with 1 Artillery and 1 Tank
                        British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Yamamoto lost in Sumatra
                        British roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Yamamoto lost in Sumatra
                    British win, taking Sumatra from Yamamoto with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Artillery and 1 Tank
                Battle in Belgian Congo
                    British attack with 3 ArmoredCars and 1 Infantry
                    Neutral defend with 2 Infantrys
                        British roll dice for 3 ArmoredCars and 1 Infantry in Belgian Congo, round 2 : 3/4 hits, 1.17 expected hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 2 Infantrys
                Battle in Rhodes
                Battle in Bahia
                    British attack with 1 Fighter and 2 Tanks
                    Neutral defend with 3 Infantrys and 1 Tank
                        British roll dice for 1 Fighter and 2 Tanks in Bahia, round 2 : 0/3 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
                        British roll dice for 1 Fighter and 2 Tanks in Bahia, round 3 : 0/3 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 3/4 hits, 1.50 expected hits
                        1 Fighter owned by the British and 2 Tanks owned by the British lost in Bahia
                    Neutral win, taking Rhodes from Italians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -18
                    Casualties for British: 1 Fighter and 2 Tanks

    Non Combat Move - British
                1 Fighter moved from Andalusia to E.Morocco
                6 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone
                1 Fighter moved from Brittany to Dover
                2 Fighters moved from 20 Sea Zone to Dover
                1 Bomber moved from 20 Sea Zone to Dover
                1 Infantry and 1 Tank moved from Manchester to Dover

    Place Units - British
                1 Bunker placed in Malaya
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 ArmoredCars placed in Bombay
                3 S.Submarines placed in 56 Sea Zone
                3 Elites placed in Cairo
                2 Submarines placed in 18 Sea Zone
                1 Fighter and 3 Infantrys placed in Manchester
                1 Infantry placed in London

    Turn Complete - British
                British collect 113 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Neutral : 0.33
        British : 2.50
        Yamamoto : -0.50
        Thai : 0.67

    triplea_42283_Bri5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Anzac
                1 Transport moved from 66 Sea Zone to 113 Sea Zone
                2 Infantrys moved from Townsville to 113 Sea Zone
                2 Infantrys moved from 113 Sea Zone to Tanimbar
                      Dutch take Tanimbar from Yamamoto
                3 Cruisers moved from 66 Sea Zone to 67 Sea Zone
                1 Elite and 2 Infantrys moved from Broome to 67 Sea Zone
                1 Infantry moved from 67 Sea Zone to Flores
                      Dutch take Flores from Yamamoto
                1 Elite and 1 Infantry moved from 67 Sea Zone to Java
                2 Fighters moved from 66 Sea Zone to Java
                1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
                1 Infantry moved from Wellington to 122 Sea Zone
                1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
                1 Infantry moved from 67 Sea Zone to Java
                1 Infantry moved from Townsville to Northern Territory
                6 Infantrys moved from Canberra to New South Wales
                1 Tank moved from Port Moresby to Hollandia
                1 Artillery and 5 Infantrys moved from West Papua to Hollandia
                5 Infantrys moved from Port Moresby to West Papua

    Purchase Units - Anzac
                Anzac buy 1 Bunker, 1 Cruiser, 3 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Elite, 2 Fighters and 2 Infantrys
                    Thai defend with 2 Infantrys
                        Anzac roll dice for 3 Cruisers in Java, round 2 : 1/3 hits, 1.50 expected hits
                        1 Infantry owned by the Thai lost in Java
                        Anzac roll dice for 1 Elite, 2 Fighters and 2 Infantrys in Java, round 2 : 1/5 hits, 1.33 expected hits
                        Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in Java
                    Anzac win, taking Java from Thai with 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Thai: 2 Infantrys
                Battle in Hollandia
                    Anzac attack with 1 Artillery, 5 Infantrys and 1 Tank
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 2 : 1/7 hits, 1.83 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto lost in Hollandia
                        Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 3 : 0/7 hits, 1.83 expected hits
                        Yamamoto roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac lost in Hollandia
                        Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 4 : 2/6 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Artillery in Hollandia, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Hollandia
                    Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    Casualties for Anzac: 2 Infantrys

    Non Combat Move - Anzac
                2 Fighters moved from Java to 67 Sea Zone

    Place Units - Anzac
                1 Cruiser placed in 67 Sea Zone
                1 Bunker placed in West Papua
                3 Infantrys placed in Port Moresby
                2 Elites placed in Broome
                1 Elite and 1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.67
        Anzac : -3.17
        Thai : -0.33

    triplea_42283_Anz5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Dutch
                    Dutch loses 0 PUs for violating N.Chiles neutrality.
                    Dutch loses 0 PUs for violating Argentinas neutrality.
                1 Tank moved from Peru to N.Chile
                      Dutch take N.Chile from Neutral
                1 Tank moved from N.Chile to Argentina
                      Dutch take Argentina from Neutral
                1 Infantry moved from Bolivia to Amazon
                1 Elite and 1 Infantry moved from Suriname to Amazon

    Purchase Units - Dutch
                Dutch buy 2 ArmoredCars, 3 Bunkers and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Bunker placed in Tanimbar
                1 Bunker placed in Lombok
                1 ArmoredCar, 1 Bunker and 3 Infantrys placed in Banjarmasin
                1 ArmoredCar placed in Suriname

    Turn Complete - Dutch
                Dutch collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    triplea_42283_Dut5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Purchase Units - Finns
                Finns buy 4 Infantrys; Remaining resources: 1 PUs;

    Place Units - Finns
                4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 101 / 108
        Russians : 111 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 64 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 34 / 34
        Finns : 6 / 7
        Romanians : 12 / 15
        Thai : 9 / 13
        Americans : 97 / 97

    triplea_42283_Fin5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Kiev
                3 Infantrys moved from E.Romania to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 101 / 108
        Russians : 111 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 64 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 34 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 9 / 13
        Americans : 97 / 97

    triplea_42283_Rom5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Thai
                2 Transports moved from 110 Sea Zone to 105 Sea Zone
                2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
                1 Infantry moved from Bangkok to 105 Sea Zone
                2 Artillerys, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
                2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
                1 Infantry moved from 110 Sea Zone to Sumatra
                1 Infantry moved from Bangkok to S.Thailand
                1 Fighter moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 1 Fighter and 1 Infantry
                    British defend with 1 Infantry
                        Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Thai: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Sumatra
                    Thai attack with 2 Artillerys and 3 Infantrys
                    British defend with 4 Infantrys and 1 Tank
                        Thai roll dice for 2 Artillerys and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.50 expected hits
                        Dutch roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.83 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Sumatra
                        Thai roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
                        Dutch roll dice for 3 Infantrys and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
                        1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra
                        Thai roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 4 : 1/3 hits, 1.00 expected hits
                        Dutch roll dice for 1 Infantry and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
                        1 Infantry owned by the British lost in Sumatra
                        Thai roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 5 : 1/3 hits, 1.00 expected hits
                        Dutch roll dice for 1 Tank in Sumatra, round 5 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the British lost in Sumatra
                    Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Thai: 2 Infantrys
                    Casualties for British: 4 Infantrys and 1 Tank

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to 105 Sea Zone
                1 Fighter moved from 105 Sea Zone to Bangkok

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 11 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    British : 0.67
        Thai : 0.67
        Dutch : -2.67

    Production/PUs Summary :

    Germans : 101 / 108
        Russians : 111 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 64 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 32 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 11 / 12
        Americans : 97 / 97

    triplea_42283_Tha5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
                1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
                1 Infantry and 1 Tank moved from 95 Sea Zone to Rongelap
                1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
                1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
                1 Transport moved from 96 Sea Zone to 88 Sea Zone
                1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
                1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
                2 Fighters moved from Wake to 87 Sea Zone
                1 Submarine moved from 96 Sea Zone to 87 Sea Zone
                2 Carriers, 6 Destroyers and 4 Submarines moved from 96 Sea Zone to 95 Sea Zone
                1 Elite, 1 Marine and 4 Tanks moved from Northeast USA to 7 Sea Zone
                4 Infantrys moved from Northeast USA to 7 Sea Zone
                12 Infantrys moved from Iceland to 9 Sea Zone
                3 B.Transports and 12 Infantrys moved from 9 Sea Zone to 19 Sea Zone
                12 Infantrys moved from 19 Sea Zone to Aquitaine
                2 Destroyers and 1 Submarine moved from 18 Sea Zone to 19 Sea Zone
                1 B.Transport moved from 18 Sea Zone to 9 Sea Zone
                1 Transport moved from 10 Sea Zone to 8 Sea Zone
                3 B.Transports, 1 Elite, 4 Infantrys, 1 Marine and 4 Tanks moved from 7 Sea Zone to 9 Sea Zone
                1 Elite, 4 Infantrys, 1 Marine and 4 Tanks moved from 9 Sea Zone to Iceland
                8 Infantrys and 1 Marine moved from Washington to Northeast USA
                2 Bombers and 1 Fighter moved from Amazon to Rio De Janeiro
                2 Infantrys moved from Amazon to Bahia
                1 Destroyer moved from 8 Sea Zone to 17 Sea Zone

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 3 B.Transports, 1 Bunker, 1 Destroyer, 1 Elite, 3 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 87 Sea Zone
                    Americans attack with 2 Fighters and 1 Submarine
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Fighters in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                    Americans win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 95 Sea Zone
                    Americans attack with 2 Carriers, 6 Destroyers, 4 Submarines and 3 Transports
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 4 Submarines in 95 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                    Americans win with 2 Carriers, 6 Destroyers, 4 Submarines and 3 Transports remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Minamitori
                Battle in Rongelap
                    Americans attack with 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Rongelap
                    Americans win, taking Minamitori from Yamamoto, taking Rongelap from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Rio De Janeiro
                    Americans attack with 2 Bombers and 1 Fighter
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 2 Bombers and 1 Fighter in Rio De Janeiro, round 2 : 1/3 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
                        1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
                        Americans roll dice for 1 Bomber in Rio De Janeiro, round 3 : 0/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
                        1 Bomber owned by the Americans lost in Rio De Janeiro
                    Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -34
                    Casualties for Americans: 2 Bombers and 1 Fighter
                    Casualties for Neutral: 1 Infantry
                Battle in Eniwetok
                Battle in Bahia
                    Americans attack with 2 Infantrys
                    Neutral defend with 3 Infantrys and 1 Tank
                        Americans roll dice for 2 Infantrys in Bahia, round 2 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                        2 Infantrys owned by the Americans lost in Bahia
                    Neutral win, taking Eniwetok from Yamamoto with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 Infantrys
                Battle in Aquitaine
                    Americans attack with 12 Infantrys
                    Germans defend with 1 Infantry
                        Americans roll dice for 12 Infantrys in Aquitaine, round 2 : 1/12 hits, 2.00 expected hits
                        Germans roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Aquitaine
                    Americans win, taking Aquitaine from Germans with 11 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Germans: 1 Infantry

    Non Combat Move - Americans
                2 Fighters moved from 87 Sea Zone to Wake
                1 Submarine moved from 96 Sea Zone to 86 Sea Zone
                1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                1 Bunker placed in Wake
                1 B.Carrier and 1 Destroyer placed in 95 Sea Zone
                3 Fighters placed in Pearl Harbor
                1 Transport placed in 83 Sea Zone
                3 B.Transports placed in 7 Sea Zone
                1 Elite and 3 Infantrys placed in Washington

    Turn Complete - Americans
                Americans collect 101 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Neutral : 1.83
        Yamamoto : -1.00
        Americans : -0.67

    triplea_42283_Ame5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Germans
                2 Infantrys moved from Normandy to Brittany
                1 Bomber moved from Rhine to Brittany
                5 Infantrys moved from Normandy to Brittany
                2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
                1 Elite moved from Danzig to 23 Sea Zone
                2 Artillerys, 1 Elite and 2 Infantrys moved from 23 Sea Zone to Oslo
                2 Fighters moved from 23 Sea Zone to Oslo
                2 JetFighters moved from 23 Sea Zone to Oslo
                1 Artillery and 2 Infantrys moved from Lithuania to Minsk
                1 Artillery moved from Lithuania to Minsk
                1 Infantry moved from Novgorod to Latvia
                      Germans take Latvia from Russians
                1 Stuka moved from Krakow to Minsk

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 HeavyTank, 18 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Oslo
                    Germans attack with 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters
                    Neutral defend with 1 Infantry
                        Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters in Oslo, round 2 : 6/9 hits, 3.67 expected hits
                        Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Oslo
                    Germans loses 0 PUs for violating Oslos neutrality.
                    Germans win, taking Oslo from Neutral with 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Minsk
                    Germans attack with 2 Artillerys, 2 Infantrys and 1 Stuka
                    Russians defend with 1 Infantry and 1 Mech.Inf
                        Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Stuka in Minsk, round 2 : 1/5 hits, 1.83 expected hits
                        Russians roll dice for 1 Infantry and 1 Mech.Inf in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in Minsk
                        Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 1 Mech.Inf in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Mech.Inf owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Infantry and 1 Mech.Inf
                Battle in Brittany
                    Germans attack with 1 Bomber and 7 Infantrys
                    British defend with 1 Infantry and 1 Tank
                        Germans roll dice for 1 Bomber and 7 Infantrys in Brittany, round 2 : 3/8 hits, 1.83 expected hits
                        French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.83 expected hits
                        1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany
                    Germans win, taking Brittany from French with 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 1 Infantry and 1 Tank

    Non Combat Move - Germans
                1 Bomber moved from Brittany to Paris
                6 Infantrys moved from Paris to Orleanais
                4 Infantrys moved from Normandy to Brittany
                5 Tanks moved from Lorraine to Orleanais
                12 Tanks moved from Lorraine to Bohemia
                3 Infantrys moved from Picardy to Normandy
                5 Infantrys moved from Belgium to Picardy
                2 HeavyTanks and 3 Tanks moved from Bohemia to Vinnytsia
                2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
                1 Elite, 3 Infantrys and 2 Tanks moved from Brest to Kiev
                1 Artillery and 3 Infantrys moved from Warsaw to Brest
                2 HeavyTanks and 2 Tanks moved from Silesia to Brest
                2 Artillerys and 4 Infantrys moved from Silesia to Danzig
                2 Artillerys moved from Croatia to W.Romania
                3 Infantrys moved from Hungary to W.Romania
                2 Artillerys and 2 Infantrys moved from Rhine to Hamburg
                3 Infantrys moved from Rhine to Belgium
                1 Stuka moved from Minsk to Kiev
                2 Fighters and 2 JetFighters moved from Oslo to 23 Sea Zone

    Place Units - Germans
                2 Destroyers placed in 23 Sea Zone
                2 Artillerys and 2 Infantrys placed in Hamburg
                2 Artillerys and 2 Infantrys placed in Warsaw
                3 Infantrys placed in Normandy
                2 ArmoredCars, 3 Infantrys and 3 Mech.Infs placed in Paris
                1 HeavyTank, 2 Infantrys and 2 Tanks placed in Bohemia
                4 Infantrys placed in Rhine
                2 Infantrys placed in Bavaria

    Turn Complete - Germans
                Germans collect 106 PUs; end with 106 PUs

    Combat Hit Differential Summary :

    Germans : 3.17
        Neutral : -0.33
        French : 0.17
        Russians : -1.00

    Production/PUs Summary :

    Germans : 106 / 106
        Russians : 108 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 60 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 32 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 11 / 12
        Americans : 101 / 101

    triplea_42283_Ger6.tsvg

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