G40 BM JWW (allies) v Bobbarosa Game 2


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 56 Sea Zone

    triplea_42254_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 56 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Marianas : 1 flag, 1 artillery
        Borneo : 1 flag, 1 infantry
        Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 52 / 85
        Russians : 18 / 29
        Japanese : 70 / 88
        Americans : 58 / 91
        Chinese : 1 / 1
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 56 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Marianas : 1 flag, 1 artillery
        Borneo : 1 flag, 1 infantry
        Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 2 fighters
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 52 / 85
        Russians : 18 / 29
        Japanese : 70 / 88
        Americans : 58 / 91
        Chinese : 1 / 1
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Fre16.tsvg


  • FYI….I will be traveling for the next week and ½ and my play will be slowed…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 bomber moved from Novgorod to Samara
                3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Smolensk
                1 armour and 3 mech_infantrys moved from Iraq to Persia
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                20 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Kazakhstan to Urals
                      Germans take Urals from Russians
                1 artillery and 1 mech_infantry moved from Kazakhstan to Samara
                6 artilleries moved from Kazakhstan to Turkmenistan
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Karelia to Archangel

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 6 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/10 hits, 4.00 expected hits
                        Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 3/8 hits, 3.67 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Persia
                    Germans attack with 1 armour and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 1/4 hits, 1.00 expected hits
                        Americans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
                        Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 3 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 4 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 5 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
                    Germans win, taking Persia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 21 armour and 9 mech_infantrys
                    British defend with 1 aaGun and 4 infantry
                        Germans roll dice for 21 armour and 9 mech_infantrys in Trans-Jordan, round 2 : 14/30 hits, 12.00 expected hits
                        British roll dice for 1 aaGun and 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                        1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 21 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 aaGun and 4 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Turkmenistan
                    Germans attack with 6 artilleries
                    British defend with 1 infantry
                        Germans roll dice for 6 artilleries in Turkmenistan, round 2 : 1/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from Russians with 5 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Kazakhstan to Turkmenistan
                1 bomber moved from Samara to Novgorod
                1 bomber moved from Smolensk to Western Germany
                4 mech_infantrys moved from Eastern Poland to Romania
                6 mech_infantrys moved from Ukraine to Romania
                3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                3 bombers moved from Bryansk to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Romania
                3 mech_infantrys moved from Karelia to Novgorod
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Baltic States to Novgorod
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Iraq
                2 bombers and 6 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,3,5,2,4
                Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.67
        Americans : 1.00
        Russians : -0.67

    triplea_42254_Ger17.tsvg


  • @JWW:

    FYI….I will be traveling for the next week and � and my play will be slowed…

    No worries. Take all the time you need :-D.


  • could not send the file?


  • Test summary from TripleA, engine version: 1.9, time: 7:37:46 AM


  • nope something is wrong….i will email the file to you, let’s see if you can open it?


  • I just emailed the game file to your dice email, let me know if you can open it?


  • @JWW:

    I just emailed the game file to your dice email, let me know if you can open it?

    Yup, got the file. Looks like pre-combat R17.


  • @BobbaRossa:

    @JWW:

    I just emailed the game file to your dice email, let me know if you can open it?

    Yup, got the file. Looks like pre-combat R17.

    OK, I am going to continue then, roll the dice etc and try to post the file here. If it fails again perhaps we have to exchange files via email? Hoping Marti is working….must be some bug that causing havoc? I’ve never experienced the Normandy combat issue before but I am not typically playing games this long.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Yenisey to Urals
                1 mech_infantry moved from Yenisey to Timguska
                1 bomber moved from Russia to Timguska
                1 fighter and 1 tactical_bomber moved from Russia to Urals
                1 mech_infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                3 fighters moved from Russia to Smolensk
                1 armour and 3 mech_infantrys moved from Russia to Samara
                1 armour moved from Rostov to Ukraine
                1 armour moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Rostov to Ukraine
                2 artilleries moved from Rostov to Bryansk
                13 artilleries and 14 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 1 mech_infantry in Timguska, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Timguska, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Urals
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Urals, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Urals
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 mech_infantry in Vologda, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 armour, 3 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Samara, round 2 :  1/7 hits
                        Germans roll dice for 1 artillery in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 3 fighters and 2 mech_infantrys in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 3 fighters and 1 mech_infantry in Smolensk, round 3 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry and 2 mech_infantrys
                        Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Bryansk, round 2 :  3/8 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Bryansk, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 armour, 13 artilleries, 14 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 13 artilleries, 14 infantry and 1 mech_infantry in Ukraine, round 2 :  11/29 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 13 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Rostov to Ukraine
                1 bomber moved from Timguska to Russia
                1 fighter and 1 tactical_bomber moved from Urals to Russia
                2 fighters moved from Vologda to Russia
                3 fighters moved from Smolensk to Russia
                1 artillery and 14 infantry moved from Volgograd to Rostov
                1 aaGun moved from Volgograd to Rostov
                3 mech_infantrys moved from Volgograd to Ukraine

    Place Units - Russians
                3 infantry placed in Volgograd
                1 aaGun and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Territory Summary for Russians :

    Timguska : 1 mech_infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
        Rostov : 1 aaGun, 1 artillery and 14 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 6 fighters, 5 infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 1 armour, 13 artilleries, 1 factory_minor, 13 infantry and 4 mech_infantrys
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 1 infantry
        Smolensk : 1 mech_infantry
        Samara : 1 armour, 2 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 22 / 25
        Japanese : 68 / 88
        Americans : 54 / 91
        Chinese : 1 / 1
        British : 28 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Rus17.tsvg


  • hey it posted! nice….


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 43 Sea Zone
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Hopei to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                1 bomber moved from Jehol to Kansu
                2 submarines moved from 39 Sea Zone to 72 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                4 fighters moved from 37 Sea Zone to Borneo
                4 fighters and 5 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                4 tactical_bombers moved from 35 Sea Zone to Borneo
                3 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 fighters moved from 37 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                Battle in 72 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 72 Sea Zone
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 72 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC, taking 72 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Borneo, round 2 : 6/10 hits, 5.33 expected hits
                        ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 1.33 expected hits
                        Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
                    retreated to Kansu
                    Chinese win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 bomber moved from Kansu to Hunan
                1 armour moved from Shantung to Hopei
                1 mech_infantry moved from Kweichow to Suiyuyan
                1 mech_infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Shantung to Manchuria
                1 aaGun moved from Jehol to Anhwe
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from 43 Sea Zone to Kwangsi
                1 submarine moved from 80 Sea Zone to 71 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                3 carriers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 18 Sea Zone to 35 Sea Zone
                7 fighters and 5 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from Borneo to 35 Sea Zone
                2 fighters moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from India to 35 Sea Zone
                1 artillery moved from Shan State to Burma

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Shantung
                3 artilleries placed in India
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        ANZAC : -0.67
        Chinese : 1.00
        Japanese : -1.50

    triplea_42254_Jap17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 destroyers, 9 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from West India to Persia
                1 infantry moved from Eastern Persia to Persia
                7 fighters moved from West India to Persia
                8 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                8 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                5 fighters moved from Queensland to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 81 Sea Zone to Persia

    triplea_42254_Ame17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 destroyers, 9 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from West India to Persia
                1 infantry moved from Eastern Persia to Persia
                7 fighters moved from West India to Persia
                8 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                8 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                5 fighters moved from Queensland to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 81 Sea Zone to Persia

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iwo Jima
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 9 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 9 infantry in Normandy Bordeaux, round 2 :  3/11 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Persia
                    Americans attack with 8 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Persia, round 2 :  6/10 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters in 46 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 7 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 8 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 8 fighters in 55 Sea Zone, round 2 :  3/9 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 55 Sea Zone to 54 Sea Zone
                7 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                4 fighters moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Persia to Eastern Persia
                7 fighters moved from Persia to West India
                2 infantry moved from West India to Eastern Persia
                1 carrier and 1 fighter moved from 81 Sea Zone to 71 Sea Zone
                2 aaGuns and 1 infantry moved from Morocco to 91 Sea Zone
                2 aaGuns, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from France to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                3 infantry placed in West India
                4 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Queensland : 1 artillery, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 carriers and 1 transport
        10 Sea Zone : 4 destroyers and 3 submarines
        17 Sea Zone : 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 9 carriers, 2 cruisers, 2 destroyers, 18 fighters, 7 submarines and 3 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        West India : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 7 fighters, 10 infantry and 2 mech_infantrys
        Gibraltar : 3 fighters
        United Kingdom : 1 bomber and 1 fighter
        Morocco : 6 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        Eastern Persia : 1 flag, 1 fighter and 2 infantry
        101 Sea Zone : 3 transports
        71 Sea Zone : 1 carrier and 1 fighter
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        91 Sea Zone : 1 carrier, 2 destroyers and 3 transports
        107 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 fighter and 7 transports

    Production/PUs Summary :

    Germans : 52 / 80
        Russians : 18 / 25
        Japanese : 75 / 89
        Americans : 59 / 82
        Chinese : 1 / 1
        British : 28 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Ame17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                2 mech_infantrys moved from West India to Turkmenistan
                3 armour moved from West India to Turkmenistan
                1 bomber moved from West India to Turkmenistan

    triplea_42254_Bri17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 destroyers, 9 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from West India to Persia
                1 infantry moved from Eastern Persia to Persia
                7 fighters moved from West India to Persia
                8 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                8 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                5 fighters moved from Queensland to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 81 Sea Zone to Persia

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iwo Jima
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 9 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 9 infantry in Normandy Bordeaux, round 2 :  3/11 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Persia
                    Americans attack with 8 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Persia, round 2 :  6/10 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters in 46 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 7 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 8 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 8 fighters in 55 Sea Zone, round 2 :  3/9 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 55 Sea Zone to 54 Sea Zone
                7 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                4 fighters moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Persia to Eastern Persia
                7 fighters moved from Persia to West India
                2 infantry moved from West India to Eastern Persia
                1 carrier and 1 fighter moved from 81 Sea Zone to 71 Sea Zone
                2 aaGuns and 1 infantry moved from Morocco to 91 Sea Zone
                2 aaGuns, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from France to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                3 infantry placed in West India
                4 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                2 mech_infantrys moved from West India to Turkmenistan
                3 armour moved from West India to Turkmenistan
                1 bomber moved from West India to Turkmenistan

    Combat - British
                Battle in Turkmenistan
                    British attack with 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
                    Germans defend with 3 aaGuns and 5 artilleries
                        AA fire in Turkmenistan :  0/1 hits
                        British roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Turkmenistan, round 2 :  4/9 hits
                        Germans roll dice for 3 aaGuns and 5 artilleries in Turkmenistan, round 2 :  1/5 hits
                        3 aaGuns owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Turkmenistan
                        British roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Turkmenistan, round 3 :  4/8 hits
                        Germans roll dice for 4 artilleries in Turkmenistan, round 3 :  2/4 hits
                        1 artillery owned by the British, 1 infantry owned by the British and 4 artilleries owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 3 aaGuns and 5 artilleries
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber moved from Turkmenistan to West India
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                5 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 marine moved from Morocco to 92 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 5 fighters, 6 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Place Units - British
                1 fighter placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                3 infantry placed in Scotland

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
                British collect 26 PUs (2 lost to blockades); end with 26 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Iwo Jima : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Kansu : 3 infantry
        Queensland : 1 artillery, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 carriers and 1 transport
        10 Sea Zone : 4 destroyers and 3 submarines
        17 Sea Zone : 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 9 carriers, 2 cruisers, 2 destroyers, 18 fighters, 7 submarines and 3 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        West India : 5 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 23 infantry and 2 mech_infantrys
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 factory_minor and 3 infantry
        Kenya : 1 infantry and 1 mech_infantry
        United Kingdom : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 6 infantry and 1 mech_infantry
        Morocco : 6 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 16 infantry and 1 marine
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 3 armour and 2 mech_infantrys
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Crete : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        Eastern Persia : 1 flag, 1 artillery, 1 fighter and 3 infantry
        101 Sea Zone : 3 transports
        71 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        91 Sea Zone : 1 carrier, 3 destroyers and 3 transports
        107 Sea Zone : 2 transports
        110 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 11 transports

    Production/PUs Summary :

    Germans : 52 / 80
        Russians : 18 / 25
        Japanese : 75 / 89
        Americans : 59 / 82
        Chinese : 1 / 2
        British : 28 / 32
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_UK_17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Western Germany to Southern Italy
                2 fighters moved from Western Germany to Greece
                12 infantry moved from Southern Italy to Northern Italy
                2 artilleries and 4 infantry moved from Bulgaria to Romania
                1 infantry moved from Holland Belgium to France
                9 infantry moved from Western Germany to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,1,2,1,4
                Italians collect 5 PUs (9 lost to blockades); end with 6 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    triplea_42254_Ita17.tsvg

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