<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd]]></title><description><![CDATA[<p dir="auto">Bid placed. Game on!</p>
]]></description><link>https://www.axisandallies.org/forums/topic/31757/tirano-axis-vs-whackamatt-allies-12-g40-2nd</link><generator>RSS for Node</generator><lastBuildDate>Sat, 30 May 2026 10:46:57 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/31757.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 20 Jun 2018 15:24:37 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Tue, 17 Jul 2018 21:22:24 GMT]]></title><description><![CDATA[<p dir="auto">bumpity</p>
]]></description><link>https://www.axisandallies.org/forums/post/1208959</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208959</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Tue, 17 Jul 2018 21:22:24 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 13 Jul 2018 16:10:14 GMT]]></title><description><![CDATA[<p dir="auto">bump  :-D</p>
]]></description><link>https://www.axisandallies.org/forums/post/1208202</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1208202</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Fri, 13 Jul 2018 16:10:14 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Tue, 10 Jul 2018 20:35:02 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone<br />
            3 fighters moved from Queensland to Caroline Islands</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone<br />
            1 infantry moved from 85 Sea Zone to Brazil<br />
                  ANZAC take Brazil from Neutral_Allies</p>
<p dir="auto">Place Units - ANZAC<br />
            1 destroyer and 2 submarines placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 12 PUs; end with 12 PUs<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs</p>
<p dir="auto">Combat Move - French<br />
            2 infantry moved from Algeria to Tunisia<br />
                  French take Tunisia from Italians<br />
            1 infantry moved from French West Africa to French Central Africa<br />
            1 infantry moved from Syria to Trans-Jordan<br />
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone</p>
<p dir="auto">Combat - French</p>
<p dir="auto">Non Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/662240_triplea_42245_Fre2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Fre2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207653</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207653</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Tue, 10 Jul 2018 20:35:02 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 04:38:05 GMT]]></title><description><![CDATA[<p dir="auto">Did you forget France, or are you working on it? :)</p>
]]></description><link>https://www.axisandallies.org/forums/post/1207206</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207206</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Mon, 09 Jul 2018 04:38:05 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 04:22:49 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone<br />
            3 fighters moved from Queensland to Caroline Islands</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone<br />
            1 infantry moved from 85 Sea Zone to Brazil<br />
                  ANZAC take Brazil from Neutral_Allies</p>
<p dir="auto">Place Units - ANZAC<br />
            1 destroyer and 2 submarines placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 12 PUs; end with 12 PUs<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661827_triplea_42245_ANZ2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_ANZ2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207204</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207204</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Mon, 09 Jul 2018 04:22:49 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 04:09:05 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Italians<br />
            Italians takes Political Action: Political Action Axis To War With Russians<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral</p>
<p dir="auto">Combat Move - Italians<br />
            2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt<br />
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt<br />
            1 bomber and 1 fighter moved from Southern Italy to Egypt<br />
            1 armour moved from Romania to Bessarabia<br />
                  Italians take Bessarabia from Russians<br />
            1 armour moved from Bessarabia to Eastern Poland<br />
                  Italians take Eastern Poland from Russians</p>
<p dir="auto">Combat - Italians<br />
            Battle in Egypt<br />
                Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry<br />
                British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; ANZAC defend with 2 infantry<br />
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 6/15 hits, 5.00 expected hits<br />
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 4.50 expected hits<br />
                    2 infantry owned by the ANZAC, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt<br />
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 3 : 8/11 hits, 4.33 expected hits<br />
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 4/6 hits, 2.50 expected hits<br />
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 1 fighter owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Egypt<br />
                Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24<br />
                Casualties for Italians: 1 artillery and 7 infantry<br />
                Casualties for ANZAC: 2 infantry<br />
                Casualties for British: 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from Egypt to Alexandria<br />
            1 artillery moved from Tunisia to Libya<br />
            1 bomber moved from Egypt to Alexandria<br />
            1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone<br />
            1 artillery moved from Yugoslavia to Albania<br />
            1 infantry moved from Southern France to France<br />
            2 aaGuns moved from Southern France to Northern Italy<br />
            1 infantry moved from Kenya to Anglo Egyptian Sudan</p>
<p dir="auto">Place Units - Italians<br />
            1 fighter and 1 infantry placed in Southern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3<br />
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : 4.67<br />
    British : 1.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661824_triplea_42245_Ita2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Ita2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207199</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207199</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Mon, 09 Jul 2018 04:09:05 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 03:29:30 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;</p>
<p dir="auto">Politics - Americans<br />
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States<br />
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States<br />
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States<br />
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States<br />
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States<br />
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States</p>
<p dir="auto">Combat Move - Americans<br />
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans<br />
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone<br />
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands<br />
            2 fighters moved from Hawaiian Islands to 16 Sea Zone<br />
            1 bomber moved from Hawaiian Islands to 16 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in 16 Sea Zone<br />
                Americans attack with 1 bomber and 2 fighters<br />
                Japanese defend with 1 destroyer<br />
                    Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits<br />
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits<br />
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits<br />
                    1 destroyer owned by the Japanese lost in 16 Sea Zone<br />
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8<br />
                Casualties for Japanese: 1 destroyer<br />
            Battle in Caroline Islands<br />
                Americans attack with 1 artillery and 3 infantry<br />
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry<br />
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits<br />
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits<br />
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits<br />
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands<br />
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8<br />
                Casualties for Americans: 1 infantry<br />
                Casualties for Japanese: 1 aaGun and 2 infantry</p>
<p dir="auto">Non Combat Move - Americans<br />
            2 carriers moved from 10 Sea Zone to 26 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to 26 Sea Zone<br />
            1 fighter moved from 26 Sea Zone to Wake Island<br />
            2 fighters moved from 16 Sea Zone to 26 Sea Zone<br />
            1 bomber moved from 16 Sea Zone to Wake Island<br />
            1 bomber moved from Western United States to Wake Island<br />
            1 armour moved from Central United States to Western United States<br />
            1 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 mech_infantry moved from Central United States to 101 Sea Zone<br />
            1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar<br />
            1 fighter moved from Eastern United States to Gibraltar</p>
<p dir="auto">Place Units - Americans<br />
            1 carrier and 1 transport placed in 10 Sea Zone<br />
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone<br />
            1 transport placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 50 PUs; end with 51 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 2 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 fighter and 15 infantry moved from Shensi to Suiyuyan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Suiyuyan<br />
                Chinese attack with 1 fighter and 15 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 1 fighter and 15 infantry in Suiyuyan, round 2 : 2/16 hits, 3.00 expected hits<br />
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan<br />
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter moved from Suiyuyan to Kansu</p>
<p dir="auto">Place Units - Chinese<br />
            2 infantry placed in Suiyuyan</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 6 PUs; end with 8 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 2 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone<br />
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone<br />
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone<br />
            1 fighter moved from New Brunswick Nova Scotia to Eastern United States<br />
            1 bomber moved from Quebec to Gibraltar<br />
            1 fighter moved from Malta to Egypt<br />
            2 infantry moved from Persia to 80 Sea Zone<br />
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone<br />
            2 infantry moved from Rhodesia to Belgian Congo<br />
            1 transport moved from 39 Sea Zone to 80 Sea Zone<br />
            1 infantry moved from Persia to 80 Sea Zone<br />
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone<br />
            1 infantry moved from 76 Sea Zone to Italian Somaliland<br />
            3 infantry moved from Malaya to Shan State<br />
            2 fighters moved from India to Shan State<br />
            1 tactical_bomber moved from India to Shan State</p>
<p dir="auto">Combat - British<br />
            Battle in Italian Somaliland<br />
            Battle in Shan State<br />
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber<br />
                Japanese defend with 1 infantry<br />
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits<br />
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State<br />
                British win, taking Italian Somaliland from Italians, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0<br />
                Casualties for British: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            2 fighters and 1 tactical_bomber moved from Shan State to India<br />
            2 infantry moved from 81 Sea Zone to Egypt<br />
            2 infantry moved from United Kingdom to Scotland<br />
            2 infantry moved from United Kingdom to Scotland</p>
<p dir="auto">Place Units - British<br />
            2 armour and 1 infantry placed in Union of South Africa<br />
            1 destroyer and 1 transport placed in 106 Sea Zone<br />
            2 infantry placed in United Kingdom<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport<br />
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport<br />
            EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Turn Complete - British<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2<br />
            British collect 26 PUs (2 lost to blockades); end with 26 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            2 destroyers and 1 submarine placed in 39 Sea Zone</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5<br />
            UK_Pacific collect 10 PUs; end with 10 PUs<br />
            Some Units in 39 Sea Zone change ownership: 2 destroyers and 1 submarine</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">British : -1.17<br />
    Americans : 0.00<br />
    Chinese : -1.00<br />
    Japanese : 1.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661818_triplea_42245_UK_2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_UK_2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207192</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207192</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Mon, 09 Jul 2018 03:29:30 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 03:03:08 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 2 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 fighter and 15 infantry moved from Shensi to Suiyuyan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Suiyuyan<br />
                Chinese attack with 1 fighter and 15 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 1 fighter and 15 infantry in Suiyuyan, round 2 : 2/16 hits, 3.00 expected hits<br />
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan<br />
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter moved from Suiyuyan to Kansu</p>
<p dir="auto">Place Units - Chinese<br />
            2 infantry placed in Suiyuyan</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 6 PUs; end with 8 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Chinese : -1.00<br />
    Japanese : 0.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661811_triplea_42245_Chi2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Chi2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207188</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207188</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Mon, 09 Jul 2018 03:03:08 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 03:01:57 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;</p>
<p dir="auto">Politics - Americans<br />
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States<br />
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States<br />
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States<br />
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States<br />
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States<br />
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States</p>
<p dir="auto">Combat Move - Americans<br />
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans<br />
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone<br />
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands<br />
            2 fighters moved from Hawaiian Islands to 16 Sea Zone<br />
            1 bomber moved from Hawaiian Islands to 16 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in 16 Sea Zone<br />
                Americans attack with 1 bomber and 2 fighters<br />
                Japanese defend with 1 destroyer<br />
                    Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits<br />
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits<br />
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits<br />
                    1 destroyer owned by the Japanese lost in 16 Sea Zone<br />
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8<br />
                Casualties for Japanese: 1 destroyer<br />
            Battle in Caroline Islands<br />
                Americans attack with 1 artillery and 3 infantry<br />
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry<br />
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits<br />
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits<br />
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits<br />
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands<br />
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8<br />
                Casualties for Americans: 1 infantry<br />
                Casualties for Japanese: 1 aaGun and 2 infantry</p>
<p dir="auto">Non Combat Move - Americans<br />
            2 carriers moved from 10 Sea Zone to 26 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to 26 Sea Zone<br />
            1 fighter moved from 26 Sea Zone to Wake Island<br />
            2 fighters moved from 16 Sea Zone to 26 Sea Zone<br />
            1 bomber moved from 16 Sea Zone to Wake Island<br />
            1 bomber moved from Western United States to Wake Island<br />
            1 armour moved from Central United States to Western United States<br />
            1 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 mech_infantry moved from Central United States to 101 Sea Zone<br />
            1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar<br />
            1 fighter moved from Eastern United States to Gibraltar</p>
<p dir="auto">Place Units - Americans<br />
            1 carrier and 1 transport placed in 10 Sea Zone<br />
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone<br />
            1 transport placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 50 PUs; end with 51 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Americans : 0.00<br />
    Japanese : -0.33</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661809_triplea_42245_Ame2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Ame2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207187</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207187</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Mon, 09 Jul 2018 03:01:57 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 02:16:42 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;</p>
<p dir="auto">Politics - Japanese<br />
            Japanese takes Political Action: Political Action Japanese To War With Allies<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral<br />
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied</p>
<p dir="auto">Combat Move - Japanese<br />
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese<br />
            2 bombers moved from Kwangsi to India<br />
            2 infantry moved from Kiangsi to Kwangtung<br />
            1 infantry moved from Kwangsi to Kwangtung<br />
            1 fighter moved from Kiangsi to Kwangtung<br />
            1 tactical_bomber moved from Kwangsi to Kwangtung<br />
            2 artilleries moved from Japan to 6 Sea Zone<br />
            2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone<br />
            1 infantry moved from Okinawa to 19 Sea Zone<br />
            1 infantry moved from Manchuria to 19 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone<br />
            1 transport moved from 20 Sea Zone to 19 Sea Zone<br />
            2 infantry moved from Manchuria to 19 Sea Zone<br />
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone<br />
            2 infantry moved from 20 Sea Zone to Kwangtung<br />
            1 infantry moved from French Indo China to Shan State<br />
                  Japanese take Shan State from UK_Pacific<br />
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone<br />
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo<br />
            1 armour moved from Kwangsi to 36 Sea Zone<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone<br />
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra<br />
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines<br />
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone<br />
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 41 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra<br />
            1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone<br />
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone<br />
            1 submarine moved from 36 Sea Zone to 41 Sea Zone<br />
            1 infantry moved from Chahar to Suiyuyan<br />
                  Japanese take Suiyuyan from Chinese<br />
            1 infantry moved from Chahar to Hopei<br />
                  Japanese take Hopei from Chinese<br />
            1 mech_infantry moved from Chahar to Anhwe<br />
            1 infantry moved from Anhwe to Kweichow<br />
                  Japanese take Kweichow from Chinese<br />
            2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan<br />
            7 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung<br />
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines</p>
<p dir="auto">Combat - Japanese<br />
            Air Battle in India<br />
                Japanese attacks with 2 units heading to India<br />
                UK_Pacific launches 2 interceptors out of India<br />
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits<br />
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits<br />
                Air Battle is over, the remaining bombers go on to their targets<br />
            Strategic bombing raid in India<br />
                    AA fire in India : 1/2 hits, 0.33 expected hits<br />
                1 bomber killed by AA<br />
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major<br />
                Bombing raid in India causes 7 damage total.<br />
            Battle in Borneo<br />
            Battle in 41 Sea Zone<br />
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport<br />
                British defend with 1 transport<br />
                    1 transport owned by the British lost in 41 Sea Zone<br />
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits<br />
                Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7<br />
                Casualties for British: 1 transport<br />
            Battle in 35 Sea Zone<br />
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports<br />
                Americans defend with 1 destroyer and 1 submarine<br />
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits<br />
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits<br />
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 submarine owned by the Americans lost in 35 Sea Zone<br />
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits<br />
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits<br />
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits<br />
                    1 destroyer owned by the Americans lost in 35 Sea Zone<br />
                Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14<br />
                Casualties for Americans: 1 destroyer and 1 submarine<br />
            Battle in Philippines<br />
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers<br />
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry<br />
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 3.67 expected hits<br />
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits<br />
                    2 infantry owned by the Americans lost in Philippines<br />
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 3 : 1/8 hits, 3.67 expected hits<br />
                    Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits<br />
                    1 fighter owned by the Americans lost in Philippines<br />
                Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16<br />
                Casualties for Americans: 1 fighter and 2 infantry<br />
            Battle in Kwangtung<br />
                Japanese attack with 8 fighters, 5 infantry and 5 tactical_bombers<br />
                British defend with 2 infantry; UK_Pacific defend with 1 harbour<br />
                    Japanese roll dice for 8 fighters, 5 infantry and 5 tactical_bombers in Kwangtung, round 2 : 6/18 hits, 8.17 expected hits<br />
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits<br />
                    2 infantry owned by the British lost in Kwangtung<br />
                Japanese win, taking Kwangtung from UK_Pacific with 8 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry<br />
            Battle in Sumatra<br />
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber<br />
                British defend with 1 infantry<br />
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits<br />
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the British lost in Sumatra<br />
                Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Cleaning up after air battles</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 bomber moved from India to French Indo China<br />
            8 fighters and 5 tactical_bombers moved from Kwangtung to French Indo China<br />
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone<br />
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone</p>
<p dir="auto">Place Units - Japanese<br />
            3 mech_infantrys placed in Kiangsu<br />
            1 factory_minor placed in French Indo China<br />
            1 destroyer placed in 6 Sea Zone</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 49 PUs; end with 49 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Defenders Fire,  : : -0.33<br />
    Americans : -2.83<br />
    Attackers Fire,  : : -0.33<br />
    UK_Pacific : -1.00<br />
    AA fire in India : : 0.67<br />
    Japanese : -8.33</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661800_triplea_42245_Jap2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Jap2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207177</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207177</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Mon, 09 Jul 2018 02:16:42 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Mon, 09 Jul 2018 01:58:12 GMT]]></title><description><![CDATA[<p dir="auto">Max intercept, NO scramble</p>
]]></description><link>https://www.axisandallies.org/forums/post/1207175</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207175</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Mon, 09 Jul 2018 01:58:12 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Sun, 08 Jul 2018 23:59:47 GMT]]></title><description><![CDATA[<p dir="auto">Intercept and scramble orders awaiting :)</p>
]]></description><link>https://www.axisandallies.org/forums/post/1207155</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207155</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Sun, 08 Jul 2018 23:59:47 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Sun, 08 Jul 2018 23:59:10 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;</p>
<p dir="auto">Politics - Japanese<br />
            Japanese takes Political Action: Political Action Japanese To War With Allies<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral<br />
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied</p>
<p dir="auto">Combat Move - Japanese<br />
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese<br />
            2 bombers moved from Kwangsi to India<br />
            2 infantry moved from Kiangsi to Kwangtung<br />
            1 infantry moved from Kwangsi to Kwangtung<br />
            1 fighter moved from Kiangsi to Kwangtung<br />
            1 tactical_bomber moved from Kwangsi to Kwangtung<br />
            2 artilleries moved from Japan to 6 Sea Zone<br />
            2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone<br />
            1 infantry moved from Okinawa to 19 Sea Zone<br />
            1 infantry moved from Manchuria to 19 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone<br />
            1 transport moved from 20 Sea Zone to 19 Sea Zone<br />
            2 infantry moved from Manchuria to 19 Sea Zone<br />
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone<br />
            2 infantry moved from 20 Sea Zone to Kwangtung<br />
            1 infantry moved from French Indo China to Shan State<br />
                  Japanese take Shan State from UK_Pacific<br />
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone<br />
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo<br />
            1 armour moved from Kwangsi to 36 Sea Zone<br />
            1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone<br />
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra<br />
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines<br />
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone<br />
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 41 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra<br />
            1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone<br />
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone<br />
            1 submarine moved from 36 Sea Zone to 41 Sea Zone<br />
            1 infantry moved from Chahar to Suiyuyan<br />
                  Japanese take Suiyuyan from Chinese<br />
            1 infantry moved from Chahar to Hopei<br />
                  Japanese take Hopei from Chinese<br />
            1 mech_infantry moved from Chahar to Anhwe<br />
            1 infantry moved from Anhwe to Kweichow<br />
                  Japanese take Kweichow from Chinese<br />
            2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan<br />
            7 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung<br />
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661775_triplea_42245_Jap2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Jap2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207154</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207154</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Sun, 08 Jul 2018 23:59:10 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Sun, 08 Jul 2018 22:44:37 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 12 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            2 infantry moved from Rostov to Ukraine<br />
            1 artillery and 1 infantry moved from Bryansk to Belarus<br />
            1 armour and 1 mech_infantry moved from Bryansk to Belarus</p>
<p dir="auto">Non Combat Move - Russians<br />
            3 infantry moved from Russia to Bryansk<br />
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.<br />
            1 aaGun moved from Bryansk to Ukraine<br />
            1 aaGun moved from Bryansk to Western Ukraine</p>
<p dir="auto">Place Units - Russians<br />
            3 infantry placed in Novgorod<br />
            3 infantry placed in Ukraine<br />
            3 infantry placed in Volgograd<br />
            3 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 37 PUs; end with 39 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/661756_triplea_42245_Rus2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Rus2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1207135</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1207135</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Sun, 08 Jul 2018 22:44:37 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 21:49:14 GMT]]></title><description><![CDATA[<p dir="auto">Man the french fired great! I assumed no scramble in 110 to speed things up, I scored two hits on the first round, so if you want to scramble just edit out the french fighter and roll the dice on here, if it hits edit off a German fighter as well.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1205114</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205114</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Fri, 29 Jun 2018 21:49:14 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 21:47:24 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 10 armour and 1 destroyer; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Germans<br />
            Germans takes Political Action: Political Action Germans To War With Chinese<br />
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War</p>
<p dir="auto">Combat Move - Germans<br />
            1 mech_infantry moved from Southern France to Normandy Bordeaux<br />
            1 armour moved from France to Normandy Bordeaux<br />
            1 fighter moved from Northern Italy to 96 Sea Zone<br />
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone<br />
            1 fighter moved from Western Germany to Normandy Bordeaux<br />
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux<br />
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone<br />
            2 fighters moved from Western Germany to 110 Sea Zone<br />
            1 bomber moved from Western Germany to 96 Sea Zone</p>
<p dir="auto">Combat - Germans<br />
            Battle in 110 Sea Zone<br />
                Germans attack with 1 cruiser, 2 fighters and 2 tactical_bombers<br />
                British defend with 1 battleship<br />
                    Germans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits<br />
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits<br />
                    1 battleship owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone<br />
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8<br />
                Casualties for Germans: 1 cruiser<br />
                Casualties for British: 1 battleship<br />
            Battle in Normandy Bordeaux<br />
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber<br />
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry<br />
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits<br />
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits<br />
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux<br />
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/3 hits, 1.67 expected hits<br />
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits<br />
                    1 armour owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux<br />
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3<br />
                Casualties for Germans: 1 armour and 1 mech_infantry<br />
                Casualties for French: 1 artillery and 1 infantry<br />
            Battle in 96 Sea Zone<br />
                Germans attack with 1 bomber and 1 fighter<br />
                French defend with 1 destroyer<br />
                    Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits<br />
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 destroyer owned by the French and 1 fighter owned by the Germans lost in 96 Sea Zone<br />
                Germans win with 1 bomber remaining. Battle score for attacker is -2<br />
                Casualties for Germans: 1 fighter<br />
                Casualties for French: 1 destroyer</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 bomber moved from 96 Sea Zone to Western Germany<br />
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania<br />
            5 infantry moved from Bulgaria to Romania<br />
            3 artilleries and 6 infantry moved from Germany to Poland<br />
            2 infantry moved from Western Germany to France<br />
            2 aaGuns moved from Holland Belgium to Western Germany<br />
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany<br />
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany<br />
            5 armour moved from France to Germany</p>
<p dir="auto">Place Units - Germans<br />
            10 armour placed in Germany<br />
            1 destroyer placed in 112 Sea Zone</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 42 PUs; end with 42 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs<br />
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : -1.50<br />
    British : 0.33<br />
    French : 1.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/659713_triplea_42245_Ger2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Ger2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1205113</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205113</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Fri, 29 Jun 2018 21:47:24 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 21:32:01 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy nothing; Remaining resources: 10 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 transport moved from 62 Sea Zone to 63 Sea Zone<br />
            1 infantry moved from New Zealand to 63 Sea Zone<br />
            1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone<br />
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone<br />
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone<br />
            2 fighters moved from New Zealand to Queensland<br />
            2 aaGuns and 2 infantry moved from New South Wales to Queensland</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 20 PUs</p>
<p dir="auto">Combat Move - French<br />
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone<br />
            1 infantry moved from Morocco to Algeria</p>
<p dir="auto">Combat - French<br />
            Battle in 96 Sea Zone<br />
                French attack with 1 cruiser and 1 destroyer<br />
                Italians defend with 1 submarine<br />
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits<br />
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits<br />
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits<br />
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits<br />
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits<br />
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits<br />
                    1 cruiser owned by the French lost in 96 Sea Zone<br />
                    French roll dice for 1 destroyer in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits<br />
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits<br />
                    French roll dice for 1 destroyer in 96 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits<br />
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits<br />
                    1 submarine owned by the Italians lost in 96 Sea Zone<br />
                French win with 1 destroyer remaining. Battle score for attacker is -6<br />
                Casualties for French: 1 cruiser<br />
                Casualties for Italians: 1 submarine</p>
<p dir="auto">Non Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : 0.17<br />
    French : -2.17</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/659704_triplea_42245_Fre1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Fre1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1205104</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205104</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Fri, 29 Jun 2018 21:32:01 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 21:30:39 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy nothing; Remaining resources: 10 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 transport moved from 62 Sea Zone to 63 Sea Zone<br />
            1 infantry moved from New Zealand to 63 Sea Zone<br />
            1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone<br />
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone<br />
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone<br />
            2 fighters moved from New Zealand to Queensland<br />
            2 aaGuns and 2 infantry moved from New South Wales to Queensland</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 20 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/659701_triplea_42245_ANZ1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_ANZ1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1205102</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205102</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Fri, 29 Jun 2018 21:30:39 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 16:48:23 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 fighter; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 infantry moved from Italian Somaliland to Kenya<br />
                  Italians take Kenya from British<br />
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan<br />
                  Italians take Anglo Egyptian Sudan from British<br />
            1 artillery and 1 infantry moved from Libya to Tunisia<br />
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan<br />
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria<br />
                  Italians take Alexandria from British<br />
            1 submarine moved from 95 Sea Zone to 96 Sea Zone<br />
            1 bomber moved from Northern Italy to 96 Sea Zone<br />
            1 artillery moved from Northern Italy to 95 Sea Zone<br />
            1 infantry moved from Southern Italy to 95 Sea Zone<br />
            1 armour moved from Northern Italy to 97 Sea Zone<br />
            1 infantry moved from Southern Italy to 97 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone<br />
            1 armour and 1 infantry moved from 98 Sea Zone to Alexandria<br />
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone<br />
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria</p>
<p dir="auto">Combat - Italians<br />
            Battle in 96 Sea Zone<br />
                Italians attack with 1 bomber and 1 submarine<br />
                British defend with 1 cruiser<br />
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 cruiser owned by the British lost in 96 Sea Zone<br />
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12<br />
                Casualties for British: 1 cruiser<br />
            Battle in Tunisia<br />
                Italians attack with 1 artillery and 1 infantry<br />
                French defend with 1 infantry<br />
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits<br />
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia<br />
                Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for French: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 bomber moved from 96 Sea Zone to Southern Italy<br />
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone<br />
            1 armour moved from Albania to Romania<br />
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia<br />
            1 infantry moved from Northern Italy to France</p>
<p dir="auto">Place Units - Italians<br />
            1 fighter placed in Southern Italy<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns<br />
            EDIT: Adding units owned by Italians to Southern France: 2 aaGuns and 1 infantry<br />
            EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6<br />
            Italians collect 13 PUs; end with 13 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : 1.00<br />
    French : 0.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/659640_triplea_42245_Ita1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_Ita1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1205026</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205026</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Fri, 29 Jun 2018 16:48:23 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 16:35:28 GMT]]></title><description><![CDATA[<p dir="auto">Holy crap I won that battle. that’s my transport alive!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1205015</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205015</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Fri, 29 Jun 2018 16:35:28 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 16:32:50 GMT]]></title><description><![CDATA[<p dir="auto">Mussolini is very pleased with the outcome of the Taranto raid despite the “loss”</p>
]]></description><link>https://www.axisandallies.org/forums/post/1205012</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205012</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Fri, 29 Jun 2018 16:32:50 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 16:30:04 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 1</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone<br />
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone<br />
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands<br />
            1 fighter moved from Western United States to Hawaiian Islands<br />
            1 bomber moved from Central United States to Hawaiian Islands</p>
<p dir="auto">Place Units - Americans<br />
            1 destroyer placed in 101 Sea Zone<br />
            2 carriers placed in 10 Sea Zone<br />
            1 bomber placed in Western United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 52 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 infantry moved from Suiyuyan to Shensi<br />
            2 infantry moved from Kweichow to Shensi<br />
            1 fighter and 6 infantry moved from Szechwan to Shensi</p>
<p dir="auto">Non Combat Move - Chinese</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Shensi</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 8 PUs; end with 8 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 9 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone<br />
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone<br />
            1 fighter moved from Scotland to 97 Sea Zone<br />
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone<br />
            1 fighter moved from Gibraltar to 96 Sea Zone<br />
            1 fighter moved from Malta to 97 Sea Zone<br />
            1 fighter moved from United Kingdom to 97 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 110 Sea Zone<br />
            1 battleship moved from 111 Sea Zone to 110 Sea Zone<br />
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone<br />
            1 bomber and 1 fighter moved from United Kingdom to 106 Sea Zone</p>
<p dir="auto">Combat - British<br />
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone<br />
            Battle in 106 Sea Zone<br />
                British attack with 1 bomber, 1 destroyer and 1 fighter<br />
                Germans defend with 2 submarines<br />
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits<br />
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits<br />
                    1 submarine owned by the Germans lost in 106 Sea Zone<br />
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits<br />
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits<br />
                    1 submarine owned by the Germans lost in 106 Sea Zone<br />
                British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12<br />
                Casualties for Germans: 2 submarines<br />
            Battle in 110 Sea Zone<br />
                British attack with 1 battleship and 1 submarine<br />
                Germans defend with 1 battleship<br />
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits<br />
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits<br />
                    1 battleship owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone<br />
                British win with 1 battleship remaining. Battle score for attacker is 14<br />
                Casualties for British: 1 submarine<br />
                Casualties for Germans: 1 battleship<br />
            Battle in 97 Sea Zone<br />
                British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber<br />
                Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport<br />
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits<br />
                Units damaged: 1 battleship owned by the Italians<br />
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits<br />
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits<br />
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits<br />
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone<br />
                    British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits<br />
                    Italians roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits<br />
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone<br />
                Italians win with 1 transport remaining. Battle score for attacker is -20<br />
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber<br />
                Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters<br />
                Casualties for Germans: 1 tactical_bomber<br />
            Battle in 96 Sea Zone<br />
                British attack with 1 cruiser and 1 fighter<br />
                Italians defend with 1 destroyer and 1 transport<br />
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits<br />
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone<br />
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15<br />
                Casualties for Italians: 1 destroyer and 1 transport</p>
<p dir="auto">Non Combat Move - British<br />
            1 fighter moved from 96 Sea Zone to Malta<br />
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt<br />
            1 transport moved from 98 Sea Zone to 81 Sea Zone<br />
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone<br />
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone<br />
            1 infantry moved from 80 Sea Zone to Persia<br />
                  British take Persia from Neutral_Allies<br />
            2 infantry moved from Union of South Africa to Rhodesia<br />
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone<br />
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone<br />
            1 transport moved from 39 Sea Zone to 79 Sea Zone<br />
            1 infantry moved from West India to 79 Sea Zone<br />
            1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone<br />
            1 infantry moved from 41 Sea Zone to Sumatra<br />
                  UK_Pacific take Sumatra from Dutch<br />
            1 battleship moved from 37 Sea Zone to 39 Sea Zone<br />
            1 fighter and 2 infantry moved from Burma to India<br />
            1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia<br />
            1 bomber moved from 106 Sea Zone to Quebec<br />
            1 transport moved from 109 Sea Zone to 106 Sea Zone<br />
            1 artillery and 1 infantry moved from Ontario to Quebec</p>
<p dir="auto">Place Units - British<br />
            9 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            British collect 30 PUs; end with 31 PUs<br />
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            3 infantry placed in India<br />
            1 transport placed in 39 Sea Zone</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 21 PUs; end with 22 PUs<br />
            Units Change Ownership<br />
                Some Units in India change ownership: 3 infantry<br />
                Some Units in 39 Sea Zone change ownership: 1 transport</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : -0.17<br />
    British : 1.50<br />
    Italians : 3.17</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/659631_triplea_42245_UK_1.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_42245_UK_1.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1205011</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1205011</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Fri, 29 Jun 2018 16:30:04 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 16:11:37 GMT]]></title><description><![CDATA[<p dir="auto">Scramble, hit on bb, cruiser, tac, lose bb, fighter</p>
]]></description><link>https://www.axisandallies.org/forums/post/1204996</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1204996</guid><dc:creator><![CDATA[Tirano]]></dc:creator><pubDate>Fri, 29 Jun 2018 16:11:37 GMT</pubDate></item><item><title><![CDATA[Reply to Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd on Fri, 29 Jun 2018 16:03:00 GMT]]></title><description><![CDATA[<p dir="auto">Do you scramble in SZ97?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1204990</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1204990</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Fri, 29 Jun 2018 16:03:00 GMT</pubDate></item></channel></rss>