18L Dawgoneit (L) vs AetV (X) G40 BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 mech_infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 armour and 3 mech_infantrys moved from Tobruk to Egypt
                2 infantry moved from Tunisia to Libya
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 mech_infantry moved from Algeria to Tunisia
                1 artillery and 1 mech_infantry moved from Queensland to Northern Territory

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 3 mech_infantrys moved from Iraq to Caucasus
                      British take Northwest Persia from Italians
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Iraq to 80 Sea Zone
                1 mech_infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in French Madagascar
                Battle in Caucasus
                    British attack with 4 armour, 1 fighter and 4 mech_infantrys
                    Germans defend with 3 armour, 1 factory_minor and 1 fighter; Italians defend with 1 bomber and 1 fighter
                        British roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Caucasus, round 2 :  4/9 hits
                        Germans roll dice for 3 armour, 1 bomber and 2 fighters in Caucasus, round 2 :  4/6 hits
                        4 mech_infantrys owned by the British, 3 armour owned by the Germans and 1 bomber owned by the Italians lost in Caucasus
                        British roll dice for 4 armour and 1 fighter in Caucasus, round 3 :  3/5 hits
                        Germans roll dice for 2 fighters in Caucasus, round 3 :  1/2 hits
                        1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 armour owned by the British lost in Caucasus
                    British win, taking French Madagascar from Neutral_Axis, taking Caucasus from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 3 armour and 1 fighter
                    Casualties for British: 1 armour and 4 mech_infantrys
                    Casualties for Italians: 1 bomber and 1 fighter

    Non Combat Move - British
                1 fighter moved from Caucasus to Iraq

    Place Units - British
                3 armour placed in Iraq
                1 infantry and 2 mech_infantrys placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42224_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                1 armour moved from Romania to Bulgaria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Bulgaria
                    Italians win, taking Bulgaria from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Eastern Poland
                1 infantry moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Volgograd

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : 0,83
        Americans : -0,33

    triplea_42224_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Java: 1 armour and 1 infantry
                EDIT: Changing ownership of Java from Japanese to ANZAC
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_42224_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Java: 1 armour and 1 infantry
                EDIT: Changing ownership of Java from Japanese to ANZAC
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42224_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 infantry moved from Rostov to Bryansk
                3 bombers moved from Rostov to Bryansk
                8 armour and 10 mech_infantrys moved from Volgograd to Tambov
                1 infantry moved from Belarus to Bryansk
                8 armour, 8 artilleries, 4 infantry and 13 mech_infantrys moved from Rostov to Tambov
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from Americans
                1 fighter moved from France to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 battleship moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from France to 104 Sea Zone
                1 bomber moved from Holland Belgium to 104 Sea Zone
                1 artillery moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 105 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bryansk
                    Germans attack with 1 artillery, 3 bombers and 4 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 3 bombers and 4 infantry in Bryansk, round 2 : 3/8 hits, 3,17 expected hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Bryansk, round 3 : 5/7 hits, 3,00 expected hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Tambov
                    Germans attack with 16 armour, 8 artilleries, 4 infantry and 23 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 16 armour, 8 artilleries, 4 infantry and 23 mech_infantrys in Tambov, round 2 : 16/51 hits, 16,50 expected hits
                        Russians roll dice for 4 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits
                        4 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 16 armour, 8 artilleries, 4 infantry and 23 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from France to 105 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                1 transport moved from 112 Sea Zone to 105 Sea Zone
                1 armour and 1 mech_infantry moved from Romania to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Bryansk to Western Germany
                1 aaGun moved from Rostov to Tambov
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 carrier placed in 105 Sea Zone
                2 fighters and 1 tactical_bomber placed in Novgorod
                3 armour placed in Western Ukraine
                3 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 2,00
        Americans : -0,33
        Russians : -1,00

    triplea_42224_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 artilleries and 9 infantry moved from Smolensk to Russia
                1 infantry moved from Samara to Novosibirsk
                2 infantry moved from Samara to Russia
                1 artillery and 7 infantry moved from Vologda to Russia
                2 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Timguska to Yenisey

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 3 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Persia to India

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_42224_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour and 1 infantry moved from Jehol to Shantung
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Shantung
                1 fighter moved from 6 Sea Zone to Shantung
                1 bomber moved from Japan to Anhwe
                1 fighter moved from Shan State to Kiangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 3,00 expected hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0,83 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Java, round 3 : 1/4 hits, 2,00 expected hits
                        ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Shantung
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 2 : 3/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 2 tactical_bombers moved from Java to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 marine moved from 37 Sea Zone to Malaya
                1 fighter moved from Kiangsi to Hunan
                1 infantry moved from Yunnan to Hunan
                1 bomber moved from Anhwe to Burma
                1 tactical_bomber moved from Shan State to Burma
                3 mech_infantrys moved from French Indo China to Burma
                2 fighters moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 armour moved from Buryatia to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 37 Sea Zone
                1 infantry placed in Malaya
                3 bombers placed in French Indo China
                3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    ANZAC : 2,17
        Chinese : -0,33
        Japanese : -0,00

    triplea_42224_Jap10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans

    triplea_42224_Ame10.tsvg


  • scramble in sz33?


  • No.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits

    triplea_42224_Ame10.tsvg


  • 4 hits in sz104.
    OOL please


  • Dmg BB
    Sink Sub
    Sink DD
    Sink CR


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  4/4 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 6 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 3 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 3 artilleries, 5 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 :  8/14 hits
                        Japanese roll dice for 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Americans: 1 fighter, 1 infantry and 1 marine
                    Casualties for Japanese: 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                5 fighters moved from Caroline Islands to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42224_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    triplea_42224_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  4/4 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 6 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 3 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 3 artilleries, 5 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 :  8/14 hits
                        Japanese roll dice for 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Americans: 1 fighter, 1 infantry and 1 marine
                    Casualties for Japanese: 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                5 fighters moved from Caroline Islands to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Iraq to India
                1 armour moved from Iraq to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                3 armour moved from Caucasus to Northwest Persia
                4 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from French Madagascar to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Non Combat Move - British

    Place Units - British
                1 armour, 1 artillery and 1 fighter placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_42224_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  4/4 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 6 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 3 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 3 artilleries, 5 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 :  8/14 hits
                        Japanese roll dice for 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Americans: 1 fighter, 1 infantry and 1 marine
                    Casualties for Japanese: 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                5 fighters moved from Caroline Islands to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Iraq to India
                1 armour moved from Iraq to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                3 armour moved from Caucasus to Northwest Persia
                4 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from French Madagascar to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Non Combat Move - British

    Place Units - British
                1 armour, 1 artillery and 1 fighter placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 armour and 1 transport
                EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
                EDIT: Adding units owned by UK_Pacific to India: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42224_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Eastern Poland to Belarus
                1 infantry moved from Volgograd to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter in Belarus, round 2 : 1/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Belarus to Novgorod
                1 aaGun moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0,50
        Russians : -0,33

    triplea_42224_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_42224_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42224_Fre10.tsvg

Suggested Topics

  • 17
  • 26
  • 19
  • 37
  • 34
  • 61
  • 3.5k
  • 1.7k
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.0k

Users

39.3k

Topics

1.7m

Posts