18L Arathorn Axis vs Tirano Allies +17 G40 2E


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 17 Sea Zone
                2 submarines moved from 31 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                1 fighter moved from 31 Sea Zone to 16 Sea Zone
                5 fighters moved from 31 Sea Zone to 17 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits, 2.17 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 17 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to Midway
                4 carriers and 3 destroyers moved from 31 Sea Zone to 33 Sea Zone
                6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from Eastern United States to Wake Island
                1 bomber moved from Gibraltar to Morocco

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 bomber placed in Western United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 armour moved from Belgian Congo to Italian Somaliland
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 bomber moved from Malta to Iraq
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 1 bomber and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                        British roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 3/5 hits, 2.00 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Italian Somaliland
                    British attack with 1 armour
                    Italians defend with 1 artillery
                        British roll dice for 1 armour in Italian Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour in Italian Somaliland, round 3 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Shan State
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 1/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from India to Persia
                1 fighter moved from Persia to Russia
                1 bomber moved from Iraq to Persia
                2 infantry moved from Northwest Persia to Caucasus
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                6 infantry moved from India to Burma
                4 infantry moved from India to West India
                1 infantry moved from India to Burma
                4 artilleries moved from India to Burma

    Place Units - British
                1 factory_minor and 2 fighters placed in Egypt
                British undo move 1.
                2 fighters placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by British from Morocco: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -1.33
        British : -1.17
        Americans : -2.17
        Neutral_Axis : 1.00
        Japanese : 0.67

    triplea_42204_UK_4.tsvg


  • use the second one, RAF in morocco and a lone British soldier in Egypt forgot to move.  If you already are moving we can just edit it back in :)

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                1 armour moved from Bessarabia to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 aaGuns, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0.17

    triplea_42204_Ita4.tsvg

  • '19 '13

    @Tirano:

    use the second one, RAF in morocco and a lone British soldier in Egypt forgot to move.  If you already are moving we can just edit it back in :)

    I didn’t see it. Just edit it in :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Removing units owned by British from Morocco: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to United Kingdom: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from Burma to Yunnan
                2 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 56 Sea Zone
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Yunnan
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    ANZAC win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from India to Persia
                2 fighters moved from Yunnan to India
                1 fighter moved from Queensland to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.67
        Japanese : 0.50

    triplea_42204_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Removing units owned by British from Morocco: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to United Kingdom: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from Burma to Yunnan
                2 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 56 Sea Zone
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Yunnan
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    ANZAC win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from India to Persia
                2 fighters moved from Yunnan to India
                1 fighter moved from Queensland to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by French to Iraq: 1 infantry
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.67
        Japanese : 0.50

    triplea_42204_Fre4.tsvg

  • '19 '13

    I am SBR Russia with 5 bombers and 1 ftr for support. You have 3 ftrs that can intercept. Do you want to intercept, or not?


  • No intercept

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern Poland to Russia
                2 bombers moved from Germany to Russia
                3 bombers moved from Western Germany to Russia
                1 infantry moved from Novgorod to Archangel

    triplea_42204_Ger5.tsvg

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern Poland to Russia
                2 bombers moved from Germany to Russia
                3 bombers moved from Western Germany to Russia
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/5 hits, 0.83 expected hits
                    Bombing raid in Russia rolls: 5,5,4,7,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Volgograd
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 3 : 2/6 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 2 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - Germans
                5 bombers and 1 fighter moved from Russia to Bryansk
                1 aaGun and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Vyborg to Finland
                2 mech_infantrys moved from Baltic States to Bryansk
                26 infantry moved from Ukraine to Bryansk
                5 artilleries moved from Ukraine to Bryansk
                6 mech_infantrys moved from Bessarabia to Rostov
                2 aaGuns moved from Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Poland to Bryansk
                3 tactical_bombers moved from Southern Italy to Bryansk
                3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                6 armour moved from Ukraine to Rostov
                2 mech_infantrys moved from Bessarabia to Bryansk
                9 armour moved from Ukraine to Bryansk
                2 fighters moved from Southern Italy to Western Germany
                1 fighter moved from Poland to Western Germany
                1 artillery moved from Northern Italy to France
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Karelia to Finland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.83
        Germans : -1.00
        Russians : 0.33

    triplea_42204_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 13 PUs;
                Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Olgiy to Yenisey
                2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
                4 aaGuns, 8 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber moved from Russia to Samara
                12 mech_infantrys moved from Russia to Novosibirsk
                2 armour moved from Russia to Novosibirsk
                3 armour moved from Russia to Samara

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    triplea_42204_Rus5.tsvg

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Chahar
                1 mech_infantry moved from Suiyuyan to Chahar
                1 armour moved from Kansu to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 bomber moved from French Indo China to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Kiangsi
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Dzavhan to Central Mongolia
                      Japanese take Central Mongolia from Russians

    Combat - Japanese
                Battle in Borneo
                Battle in Celebes
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yenisey, round 2 : 2/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Chahar
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 1/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 3.17 expected hits
                        Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 2.33 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from Java to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
                1 armour moved from Kansu to Kweichow
                1 aaGun, 4 artilleries and 15 infantry moved from Kansu to Shensi
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from French Indo China to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from Kiangsi to French Indo China
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour placed in French Indo China
                Japanese undo move 2.
                1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                2 mech_infantrys placed in Manchuria
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Americans : 0.83
        ANZAC : 1.00
        Chinese : -0.33
        Russians : -0.33
        Japanese : -2.50

    triplea_42204_Jap5.tsvg

  • '19 '13

    That sub… lol… I ran it three times in local. And then it got a hit when it was for real… hahaha


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Morocco to 104 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 17 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Midway to 17 Sea Zone
                1 bomber moved from Wake Island to 17 Sea Zone

    Combat - Americans
                Battle in Aleutian Islands
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber
                        Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Italians lost in Southern France
                    Americans win, taking Aleutian Islands from Japanese, taking Southern France from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 93 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                3 fighters moved from 22 Sea Zone to 42 Sea Zone
                1 bomber moved from 17 Sea Zone to New Guinea
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Americans : 2.50
        Japanese : 1.00

    triplea_42204_Ame5.tsvg


  • using a reroll on Stalingrad battle, since it was the only battle I am just going to replicate from start. I will go ahead and post it though so you can see my purchase and that I took shan state :)


  • Well it did not post, swore I told it too.  It did not matter though, this reroll was just as bad. I hit average both times but you hit above so. I had 77% chance of winning and lost it both times :(  However despite all that It would have only delayed the inevitable  :|  How about we call it a draw? You won Europe and I won Pacific (I didn’t even do that  :lol:)  Great Game though I would say that I was way out of my league, but it seems I lose all my games on here - so I always am  :-D  I will post your victory, truly a pleasure playing with you and hope to do it again :)

Suggested Topics

  • 25
  • 92
  • 103
  • 50
  • 61
  • 58
  • 83
  • 115
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.0k

Users

39.3k

Topics

1.7m

Posts