@GeneralDisarray I kill a destroyer and a sub
18L JDOW Axis+2 vs BSD
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Kamis in SZ 17?
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Let’s go 1 on each.
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Actually, why not try to save the valuable transport. Please shoot 3 kamis on each dd.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 aaGuns, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Burma to Sumatra
5 bombers moved from Burma to Chahar
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1,6
Battle in 17 Sea Zone
Japanese defend with 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans winJapanese win with 1 transport remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 5 bombers
Japanese defend with 1 aaGun and 1 mech_infantry
AA fire in Chahar : 0/3 hits
Americans roll dice for 5 bombers in Chahar, round 2 : 4/5 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 0/1 hits
1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
Americans win with 5 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 mech_infantryNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 bombers moved from Chahar to Hopei
1 bomber moved from Sumatra to India
2 aaGuns moved from Central United States to 101 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Algeria to Morocco
2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 aaGuns and 1 infantry placed in IraqTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 5 infantry moved from Kweichow to Yunnan
4 infantry moved from Kweichow to AnhweCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits
1 aaGun owned by the Japanese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
13 infantry moved from Kweichow to HopeiPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 aaGuns, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Burma to Sumatra
5 bombers moved from Burma to Chahar
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1,6
Battle in 17 Sea Zone
Japanese defend with 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans winJapanese win with 1 transport remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 5 bombers
Japanese defend with 1 aaGun and 1 mech_infantry
AA fire in Chahar : 0/3 hits
Americans roll dice for 5 bombers in Chahar, round 2 : 4/5 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 0/1 hits
1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
Americans win with 5 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 mech_infantryNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 bombers moved from Chahar to Hopei
1 bomber moved from Sumatra to India
2 aaGuns moved from Central United States to 101 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Algeria to Morocco
2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 aaGuns and 1 infantry placed in IraqTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 5 infantry moved from Kweichow to Yunnan
4 infantry moved from Kweichow to AnhweCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits
1 aaGun owned by the Japanese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
13 infantry moved from Kweichow to HopeiPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - British
British repair damage of 14x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from India to Persia
2 infantry moved from Iraq to Persia
1 bomber moved from India to Persia
1 fighter moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from India to Burma
1 fighter moved from India to Iraq
1 bomber moved from Persia to Burma
3 fighters moved from Egypt to Iraq
1 artillery and 6 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Rhodesia to Belgian Congo
3 armour and 5 mech_infantrys moved from Trans-Jordan to Iraq
4 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to MoroccoPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
GG WP. You have Iraq and then shortly after that you have Egypt.
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I will report. Care for a rematch?
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Yeah, I agree, the Axis march to Egypt is unstoppable, especially as there was a threat on UK too and as Japan is too healthy.
GG and thanks for the game. Axis somehow managed to be one step ahead of the Allies, often A&A is nothing but tempo. One tempo less and the entire dynamics change.
Sure, we can do a rematch. Same setup?
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Sure, you can have Axis +2 again. Yeah, I agree. Tempo is a very big deal in global.