• Kamis in SZ 17?

  • '15 '14

    Let’s go 1 on each.

  • '15 '14

    Actually, why not try to save the valuable transport. Please shoot 3 kamis on each dd.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 aaGuns, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Burma to Sumatra
                5 bombers moved from Burma to Chahar
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,4,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1,6
                Battle in 17 Sea Zone
                    Japanese defend with 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans winJapanese win with 1 transport remaining with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Americans attack with 5 bombers
                    Japanese defend with 1 aaGun and 1 mech_infantry
                        AA fire in Chahar :  0/3 hits
                        Americans roll dice for 5 bombers in Chahar, round 2 :  4/5 hits
                        Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Americans win with 5 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                5 bombers moved from Chahar to Hopei
                1 bomber moved from Sumatra to India
                2 aaGuns moved from Central United States to 101 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Algeria to Morocco
                2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                2 aaGuns and 1 infantry placed in Iraq

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_42173_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 5 infantry moved from Kweichow to Yunnan
                4 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Anhwe
                        Chinese roll dice for 3 infantry in Anhwe, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei
                13 infantry moved from Kweichow to Hopei

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_42173_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 aaGuns, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Burma to Sumatra
                5 bombers moved from Burma to Chahar
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,4,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1,6
                Battle in 17 Sea Zone
                    Japanese defend with 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans winJapanese win with 1 transport remaining with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Americans attack with 5 bombers
                    Japanese defend with 1 aaGun and 1 mech_infantry
                        AA fire in Chahar :  0/3 hits
                        Americans roll dice for 5 bombers in Chahar, round 2 :  4/5 hits
                        Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Americans win with 5 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                5 bombers moved from Chahar to Hopei
                1 bomber moved from Sumatra to India
                2 aaGuns moved from Central United States to 101 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Algeria to Morocco
                2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                2 aaGuns and 1 infantry placed in Iraq

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 5 infantry moved from Kweichow to Yunnan
                4 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Anhwe
                        Chinese roll dice for 3 infantry in Anhwe, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei
                13 infantry moved from Kweichow to Hopei

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British repair damage of 14x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter and 1 tactical_bomber moved from India to Persia
                2 infantry moved from Iraq to Persia
                1 bomber moved from India to Persia
                1 fighter moved from Egypt to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                3 infantry moved from India to Burma
                1 fighter moved from India to Iraq
                1 bomber moved from Persia to Burma
                3 fighters moved from Egypt to Iraq
                1 artillery and 6 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Rhodesia to Belgian Congo
                3 armour and 5 mech_infantrys moved from Trans-Jordan to Iraq
                4 transports moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Morocco

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42173_UK_12.tsvg


  • GG WP.  You have Iraq and then shortly after that you have Egypt.


  • I will report.  Care for a rematch?

  • '15 '14

    Yeah, I agree, the Axis march to Egypt is unstoppable, especially as there was a threat on UK too and as Japan is too healthy.

    GG and thanks for the game. Axis somehow managed to be one step ahead of the Allies, often A&A is nothing but tempo. One tempo less and the entire dynamics change.

    Sure, we can do a rematch. Same setup?


  • Sure, you can have Axis +2 again.  Yeah, I agree.  Tempo is a very big deal in global.

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