No scramble
Farmboy (Axis +4) vs Giallo (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Syria
1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western UkraineCombat - Italians
Battle in Trans-Jordan
Battle in Syria
Battle in Ukraine
Italians attack with 2 fighters and 1 tactical_bomber
Russians defend with 2 artilleries and 1 factory_minor
Italians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 2 fighters owned by the Italians lost in Ukraine
Italians win, taking Trans-Jordan from British, taking Syria from British with 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Greece
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries, 1 infantry and 2 marines placed in Northern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : 1.17
British : 0.67
Russians : 0.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 bomber, 8 fighters and 1 tactical_bomber moved from Sikang to India
8 armour moved from Yunnan to India
11 armour and 4 mech_infantrys moved from Burma to IndiaCombat - Germans
Battle in India
Germans attack with 19 armour, 1 bomber, 8 fighters, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 4 artilleries, 4 fighters, 11 infantry, 3 mech_infantrys and 2 tactical_bombers; Americans defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 3 fighters and 1 tactical_bomber
AA fire in India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in India
Germans roll dice for 19 armour, 1 bomber, 7 fighters, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/32 hits, 15.00 expected hits
UK_Pacific roll dice for 2 aaGuns, 4 artilleries, 8 fighters, 11 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 11/29 hits, 12.83 expected hits
1 mech_infantry owned by the British, 2 aaGuns owned by the British, 7 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in India
Germans roll dice for 12 armour, 1 bomber, 7 fighters and 1 tactical_bomber in India, round 3 : 16/21 hits, 10.83 expected hits
UK_Pacific roll dice for 4 artilleries, 8 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 10/17 hits, 8.83 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 mech_infantrys owned by the British, 2 tactical_bombers owned by the British, 10 armour owned by the Germans, 1 fighter owned by the Americans, 4 artilleries owned by the British and 4 fighters owned by the British lost in India
Germans roll dice for 2 armour, 1 bomber, 7 fighters and 1 tactical_bomber in India, round 4 : 3/11 hits, 5.83 expected hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in India
Germans captures 5PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 1 armour, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 18 armour, 1 fighter and 4 mech_infantrys
Casualties for British: 2 aaGuns, 4 artilleries, 4 fighters, 11 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 1 fighter
Casualties for Russians: 3 fighters and 1 tactical_bomber
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Germans
1 bomber, 7 fighters and 1 tactical_bomber moved from India to Burma
2 artilleries, 2 infantry and 1 marine moved from Southern France to 93 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry, 1 marine and 1 tactical_bomber moved from 98 Sea Zone to Syria
2 fighters moved from Gibraltar to Syria
2 fighters moved from Western Germany to Syria
1 armour, 1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 aaGun, 1 artillery and 2 infantry moved from Archangel to Novgorod
1 fighter moved from Novgorod to Baltic States
2 aaGuns, 10 artilleries and 11 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 9 artilleries and 7 infantry moved from Eastern Poland to Baltic States
1 armour and 3 mech_infantrys moved from Western Germany to Poland
10 armour moved from Germany to Baltic States
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
2 artilleries, 2 infantry and 1 marine placed in Western Germany
6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 1.33
UK_Pacific : -0.33
AA fire in India : : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Kansu
Russians take Novosibirsk from Germans
1 armour moved from Samara to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Novosibirsk
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
5 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Russia to BryanskCombat - Russians
Battle in Novgorod
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 4 artilleries and 4 infantry in Novgorod, round 2 : 2/8 hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Novgorod, round 2 : 2/6 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Russians roll dice for 4 artilleries and 2 infantry in Novgorod, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 4 artilleries and 1 infantry in Novgorod, round 4 : 1/5 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 4 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 4 artilleries in Novgorod, round 5 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 5 : 1/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 artilleries in Novgorod, round 6 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 6 : 1/2 hits
1 artillery owned by the Russians lost in Novgorod
Russians roll dice for 2 artilleries in Novgorod, round 7 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 7 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries in Novgorod, round 8 : 1/2 hits
Germans roll dice for 1 artillery in Novgorod, round 8 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Tsinghai
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 armour, 11 artilleries, 26 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 11 artilleries, 26 infantry and 1 mech_infantry in Bryansk, round 2 : 10/39 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 airfield; Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Sikang, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Sikang, round 4 : 1/1 hits
1 mech_infantry owned by the Russians lost in Sikang
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 3 artilleries and 3 infantry moved from Samara to Volgograd
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer and 8 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Burma to West India
4 armour moved from Burma to West India
4 mech_infantrys moved from Burma to West India
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 carrier moved from 26 Sea Zone to 12 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 12 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 13 Sea Zone
1 destroyer moved from 6 Sea Zone to 13 Sea Zone
1 fighter moved from 26 Sea Zone to 13 Sea Zone
1 armour and 1 mech_infantry moved from Burma to West India
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZACCombat - Japanese
Battle in 12 Sea Zone
Japanese attack with 1 carrier, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans lost in 12 Sea Zone
Japanese win with 1 carrier, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 13 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 carrier in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 13 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in West India
Japanese attack with 5 armour, 1 bomber and 5 mech_infantrys
British defend with 4 artilleries
Japanese roll dice for 5 armour, 1 bomber and 5 mech_infantrys in West India, round 2 : 3/11 hits, 4.00 expected hits
UK_Pacific roll dice for 4 artilleries in West India, round 2 : 0/4 hits, 1.33 expected hits
3 artilleries owned by the British lost in West India
Japanese roll dice for 5 armour, 1 bomber and 5 mech_infantrys in West India, round 3 : 7/11 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 5 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 4 artilleriesNon Combat Move - Japanese
1 bomber moved from West India to French Indo China
4 fighters and 2 tactical_bombers moved from Burma to Shantung
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 11 Sea Zone
3 fighters and 1 tactical_bomber moved from 13 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 12 Sea Zone to Hawaiian Islands
2 battleships and 3 carriers moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Hawaiian Islands
4 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Queensland to South Australia
1 armour, 11 artilleries and 10 infantry moved from Queensland to Northern Territory
3 armour and 5 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
2 artilleries moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Hunan to YunnanPlace Units - Japanese
1 destroyer and 5 fighters placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans : 0.33
UK_Pacific : -1.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer and 8 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Burma to West India
4 armour moved from Burma to West India
4 mech_infantrys moved from Burma to West India
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 carrier moved from 26 Sea Zone to 12 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 12 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 13 Sea Zone
1 destroyer moved from 6 Sea Zone to 13 Sea Zone
1 fighter moved from 26 Sea Zone to 13 Sea Zone
1 armour and 1 mech_infantry moved from Burma to West India
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZACCombat - Japanese
Battle in 12 Sea Zone
Japanese attack with 1 carrier, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans lost in 12 Sea Zone
Japanese win with 1 carrier, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 13 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 carrier in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 13 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in West India
Japanese attack with 5 armour, 1 bomber and 5 mech_infantrys
British defend with 4 artilleries
Japanese roll dice for 5 armour, 1 bomber and 5 mech_infantrys in West India, round 2 : 3/11 hits, 4.00 expected hits
UK_Pacific roll dice for 4 artilleries in West India, round 2 : 0/4 hits, 1.33 expected hits
3 artilleries owned by the British lost in West India
Japanese roll dice for 5 armour, 1 bomber and 5 mech_infantrys in West India, round 3 : 7/11 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 5 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 4 artilleriesNon Combat Move - Japanese
1 bomber moved from West India to French Indo China
4 fighters and 2 tactical_bombers moved from Burma to Shantung
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 11 Sea Zone
3 fighters and 1 tactical_bomber moved from 13 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 12 Sea Zone to Hawaiian Islands
2 battleships and 3 carriers moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Hawaiian Islands
4 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Queensland to South Australia
1 armour, 11 artilleries and 10 infantry moved from Queensland to Northern Territory
3 armour and 5 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
2 artilleries moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Hunan to YunnanPlace Units - Japanese
1 destroyer and 5 fighters placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 bomber
EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.33
UK_Pacific : -1.67
Japanese : 1.00 -
Reposted with an NCM edit.
I think that if you can’t manage to take back Hawaii this turn, then I’ve got the victory conditions.
If I’m right on that, than I’m happy to start another game with same conditions but switching sides. I will however, be quite slow in responding over the next week (if you don’t hear from me).
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ok gg well played! can we play another round with you as axis same condtions?
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yes good game and well played! For sure we can do a rematch. Just note that I will be slow in playing over the next week.
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No problem at all. I’m doing renovations this week anyway