Tirano (Allies +16) vs. StuckTojo (Axis) G40 2nd Ed.


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Siam to Shan State
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 battleship and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Shan State
                2 bombers moved from Kwangsi to India
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in French Indo China
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking French Indo China from French, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 3 fighters and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 :  4/8 hits
                        ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 :  2/5 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 3 fighters owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for ANZAC: 3 fighters and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  6/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 :  6/10 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                2 destroyers moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 armour moved from Korea to Jehol
                1 aaGun moved from Jehol to Anhwe
                5 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                4 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Shantung
                1 fighter moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs

    triplea_42158.0_Jap2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                2 fighters moved from 31 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 5 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 106 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Americans : -5.83
        Japanese : -0.33

    triplea_42158.0_Ame2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Shensi to Hopei
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 infantry placed in Sikang
                Chinese undo move 1.
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : 0.00

    triplea_42158.0_Chi2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                3 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                2 fighters moved from Burma to Shan State

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Ethiopia
                    British attack with 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Eire to United Kingdom
                2 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter moved from 96 Sea Zone to Egypt
                3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 factory_minor and 3 mech_infantrys placed in Union of South Africa
                British undo move 2.
                3 mech_infantrys placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                British collect 24 PUs (5 lost to blockades); end with 24 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : 0.67
        Italians : 0.33
        Japanese : 0.33

    triplea_42158.0_UK_2.tsvg


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 infantry in Ethiopia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Ethiopia
                    Italians win, taking Ethiopia from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_42158.0_Ita2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to New South Wales
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42158.0_ANZ2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 58 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42158.0_Fre2.tsvg



  • The british transport off the coast of West Africa forgot to non com ( not use to having units there) if you are willing move it to SZ82, I understand if it is to little to late.


  • 2019 2017 2016

    @Tirano:

    The british transport off the coast of West Africa forgot to non com ( not use to having units there) if you are willing move it to SZ82, I understand if it is to little to late.

    No worries.


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 aaGun, 2 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 aaGun, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun and 3 artilleries moved from Germany to Poland
                2 bombers moved from Southern Italy to Western Germany
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                2 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Greece to Romania
                1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                9 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 44 PUs (2 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_42158.0_Ger3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 mech_infantrys moved from Ukraine to Bryansk
                2 infantry and 2 mech_infantrys moved from Russia to Bryansk
                2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    triplea_42158.0_Rus3.tsvg


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Suiyuyan to Hopei
                1 armour moved from Jehol to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Shantung to Hopei
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to Hopei
                3 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Shan State
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Yunnan to Shan State

    Combat - Japanese
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Kweichow, round 3 :  4/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  2/7 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hopei: 1 artillery
                EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Shantung
                1 aaGun moved from Anhwe to Hopei
                1 bomber moved from Hopei to Kwangsi
                3 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 mech_infantry moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 bomber and 1 fighter moved from Shan State to Kwangsi
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Kwangsi
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs

    triplea_42158.0_Jap3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : 1.33
        Japanese : -0.67

    triplea_42158.0_Ame3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        Japanese : 0.33

    triplea_42158.0_Chi3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 mech_infantrys moved from India to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Persia
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 77 Sea Zone
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                2 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,6,5,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 3 mech_infantrys

    Combat Hit Differential Summary :

    British : 0.00
        Japanese : 0.67

    triplea_42158.0_UK_3.tsvg


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Archangel
                      Italians take Belarus from Russians
                      Italians take Archangel from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Northern Italy to Romania
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_42158.0_Ita3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42158.0_ANZ3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42158.0_Fre3.tsvg


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Nenetsia
                Battle in 104 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 destroyers
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Americans lost in 104 Sea Zone
                    Germans win, taking Nenetsia from Russians with 3 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                3 aaGuns, 9 armour, 5 artilleries, 2 fighters, 16 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 aaGun moved from Poland to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Albania
                1 fighter moved from Southern Italy to Western Ukraine
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                3 bombers moved from 104 Sea Zone to Western Germany
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                6 mech_infantrys placed in Germany
                1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42158.0_Ger4.tsvg


  • 2019 2017 2016

    Shoot. Hang on. I meant to move my subs.


  • 2019 2017 2016

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Nenetsia
                Battle in 104 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 destroyers
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Americans lost in 104 Sea Zone
                    Germans win, taking Nenetsia from Russians with 3 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                3 aaGuns, 9 armour, 5 artilleries, 2 fighters, 16 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 aaGun moved from Poland to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Albania
                1 fighter moved from Southern Italy to Western Ukraine
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                3 bombers moved from 104 Sea Zone to Western Germany
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                6 mech_infantrys placed in Germany
                1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    triplea_42158.0_Ger4.tsvg



  • How dare you?!?! I never forget to move my stuff  :lol: no problem 🙂



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                2 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 127 Sea Zone
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 fighter moved from Ukraine to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                2 infantry moved from Volgograd to Tambov

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 0.67
        Russians : -1.33

    triplea_42158.0_Rus4.tsvg


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Anhwe to Kweichow
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 1 infantry moved from Malaya to Shan State
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Hopei
                1 bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Burma
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Shan State, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Hopei to Hunan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Anhwe to Hunan
                1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Chahar
                1 bomber moved from Yunnan to Philippines
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                2 fighters moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 aaGun moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 bomber moved from Kweichow to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42158.0_Jap4.tsvg


  • 2019 2017 2016

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Anhwe to Kweichow
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 1 infantry moved from Malaya to Shan State
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Hopei
                1 bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Burma
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Shan State, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Hopei to Hunan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Anhwe to Hunan
                1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Chahar
                1 bomber moved from Yunnan to Philippines
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                2 fighters moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 aaGun moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 bomber moved from Kweichow to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_42158.0_Jap4.tsvg


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