Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryTirano (Allies +16) vs. StuckTojo (Axis) G40 2nd Ed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
4 mech_infantrys moved from Baltic States to Smolensk
3 bombers moved from Western Germany to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Smolensk
Germans attack with 3 bombers, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 bombers, 1 infantry and 4 mech_infantrys in Smolensk, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/5 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Smolensk
Germans roll dice for 3 bombers and 4 mech_infantrys in Smolensk, round 3 : 3/7 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
3 bombers moved from Smolensk to Eastern Poland
1 mech_infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Baltic States to Novgorod
9 mech_infantrys moved from Eastern Poland to Ukraine
4 aaGuns, 8 artilleries, 4 fighters, 12 infantry and 2 tactical_bombers moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Ukraine
9 armour and 9 mech_infantrys moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Baltic States to Novgorod
2 armour moved from Baltic States to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 bomber, 1 fighter and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Archangel
7 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 fighter and 3 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 7 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 aaGuns, 8 armour, 8 artilleries, 31 infantry and 6 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
2 aaGuns and 9 infantry moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.00
Italians : -0.50
Russians : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
2 bombers moved from French Indo China to Kazakhstan
2 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 artilleries moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to YunnanCombat - Japanese
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 7 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/7 hits
Russians roll dice for 7 mech_infantrys in Kazakhstan, round 2 : 4/7 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
1 armour owned by the Japanese retreated to Sikang
Russians win with 6 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Kazakhstan to Sikang
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from Shensi to Sikang
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Sikang to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
1 aaGun moved from Korea to Manchuria
2 infantry moved from Jehol to ChaharPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
4 fighters moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 9 fighters in 104 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 carriers, 1 cruiser, 1 fighter, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
5 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
4 fighters moved from Malta to Iraq
1 bomber moved from Trans-Jordan to Russia
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 6 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 0.67
Americans : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 17 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from India to 38 Sea Zone
2 infantry moved from India to Burma
1 fighter and 2 tactical_bombers moved from India to Burma
5 fighters moved from Persia to Tsinghai
1 bomber moved from India to TsinghaiCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
British attack with 1 bomber and 5 fighters
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber and 5 fighters in Tsinghai, round 2 : 4/6 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Tsinghai
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - British
1 bomber and 4 fighters moved from Tsinghai to Kazakhstan
3 armour and 5 mech_infantrys moved from Persia to Turkmenistan
1 fighter moved from 38 Sea Zone to India
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.17
British : 1.83
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Volgograd to Caucasus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Bulgaria to Caucasus
2 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Caucasus to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Western Germany
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
4 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
3 bombers moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Archangel, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Archangel
Germans win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
4 bombers moved from Archangel to Novgorod
4 armour and 5 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Rostov
3 aaGuns, 8 armour, 8 artilleries, 13 infantry and 17 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Germany
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Smolensk to Rostov
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Ukraine to Germany
1 fighter moved from Ukraine to Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
Hang on, meant to move 1 mech
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
3 bombers moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Archangel, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Archangel
Germans win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
4 bombers moved from Archangel to Novgorod
4 armour and 5 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Rostov
3 aaGuns, 8 armour, 8 artilleries, 13 infantry and 17 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Germany
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Smolensk to Rostov
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Ukraine to Germany
1 fighter moved from Ukraine to Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
2 fighters moved from Russia to Caucasus
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
6 infantry moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 9 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 9 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 8 infantry
Germans defend with 1 infantry
Russians roll dice for 8 infantry in Bryansk, round 2 : 1/8 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -8
Casualties for Russians: 3 mech_infantrys
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Kazakhstan
6 mech_infantrys moved from Russia to Kazakhstan
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 aaGuns, 8 armour, 8 artilleries and 38 infantry moved from Russia to TambovPlace Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -2.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour, 2 artilleries and 2 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
1 armour moved from Szechwan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 3 artilleries, 2 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits
Japanese roll dice for 3 armour, 3 artilleries, 2 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/18 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 2 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 armour moved from Sikang to Yunnan
1 aaGun and 1 infantry moved from Sikang to Shensi
2 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
2 bombers moved from Szechwan to Yunnan
3 carriers, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Manchuria to Jehol
1 battleship moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
6 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 mech_infantrys moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo JimaNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Iraq to India
1 bomber moved from Russia to India
3 fighters moved from United Kingdom to Algeria
1 fighter moved from United Kingdom to Algeria
1 armour, 1 artillery, 3 carriers, 1 cruiser, 6 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Kazakhstan to Caucasus
3 armour and 5 mech_infantrys moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to TobrukCombat - British
Battle in Caucasus
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber moved from Caucasus to India
4 fighters moved from Kazakhstan to India
3 artilleries and 3 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to IndiaPlace Units - British
2 infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
British undo move 2.
1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 mech_infantry placed in Persia
3 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.50
British : 0.00 -
Regardless of the outcome this has been a good and fun game :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in Caucasus
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Trans-Jordan from British, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Romania
2 fighters moved from Ukraine to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
4 aaGuns and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour placed in Ukraine
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
Regardless of the outcome this has been a good and fun game :)
Thanks. It has been fun, hasn’t it.
Well, we’ll just make sure it isn’t our last game (which means you have to let me win :-D)
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:lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
Combat Hit Differential Summary :
Italians : 1.00
French : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Rostov to Bryansk
3 bombers moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
2 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Eire
Battle in Bryansk
Germans attack with 3 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 3 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 7/13 hits
Russians roll dice for 8 infantry in Bryansk, round 2 : 1/8 hits
1 infantry owned by the Germans and 7 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/12 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Eire from British, taking Bryansk from Russians with 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
2 armour and 2 mech_infantrys moved from Karelia to Belarus
3 mech_infantrys moved from Baltic States to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Rostov to Caucasus
6 artilleries moved from Rostov to Ukraine
2 artilleries moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
3 bombers moved from Bryansk to Romania
3 infantry moved from Romania to Bulgaria
3 bombers moved from Romania to Bulgaria
3 fighters moved from Germany to Caucasus
1 tactical_bomber moved from Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Karelia to Archangel
8 armour and 17 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Karelia to Archangel
1 mech_infantry moved from Karelia to Belarus
1 infantry moved from Rostov to Ukraine
1 bomber moved from Smolensk to Bulgaria
1 artillery and 1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs