I assumed no scramble to Scotland.
L18 BM3 G40 CMF Amon-Sul (L) vs AetV (X+6) Game 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from 98 Sea Zone to Trans-JordanPurchase Units - Germans
Germans buy 2 armour, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Trans-JordanNon Combat Move - Germans
1 armour moved from 98 Sea Zone to Alexandria
1 fighter and 3 tactical_bombers moved from Western Germany to Alexandria
3 aaGuns, 6 artilleries and 21 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour and 7 mech_infantrys moved from Western Germany to Poland
8 infantry moved from Finland to KareliaPlace Units - Germans
1 submarine placed in 105 Sea Zone
1 submarine placed in 113 Sea Zone
1 submarine placed in 110 Sea Zone
2 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic StatesPurchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Battle in Norway
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians winRussians win with 1 cruiser and 1 submarine remaining, taking Norway from Germans, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Belarus to Russia
5 artilleries moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 aaGuns, 5 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs -
Battle in St 113.
Subs vs subs don’t fight, since there was no destroyer present my Sub will simply submerge.
Please Edit my Sub back in. Thank you. -
ur sub submerged and is alive. no problem.
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1 submarine owned by the Germans Submerged
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 fighter moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Paulau Island to 34 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 fighters and 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Yunnan
1 battleship moved from 42 Sea Zone to 37 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 1 infantry
AA fire in Shan State : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Hopei, round 2 : 2/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from 23 Sea Zone to Japan
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 aaGun and 1 armour moved from Jehol to Manchuria
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Hopei to Manchuria
1 cruiser moved from 35 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 artilleries placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0,33
Chinese : -0,67
UK_Pacific : 0,33
AA fire in Shan State : : -0,50
Japanese : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 25 Sea Zone to 16 Sea ZonePurchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 marine moved from Brazil to British Guiana
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Sikang to ChaharPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
3 fighters moved from Gibraltar to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to AlgeriaPurchase Units - British
British buy 1 aaGun, 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 98 Sea Zone
British attack with 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British roll dice for 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 2/5 hits
2 destroyers owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
British roll dice for 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 2/3 hits
2 cruisers owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
British roll dice for 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 5 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Battle in Algeria
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the British lost in Algeria
British roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits
British roll dice for 1 artillery in Algeria, round 4 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Iceland to GibraltarPlace Units - British
1 aaGun and 1 infantry placed in Egypt
1 factory_minor placed in Iraq
1 submarine placed in 81 Sea Zone
1 submarine placed in 71 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 armour moved from Romania to Baltic States
1 fighter moved from Southern Italy to NorwayPurchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Norway
Italians attack with 1 fighter
Russians defend with 1 marine
Italians roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 marine in Norway, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Italians lost in Norway
Russians win with 1 marine remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber and 2 fighters moved from Alexandria to Southern Italy
1 armour moved from Alexandria to Libya
1 artillery moved from Algeria to Tunisia
1 infantry moved from Ethiopia to British Somaliland
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -1,50
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from JapanesePurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Poland to Baltic States
2 armour and 5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to 113 Sea ZonePurchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 113 Sea Zone
Germans attack with 2 bombers and 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers in 113 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 5 mech_infantrys in Baltic States, round 2 : 3/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 6 armour, 8 artilleries, 29 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 7 mech_infantrys moved from Poland to Western Ukraine
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Karelia to Finland
5 infantry moved from Karelia to Novgorod
2 bombers moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Alexandria to Libya
3 fighters and 4 tactical_bombers moved from Alexandria to Southern ItalyPlace Units - Germans
1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
7 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0,00
Russians : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 marine moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Russia to Finland
1 submarine moved from 125 Sea Zone to 110 Sea ZonePurchase Units - Russians
Russians buy 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Finland
Russians attack with 2 fighters, 1 marine and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Finland, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is -15
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Finland to Norway
2 armour, 7 artilleries, 3 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 infantry moved from Archangel to VologdaPlace Units - Russians
2 infantry placed in Ukraine
10 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Russians collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 artillery and 2 infantry moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to SzechwanPurchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Japanese creates battle in territory Burma
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 3,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 3 : 1/5 hits, 2,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Burma from UK_Pacific, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/8 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Anhwe
1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
2 infantry placed in Manchuria
3 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : 0,00
Chinese : -0,67
Japanese : -4,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
4 fighters moved from 25 Sea Zone to 16 Sea ZonePurchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in Greece
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Greece from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Midway to 25 Sea Zone
1 bomber moved from Western United States to Queensland
5 bombers moved from Western United States to Midway
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 88 Sea Zone
1 marine moved from British Guiana to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 marine moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
3 infantry moved from Suiyuyan to ChaharPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsCombat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 125 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from India to Burma
2 fighters moved from India to BurmaPurchase Units - British
British buy 1 aaGun, 2 artilleries, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Egypt to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Syria
1 infantry moved from Northwest Persia to Iraq
1 armour, 3 artilleries and 2 infantry moved from Egypt to Alexandria
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 125 Sea Zone to Scotland
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 transport moved from 92 Sea Zone to 99 Sea ZonePlace Units - British
2 submarines placed in 81 Sea Zone
2 artilleries and 1 fighter placed in Iraq
1 aaGun placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to FinlandPurchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Greece
Italians attack with 2 armour, 2 fighters and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 marine
AA fire in Greece : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Greece, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 aaGun, 1 infantry and 1 marine in Greece, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Greece
Italians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Greece, round 3 : 3/5 hits, 2,17 expected hits
Americans roll dice for 1 marine in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 marine
Battle in Finland
Italians attack with 1 bomber
Russians defend with 1 marine
Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 marine in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Russians lost in Finland
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 marineNon Combat Move - Italians
1 bomber moved from Finland to Novgorod
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Greece to Southern Italy
1 artillery moved from Tunisia to LibyaPlace Units - Italians
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,1,2,6,5,2,3,1,1,3,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,6
Italians collect 7 PUs (5 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
AA fire in Greece : : -0,33
Italians : 1,00
Americans : 0,00
Russians : -0,33 -
anzac goes
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from 42 Sea Zone to Northern Territory
EDIT: 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 marine placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
2 submarines moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Norway
3 infantry moved from Western Ukraine to Ukraine
3 fighters and 4 tactical_bombers moved from Southern Italy to Ukraine
1 infantry moved from Baltic States to Belarus
Germans take Belarus from RussiansPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Norway
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 fighter
Germans roll dice for 1 bomber and 1 fighter in Norway, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Norway
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 fighter
Battle in Ukraine
Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
AA fire in Ukraine : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Ukraine
Germans roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Ukraine, round 2 : 4/9 hits, 3,83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
2 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Romania
1 bomber moved from Norway to Novgorod
1 bomber moved from 125 Sea Zone to NovgorodPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 bomber and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2
Germans collect 47 PUs (5 lost to blockades); end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0,67
British : 0,67
AA fire in Ukraine : : 0,50
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 3/4 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
10 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Vologda to Urals
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 artilleries, 2 fighters and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 armour moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
3 bombers, 4 fighters and 4 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 submarine moved from 41 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi -
Scramble India?