• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Karelia to Vyborg
                2 fighters moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Vyborg

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Vyborg, round 2 : 2/7 hits, 2.17 expected hits
                        Germans roll dice for 5 infantry in Vyborg, round 2 : 3/5 hits, 1.67 expected hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vyborg, round 3 : 1/4 hits, 1.67 expected hits
                        Germans roll dice for 3 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vyborg, round 4 : 1/4 hits, 1.67 expected hits
                        Germans roll dice for 2 infantry in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 1 artillery and 2 fighters in Vyborg, round 5 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 4 infantry
                    Casualties for Germans: 5 infantry

    Non Combat Move - Russians
                2 fighters moved from Vyborg to Novgorod
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Belarus to Novgorod
                2 mech_infantrys moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Volgograd to Ukraine
                2 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Russia to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -0.83

    triplea_42044_Rus3.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 2 factory_minors and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kwangsi to Kansu
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Siam to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 artilleries moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory
                2 battleships and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
                1 cruiser moved from 37 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 2 artilleries and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Queensland, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Northern Territory
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 cruiser in Northern Territory, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Territory, round 2 :  5/8 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Northern Territory, round 2 :  0/3 hits
                        2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Northern Territory
                    Japanese win, taking Northern Territory from ANZAC with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 carriers moved from 37 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from Northern Territory to 55 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from Kansu to Chahar
                1 bomber moved from Shensi to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Malaya
                1 factory_minor placed in French Indo China
                1 bomber placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Hunan: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 aaGun and 7 infantry
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 2 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
        Hunan : 1 flag, 2 fighters and 2 tactical_bombers
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 1 bomber
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Northern Territory : 1 flag, 1 armour, 1 artillery and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag
        43 Sea Zone : 1 submarine
        35 Sea Zone : 1 destroyer and 3 submarines
        54 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        55 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports

    triplea_42044_Jap3.tsvg

  • '20

    I have never tried going for Australia first but here it is  8-)


  • And why not…  :-D :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                3 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                2 bombers moved from Western United States to Aleutian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 battleship, 1 carrier and 1 cruiser placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    triplea_42044_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -1.17
        Japanese : 0.00

    triplea_42044_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                3 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                2 bombers moved from Western United States to Aleutian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 battleship, 1 carrier and 1 cruiser placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                    1 submarine owned by the British Submerged
                    1 submarine owned by the Italians Submerged

    Non Combat Move - British
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to British Somaliland
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                2 artilleries, 2 fighters and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,1,4,3
                British collect 29 PUs (1 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    Chinese : -1.17
        Japanese : 0.00

    triplea_42044_UK_3.tsvg

  • '20

    I must have hit wrong button to battle the sub that i wanted to confront. Rolling on forum for that here.

    My SS first. If it hits, it nullifies your roll. my bb, ca, dd next, in that order. then your sub at bottom

    DiceRolling 1d6:
    (3)

    DiceRolling 1d6:
    (6)  DiceRolling 1d6:
    (1)  DiceRolling 1d6:
    (3)

    DiceRolling 1d6:
    (4)

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Greece to Syria
                2 fighters moved from Southern Italy to Syria
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Syria, round 2 :  3/5 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 fighters moved from Syria to Egypt
                1 bomber moved from Syria to Egypt
                2 aaGuns moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_42044_Ita3.tsvg

  • '20

    mis-clicks that both players know what the intent was like those are also commonly fixed how I did that. Normally, I would’ve backed out after I saw the battles that didn’t include the 98 one, but it automatically rolled for the Syria battle so it had to be fixed like so.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                        ANZAC roll dice for 3 fighters in Queensland, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Queensland
                        ANZAC roll dice for 3 fighters in Queensland, round 3 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese lost in Queensland
                        ANZAC roll dice for 3 fighters in Queensland, round 4 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery in Queensland, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Queensland
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Victoria
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from Queensland to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : -2.00

    triplea_42044_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                        ANZAC roll dice for 3 fighters in Queensland, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Queensland
                        ANZAC roll dice for 3 fighters in Queensland, round 3 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese lost in Queensland
                        ANZAC roll dice for 3 fighters in Queensland, round 4 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery in Queensland, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Queensland
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Victoria
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from Queensland to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : -2.00

    triplea_42044_Fre3.tsvg


  • Bit weird the ANZAC posted twice with the French…  :?

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone
                2 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                4 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 76 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British and 1 transport owned by the British lost in 76 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Belarus
                    Germans attack with 4 armour, 3 artilleries, 12 infantry and 4 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 4 armour, 3 artilleries, 12 infantry and 4 mech_infantrys in Belarus, round 2 :  4/23 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 aaGuns, 3 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                6 mech_infantrys moved from Romania to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Poland to Southern Italy
                1 fighter moved from Southern Italy to Iraq
                2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Iraq
                1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                1 bomber moved from Bessarabia to Greater Southern Germany
                1 aaGun moved from Western Germany to Greater Southern Germany
                1 fighter moved from Finland to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 armour moved from Western Germany to Poland

    Place Units - Germans
                3 infantry placed in France
                2 fighters and 2 mech_infantrys placed in Western Germany
                2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42044_Ger4.tsvg

  • '20

    @scousemart:

    Bit weird the ANZAC posted twice with the French…  :?

    That’s what I meant in my message to you. It does that so consecutive allied Powers turns’ need only be posted once.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                2 fighters moved from Novgorod to Finland
                1 infantry moved from Karelia to Finland
                1 artillery moved from Vyborg to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
                        Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 2 fighters in Finland, round 3 : 3/3 hits, 1.33 expected hits
                        Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
                        1 fighter owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Germans: 4 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 1.00

    triplea_42044_Rus4.tsvg


  • Orders for Sub in sz125?  :wink:

  • '20

    Submerge


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                2 fighters moved from Novgorod to Finland
                1 infantry moved from Karelia to Finland
                1 artillery moved from Vyborg to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
                        Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 2 fighters in Finland, round 3 : 3/3 hits, 1.33 expected hits
                        Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
                        1 fighter owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Germans: 4 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Russians
                1 fighter moved from Finland to Archangel
                2 artilleries moved from Novgorod to Archangel
                10 infantry moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Archangel
                1 tactical_bomber moved from Bessarabia to Russia
                1 fighter moved from Bessarabia to Russia
                2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                2 infantry moved from Tambov to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Western Ukraine to Bryansk
                3 infantry moved from Russia to Smolensk
                3 armour moved from Russia to Archangel

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                4 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 1.00

    triplea_42044_Rus4.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Northern Territory to Queensland
                1 armour moved from Queensland to New South Wales
                2 transports moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
                1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shensi to Tsinghai
                2 mech_infantrys moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Chahar to Tsinghai
                1 bomber moved from Kwangsi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Hunan to Sikang
                1 fighter moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                        AA fire in New South Wales :  1/3 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 2 :  6/9 hits
                        ANZAC roll dice for 1 aaGun, 2 armour, 1 fighter and 1 infantry in New South Wales, round 2 :  3/4 hits
                        2 infantry owned by the Japanese, 2 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
                    Japanese captures 12PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 aaGun, 2 armour, 1 fighter and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 :  1/7 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 :  0/3 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 :  3/7 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 bomber
                Battle in Sikang
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Shan State to Malaya
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 destroyer and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Kwangsi to 33 Sea Zone
                2 fighters and 3 tactical_bombers moved from New South Wales to Queensland
                2 carriers, 1 cruiser and 2 transports moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                2 tactical_bombers moved from Burma to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                2 fighters and 1 tactical_bomber moved from Sikang to Shensi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                1 bomber moved from Tsinghai to Yunnan
                1 bomber moved from Tsinghai to Kweichow
                1 aaGun and 7 infantry moved from Jehol to Manchuria
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun and 9 infantry
        Shensi : 1 flag, 3 fighters and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 bomber
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery and 1 mech_infantry
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 2 fighters, 1 harbour and 3 tactical_bombers
        Northern Territory : 1 flag
        New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Java : 1 flag
        43 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines
        37 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        62 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    triplea_42044_Jap4.tsvg

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