• '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                4 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                ANZAC collect 10 PUs (3 lost to blockades); end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,33

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,909
            Median : 3,000
            Variance : 2,300
            Standard Deviation : 1,517
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2,800
            Median : 3,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    triplea_42020_ANZ6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                4 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                ANZAC collect 10 PUs (3 lost to blockades); end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,33

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,909
            Median : 3,000
            Variance : 2,300
            Standard Deviation : 1,517
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2,800
            Median : 3,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    triplea_42020_Fre6.tsvg

  • '19 '18 '17

    Nah, edit is fine.

    I’m still proud of my guys :-D

  • '20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Tambov
                3 bombers moved from Eastern Poland to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Norway
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to 113 Sea Zone

    Combat - Germans

    triplea_42020_Ger7.tsvg

  • '20

    When I saw you build the airbase, my heart dropped  :cry:

    Scramble and OOL

  • '19 '18 '17

    @Colt45:

    When I saw you build the airbase, my heart dropped  :cry:

    Scramble and OOL

    yeah, it really changes the odds because you have to split you planes.

    No scramble but I have a hard time picking an OOL for the land battle…

    I want max defense, but if I get lucky in the first round I don’t want to sacrifice the bombers for ground units.

    Hmm, would you mind rolling that battle in the forum?

  • '20

    That’s fine. I will post gamesave round one of combat when I can

  • '19 '18 '17

    Okay, if that doesn’t work, we could also use the forum dice roller and edit the save after the combat.

    What ever works best

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Tambov
                3 bombers moved from Eastern Poland to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Norway
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Americans defend with 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 :  5/11 hits

    triplea_42020_Ger7.tsvg

  • '19 '18 '17

    casualties:
    1 inf
    1 art
    2 us bomber
    1 uk tac

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Tambov
                3 bombers moved from Eastern Poland to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Norway
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Americans defend with 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 :  5/11 hits
                        Americans roll dice for 1 artillery, 5 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 :  8/13 hits
                        1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
                    Americans win with 3 bombers, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                    3 bombers owned by the Germans retreated
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from France to Southern France
                1 bomber and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                3 bombers moved from Norway to Western Germany

    Place Units - Germans
                6 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Germany
                Germans undo move 1.
                2 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,4,4,5,4
                Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs

    triplea_42020_Ger7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
                Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Archangel
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters and 2 tactical_bombers moved from Russia to Archangel
                1 bomber moved from Timguska to Kansu

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Archangel, round 2 : 3/7 hits, 2.83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kansu
                    Russians attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 bomber in Kansu, round 3 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 bomber in Kansu, round 4 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 bomber moved from Kansu to Russia
                1 infantry moved from Russia to Tambov
                2 fighters and 2 tactical_bombers moved from Archangel to Russia
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Russia to Kazakhstan
                1 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd

    Place Units - Russians
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.83
        Japanese : -1.00

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.733
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Germans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 2.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_42020_Rus7.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 1 SuicideAttackTokens; 54 PUs;
                Japanese buy 2 artilleries, 6 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Siberia from Russians
                      Japanese take Sakha from Russians
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Chahar
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                1 armour moved from Shan State to Kweichow
                1 mech_infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Szechwan
                2 artilleries and 4 tactical_bombers moved from Yunnan to French Indo China
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from 55 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 carrier, 2 fighters and 5 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Philippines to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China
                1 fighter moved from Anhwe to Malaya
                1 bomber moved from Anhwe to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Kiangsu
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42020_Jap7.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Queensland to 20 Sea Zone

    triplea_42020_Ame7.tsvg

  • '19 '18 '17

    scramble around denmark?

  • '20

    no

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Queensland to 20 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 1/2 hits, 0,33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Denmark

    Non Combat Move - Americans
                1 bomber moved from Western Germany to Norway
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Norway
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from 20 Sea Zone to Guam
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Burma to India
                1 bomber moved from Hawaiian Islands to Queensland
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Norway
                1 carrier placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    AA fire in Western Germany : : 0,67

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,333
            Median : 6,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Null / Other
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    triplea_42020_Ame7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                4 infantry moved from Shensi to Szechwan
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : -0,67

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4,150
            Median : 4,500
            Variance : 1,474
            Standard Deviation : 1,214
            Total rolls : 20

    Null / Other
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4,231
            Median : 4,000
            Variance : 1,250
            Standard Deviation : 1,118
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,750
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    triplea_42020_Chi7.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 armour and 3 infantry moved from 113 Sea Zone to Germany
                1 bomber moved from Norway to Germany
                4 fighters moved from Norway to Germany
                1 fighter moved from United Kingdom to Germany
                1 battleship and 1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Ontario
                2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Eastern Persia to Caucasus

    triplea_42020_Bri7.tsvg

  • '19 '18 '17

    Do you want to scramble at the baltic sea?

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