I did it in a league game a couple of seasons back. With a positive results.
The way I did it was close to what shadowhawk describes. But it needs to be a unaware US player that makes some small but crucial mistakes. otherwise it falls short. So if US starts acting the correct way in turn 1 and 2, the axis player must change plans away from the US, otherwise it ends up as taamvan describes. But even then it might be to late for the axis as to many ressources are spent for the german. And this is even more true if you play balance mod. 2.0 with a stronger russia.
best regards
Mrcunego
USA not at war movement
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A couple more questions: When the US is not at war I understand it can’t move its ships towards Japan or Germany, BUT
1. Can it fly its Bomber over to London prior to being at war
2. Can it fly its fighter from Phillipines down to Australia
3. Can it retreat its boats from the SZ surrounding the Phillipines back towards Hawaii, India, or Australia
4. Can it land its aircraft on any of its allies territoriesthanks again
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No to 1,2,4. Look for a “powers not at war” box in the rules.
For 3, you can move to any sea zone which is not adjacent to Japanese territory. So you can totally move toward Japan, eg to SZ16 or SZ17. Just remember that if you move to SZ54, you can’t use the naval base there until you are at war with someone.