18L BM3 Karl7 (L) vs AetV (X+8) Game 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marianas
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Marianas from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41952_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Egypt
                      Germans take Egypt from British
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                4 tactical_bombers moved from Iraq to Persia
                1 bomber moved from Shan State to 20 Sea Zone
                1 bomber moved from Iraq to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 infantry moved from Archangel to Vologda
                1 bomber moved from Bryansk to Vologda
                2 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 mech_infantry moved from Iraq to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 2/8 hits, 3,17 expected hits
                        British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 armour, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 20 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Iraq to Shan State
                1 bomber moved from Iraq to Southern Italy
                1 bomber moved from Volgograd to Rostov
                3 armour moved from Ukraine to Rostov
                2 aaGuns, 3 armour, 15 artilleries, 14 infantry and 18 mech_infantrys moved from Bryansk to Rostov
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 bomber moved from Vologda to Rostov
                1 infantry moved from Bryansk to Rostov
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 105 Sea Zone to 124 Sea Zone
                1 submarine moved from 125 Sea Zone to 124 Sea Zone
                1 mech_infantry moved from Germany to Yugoslavia
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                4 tactical_bombers moved from Persia to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                6 armour and 18 mech_infantrys moved from Iraq to Egypt
                2 mech_infantrys moved from Germany to Yugoslavia
                1 artillery and 2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 1 artillery placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                1 artillery and 2 infantry placed in Western Germany
                8 mech_infantrys placed in Germany
                Germans undo move 1.
                2 armour and 1 infantry placed in Ukraine
                Germans undo move 4.
                1 armour and 7 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Germans undo move 6.
                1 mech_infantry placed in Novgorod
                Germans undo move 6.
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 armour placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                3 armour placed in Ukraine
                1 armour and 7 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,6,2,6
                Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        British : 0,33
        Americans : 0,67
        Russians : -0,67

    triplea_41952_Ger9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                5 infantry moved from Samara to Vologda
                1 armour moved from Novosibirsk to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 7 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 infantry in Vologda, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                12 infantry moved from Russia to Samara
                3 armour moved from Russia to Samara
                1 aaGun moved from Russia to Vologda
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Volgograd to Russia
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                2 armour moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 armour
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Removing units owned by Russians from Russia: 3 artilleries
                EDIT: Adding units owned by Russians to Samara: 3 artilleries
                EDIT: Removing units owned by Russians from Russia: 3 artilleries
                EDIT: Adding units owned by Russians to Samara: 3 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_41952_Rus9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey AV, I want to move my Russians in Amur over 1.  I will post an edit file.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                5 infantry moved from Samara to Vologda
                1 armour moved from Novosibirsk to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 7 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 infantry in Vologda, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 armour
                EDIT: Turning off Edit Mode
                12 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Vologda
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Volgograd to Russia
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara
                8 artilleries moved from Russia to Samara
                2 armour moved from Russia to Samara
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_41952_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Shan State to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 bomber moved from Shan State to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 22 Sea Zone
                2 submarines moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from French Indo China to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                3 armour and 9 mech_infantrys moved from Burma to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Shan State to Kweichow
                1 tactical_bomber moved from Shan State to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 4 submarines; ANZAC defend with 1 submarine
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/8 hits, 4,17 expected hits
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Americans: 4 submarines
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 3 armour, 1 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 infantry and 9 mech_infantrys in Hunan, round 2 : 3/13 hits, 3,17 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Burma to Yunnan
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangsi to Shan State
                6 artilleries and 8 infantry moved from Burma to Shan State
                1 bomber moved from 35 Sea Zone to Shan State
                1 bomber moved from 44 Sea Zone to Shan State
                5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 21 Sea Zone to 19 Sea Zone
                2 carriers and 4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Kweichow to 19 Sea Zone
                1 tactical_bomber moved from Kweichow to Shan State

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 19 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Shan State: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Americans : 0,00
        Chinese : 0,33
        Japanese : -4,50

    triplea_41952_Jap9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 19 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Caroline Islands to 19 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    triplea_41952_Ame9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Kamakaze?


  • 6 x DD in sz19 (2x double)

    Good Luck Karl7.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 19 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Caroline Islands to 19 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Norway
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Norway from Germans, taking 6 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers, 3 carriers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports
                        Americans roll dice for 4 submarines in 19 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 2 bombers, 3 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  8/12 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports in 19 Sea Zone, round 2 :  10/13 hits
                        1 destroyer owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Americans and 3 carriers owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 2 bombers, 2 destroyers, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 :  5/12 hits
                        Japanese roll dice for 1 carrier, 6 fighters, 2 tactical_bombers and 4 transports in 19 Sea Zone, round 3 :  7/9 hits
                        2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 4 :  4/5 hits
                        Japanese roll dice for 4 fighters and 4 transports in 19 Sea Zone, round 4 :  3/4 hits
                        4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 19 Sea Zone
                        4 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 13
                    Casualties for Americans: 3 carriers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for Japanese: 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports

    Non Combat Move - Americans
                2 bombers moved from 19 Sea Zone to Guam
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 94 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 airfield placed in Greece

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Chahar
                1 fighter and 6 infantry moved from Hopei to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 5 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Anhwe, round 2 :  0/8 hits
                        Japanese roll dice for 5 infantry in Anhwe, round 2 :  2/5 hits
                        2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 :  2/6 hits
                        Japanese roll dice for 5 infantry in Anhwe, round 3 :  2/5 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 :  0/4 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 4 :  1/3 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 :  0/3 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 5 :  0/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 6 :  0/3 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 6 :  1/3 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Hopei
                    Japanese win with 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi
                6 infantry moved from Hopei to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to Northern Italy

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 8 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to United Kingdom
                2 fighters moved from Gibraltar to United Kingdom
                3 fighters and 1 tactical_bomber moved from Greece to Gibraltar
                1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
                2 armour moved from Anglo Egyptian Sudan to Rhodesia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                2 armour moved from Union of South Africa to Rhodesia
                4 infantry moved from West India to India

    Place Units - British
                1 carrier and 2 transports placed in 109 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_41952_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Yugoslavia to Greece
                      Italians take Greece from Americans
                2 infantry moved from Rostov to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Italians retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 armour owned by the Italians retreated to Egypt
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                4 armour moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 aaGun moved from Archangel to Novgorod
                2 fighters moved from Southern Italy to Egypt
                1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : -1,33
        British : 0,67
        Russians : 0,33

    triplea_41952_Ita9.tsvg

  • '15 '14

    LOL, nice sucker dice but a crazy convoy roll.

    Karl, the Allied head quarter is expecting consequences for the commanders of those boats that are unable to sink defenseless convoy transports. :D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @JDOW:

    LOL, nice sucker dice but a crazy convoy roll.

    Karl, the Allied head quarter is expecting consequences for the commanders of those boats that are unable to sink defenseless convoy transports. :D

    wow, that sucks!  :x

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to Java

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41952_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Alexandria
                      Germans take Alexandria from British
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                1 armour moved from Persia to Eastern Persia
                      Germans take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia
                1 bomber moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                2 armour, 15 artilleries, 12 infantry and 14 mech_infantrys moved from Rostov to Volgograd
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 bombers moved from Western Germany to Norway
                1 bomber moved from Southern Italy to Bryansk
                1 submarine moved from 124 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Norway
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Norway, round 2 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 15 artilleries, 12 infantry and 14 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 15 artilleries, 12 infantry and 14 mech_infantrys in Volgograd, round 2 : 13/43 hits, 12,83 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 15 artilleries, 11 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 artillery, 3 infantry and 1 mech_infantry moved from Archangel to Belarus
                1 artillery and 4 infantry moved from Novgorod to Belarus
                2 bombers moved from Norway to Novgorod
                4 armour and 4 mech_infantrys moved from Caucasus to Volgograd
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 bomber moved from Tambov to Rostov
                2 bombers moved from Bryansk to Ukraine
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                6 armour and 19 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                2 tactical_bombers moved from Trans-Jordan to Rostov
                3 mech_infantrys moved from Yugoslavia to Romania
                2 tactical_bombers moved from Trans-Jordan to Ukraine
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 submarine moved from 124 Sea Zone to 122 Sea Zone

    Place Units - Germans
                1 aaGun and 2 infantry placed in Egypt
                3 mech_infantrys placed in Persia
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Shan State: 1 bomber
                EDIT: Adding units owned by Germans to Ukraine: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,50
        Americans : 0,33
        Russians : 1,33

    triplea_41952_Ger10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Samara to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                5 armour moved from Samara to Smolensk
                23 infantry moved from Russia to Smolensk
                1 aaGun, 6 artilleries and 21 infantry moved from Samara to Russia
                2 infantry moved from Vologda to Urals
                1 aaGun and 9 infantry moved from Vologda to Russia
                1 aaGun and 10 infantry moved from Amur to Buryatia
                1 aaGun moved from Russia to Smolensk
                4 artilleries moved from Russia to Smolensk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_41952_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Anhwe to Chahar
                1 bomber moved from Shan State to Chahar
                1 bomber moved from Shan State to Hopei
                1 infantry moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Hopei to Szechwan
                1 bomber moved from Chahar to Szechwan
                3 armour and 9 mech_infantrys moved from Hunan to Szechwan
                2 artilleries and 4 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 mech_infantry moved from Shan State to Szechwan
                1 mech_infantry moved from French Indo China to Hunan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 artilleries moved from Shan State to Yunnan
                2 infantry moved from Shan State to Yunnan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,2
                Japanese collect 33 PUs (9 lost to blockades); end with 33 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Chinese : 1,33
        Japanese : -0,67

    triplea_41952_Jap10.tsvg


  • I am going to be away on vacation.
    From 25th of May to June 2nd.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians

    triplea_41952_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 armour and 2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 5 armour and 2 fighters
                    Americans defend with 1 infantry
                        Italians roll dice for 5 armour and 2 fighters in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3,50 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 5 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 4 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 5 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    1 armour owned by the Italians retreated to Northwest Persia
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Greece to Bulgaria
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 fighter and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                Italians collect 16 PUs (7 lost to blockades); end with 16 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -3,17
        British : -0,33
        Russians : -1,00

    triplea_41952_Ita10.tsvg

Suggested Topics

  • 5
  • 62
  • 47
  • 133
  • 267
  • 165
  • 181
  • 275
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.0k

Users

39.3k

Topics

1.7m

Posts