18L BM3 Karl7 (L) vs AetV (X+8) Game 1


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Italians
                3 infantry moved from Samara to Volgograd
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Volgograd, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                7 artilleries moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                20 infantry moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                7 infantry moved from Samara to Russia
                1 armour moved from Yenisey to Novosibirsk

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_41952_Rus8.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
                3 armour and 3 mech_infantrys moved from Hunan to Burma
                3 artilleries and 5 infantry moved from Shan State to Burma
                3 mech_infantrys moved from Malaya to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 aaGun moved from French Indo China to Shan State
                3 fighters moved from Shan State to French Indo China
                1 fighter moved from French Indo China to Shan State
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                3 infantry moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 carriers, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Japan to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 harbour placed in Hainan
                1 airfield placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Shan State: 1 bomber
                EDIT: Removing units owned by Germans from Malaya: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                Japanese collect 49 PUs (1 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    triplea_41952_Jap8.tsvg


  • 2019 2018 2017 2016

    I hope it is ok that i moved my Ger Bmbr to Shan State.
    Not used to have European Units on the other side of the board made me Forget to move it on Germanys turn.

    Greetings AetV


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 marine and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
                1 armour moved from Alexandria to Trans-Jordan

    Combat - Americans
                Battle in Greece
                Battle in Marshall Islands
                Battle in Guam
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Greece from Italians, taking Marshall Islands from Japanese, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 armour owned by the Germans lost in Trans-Jordan
                    Americans win, taking Philippines from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 bombers moved from Hawaiian Islands to Caroline Islands
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 infantry
                EDIT: Adding units owned by Americans to Greece: 1 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Suiyuyan to Chahar
                1 fighter and 1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 8 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 8 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 9 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 9 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 infantry in Chahar, round 10 :  1/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 10 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                13 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 armour, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - British
                Battle in Persia
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Persia, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                8 infantry moved from West India to India
                4 infantry moved from Eastern Persia to West India
                2 armour moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Greece
                1 fighter and 1 tactical_bomber moved from Tobruk to Greece
                1 bomber moved from Tobruk to Greece
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 submarines placed in 98 Sea Zone
                2 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41952_UK_8.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Syria
                      Italians take Syria from British
                1 armour moved from Syria to Trans-Jordan
                3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour moved from Northwest Persia to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 5 armour and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 5 armour and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2,67 expected hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Bryansk to Rostov
                1 armour and 2 mech_infantrys moved from Ukraine to Rostov

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,6,1,3,3,6,5,6,1,2,6,1,4,4,2,3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,2,4,5,5
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        British : -0,50

    triplea_41952_Ita8.tsvg


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marianas
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Marianas from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41952_Fre8.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Egypt
                      Germans take Egypt from British
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                4 tactical_bombers moved from Iraq to Persia
                1 bomber moved from Shan State to 20 Sea Zone
                1 bomber moved from Iraq to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 infantry moved from Archangel to Vologda
                1 bomber moved from Bryansk to Vologda
                2 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 mech_infantry moved from Iraq to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 2/8 hits, 3,17 expected hits
                        British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 armour, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 20 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Iraq to Shan State
                1 bomber moved from Iraq to Southern Italy
                1 bomber moved from Volgograd to Rostov
                3 armour moved from Ukraine to Rostov
                2 aaGuns, 3 armour, 15 artilleries, 14 infantry and 18 mech_infantrys moved from Bryansk to Rostov
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 bomber moved from Vologda to Rostov
                1 infantry moved from Bryansk to Rostov
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 105 Sea Zone to 124 Sea Zone
                1 submarine moved from 125 Sea Zone to 124 Sea Zone
                1 mech_infantry moved from Germany to Yugoslavia
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                4 tactical_bombers moved from Persia to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                6 armour and 18 mech_infantrys moved from Iraq to Egypt
                2 mech_infantrys moved from Germany to Yugoslavia
                1 artillery and 2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 1 artillery placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                1 artillery and 2 infantry placed in Western Germany
                8 mech_infantrys placed in Germany
                Germans undo move 1.
                2 armour and 1 infantry placed in Ukraine
                Germans undo move 4.
                1 armour and 7 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Germans undo move 6.
                1 mech_infantry placed in Novgorod
                Germans undo move 6.
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 armour placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                3 armour placed in Ukraine
                1 armour and 7 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,6,2,6
                Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        British : 0,33
        Americans : 0,67
        Russians : -0,67

    triplea_41952_Ger9.tsvg


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                5 infantry moved from Samara to Vologda
                1 armour moved from Novosibirsk to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 7 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 infantry in Vologda, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                12 infantry moved from Russia to Samara
                3 armour moved from Russia to Samara
                1 aaGun moved from Russia to Vologda
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Volgograd to Russia
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                2 armour moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 armour
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Removing units owned by Russians from Russia: 3 artilleries
                EDIT: Adding units owned by Russians to Samara: 3 artilleries
                EDIT: Removing units owned by Russians from Russia: 3 artilleries
                EDIT: Adding units owned by Russians to Samara: 3 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_41952_Rus9.tsvg


  • 2019 2018 2017 2016 2015 '14 '12

    Hey AV, I want to move my Russians in Amur over 1.  I will post an edit file.


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                5 infantry moved from Samara to Vologda
                1 armour moved from Novosibirsk to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 7 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 infantry in Vologda, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 armour
                EDIT: Turning off Edit Mode
                12 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Vologda
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Volgograd to Russia
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara
                8 artilleries moved from Russia to Samara
                2 armour moved from Russia to Samara
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_41952_Rus9.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Shan State to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 bomber moved from Shan State to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 22 Sea Zone
                2 submarines moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from French Indo China to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                3 armour and 9 mech_infantrys moved from Burma to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Shan State to Kweichow
                1 tactical_bomber moved from Shan State to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 4 submarines; ANZAC defend with 1 submarine
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/8 hits, 4,17 expected hits
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Americans: 4 submarines
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 3 armour, 1 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 infantry and 9 mech_infantrys in Hunan, round 2 : 3/13 hits, 3,17 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Burma to Yunnan
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangsi to Shan State
                6 artilleries and 8 infantry moved from Burma to Shan State
                1 bomber moved from 35 Sea Zone to Shan State
                1 bomber moved from 44 Sea Zone to Shan State
                5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 21 Sea Zone to 19 Sea Zone
                2 carriers and 4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Kweichow to 19 Sea Zone
                1 tactical_bomber moved from Kweichow to Shan State

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 19 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Shan State: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Americans : 0,00
        Chinese : 0,33
        Japanese : -4,50

    triplea_41952_Jap9.tsvg


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 19 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Caroline Islands to 19 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    triplea_41952_Ame9.tsvg


  • 2019 2018 2017 2016 2015 '14 '12

    Kamakaze?


  • 2019 2018 2017 2016

    6 x DD in sz19 (2x double)

    Good Luck Karl7.


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 19 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Caroline Islands to 19 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Norway
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Norway from Germans, taking 6 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers, 3 carriers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports
                        Americans roll dice for 4 submarines in 19 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 2 bombers, 3 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  8/12 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports in 19 Sea Zone, round 2 :  10/13 hits
                        1 destroyer owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Americans and 3 carriers owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 2 bombers, 2 destroyers, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 :  5/12 hits
                        Japanese roll dice for 1 carrier, 6 fighters, 2 tactical_bombers and 4 transports in 19 Sea Zone, round 3 :  7/9 hits
                        2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 4 :  4/5 hits
                        Japanese roll dice for 4 fighters and 4 transports in 19 Sea Zone, round 4 :  3/4 hits
                        4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 19 Sea Zone
                        4 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 13
                    Casualties for Americans: 3 carriers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for Japanese: 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports

    Non Combat Move - Americans
                2 bombers moved from 19 Sea Zone to Guam
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 94 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 airfield placed in Greece

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Chahar
                1 fighter and 6 infantry moved from Hopei to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 5 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Anhwe, round 2 :  0/8 hits
                        Japanese roll dice for 5 infantry in Anhwe, round 2 :  2/5 hits
                        2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 :  2/6 hits
                        Japanese roll dice for 5 infantry in Anhwe, round 3 :  2/5 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 :  0/4 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 4 :  1/3 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 :  0/3 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 5 :  0/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 6 :  0/3 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 6 :  1/3 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Hopei
                    Japanese win with 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi
                6 infantry moved from Hopei to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to Northern Italy

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 8 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to United Kingdom
                2 fighters moved from Gibraltar to United Kingdom
                3 fighters and 1 tactical_bomber moved from Greece to Gibraltar
                1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
                2 armour moved from Anglo Egyptian Sudan to Rhodesia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                2 armour moved from Union of South Africa to Rhodesia
                4 infantry moved from West India to India

    Place Units - British
                1 carrier and 2 transports placed in 109 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_41952_UK_9.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Yugoslavia to Greece
                      Italians take Greece from Americans
                2 infantry moved from Rostov to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Italians retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 armour owned by the Italians retreated to Egypt
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                4 armour moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 aaGun moved from Archangel to Novgorod
                2 fighters moved from Southern Italy to Egypt
                1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : -1,33
        British : 0,67
        Russians : 0,33

    triplea_41952_Ita9.tsvg


  • 2015 '14

    LOL, nice sucker dice but a crazy convoy roll.

    Karl, the Allied head quarter is expecting consequences for the commanders of those boats that are unable to sink defenseless convoy transports. 😄


  • 2019 2018 2017 2016 2015 '14 '12

    @JDOW:

    LOL, nice sucker dice but a crazy convoy roll.

    Karl, the Allied head quarter is expecting consequences for the commanders of those boats that are unable to sink defenseless convoy transports. 😄

    wow, that sucks!  :x


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to Java

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41952_Fre9.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Alexandria
                      Germans take Alexandria from British
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                1 armour moved from Persia to Eastern Persia
                      Germans take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia
                1 bomber moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                2 armour, 15 artilleries, 12 infantry and 14 mech_infantrys moved from Rostov to Volgograd
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 bombers moved from Western Germany to Norway
                1 bomber moved from Southern Italy to Bryansk
                1 submarine moved from 124 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Norway
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Norway, round 2 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 15 artilleries, 12 infantry and 14 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 15 artilleries, 12 infantry and 14 mech_infantrys in Volgograd, round 2 : 13/43 hits, 12,83 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 15 artilleries, 11 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 artillery, 3 infantry and 1 mech_infantry moved from Archangel to Belarus
                1 artillery and 4 infantry moved from Novgorod to Belarus
                2 bombers moved from Norway to Novgorod
                4 armour and 4 mech_infantrys moved from Caucasus to Volgograd
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 bomber moved from Tambov to Rostov
                2 bombers moved from Bryansk to Ukraine
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                6 armour and 19 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                2 tactical_bombers moved from Trans-Jordan to Rostov
                3 mech_infantrys moved from Yugoslavia to Romania
                2 tactical_bombers moved from Trans-Jordan to Ukraine
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 submarine moved from 124 Sea Zone to 122 Sea Zone

    Place Units - Germans
                1 aaGun and 2 infantry placed in Egypt
                3 mech_infantrys placed in Persia
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Shan State: 1 bomber
                EDIT: Adding units owned by Germans to Ukraine: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,50
        Americans : 0,33
        Russians : 1,33

    triplea_41952_Ger10.tsvg


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Samara to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                5 armour moved from Samara to Smolensk
                23 infantry moved from Russia to Smolensk
                1 aaGun, 6 artilleries and 21 infantry moved from Samara to Russia
                2 infantry moved from Vologda to Urals
                1 aaGun and 9 infantry moved from Vologda to Russia
                1 aaGun and 10 infantry moved from Amur to Buryatia
                1 aaGun moved from Russia to Smolensk
                4 artilleries moved from Russia to Smolensk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_41952_Rus10.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Anhwe to Chahar
                1 bomber moved from Shan State to Chahar
                1 bomber moved from Shan State to Hopei
                1 infantry moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Hopei to Szechwan
                1 bomber moved from Chahar to Szechwan
                3 armour and 9 mech_infantrys moved from Hunan to Szechwan
                2 artilleries and 4 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 mech_infantry moved from Shan State to Szechwan
                1 mech_infantry moved from French Indo China to Hunan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 artilleries moved from Shan State to Yunnan
                2 infantry moved from Shan State to Yunnan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,2
                Japanese collect 33 PUs (9 lost to blockades); end with 33 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Chinese : 1,33
        Japanese : -0,67

    triplea_41952_Jap10.tsvg


  • 2019 2018 2017 2016

    I am going to be away on vacation.
    From 25th of May to June 2nd.


  • 2019 2018 2017 2016 2015 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians

    triplea_41952_Ita10.tsvg


  • 2019 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 armour and 2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 5 armour and 2 fighters
                    Americans defend with 1 infantry
                        Italians roll dice for 5 armour and 2 fighters in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3,50 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 5 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 4 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 5 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    1 armour owned by the Italians retreated to Northwest Persia
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Greece to Bulgaria
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 fighter and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                Italians collect 16 PUs (7 lost to blockades); end with 16 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -3,17
        British : -0,33
        Russians : -1,00

    triplea_41952_Ita10.tsvg


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