18L BM3 Karl7 (L) vs AetV (X+8) Game 1


  • 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Java to Burma

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41952_Fre10.tsvg


  • 2018 2017 2016

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 84 PUs;
                Germans buy 1 destroyer, 2 fighters, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                6 armour and 19 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Persia to West India
                      Germans take West India from UK_Pacific
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Archangel
                1 bomber moved from Rostov to Russia
                3 bombers moved from Ukraine to Russia
                2 bombers moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                2 tactical_bombers moved from Ukraine to Bryansk

    triplea_41952_Ger11.tsvg


  • 2018 2017 2016

    Interceptors for Moscow D#?


  • 2018 2017 2016 2015 '14 '12

    yes all


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 84 PUs;
                Germans buy 1 destroyer, 2 fighters, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                6 armour and 19 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Persia to West India
                      Germans take West India from UK_Pacific
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Archangel
                1 bomber moved from Rostov to Russia
                3 bombers moved from Ukraine to Russia
                2 bombers moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                2 tactical_bombers moved from Ukraine to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  : 1/6 hits, 1,00 expected hits
                        Defenders Fire,  : 0/2 hits, 0,67 expected hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/6 hits, 1,00 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,5,8,6,3 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Bryansk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 6 armour and 19 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour and 19 mech_infantrys in Caucasus, round 2 : 8/25 hits, 6,17 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 18 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour moved from Northwest Persia to Volgograd
                1 aaGun moved from Rostov to Tambov
                3 artilleries moved from Ukraine to Rostov
                1 aaGun, 9 armour, 15 artilleries, 10 infantry and 22 mech_infantrys moved from Volgograd to Tambov
                2 tactical_bombers moved from Bryansk to Novgorod
                1 mech_infantry moved from Belarus to Tambov
                2 artilleries and 2 infantry moved from Belarus to Novgorod
                1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                5 bombers moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 aaGun, 2 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 fighters and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Volgograd
                1 mech_infantry placed in Ukraine
                2 infantry placed in Persia
                10 infantry placed in Germany
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 2 tactical_bombers
                EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,6,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
                Germans collect 53 PUs (7 lost to blockades); end with 53 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,00
        Germans : 2,67
        Defenders Fire,  : : -0,67
        Attackers Fire,  : : 0,00
        Russians : 1,67

    triplea_41952_Ger11.tsvg


  • 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Samara to Russia
                1 aaGun, 5 armour, 4 artilleries and 22 infantry moved from Smolensk to Russia
                1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun and 8 infantry moved from Amur to Buryatia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_41952_Rus11.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
                Japanese buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                6 infantry moved from Korea to Amur
                3 infantry moved from Korea to Amur
                1 aaGun moved from Korea to Amur
                1 bomber moved from Szechwan to Tambov
                1 bomber moved from Szechwan to Tambov
                3 armour and 10 mech_infantrys moved from Szechwan to Kazakhstan
                1 tactical_bomber moved from French Indo China to Kazakhstan
                1 fighter moved from Shan State to Kazakhstan
                3 artilleries and 2 infantry moved from Shan State to French Indo China
                2 mech_infantrys moved from French Indo China to Szechwan
                1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Hunan to Szechwan

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,3
                Japanese collect 28 PUs (17 lost to blockades); end with 28 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    triplea_41952_Jap11.tsvg


  • 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 artillery and 2 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Guam to Iwo Jima

    Combat - Americans
                Battle in Malaya
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Iwo Jima, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Malaya from Japanese, taking Iwo Jima from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 bomber moved from Eastern United States to Gibraltar
                2 fighters moved from 112 Sea Zone to Norway
                1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Iwo Jima to Marianas

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                2 transports placed in 101 Sea Zone
                1 bomber, 3 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                4 infantry moved from Kansu to Tsinghai
                1 fighter moved from Suiyuyan to Hopei
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from Burma to West India
                1 artillery and 3 infantry moved from Burma to Shan State
                6 artilleries and 27 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in West India
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in West India, round 2 :  0/5 hits
                        Germans roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in West India, round 3 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in West India, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in West India
                    British win, taking West India from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Yunnan
                    British attack with 6 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 6 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/36 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 6 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to Suiyuyan
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 destroyer and 3 fighters moved from 92 Sea Zone to 96 Sea Zone
                3 fighters moved from 96 Sea Zone to Tobruk
                1 tactical_bomber moved from Gibraltar to Tobruk
                2 fighters moved from 110 Sea Zone to Norway
                1 bomber moved from United Kingdom to Gibraltar
                2 fighters moved from 91 Sea Zone to Tobruk
                1 carrier and 3 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 125 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 armour
                EDIT: Adding units owned by British to Belgian Congo: 3 armour
                EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 bomber placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 fighter and 1 infantry

    triplea_41952_UK_11.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                5 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Kazakhstan to Tambov
                2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Iraq
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                Italians collect 13 PUs (10 lost to blockades); end with 13 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_41952_Ita11.tsvg


  • 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from Burma to Suiyuyan
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      French take 41 Sea Zone from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41952_Fre11.tsvg


  • 2018 2017 2016

    Is it ok to swap my Buy?
    I had in mind to buy a DD and realised it to late that i didin’t.

    Will post the map with the swap of 1x DD + 1x Mech vs 4x Inf.
    If that is not ok with you, let me know and i will redo it.


  • 2018 2017 2016 2015 '14 '12

    ok


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Tambov to Samara
                2 bombers moved from Novgorod to Samara
                1 bomber moved from Novgorod to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 1 infantry in Samara, round 2 : 3/4 hits, 2,17 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Samara to Novgorod
                1 armour and 3 mech_infantrys moved from Volgograd to Tambov
                3 artilleries moved from Rostov to Tambov
                1 armour and 11 mech_infantrys moved from Ukraine to Tambov
                1 mech_infantry moved from Western Ukraine to Tambov
                8 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Tambov to Bryansk
                8 armour and 20 mech_infantrys moved from Caucasus to Tambov
                1 mech_infantry moved from Turkmenistan to Volgograd
                1 aaGun, 2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 tactical_bombers moved from Germany to Novgorod
                1 artillery and 2 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                1 artillery and 3 infantry moved from France to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Egypt
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 bombers placed in Novgorod
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,1,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                Germans collect 50 PUs (7 lost to blockades); end with 50 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,83
        Russians : 0,67

    triplea_41952_Ger12.tsvg


  • 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Urals to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 aaGun and 10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41952_Rus12.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Tambov
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                5 artilleries and 5 infantry moved from Szechwan to Shensi
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 5 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 5 artilleries and 5 infantry in Shensi, round 2 : 5/10 hits, 3,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe
                2 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Tambov
                3 mech_infantrys moved from Szechwan to Kazakhstan
                1 infantry moved from Kweichow to Szechwan
                1 aaGun moved from Szechwan to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Korea to Amur

    Place Units - Japanese
                1 fighter and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,5,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,1,1,1
                Japanese collect 26 PUs (15 lost to blockades); end with 26 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : 1,67

    triplea_41952_Jap12.tsvg


  • 2018 2017 2016

    @Karl7:

    ok

    Thank you Karl, very Kind of you.


  • 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 5 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                3 fighters moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 marine moved from 98 Sea Zone to Egypt
                1 bomber moved from Belgian Congo to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 mech_infantry moved from Malaya to Siam
                      Americans take Siam from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from 19 Sea Zone to Okinawa
                1 transport moved from 26 Sea Zone to 64 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in Trans-Jordan
                Battle in Hainan
                Battle in Egypt
                    Americans attack with 1 artillery, 2 bombers, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys; Italians defend with 5 armour and 3 fighters
                        AA fire in Egypt :  1/3 hits
                        1 fighter owned by the Americans lost in Egypt
                        Americans roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  4/12 hits
                        Germans roll dice for 1 aaGun, 7 armour, 3 fighters, 5 infantry and 2 mech_infantrys in Egypt, round 2 :  6/17 hits
                        1 aaGun owned by the Germans, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Egypt
                        Americans roll dice for 2 bombers, 2 fighters, 1 marine and 1 tactical_bomber in Egypt, round 3 :  2/6 hits
                        Germans roll dice for 7 armour, 3 fighters, 2 infantry and 2 mech_infantrys in Egypt, round 3 :  8/14 hits
                        2 bombers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Egypt
                    Germans win, taking Okinawa from Japanese, taking Trans-Jordan from Italians, taking Hainan from Japanese with 7 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -70
                    Casualties for Germans: 1 aaGun and 5 infantry
                    Casualties for Americans: 1 artillery, 2 bombers, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 98 Sea Zone
                2 fighters moved from Norway to Russia
                1 infantry moved from Finland to Norway
                1 fighter moved from Iceland to 125 Sea Zone
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
                2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
                1 bomber moved from Marianas to Shan State
                2 submarines moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                3 fighters placed in Norway
                1 carrier and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 fighter moved from Suiyuyan to Chahar
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                8 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                      British take Anglo Egyptian Sudan from Italians
                1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
                5 fighters and 1 tactical_bomber moved from Tobruk to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                6 artilleries and 6 infantry moved from Yunnan to French Indo China
                7 infantry moved from Yunnan to French Indo China
                1 artillery and 3 infantry moved from Shan State to French Indo China
                1 armour, 3 infantry and 1 mech_infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Germans
                5 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Russia
                2 fighters moved from Norway to Russia
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 125 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                3 cruisers moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Hunan
                    British attack with 8 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 8 infantry in Hunan, round 2 :  2/8 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 9 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Italians defend with 5 armour and 3 fighters
                        British roll dice for 9 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  8/22 hits
                        Germans roll dice for 7 armour, 3 fighters and 2 mech_infantrys in Egypt, round 2 :  6/12 hits
                        2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British, 1 armour owned by the British, 5 armour owned by the Italians, 1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the British lost in Egypt
                        British roll dice for 8 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Egypt, round 3 :  5/16 hits
                        Germans roll dice for 1 armour and 3 fighters in Egypt, round 3 :  2/4 hits
                        3 fighters owned by the Italians, 2 armour owned by the British and 1 armour owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 6 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 5 armour and 3 fighters
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in French Indo China
                    British attack with 7 artilleries and 16 infantry
                    Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
                        British roll dice for 7 artilleries and 16 infantry in French Indo China, round 2 :  7/23 hits
                        Japanese roll dice for 3 artilleries and 8 infantry in French Indo China, round 2 :  3/11 hits
                        7 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                        British roll dice for 7 artilleries and 13 infantry in French Indo China, round 3 :  6/20 hits
                        Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 3 :  3/4 hits
                        1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 7 artilleries and 10 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 6 infantry
                    Casualties for Japanese: 3 artilleries and 8 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Hunan
                1 infantry moved from India to West India
                1 fighter moved from 110 Sea Zone to Norway
                5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 bombers moved from Egypt to Trans-Jordan

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Norway: 1 fighter
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 carrier, 2 destroyers and 2 transports
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 2 destroyers and 2 transports
                EDIT: Turning off Edit Mode

    triplea_41952_UK_12.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Tambov to Vologda

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Vologda
                        Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Tambov to Rostov

    Place Units - Italians
                1 aaGun and 2 infantry placed in Iraq
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,5,6,1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4,4,4,6
                Italians collect 13 PUs (9 lost to blockades); end with 14 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        Russians : 0,33

    triplea_41952_Ita12.tsvg


  • 2018 2017 2016 2015 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 :  2/4 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kiangsu
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to West India
                1 fighter moved from Suiyuyan to Russia
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 fighters moved from Queensland to Shan State

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41952_Fre12.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                11 mech_infantrys moved from Ukraine to Russia
                19 armour, 18 artilleries, 8 infantry and 58 mech_infantrys moved from Tambov to Russia
                7 bombers, 3 fighters and 5 tactical_bombers moved from Novgorod to Russia
                1 armour moved from Volgograd to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 20 armour, 18 artilleries, 7 bombers, 3 fighters, 10 infantry, 69 mech_infantrys and 5 tactical_bombers
                    British defend with 4 fighters and 1 tactical_bomber; Americans defend with 2 fighters; ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 8 armour, 15 artilleries, 1 factory_major, 1 fighter, 74 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia : 4/12 hits, 2,00 expected hits
                        3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 18 artilleries, 7 bombers, 10 infantry, 69 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 42/128 hits, 39,50 expected hits
                        Russians roll dice for 4 aaGuns, 8 armour, 15 artilleries, 8 fighters, 74 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 38/109 hits, 40,67 expected hits
                        38 infantry owned by the Russians, 10 infantry owned by the Germans, 4 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 18 artilleries, 7 bombers, 41 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 28/90 hits, 33,17 expected hits
                        Russians roll dice for 8 armour, 15 artilleries, 8 fighters, 36 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 34/71 hits, 28,00 expected hits
                        28 infantry owned by the Russians and 34 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 18 artilleries, 7 bombers, 7 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 29/56 hits, 25,67 expected hits
                        Russians roll dice for 8 armour, 15 artilleries, 8 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 14/43 hits, 18,67 expected hits
                        2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 4 armour owned by the Russians, 15 artilleries owned by the Russians and 14 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 4 artilleries, 7 bombers, 7 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 23/42 hits, 20,50 expected hits
                        Russians roll dice for 4 armour, 8 fighters and 2 tactical_bombers in Russia, round 5 : 10/14 hits, 8,33 expected hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 fighter owned by the ANZAC, 4 armour owned by the Russians, 1 tactical_bomber owned by the British, 4 artilleries owned by the Germans, 2 fighters owned by the Americans, 6 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 20 armour, 7 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Germans: 18 artilleries, 3 fighters, 10 infantry, 68 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 4 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 fighters
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 4 aaGuns, 8 armour, 15 artilleries, 1 fighter, 74 infantry, 2 mech_infantrys and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                4 tactical_bombers moved from Russia to Volgograd
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 aaGun moved from Tambov to Volgograd
                2 artilleries and 6 infantry moved from Western Germany to France
                1 aaGun, 1 artillery and 13 infantry moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Germany
                3 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                3 bombers moved from Russia to Volgograd
                1 aaGun moved from Tambov to Volgograd

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Persia
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,2,2,1,6
                Germans collect 51 PUs (6 lost to blockades); end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 2,00
        Germans : 3,17
        Russians : 0,33

    triplea_41952_Ger13.tsvg


  • 2018 2017 2016

    A really good game. Thank you for bearing with me a few more turns, thought i still could make it.
    Game was over when you freed Egypt.

    I shouldn’t have made the attack on your US Fleet. 😐

    Will post your win.

    Rematch?


  • 2018 2017 2016 2015 '14 '12

    sure

    I’ll take axis at 3


  • 2018 2017 2016

    Kill Kill X’s r urs  8-)


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I Will Never Grow Up Games

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