Sovietishcat (X) vs Ichabod - allies - g40- nt - no bid and dice.

  • '17

    Germany rolled 5 / 5 defense hits! Only on triplea are their outliers like that…LOL!

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Anhwe to Shantung
                2 fighters moved from Japan to Shantung
                2 fighters moved from Japan to Kiangsu
                1 bomber moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                2 fighters and 2 tactical_bombers moved from Syria to Iraq

    triplea_41919_Jap5.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Anhwe to Shantung
                2 fighters moved from Japan to Shantung
                2 fighters moved from Japan to Kiangsu
                1 bomber moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                2 fighters and 2 tactical_bombers moved from Syria to Iraq

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Kiangsu, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shantung, round 2 :  2/5 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Shantung to 6 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                1 bomber moved from 19 Sea Zone to Japan
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to India

    Place Units - Japanese
                1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone
                1 armour and 2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41919_Jap5.tsvg

  • '19

    @Ichabod:

    Germany rolled 5 / 5 defense hits! Only on triplea are their outliers like that…LOL!

    LOL I know the dice are very terrible sometimes wit triplea! Feels like it’s out of realty…

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                3 mech_infantrys moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                2 carriers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 3 transports remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                Battle in Korea
                Battle in 112 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win, taking Korea from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
                EDIT: Adding units owned by Japanese to Shantung: 1 aaGun
                EDIT: Turning off Edit Mode
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Americans : -0.00
        Japanese : 0.33

    triplea_41919_Ame5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Suiyuyan to Sikang
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Kweichow to Anhwe
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Anhwe
                Chinese undo move 2.
                Chinese undo move 1.
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : -1.33

    triplea_41919_Chi5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                3 mech_infantrys moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                2 carriers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 3 transports remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                Battle in Korea
                Battle in 112 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win, taking Korea from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
                EDIT: Adding units owned by Japanese to Shantung: 1 aaGun
                EDIT: Turning off Edit Mode
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Suiyuyan to Sikang
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Kweichow to Anhwe
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Anhwe
                Chinese undo move 2.
                Chinese undo move 1.
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 8 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from United Kingdom to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 armour, 4 fighters and 2 tactical_bombers moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 3 armour, 5 fighters and 2 tactical_bombers
                    Germans defend with 2 armour; Japanese defend with 3 fighters and 3 tactical_bombers
                        British roll dice for 3 armour, 5 fighters and 2 tactical_bombers in Iraq, round 2 : 6/10 hits, 5.33 expected hits
                        Germans roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Iraq, round 2 : 6/8 hits, 4.50 expected hits
                        3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 tactical_bombers owned by the British, 2 armour owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Iraq
                        British roll dice for 4 fighters in Iraq, round 3 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 2 fighters in Iraq, round 3 : 0/2 hits, 1.33 expected hits
                        2 fighters owned by the Japanese lost in Iraq
                    British win with 4 fighters remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 armour
                    Casualties for British: 3 armour, 1 fighter and 2 tactical_bombers
                    Casualties for Japanese: 3 fighters and 3 tactical_bombers

    Non Combat Move - British
                4 fighters moved from Iraq to Persia
                1 aaGun, 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 fighters placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                British collect 30 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.67
        Americans : -0.00
        Chinese : -0.67
        Japanese : -1.00

    triplea_41919_UK_5.tsvg

  • '19

    I surrender Icha- I realized I hate playing the axis lol, I played terribly!

    Well done

    Soviet

  • '17

    Ok. Good game!

    I think the best decision I made was sending Americans to the Middle East. The UK was holding their own for a minute, Rule Britannia! But the new world had to step in to lend some assistance.

    I was going to try to give America Iraq to build a factory there.

  • '17

    @Sovietishcat:

    I surrender Icha- I realized I hate playing the axis lol, I played terribly!

    Well done

    Soviet

    I think you did really well getting India real quick. It did catch me off balance. If you consolidated afterwards, pushed for China and fought for the money islands, maybe the game would not have been an allied win.

  • '19

    @Ichabod:

    Ok. Good game!

    I think the best decision I made was sending Americans to the Middle East. The UK was holding their own for a minute, Rule Britannia! But the new world had to step in to lend some assistance.

    I was going to try to give America Iraq to build a factory there.

    I was starting to have a shortage of unit in Middle East, And Russia was pushing and menacing Germany!

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