<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies)]]></title><description><![CDATA[<p dir="auto">Good Luck, Have fun :)</p>
]]></description><link>https://www.axisandallies.org/forums/topic/31421/18l-bm3-cyanight-axis-6-vs-amon-sul-allies</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 16:34:33 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/31421.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 18 Apr 2018 13:02:37 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Mon, 21 May 2018 18:29:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/7367">@cyanight</a>:</p>
<blockquote>
<p dir="auto">Good Game</p>
</blockquote>
<p dir="auto">As for Ur part. I ve lost both Cairo and Calcutta, so it means my UK was poor.</p>
<p dir="auto">And I ve came to European theatre too late with USA.</p>
<p dir="auto">But we learn on mistakes.</p>
<p dir="auto">thanks for the game :)</p>
]]></description><link>https://www.axisandallies.org/forums/post/1188331</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188331</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Mon, 21 May 2018 18:29:03 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 22:12:44 GMT]]></title><description><![CDATA[<p dir="auto">Good Game</p>
]]></description><link>https://www.axisandallies.org/forums/post/1188215</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188215</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Sun, 20 May 2018 22:12:44 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 21:28:08 GMT]]></title><description><![CDATA[<p dir="auto">U were better I resign</p>
]]></description><link>https://www.axisandallies.org/forums/post/1188197</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188197</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Sun, 20 May 2018 21:28:08 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 19:15:19 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 9 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Germans<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique<br />
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola</p>
<p dir="auto">Combat Move - Germans<br />
            3 armour moved from Ukraine to Volgograd<br />
            1 bomber moved from Ukraine to Volgograd<br />
            1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia<br />
            3 mech_infantrys moved from Western Ukraine to Russia<br />
            3 infantry moved from Smolensk to Russia<br />
            4 tactical_bombers moved from Novgorod to Russia<br />
            1 fighter moved from Novgorod to Russia<br />
            1 armour moved from Bryansk to Tambov<br />
                  Germans take Tambov from Russians<br />
            1 armour moved from Tambov to Russia<br />
            18 armour, 4 artilleries and 6 mech_infantrys moved from Bryansk to Russia<br />
            2 infantry moved from Western Germany to 113 Sea Zone<br />
            2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone<br />
            2 infantry moved from 119 Sea Zone to Scotland</p>
<p dir="auto">Combat - Germans<br />
            Battle in Scotland<br />
            Battle in Volgograd<br />
                Germans attack with 3 armour and 1 bomber<br />
                Russians defend with 1 factory_minor and 1 infantry<br />
                    Germans roll dice for 3 armour and 1 bomber in Volgograd, round 2 :  2/4 hits<br />
                    Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits<br />
                    1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd<br />
                Germans win, taking Scotland from British, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -3<br />
                Casualties for Germans: 1 armour<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Russia<br />
                Germans attack with 19 armour, 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 9 mech_infantrys and 7 tactical_bombers<br />
                Russians defend with 1 aaGun, 1 airfield, 2 armour, 24 artilleries, 1 factory_major, 2 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber<br />
                    AA fire in Russia :  1/3 hits<br />
                    1 fighter owned by the Germans lost in Russia<br />
                    Germans roll dice for 19 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry, 9 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  20/45 hits<br />
                    Russians roll dice for 1 aaGun, 2 armour, 24 artilleries, 2 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  14/40 hits<br />
                    9 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 1 aaGun owned by the Russians, 3 infantry owned by the Germans, 8 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Russians lost in Russia<br />
                    Germans roll dice for 19 armour, 2 artilleries, 1 bomber, 2 fighters and 7 tactical_bombers in Russia, round 3 :  20/31 hits<br />
                    Russians roll dice for 2 armour, 16 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 :  7/21 hits<br />
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 16 artilleries owned by the Russians, 5 armour owned by the Germans and 2 artilleries owned by the Germans lost in Russia<br />
                    Germans roll dice for 14 armour, 1 bomber, 2 fighters and 7 tactical_bombers in Russia, round 4 :  14/24 hits<br />
                    Russians roll dice for 1 fighter in Russia, round 4 :  1/1 hits<br />
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia<br />
                Germans captures 30PUs while taking Russians capital<br />
                Germans converts factory_major into different units<br />
                Germans win, taking Russia from Russians with 13 armour, 1 bomber, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 76<br />
                Casualties for Germans: 6 armour, 4 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys<br />
                Casualties for Russians: 1 aaGun, 2 armour, 24 artilleries, 2 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber<br />
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians</p>
<p dir="auto">Non Combat Move - Germans<br />
            7 infantry moved from Norway to Sweden<br />
                  Germans take Sweden from Neutral_True<br />
            1 aaGun moved from Norway to Sweden<br />
            1 mech_infantry moved from Norway to Sweden<br />
            1 fighter moved from Norway to Western Germany<br />
            2 fighters moved from Western Germany to Southern Italy<br />
            3 mech_infantrys moved from Western Germany to Southern Italy<br />
            2 infantry moved from Western Germany to France<br />
            2 infantry moved from Normandy Bordeaux to France<br />
            2 artilleries moved from Normandy Bordeaux to France<br />
            3 mech_infantrys moved from Eastern Poland to Germany<br />
            1 bomber moved from Volgograd to Turkey<br />
            1 bomber moved from Russia to Novgorod<br />
            7 tactical_bombers moved from Russia to Archangel<br />
            2 fighters moved from Russia to Archangel</p>
<p dir="auto">Place Units - Germans<br />
            9 armour and 1 bomber placed in Western Germany<br />
            1 infantry placed in France<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Germans from France: 1 infantry<br />
            EDIT: Changing ownership of Switzerland from Neutral_True to Germans<br />
            EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry<br />
            EDIT: Adding units owned by Germans to Switzerland: 3 infantry<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 5<br />
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3<br />
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3<br />
            Germans collect 58 PUs (5 lost to blockades); end with 88 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs<br />
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs<br />
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650495_triplea_41901_Ger8.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Ger8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1188170</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188170</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Sun, 20 May 2018 19:15:19 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 14:23:31 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 aaGun, 1 artillery and 1 fighter; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 submarine moved from 36 Sea Zone to 41 Sea Zone<br />
            1 submarine moved from 41 Sea Zone to 78 Sea Zone<br />
            1 transport moved from 62 Sea Zone to 66 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 21 Sea Zone<br />
            1 submarine moved from 62 Sea Zone to 34 Sea Zone<br />
            1 submarine moved from 62 Sea Zone to 56 Sea Zone</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in 56 Sea Zone<br />
                ANZAC attack with 1 submarine<br />
                Japanese defend with 1 transport<br />
                    1 transport owned by the Japanese lost in 56 Sea Zone<br />
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits<br />
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales</p>
<p dir="auto">Place Units - ANZAC<br />
            1 aaGun, 1 artillery and 1 fighter placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 12 PUs; end with 12 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs</p>
<p dir="auto">Combat Move - French<br />
            1 fighter moved from Malta to 81 Sea Zone</p>
<p dir="auto">Combat - French<br />
            Battle in 81 Sea Zone<br />
                French attack with 1 fighter<br />
                Italians defend with 1 transport<br />
                    1 transport owned by the Italians lost in 81 Sea Zone<br />
                French win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for Italians: 1 transport</p>
<p dir="auto">Non Combat Move - French<br />
            1 fighter moved from 81 Sea Zone to Alexandria</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650440_triplea_41901_Fre7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Fre7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1188132</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188132</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Sun, 20 May 2018 14:23:31 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 13:24:44 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Italians<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique<br />
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola</p>
<p dir="auto">Combat Move - Italians<br />
            1 armour moved from Persia to West India<br />
                  Italians take Eastern Persia from British<br />
                  Italians take West India from UK_Pacific<br />
            1 mech_infantry moved from Iraq to Northwest Persia<br />
            1 mech_infantry moved from Northwest Persia to Caucasus<br />
                  Italians take Caucasus from Russians<br />
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            1 armour and 1 mech_infantry moved from Belarus to Archangel<br />
            1 artillery moved from Persia to 80 Sea Zone</p>
<p dir="auto">Combat - Italians<br />
            Battle in Anglo Egyptian Sudan<br />
                Italians attack with 1 artillery and 2 infantry<br />
                French defend with 1 infantry<br />
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits<br />
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits<br />
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits<br />
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits<br />
                    1 infantry owned by the French lost in Anglo Egyptian Sudan<br />
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for French: 1 infantry<br />
            Battle in Archangel<br />
                Italians attack with 1 armour and 1 mech_infantry<br />
                Russians defend with 1 infantry<br />
                    Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  0/2 hits<br />
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits<br />
                    Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 :  1/2 hits<br />
                    Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits<br />
                    1 infantry owned by the Russians lost in Archangel<br />
                Italians win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 armour moved from Persia to Turkey<br />
                  Italians take Turkey from Neutral_True<br />
            1 mech_infantry moved from Iraq to Saudi Arabia<br />
                  Italians take Saudi Arabia from Neutral_True<br />
            1 armour moved from Iraq to Egypt<br />
            1 infantry moved from Southern Italy to 97 Sea Zone<br />
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone<br />
            1 infantry moved from Crete to 99 Sea Zone<br />
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone<br />
            2 infantry moved from 81 Sea Zone to Egypt<br />
            5 infantry moved from Normandy Bordeaux to France<br />
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany<br />
            1 aaGun moved from Normandy Bordeaux to France<br />
            2 artilleries moved from Normandy Bordeaux to France</p>
<p dir="auto">Place Units - Italians<br />
            3 armour placed in Egypt<br />
            3 mech_infantrys placed in Iraq<br />
            3 infantry placed in Southern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1<br />
            Italians collect 33 PUs (1 lost to blockades); end with 33 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs<br />
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650432_triplea_41901_Ita7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Ita7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1188130</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188130</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Sun, 20 May 2018 13:24:44 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 10:58:44 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 armour, 6 artilleries, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Americans<br />
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral</p>
<p dir="auto">Combat Move - Americans<br />
            1 artillery moved from Brazil to 86 Sea Zone<br />
            1 artillery and 2 transports moved from 86 Sea Zone to 88 Sea Zone<br />
            3 infantry moved from British Guiana to 88 Sea Zone<br />
            1 transport moved from 89 Sea Zone to 91 Sea Zone<br />
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone<br />
            2 infantry moved from Morocco to 91 Sea Zone<br />
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain<br />
            5 infantry moved from Gibraltar to Spain<br />
            2 bombers moved from Western United States to Spain</p>
<p dir="auto">Combat - Americans<br />
            Americans creates battle in territory 6 Sea Zone<br />
            Battle in Spain<br />
                Americans attack with 1 artillery, 2 bombers and 10 infantry<br />
                Neutral_True defend with 6 infantry<br />
                    Americans roll dice for 1 artillery, 2 bombers and 10 infantry in Spain, round 2 :  4/13 hits<br />
                    Neutral_True roll dice for 6 infantry in Spain, round 2 :  4/6 hits<br />
                    4 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain<br />
                    Americans roll dice for 1 artillery, 2 bombers and 6 infantry in Spain, round 3 :  2/9 hits<br />
                    Neutral_True roll dice for 2 infantry in Spain, round 3 :  0/2 hits<br />
                    2 infantry owned by the Neutral_True lost in Spain<br />
                Americans win, taking 6 Sea Zone from Japanese, taking Spain from Neutral_True with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 6<br />
                Casualties for Americans: 4 infantry<br />
                Casualties for Neutral_True: 6 infantry</p>
<p dir="auto">Non Combat Move - Americans<br />
            3 aaGuns moved from Gibraltar to Spain<br />
            2 bombers moved from Spain to Gibraltar<br />
            1 submarine moved from 93 Sea Zone to 96 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 95 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 93 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 94 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 92 Sea Zone<br />
            1 submarine moved from 123 Sea Zone to 125 Sea Zone<br />
            3 aaGuns, 2 destroyers, 8 infantry, 1 mech_infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone<br />
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone<br />
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone<br />
            1 submarine moved from 6 Sea Zone to 19 Sea Zone<br />
            1 submarine moved from 6 Sea Zone to 20 Sea Zone<br />
            2 mech_infantrys moved from Tunisia to Tobruk<br />
            1 mech_infantry moved from Libya to Tobruk<br />
            1 mech_infantry moved from Tobruk to Tunisia<br />
            1 tactical_bomber moved from Manchuria to Jehol<br />
            2 submarines moved from 91 Sea Zone to 92 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            2 submarines placed in 6 Sea Zone<br />
            1 mech_infantry placed in Korea<br />
            1 armour, 1 artillery and 1 mech_infantry placed in Brazil<br />
            5 artilleries and 5 infantry placed in Central United States<br />
            5 transports placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 64 PUs; end with 64 PUs<br />
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 5 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 infantry moved from Yunnan to Burma<br />
                  Chinese take Burma from Japanese<br />
            1 infantry moved from Chahar to Anhwe<br />
            1 infantry moved from Hopei to Anhwe<br />
            1 infantry moved from Kweichow to Hunan<br />
            1 infantry moved from Yunnan to Hunan<br />
            1 fighter moved from Kansu to Anhwe</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Anhwe<br />
                Chinese attack with 1 fighter and 2 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  1/3 hits<br />
                    Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe<br />
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry<br />
            Battle in Hunan<br />
                Chinese attack with 2 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits<br />
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits<br />
                    Chinese roll dice for 2 infantry in Hunan, round 3 :  1/2 hits<br />
                    Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan<br />
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 infantry moved from Suiyuyan to Chahar<br />
            1 infantry moved from Shensi to Hopei<br />
            1 infantry moved from Shensi to Kweichow<br />
            1 infantry moved from Szechwan to Yunnan<br />
            1 fighter moved from Anhwe to Jehol<br />
            1 infantry moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Chinese<br />
            1 infantry placed in Kweichow<br />
            1 infantry placed in Hunan<br />
            1 infantry placed in Yunnan<br />
            1 infantry placed in Jehol<br />
            1 infantry placed in Kweichow</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 17 PUs; end with 19 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            3 mech_infantrys moved from Belgian Congo to Egypt<br />
            1 armour, 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt<br />
            1 armour moved from Tobruk to Egypt<br />
            3 fighters moved from United Kingdom to Portugal<br />
            2 infantry moved from 91 Sea Zone to Portugal</p>
<p dir="auto">Combat - British<br />
            Battle in Egypt<br />
                British attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys<br />
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys<br />
                    British roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Egypt, round 2 :  2/10 hits<br />
                    Italians roll dice for 1 artillery, 7 infantry and 3 mech_infantrys in Egypt, round 2 :  4/11 hits<br />
                    1 mech_infantry owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt<br />
                    British roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 3 :  2/6 hits<br />
                    Italians roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Egypt, round 3 :  2/9 hits<br />
                    2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt<br />
                2 artilleries owned by the British and 2 armour owned by the British retreated to Alexandria<br />
                Italians win with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -9<br />
                Casualties for British: 3 infantry and 3 mech_infantrys<br />
                Casualties for Italians: 4 infantry<br />
            Battle in Portugal<br />
                British attack with 3 fighters and 2 infantry<br />
                Neutral_True defend with 2 infantry<br />
                    British roll dice for 3 fighters and 2 infantry in Portugal, round 2 :  1/5 hits<br />
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits<br />
                    1 infantry owned by the Neutral_True lost in Portugal<br />
                    British roll dice for 3 fighters and 2 infantry in Portugal, round 3 :  3/5 hits<br />
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 :  1/1 hits<br />
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal<br />
                British win, taking Portugal from Neutral_True with 3 fighters and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
                Casualties for Neutral_True: 2 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            3 fighters moved from Portugal to Gibraltar<br />
            3 aaGuns, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain<br />
            2 transports moved from 83 Sea Zone to 91 Sea Zone<br />
            1 artillery and 2 infantry moved from Tobruk to Alexandria</p>
<p dir="auto">Place Units - British<br />
            1 fighter placed in United Kingdom<br />
            1 airfield placed in Gibraltar<br />
            1 submarine placed in 71 Sea Zone</p>
<p dir="auto">Turn Complete - British<br />
            British collect 27 PUs; end with 27 PUs<br />
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs</p>
<p dir="auto">Turn Complete - UK_Pacific</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650421_triplea_41901_UK_7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_UK_7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1188124</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188124</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Sun, 20 May 2018 10:58:44 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 10:51:18 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 5 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 infantry moved from Yunnan to Burma<br />
                  Chinese take Burma from Japanese<br />
            1 infantry moved from Chahar to Anhwe<br />
            1 infantry moved from Hopei to Anhwe<br />
            1 infantry moved from Kweichow to Hunan<br />
            1 infantry moved from Yunnan to Hunan<br />
            1 fighter moved from Kansu to Anhwe</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Anhwe<br />
                Chinese attack with 1 fighter and 2 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  1/3 hits<br />
                    Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe<br />
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry<br />
            Battle in Hunan<br />
                Chinese attack with 2 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits<br />
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits<br />
                    Chinese roll dice for 2 infantry in Hunan, round 3 :  1/2 hits<br />
                    Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan<br />
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 infantry moved from Suiyuyan to Chahar<br />
            1 infantry moved from Shensi to Hopei<br />
            1 infantry moved from Shensi to Kweichow<br />
            1 infantry moved from Szechwan to Yunnan<br />
            1 fighter moved from Anhwe to Jehol<br />
            1 infantry moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Chinese<br />
            1 infantry placed in Kweichow<br />
            1 infantry placed in Hunan<br />
            1 infantry placed in Yunnan<br />
            1 infantry placed in Jehol<br />
            1 infantry placed in Kweichow</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 17 PUs; end with 19 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650419_triplea_41901_Chi7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Chi7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1188122</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188122</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Sun, 20 May 2018 10:51:18 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sun, 20 May 2018 10:48:44 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 armour, 6 artilleries, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Americans<br />
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral<br />
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral</p>
<p dir="auto">Combat Move - Americans<br />
            1 artillery moved from Brazil to 86 Sea Zone<br />
            1 artillery and 2 transports moved from 86 Sea Zone to 88 Sea Zone<br />
            3 infantry moved from British Guiana to 88 Sea Zone<br />
            1 transport moved from 89 Sea Zone to 91 Sea Zone<br />
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone<br />
            2 infantry moved from Morocco to 91 Sea Zone<br />
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain<br />
            5 infantry moved from Gibraltar to Spain<br />
            2 bombers moved from Western United States to Spain</p>
<p dir="auto">Combat - Americans<br />
            Americans creates battle in territory 6 Sea Zone<br />
            Battle in Spain<br />
                Americans attack with 1 artillery, 2 bombers and 10 infantry<br />
                Neutral_True defend with 6 infantry<br />
                    Americans roll dice for 1 artillery, 2 bombers and 10 infantry in Spain, round 2 :  4/13 hits<br />
                    Neutral_True roll dice for 6 infantry in Spain, round 2 :  4/6 hits<br />
                    4 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain<br />
                    Americans roll dice for 1 artillery, 2 bombers and 6 infantry in Spain, round 3 :  2/9 hits<br />
                    Neutral_True roll dice for 2 infantry in Spain, round 3 :  0/2 hits<br />
                    2 infantry owned by the Neutral_True lost in Spain<br />
                Americans win, taking 6 Sea Zone from Japanese, taking Spain from Neutral_True with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 6<br />
                Casualties for Americans: 4 infantry<br />
                Casualties for Neutral_True: 6 infantry</p>
<p dir="auto">Non Combat Move - Americans<br />
            3 aaGuns moved from Gibraltar to Spain<br />
            2 bombers moved from Spain to Gibraltar<br />
            1 submarine moved from 93 Sea Zone to 96 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 95 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 93 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 94 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 92 Sea Zone<br />
            1 submarine moved from 123 Sea Zone to 125 Sea Zone<br />
            3 aaGuns, 2 destroyers, 8 infantry, 1 mech_infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone<br />
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone<br />
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone<br />
            1 submarine moved from 6 Sea Zone to 19 Sea Zone<br />
            1 submarine moved from 6 Sea Zone to 20 Sea Zone<br />
            2 mech_infantrys moved from Tunisia to Tobruk<br />
            1 mech_infantry moved from Libya to Tobruk<br />
            1 mech_infantry moved from Tobruk to Tunisia<br />
            1 tactical_bomber moved from Manchuria to Jehol<br />
            2 submarines moved from 91 Sea Zone to 92 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            2 submarines placed in 6 Sea Zone<br />
            1 mech_infantry placed in Korea<br />
            1 armour, 1 artillery and 1 mech_infantry placed in Brazil<br />
            5 artilleries and 5 infantry placed in Central United States<br />
            5 transports placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 64 PUs; end with 64 PUs<br />
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650418_triplea_41901_Ame7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Ame7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1188121</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1188121</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Sun, 20 May 2018 10:48:44 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sat, 19 May 2018 15:15:39 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 2 artilleries, 2 destroyers, 1 harbour and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 infantry moved from Kiangsi to Kwangtung<br />
                  Japanese take Kwangtung from Americans<br />
            1 infantry moved from Hunan to Kwangsi<br />
            1 fighter moved from Shantung to Kwangsi<br />
            1 fighter moved from Java to 54 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 42 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 42 Sea Zone<br />
            2 battleships moved from 36 Sea Zone to 42 Sea Zone<br />
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone<br />
            1 artillery and 1 infantry moved from India to 39 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone<br />
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia<br />
            1 bomber moved from Japan to 32 Sea Zone<br />
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone<br />
            1 bomber moved from French Indo China to Kwangsi</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Western Australia<br />
            Battle in 32 Sea Zone<br />
                Japanese attack with 1 bomber<br />
                ANZAC defend with 1 transport<br />
                    1 transport owned by the ANZAC lost in 32 Sea Zone<br />
                Japanese win, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is 7<br />
                Casualties for ANZAC: 1 transport<br />
            Battle in 54 Sea Zone<br />
                Japanese attack with 1 fighter<br />
                ANZAC defend with 1 submarine and 1 transport<br />
                1 submarine owned by the ANZAC Submerged<br />
                    1 transport owned by the ANZAC lost in 54 Sea Zone<br />
                Japanese win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for ANZAC: 1 transport<br />
            Battle in 42 Sea Zone<br />
                Japanese attack with 1 artillery, 2 battleships, 2 carriers, 1 destroyer, 1 infantry and 1 transport<br />
                ANZAC defend with 1 submarine<br />
                    Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  3/3 hits<br />
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits<br />
                    1 submarine owned by the ANZAC lost in 42 Sea Zone<br />
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6<br />
                Casualties for ANZAC: 1 submarine<br />
            Battle in Kwangsi<br />
                Japanese attack with 1 bomber, 1 fighter and 1 infantry<br />
                Americans defend with 1 infantry<br />
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 2 :  2/3 hits<br />
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits<br />
                    1 infantry owned by the Americans lost in Kwangsi<br />
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Americans: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 fighter moved from Kwangsi to French Indo China<br />
            1 bomber moved from Kwangsi to Java<br />
            1 artillery and 1 infantry moved from 42 Sea Zone to Java<br />
            1 fighter moved from 54 Sea Zone to 42 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone<br />
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone<br />
            1 artillery and 1 infantry moved from 42 Sea Zone to Java<br />
            1 bomber moved from Japan to Java<br />
            1 bomber moved from 32 Sea Zone to Caroline Islands<br />
            1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone<br />
            1 infantry moved from Anhwe to Hunan<br />
            2 artilleries and 10 infantry moved from Anhwe to Shantung<br />
            1 artillery moved from Anhwe to Shantung</p>
<p dir="auto">Place Units - Japanese<br />
            1 destroyer placed in 39 Sea Zone<br />
            1 destroyer placed in 36 Sea Zone<br />
            1 artillery placed in French Indo China<br />
            1 harbour placed in Java<br />
            1 artillery and 1 infantry placed in India</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 11<br />
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2<br />
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1<br />
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1<br />
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4,5,1<br />
            Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs<br />
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650241_triplea_41901_Jap7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Jap7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187968</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187968</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Sat, 19 May 2018 15:15:39 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Sat, 19 May 2018 13:45:51 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            25 artilleries and 27 infantry moved from Tambov to Bryansk<br />
            1 infantry moved from Samara to Volgograd<br />
            1 fighter moved from Russia to Volgograd<br />
            2 armour, 1 fighter, 10 infantry and 1 tactical_bomber moved from Russia to Bryansk</p>
<p dir="auto">Combat - Russians<br />
            Battle in Volgograd<br />
                Russians attack with 1 fighter and 1 infantry<br />
                Germans defend with 1 factory_minor and 1 mech_infantry<br />
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 :  1/2 hits<br />
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits<br />
                    1 mech_infantry owned by the Germans lost in Volgograd<br />
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 mech_infantry<br />
            Battle in Bryansk<br />
                Russians attack with 2 armour, 25 artilleries, 1 fighter, 37 infantry and 1 tactical_bomber<br />
                Germans defend with 4 aaGuns, 19 armour, 4 artilleries, 9 infantry and 28 mech_infantrys<br />
                    AA fire in Bryansk :  0/2 hits<br />
                    Russians roll dice for 2 armour, 25 artilleries, 1 fighter, 37 infantry and 1 tactical_bomber in Bryansk, round 2 :  22/66 hits<br />
                    Germans roll dice for 4 aaGuns, 19 armour, 4 artilleries, 9 infantry and 28 mech_infantrys in Bryansk, round 2 :  25/60 hits<br />
                    25 infantry owned by the Russians, 4 aaGuns owned by the Germans, 9 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Bryansk<br />
                    Russians roll dice for 2 armour, 25 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Bryansk, round 3 :  13/41 hits<br />
                    Germans roll dice for 19 armour, 4 artilleries and 19 mech_infantrys in Bryansk, round 3 :  13/42 hits<br />
                    12 infantry owned by the Russians, 1 artillery owned by the Russians and 13 mech_infantrys owned by the Germans lost in Bryansk<br />
                2 armour owned by the Russians and 24 artilleries owned by the Russians retreated to Russia<br />
                Germans win with 19 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 20<br />
                Casualties for Germans: 4 aaGuns, 9 infantry and 22 mech_infantrys<br />
                Casualties for Russians: 1 artillery and 37 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia<br />
            1 fighter moved from Volgograd to Russia<br />
            1 aaGun moved from Tambov to Russia<br />
            1 infantry moved from Nenetsia to Vologda<br />
            1 infantry moved from Urals to Vologda<br />
            1 infantry moved from Vologda to Russia<br />
            1 aaGun moved from Korea to Manchuria<br />
            1 aaGun and 11 infantry moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Russians<br />
            4 infantry and 6 mech_infantrys placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 23 PUs; end with 23 PUs<br />
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs<br />
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs<br />
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/650225_triplea_41901_Rus7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Rus7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187954</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187954</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Sat, 19 May 2018 13:45:51 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Thu, 17 May 2018 23:13:38 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            3 mech_infantrys moved from Poland to Western Ukraine<br />
            1 mech_infantry moved from Rostov to Volgograd<br />
            1 mech_infantry moved from Rostov to Caucasus<br />
            3 armour moved from Ukraine to Bryansk<br />
            9 mech_infantrys moved from Ukraine to Bryansk<br />
            3 armour moved from Belarus to Bryansk<br />
            3 armour moved from Novgorod to Bryansk<br />
            3 infantry moved from Belarus to Smolensk<br />
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk<br />
            1 bomber moved from Belarus to Volgograd<br />
            1 tactical_bomber moved from Ukraine to Western Ukraine<br />
            1 bomber moved from Southern Italy to Caucasus</p>
<p dir="auto">Combat - Germans<br />
            Battle in Smolensk<br />
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber<br />
                Russians defend with 2 infantry<br />
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  4/5 hits<br />
                    Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits<br />
                    2 infantry owned by the Russians lost in Smolensk<br />
                Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for Russians: 2 infantry<br />
            Battle in Bryansk<br />
                Germans attack with 9 armour and 9 mech_infantrys<br />
                Russians defend with 1 aaGun and 3 infantry<br />
                    Germans roll dice for 9 armour and 9 mech_infantrys in Bryansk, round 2 :  5/18 hits<br />
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  1/3 hits<br />
                    1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Bryansk<br />
                Germans win, taking Bryansk from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 10<br />
                Casualties for Germans: 1 mech_infantry<br />
                Casualties for Russians: 1 aaGun and 3 infantry<br />
            Battle in Western Ukraine<br />
                Germans attack with 3 mech_infantrys and 1 tactical_bomber<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  3/4 hits<br />
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits<br />
                    1 infantry owned by the Russians lost in Western Ukraine<br />
                Germans win, taking Western Ukraine from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Volgograd<br />
                Germans attack with 1 bomber and 1 mech_infantry<br />
                Russians defend with 1 factory_minor and 1 infantry<br />
                    Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 :  1/2 hits<br />
                    Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits<br />
                    1 infantry owned by the Russians lost in Volgograd<br />
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Caucasus<br />
                Germans attack with 1 bomber and 1 mech_infantry<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 :  1/2 hits<br />
                    Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits<br />
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus<br />
                Germans win with 1 bomber remaining. Battle score for attacker is -1<br />
                Casualties for Germans: 1 mech_infantry<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 bomber moved from Caucasus to Ukraine<br />
            1 bomber moved from Volgograd to Ukraine<br />
            1 aaGun moved from Ukraine to Bryansk<br />
            10 armour and 14 mech_infantrys moved from Rostov to Bryansk<br />
            1 tactical_bomber moved from Western Ukraine to Ukraine<br />
            6 mech_infantrys moved from Eastern Poland to Bryansk<br />
            9 infantry moved from Belarus to Bryansk<br />
            4 artilleries moved from Belarus to Bryansk<br />
            1 tactical_bomber moved from Smolensk to Novgorod<br />
            1 fighter moved from Smolensk to Novgorod<br />
            3 aaGuns moved from Belarus to Bryansk<br />
            2 fighters moved from Egypt to Ukraine<br />
            2 tactical_bombers moved from Egypt to Ukraine<br />
            3 mech_infantrys moved from Germany to Western Germany<br />
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux<br />
            2 infantry moved from Novgorod to 115 Sea Zone<br />
            2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone<br />
            2 infantry moved from 113 Sea Zone to Norway<br />
            1 fighter moved from Western Germany to Norway<br />
            4 mech_infantrys moved from Germany to Eastern Poland</p>
<p dir="auto">Place Units - Germans<br />
            3 tactical_bombers placed in Novgorod<br />
            3 armour placed in Ukraine<br />
            4 infantry placed in Western Germany<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry<br />
            EDIT: Adding units owned by Germans to Norway: 1 mech_infantry<br />
            EDIT: Removing units owned by Germans from Norway: 1 infantry<br />
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3<br />
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs<br />
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649986_triplea_41901_Ger7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Ger7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187730</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187730</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Thu, 17 May 2018 23:13:38 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Thu, 17 May 2018 17:53:36 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            2 infantry moved from New Zealand to 63 Sea Zone<br />
            2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone<br />
            2 infantry moved from 32 Sea Zone to Marshall Islands</p>
<p dir="auto">Combat - ANZAC<br />
            ANZAC creates battle in territory 41 Sea Zone<br />
            Battle in Marshall Islands</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 submarine moved from 62 Sea Zone to 42 Sea Zone<br />
            1 submarine moved from 42 Sea Zone to 36 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 37 Sea Zone<br />
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone<br />
            1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            2 submarines and 1 transport placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 13 PUs; end with 13 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649938_triplea_41901_Fre6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Fre6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187694</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187694</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Thu, 17 May 2018 17:53:36 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Thu, 17 May 2018 17:52:15 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            2 infantry moved from New Zealand to 63 Sea Zone<br />
            2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone<br />
            2 infantry moved from 32 Sea Zone to Marshall Islands</p>
<p dir="auto">Combat - ANZAC<br />
            ANZAC creates battle in territory 41 Sea Zone<br />
            Battle in Marshall Islands</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 submarine moved from 62 Sea Zone to 42 Sea Zone<br />
            1 submarine moved from 42 Sea Zone to 36 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 37 Sea Zone<br />
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone<br />
            1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            2 submarines and 1 transport placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 13 PUs; end with 13 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649937_triplea_41901_ANZ6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_ANZ6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187693</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187693</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Thu, 17 May 2018 17:52:15 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Wed, 16 May 2018 22:15:50 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 armour, 1 artillery, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Italians<br />
            Italians takes Political Action: Political Action Italians To War With Chinese<br />
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War</p>
<p dir="auto">Combat Move - Italians<br />
            1 armour moved from Iraq to Northwest Persia<br />
                  Italians take Northwest Persia from British<br />
            1 armour moved from Northwest Persia to Persia<br />
            1 armour, 1 artillery and 1 marine moved from Iraq to Persia</p>
<p dir="auto">Combat - Italians<br />
            Battle in Persia<br />
                Italians attack with 2 armour, 1 artillery and 1 marine<br />
                British defend with 1 factory_minor and 4 infantry<br />
                    Italians roll dice for 2 armour, 1 artillery and 1 marine in Persia, round 2 :  3/4 hits<br />
                    British roll dice for 4 infantry in Persia, round 2 :  1/4 hits<br />
                    1 marine owned by the Italians and 3 infantry owned by the British lost in Persia<br />
                    Italians roll dice for 2 armour and 1 artillery in Persia, round 3 :  0/3 hits<br />
                    British roll dice for 1 infantry in Persia, round 3 :  0/1 hits<br />
                    Italians roll dice for 2 armour and 1 artillery in Persia, round 4 :  1/3 hits<br />
                    British roll dice for 1 infantry in Persia, round 4 :  0/1 hits<br />
                    1 infantry owned by the British lost in Persia<br />
                Italians win, taking Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 7<br />
                Casualties for Italians: 1 marine<br />
                Casualties for British: 4 infantry</p>
<p dir="auto">Non Combat Move - Italians</p>
<p dir="auto">Place Units - Italians<br />
            1 armour and 2 mech_infantrys placed in Iraq<br />
            1 artillery and 2 mech_infantrys placed in Egypt<br />
            1 destroyer placed in 97 Sea Zone</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1<br />
            Italians collect 23 PUs (1 lost to blockades); end with 23 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs<br />
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649809_triplea_41901_Ita6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Ita6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187557</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187557</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Wed, 16 May 2018 22:15:50 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Wed, 16 May 2018 19:44:50 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 infantry moved from Kwangtung to Kwangsi<br />
                  Chinese take Kwangsi from Japanese<br />
            1 infantry moved from Manchuria to Jehol<br />
                  Chinese take Jehol from Japanese</p>
<p dir="auto">Combat - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 fighter moved from Wake Island to Western United States<br />
            1 transport moved from 10 Sea Zone to 89 Sea Zone<br />
            2 mech_infantrys moved from Morocco to Algeria<br />
            3 mech_infantrys moved from Algeria to Tunisia<br />
            2 mech_infantrys moved from Tunisia to Libya<br />
            1 armour and 1 mech_infantry moved from Libya to Tobruk<br />
            1 submarine moved from 101 Sea Zone to 123 Sea Zone<br />
            6 submarines moved from 101 Sea Zone to 91 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 93 Sea Zone<br />
            2 destroyers and 6 transports moved from 91 Sea Zone to 109 Sea Zone<br />
            1 tactical_bomber moved from Korea to Manchuria<br />
            1 aaGun moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Americans<br />
            3 submarines placed in 6 Sea Zone<br />
            1 artillery placed in Brazil<br />
            2 transports placed in 86 Sea Zone<br />
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone<br />
            2 bombers and 1 tactical_bomber placed in Western United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 65 PUs; end with 65 PUs<br />
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 infantry moved from Kweichow to Yunnan<br />
            1 infantry moved from Szechwan to Yunnan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Yunnan<br />
                Chinese attack with 3 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 5 :  1/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan<br />
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 infantry moved from Hopei to Kweichow<br />
            1 infantry moved from Chahar to Hopei</p>
<p dir="auto">Place Units - Chinese<br />
            1 infantry placed in Suiyuyan<br />
            1 infantry placed in Shensi<br />
            1 infantry placed in Szechwan<br />
            1 infantry placed in Shensi</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 15 PUs; end with 17 PUs</p>
<p dir="auto">Purchase Units - British<br />
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British</p>
<p dir="auto">Non Combat Move - British<br />
            3 aaGuns, 8 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone<br />
            2 transports moved from 71 Sea Zone to 83 Sea Zone</p>
<p dir="auto">Place Units - British<br />
            3 fighters placed in United Kingdom<br />
            1 infantry placed in Persia</p>
<p dir="auto">Turn Complete - British<br />
            British collect 28 PUs; end with 28 PUs<br />
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs</p>
<p dir="auto">Turn Complete - UK_Pacific</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649776_triplea_41901_UK_6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_UK_6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187524</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187524</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Wed, 16 May 2018 19:44:50 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Wed, 16 May 2018 19:29:18 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 infantry moved from Kweichow to Yunnan<br />
            1 infantry moved from Szechwan to Yunnan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Yunnan<br />
                Chinese attack with 3 infantry<br />
                Japanese defend with 1 infantry<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits<br />
                    Chinese roll dice for 3 infantry in Yunnan, round 5 :  1/3 hits<br />
                    Japanese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan<br />
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 1 infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 infantry moved from Hopei to Kweichow<br />
            1 infantry moved from Chahar to Hopei</p>
<p dir="auto">Place Units - Chinese<br />
            1 infantry placed in Suiyuyan<br />
            1 infantry placed in Shensi<br />
            1 infantry placed in Szechwan<br />
            1 infantry placed in Shensi</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 15 PUs; end with 17 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649770_triplea_41901_Chi6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Chi6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187520</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187520</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Wed, 16 May 2018 19:29:18 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Wed, 16 May 2018 19:26:54 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 infantry moved from Kwangtung to Kwangsi<br />
                  Chinese take Kwangsi from Japanese<br />
            1 infantry moved from Manchuria to Jehol<br />
                  Chinese take Jehol from Japanese</p>
<p dir="auto">Combat - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 fighter moved from Wake Island to Western United States<br />
            1 transport moved from 10 Sea Zone to 89 Sea Zone<br />
            2 mech_infantrys moved from Morocco to Algeria<br />
            3 mech_infantrys moved from Algeria to Tunisia<br />
            2 mech_infantrys moved from Tunisia to Libya<br />
            1 armour and 1 mech_infantry moved from Libya to Tobruk<br />
            1 submarine moved from 101 Sea Zone to 123 Sea Zone<br />
            6 submarines moved from 101 Sea Zone to 91 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 93 Sea Zone<br />
            2 destroyers and 6 transports moved from 91 Sea Zone to 109 Sea Zone<br />
            1 tactical_bomber moved from Korea to Manchuria<br />
            1 aaGun moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Americans<br />
            3 submarines placed in 6 Sea Zone<br />
            1 artillery placed in Brazil<br />
            2 transports placed in 86 Sea Zone<br />
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone<br />
            2 bombers and 1 tactical_bomber placed in Western United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 65 PUs; end with 65 PUs<br />
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649769_triplea_41901_Ame6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Ame6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187519</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187519</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Wed, 16 May 2018 19:26:54 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Wed, 16 May 2018 19:14:36 GMT]]></title><description><![CDATA[<p dir="auto">I ve miscalculated the outcome (odds) in Guam  :|</p>
]]></description><link>https://www.axisandallies.org/forums/post/1187513</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187513</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Wed, 16 May 2018 19:14:36 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Tue, 15 May 2018 21:21:37 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 airfield, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 transport moved from 39 Sea Zone to 38 Sea Zone<br />
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone<br />
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon<br />
            1 fighter moved from Yunnan to 20 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone<br />
            2 bombers moved from Shantung to 21 Sea Zone<br />
            6 tactical_bombers moved from Shantung to 21 Sea Zone<br />
            6 fighters moved from Japan to 21 Sea Zone<br />
            1 bomber moved from Japan to 21 Sea Zone</p>
<p dir="auto">Combat - Japanese<br />
            Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone<br />
            Battle in 20 Sea Zone<br />
                Japanese attack with 1 fighter<br />
                Americans defend with 1 transport<br />
                    1 transport owned by the Americans lost in 20 Sea Zone<br />
                Japanese win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for Americans: 1 transport<br />
            Battle in Ceylon<br />
            Battle in 21 Sea Zone<br />
                Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers<br />
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports<br />
                    Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 :  11/17 hits<br />
                Units damaged: 1 battleship owned by the Americans<br />
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports in 21 Sea Zone, round 2 :  7/12 hits<br />
                    3 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone<br />
                    Japanese roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 21 Sea Zone, round 3 :  9/10 hits<br />
                    Americans roll dice for 1 battleship, 4 fighters and 2 transports in 21 Sea Zone, round 3 :  3/5 hits<br />
                    1 fighter owned by the Japanese, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 transports owned by the Americans and 4 fighters owned by the Americans lost in 21 Sea Zone<br />
                Japanese win, taking Ceylon from UK_Pacific with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55<br />
                Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports<br />
                Casualties for Japanese: 5 fighters and 5 tactical_bombers</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 infantry moved from Anhwe to Kiangsi<br />
            1 artillery moved from Hunan to Anhwe<br />
            1 infantry moved from Anhwe to Hunan<br />
            2 artilleries and 12 infantry moved from Shantung to Anhwe<br />
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone<br />
            2 fighters moved from Java to India<br />
            2 carriers moved from 39 Sea Zone to 36 Sea Zone<br />
            2 battleships moved from 39 Sea Zone to 36 Sea Zone<br />
            1 transport moved from 39 Sea Zone to 36 Sea Zone<br />
            2 transports moved from 80 Sea Zone to 39 Sea Zone<br />
            1 fighter moved from 20 Sea Zone to 36 Sea Zone<br />
            1 bomber moved from 21 Sea Zone to French Indo China<br />
            1 bomber moved from 21 Sea Zone to Japan<br />
            1 fighter moved from 21 Sea Zone to Shantung<br />
            1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone<br />
            1 bomber moved from 21 Sea Zone to Japan</p>
<p dir="auto">Place Units - Japanese<br />
            1 carrier placed in 19 Sea Zone<br />
            1 airfield placed in Java<br />
            1 artillery and 1 infantry placed in India<br />
            1 artillery and 1 infantry placed in French Indo China</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 7<br />
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3<br />
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5<br />
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3<br />
            Japanese collect 37 PUs (7 lost to blockades); end with 37 PUs<br />
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649582_triplea_41901_Jap6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Jap6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187320</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187320</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Tue, 15 May 2018 21:21:37 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Tue, 15 May 2018 19:07:02 GMT]]></title><description><![CDATA[<p dir="auto">full scramble</p>
]]></description><link>https://www.axisandallies.org/forums/post/1187277</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187277</guid><dc:creator><![CDATA[Amon-Sul]]></dc:creator><pubDate>Tue, 15 May 2018 19:07:02 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Mon, 14 May 2018 19:51:57 GMT]]></title><description><![CDATA[<p dir="auto">Scramble Orders?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1187084</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187084</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Mon, 14 May 2018 19:51:57 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Mon, 14 May 2018 19:50:54 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 airfield, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 transport moved from 39 Sea Zone to 38 Sea Zone<br />
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone<br />
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon<br />
            1 fighter moved from Yunnan to 20 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone<br />
            2 bombers moved from Shantung to 21 Sea Zone<br />
            6 tactical_bombers moved from Shantung to 21 Sea Zone<br />
            6 fighters moved from Japan to 21 Sea Zone<br />
            1 bomber moved from Japan to 21 Sea Zone</p>
<p dir="auto">Combat - Japanese</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/649395_triplea_41901_Jap6.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41901_Jap6.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1187083</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187083</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Mon, 14 May 2018 19:50:54 GMT</pubDate></item><item><title><![CDATA[Reply to 18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies) on Mon, 14 May 2018 19:50:23 GMT]]></title><description><![CDATA[<p dir="auto">Test summary from TripleA, engine version: 1.9, time: 3:50:23 PM</p>
]]></description><link>https://www.axisandallies.org/forums/post/1187082</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1187082</guid><dc:creator><![CDATA[cyanight]]></dc:creator><pubDate>Mon, 14 May 2018 19:50:23 GMT</pubDate></item></channel></rss>