Colt vs War Ghost(+24) G402E



  • Order-of-Loss preference?



  • With the German follow up, it would really depend on how many hits the Italians score.



  • two hits to assign



  • The brit sub and destroyer.



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Greece: 1 bomber
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery moved from France to Southern France
                      Italians take Southern France from Americans
                3 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Eastern Poland to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 3 destroyers, 2 fighters and 1 submarine
                    British defend with 2 cruisers, 2 destroyers, 1 submarine and 2 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 6 transports
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 3 destroyers and 2 fighters in 99 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 4 cruisers, 6 destroyers, 2 fighters and 8 transports in 99 Sea Zone, round 2 :  8/13 hits
                        3 destroyers owned by the Italians, 1 destroyer owned by the British, 1 bomber owned by the Italians, 1 submarine owned by the British, 1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 carrier, 4 cruisers, 5 destroyers, 2 fighters and 8 transports remaining. Battle score for attacker is -48
                    Casualties for Italians: 1 bomber, 3 destroyers, 2 fighters and 1 submarine
                    Casualties for British: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 artillery moved from Northern Italy to Yugoslavia
                3 infantry moved from Western Ukraine to Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 2 artilleries
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Belarus : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 3 infantry
        Western Ukraine : 1 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery

    triplea_41756_Ita6.tsvg



  • I really need to dice to quit being so mean  😛



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery and 2 infantry in Java, round 4 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : 1.17

    triplea_41756_ANZ6.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery and 2 infantry in Java, round 4 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                2 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : 1.17

    triplea_41756_Fre6.tsvg



  • On the German follow up in the Aegean please go for maximum defense.



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Timguska
                1 fighter moved from Slovakia Hungary to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Rostov to 99 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 fighter moved from France to 99 Sea Zone
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Rostov to Bryansk
                2 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Caucasus, round 2 :  6/11 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 99 Sea Zone
                    Germans attack with 5 bombers, 5 fighters and 2 tactical_bombers
                    British defend with 2 cruisers, 1 destroyer and 2 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 6 transports
                        Germans roll dice for 5 bombers, 5 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 :  8/12 hits
                        Americans roll dice for 1 carrier, 4 cruisers, 5 destroyers, 2 fighters and 8 transports in 99 Sea Zone, round 2 :  6/12 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the British, 4 destroyers owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 99 Sea Zone
                        Germans roll dice for 5 bombers and 1 fighter in 99 Sea Zone, round 3 :  6/6 hits
                        Americans roll dice for 3 cruisers, 2 fighters and 8 transports in 99 Sea Zone, round 3 :  2/5 hits
                        1 cruiser owned by the Americans, 2 cruisers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 99 Sea Zone
                        2 transports owned by the British and 5 transports owned by the Americans lost in 99 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 96
                    Casualties for Germans: 1 bomber, 5 fighters and 2 tactical_bombers
                    Casualties for British: 2 cruisers, 1 destroyer and 2 transports
                    Casualties for Americans: 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 6 transports

    Non Combat Move - Germans
                2 bombers moved from 99 Sea Zone to Southern Italy
                2 bombers moved from 99 Sea Zone to Western Germany
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                2 aaGuns and 9 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                4 infantry moved from Karelia to Novgorod
                7 mech_infantrys moved from Western Germany to Yugoslavia
                1 armour and 7 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Normandy Bordeaux to France
                1 artillery and 2 infantry moved from France to Western Germany
                5 artilleries and 3 infantry moved from France to Northern Italy

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 bomber and 2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier placed in 112 Sea Zone
                1 fighter placed in Western Germany
                5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 4 infantry
                EDIT: Adding units owned by Germans to Caucasus: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Northern Italy : 5 artilleries and 3 infantry
        Southern Italy : 2 bombers
        Belarus : 4 infantry
        Karelia : 1 flag, 3 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 3 infantry
        Rostov : 1 flag, 3 artilleries and 12 infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 3 infantry and 12 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        Caucasus : 1 flag, 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys
        112 Sea Zone : 1 carrier and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        Yugoslavia : 1 flag, 1 armour and 14 mech_infantrys
        Finland : 1 flag

    triplea_41756_Ger7.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                16 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Germans
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                6 armour, 4 artilleries, 35 infantry and 2 mech_infantrys moved from Russia to Tambov
                1 infantry moved from Samara to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/9 hits, 3.33 expected hits
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Tambov

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns
                EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 4 aaGuns
                EDIT: Adding units owned by Russians to Tambov: 4 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 2.00

    triplea_41756_Rus7.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Yunnan to Burma
                4 artilleries and 3 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                2 bombers moved from Malaya to Java
                1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from Malaya to Burma
                1 fighter moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 41 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 41 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    Japanese attack with 4 artilleries, 3 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 4 artilleries, 3 infantry and 2 mech_infantrys in Shan State, round 2 :  1/9 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 4 artilleries, 2 infantry and 2 mech_infantrys in Shan State, round 3 :  3/8 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                3 mech_infantrys moved from Manchuria to Anhwe
                2 infantry moved from Amur to Korea
                1 aaGun and 7 infantry moved from Amur to Buryatia
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Java to Malaya
                1 fighter and 3 tactical_bombers moved from 41 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi

    Place Units - Japanese
                2 infantry placed in French Indo China
                1 submarine placed in 36 Sea Zone
                Japanese undo move 2.
                1 destroyer placed in 36 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 fighters and 2 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 mech_infantrys
        Shan State : 1 flag, 4 artilleries, 2 infantry and 2 mech_infantrys
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 2 bombers, 1 fighter, 1 harbour and 3 tactical_bombers
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 aaGun and 7 infantry
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 6 submarines, 3 tactical_bombers and 1 transport
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Novosibirsk : 1 flag, 1 infantry

    triplea_41756_Jap7.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                1 carrier and 2 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 factory_minor placed in Greece
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Japanese : -0.33

    triplea_41756_Ame7.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                1 carrier and 2 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 factory_minor placed in Greece
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                4 fighters and 1 tactical_bomber moved from Greece to Caucasus
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Egypt
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                        British roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 7/14 hits, 5.17 expected hits
                        Germans roll dice for 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Caucasus, round 2 : 6/14 hits, 5.50 expected hits
                        4 infantry owned by the Germans, 3 mech_infantrys owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Caucasus
                        British roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 6/8 hits, 3.83 expected hits
                        Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 3/7 hits, 3.17 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Germans, 4 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Caucasus
                    retreated to Caucasus
                    Germans win with 1 armour remaining. Battle score for attacker is 23
                    Casualties for Germans: 4 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Caucasus to Greece
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,5,3,6,6
                British collect 28 PUs (5 lost to blockades); end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : 0.33
        British : 5.00
        Americans : -0.67
        Japanese : 0.33

    triplea_41756_UK_7.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery
                EDIT: Turning off Edit Mode

    Non Combat Move - Italians
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Southern France to Northern Italy
                2 artilleries moved from France to Northern Italy
                1 artillery and 12 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Morocco to Algeria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 4 artilleries, 1 factory_major and 12 infantry
        Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Belarus : 1 flag
        Rostov : 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 infantry
        Western Ukraine : 1 infantry
        97 Sea Zone : 1 flag, 2 submarines

    triplea_41756_Ita7.tsvg



  • It would not post the original game file. Tried to save, then repost but no luck.

    Edit is to represent my failed combat in Albania as shown in MARTI



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    triplea_41756_ANZ7.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41756_Fre7.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 9 infantry and 11 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Russia
                1 armour and 14 mech_infantrys moved from Yugoslavia to Bulgaria
                3 artilleries and 5 infantry moved from Rostov to Bryansk
                1 armour and 12 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Bryansk
                    Germans attack with 3 artilleries and 5 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 3 artilleries and 5 infantry in Bryansk, round 3 :  2/8 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour and 12 mech_infantrys
                    British defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 armour and 12 mech_infantrys in Northwest Persia, round 2 :  1/14 hits
                        British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 :  0/4 hits
                        1 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 2 armour and 12 mech_infantrys in Northwest Persia, round 3 :  4/14 hits
                        British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 :  1/3 hits
                        1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 2 armour and 11 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Bulgaria
                    Germans attack with 1 armour and 14 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour and 14 mech_infantrys in Bulgaria, round 2 :  2/15 hits
                        Americans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Bulgaria
                    Germans win, taking Bulgaria from Americans with 1 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                5 mech_infantrys moved from Germany to Yugoslavia
                1 artillery and 2 infantry moved from Western Germany to France
                1 cruiser, 2 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 carrier and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 3 infantry moved from Volgograd to Caucasus
                6 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 artilleries moved from Northern Italy to France
                1 bomber moved from Russia to Novgorod

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                10 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Urals: 1 armour
                EDIT: Removing units owned by Germans from Timguska: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 infantry
                EDIT: Adding units owned by Germans to Karelia: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Southern Italy : 2 bombers
        Belarus : 4 infantry
        Karelia : 1 flag, 5 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 artilleries and 5 infantry
        Rostov : 1 flag
        Urals : 1 flag, 1 armour
        Vyborg : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 6 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 1 flag, 2 aaGuns and 10 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 armour and 14 mech_infantrys
        Northwest Persia : 1 flag, 2 armour and 11 mech_infantrys
        Yugoslavia : 1 flag, 3 artilleries, 3 infantry and 5 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport

    triplea_41756_Ger8.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 artillery moved from Tambov to Bryansk
                12 infantry moved from Tambov to Bryansk
                1 fighter moved from Tambov to Rostov
                1 fighter moved from Tambov to Rostov
                6 armour and 2 mech_infantrys moved from Tambov to Bryansk
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Yenisey to Evenkiyskiy
                14 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 armour, 2 artilleries, 16 infantry and 2 mech_infantrys
                    Germans defend with 3 artilleries and 5 infantry
                        Russians roll dice for 6 armour, 2 artilleries, 16 infantry and 2 mech_infantrys in Bryansk, round 2 : 7/26 hits, 7.00 expected hits
                        Germans roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits
                        3 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 6 armour, 2 artilleries, 13 infantry and 2 mech_infantrys in Bryansk, round 3 : 8/23 hits, 6.50 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 6 armour, 2 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 artilleries and 5 infantry
                    Casualties for Russians: 3 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.33 expected hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 fighter moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns moved from Tambov to Russia
                1 artillery and 1 infantry moved from Archangel to Smolensk
                2 aaGuns moved from Yenisey to Timguska

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.50

    triplea_41756_Rus8.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 infantry, 6 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                4 artilleries, 2 infantry and 2 mech_infantrys moved from Shan State to Burma
                1 armour, 1 artillery and 5 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from Malaya to Sumatra
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 2 infantry in Sumatra, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
                        Japanese roll dice for 2 bombers and 1 infantry in Sumatra, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 2 infantry and 7 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 5 artilleries, 2 infantry and 7 mech_infantrys in Burma, round 2 :  5/15 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                2 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Anhwe to Yunnan
                1 infantry moved from Korea to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                2 bombers moved from Sumatra to Malaya
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Manchuria
                2 infantry placed in Japan
                1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 fighters and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 2 infantry and 5 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys
        Malaya : 1 flag, 2 bombers, 1 harbour and 3 tactical_bombers
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 mech_infantry
        Yakut S.S.R. : 1 flag, 1 aaGun and 7 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 submarines, 4 tactical_bombers and 2 transports
        6 Sea Zone : 1 destroyer, 4 submarines and 1 transport
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry

    triplea_41756_Jap8.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Celebes
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Albania to Greece
                2 bombers moved from Eastern United States to United Kingdom
                1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 infantry placed in Greece
                2 destroyers placed in 101 Sea Zone
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2
                Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        Japanese : 2.17

    triplea_41756_Ame8.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Celebes
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Albania to Greece
                2 bombers moved from Eastern United States to United Kingdom
                1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 infantry placed in Greece
                2 destroyers placed in 101 Sea Zone
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2
                Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys
                        British roll dice for 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/20 hits, 5.17 expected hits
                        Japanese roll dice for 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys in Burma, round 2 : 7/14 hits, 4.83 expected hits
                        1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma
                        British roll dice for 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 4/13 hits, 4.00 expected hits
                        Japanese roll dice for 1 armour, 5 artilleries and 3 mech_infantrys in Burma, round 3 : 2/9 hits, 3.17 expected hits
                        1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 3/11 hits, 3.67 expected hits
                        Japanese roll dice for 1 armour and 4 artilleries in Burma, round 4 : 4/5 hits, 1.83 expected hits
                        3 artilleries owned by the Japanese and 4 infantry owned by the British lost in Burma
                        British roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 5 : 1/7 hits, 3.00 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 6 : 3/7 hits, 3.00 expected hits
                        Japanese roll dice for 1 armour in Burma, round 6 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 13 infantry
                    Casualties for Japanese: 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Iraq to Persia
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                4 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    British : -2.83
        Americans : -0.50
        Japanese : 4.00

    triplea_41756_UK_8.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
                1 artillery moved from Algeria to Tunisia
                1 fighter moved from Rostov to Caucasus
                3 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Tobruk : 1 armour, 1 artillery and 2 infantry
        Northern Italy : 4 artilleries, 1 factory_major and 14 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 infantry
        Caucasus : 1 fighter
        97 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 3 infantry
        98 Sea Zone : 1 submarine

    triplea_41756_Ita8.tsvg


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