G18L - variance (axis) vs Giallo (allies) - BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 38 Sea Zone to Iraq
                3 fighters moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                2 fighters moved from Queensland to 38 Sea Zone
                2 fighters moved from India to Persia

    Combat - ANZAC
                Battle in Persia
                    ANZAC attack with 5 fighters and 1 infantry
                    Japanese defend with 1 factory_minor and 1 mech_infantry
                        ANZAC roll dice for 4 fighters and 1 infantry in Persia, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Persia
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                5 fighters moved from Persia to Iraq

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41744_Fre12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Kazakhstan from British
                1 armour moved from Turkey to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                5 infantry moved from Southern France to Spain
                2 bombers moved from Southern France to Spain
                3 artilleries moved from Southern France to Spain
                1 infantry moved from Southern France to Spain
                1 artillery moved from Southern France to Spain
                1 mech_infantry moved from Rostov to Northwest Persia
                6 bombers moved from Caucasus to Northwest Persia
                1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Spain
                    Germans attack with 4 artilleries, 2 bombers and 6 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 4 artilleries, 2 bombers and 6 infantry in Spain, round 2 :  5/12 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        2 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain
                        Germans roll dice for 4 artilleries, 2 bombers and 4 infantry in Spain, round 3 :  4/10 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Northwest Persia
                    Germans attack with 6 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 6 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 :  6/10 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans win with 6 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Spain to Southern Italy
                6 bombers moved from Northwest Persia to Southern Italy
                13 artilleries moved from Turkey to Syria
                7 armour moved from Turkey to Trans-Jordan
                1 aaGun moved from Turkey to Syria
                25 mech_infantrys moved from Turkey to Trans-Jordan
                6 mech_infantrys moved from Greece to Syria
                3 armour and 9 mech_infantrys moved from Caucasus to Syria
                5 artilleries moved from Caucasus to Turkey
                1 infantry moved from Caucasus to Turkey
                5 armour moved from Rostov to Turkey
                1 fighter and 2 tactical_bombers moved from Northwest Persia to Turkey
                3 mech_infantrys moved from Ukraine to Caucasus
                3 artilleries moved from Volgograd to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                2 armour moved from Russia to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                3 aaGuns moved from Southern France to Spain

    Place Units - Germans
                2 bombers placed in Southern France
                3 armour placed in Caucasus
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 79 PUs (2 lost to blockades); end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    triplea_41744_Ger13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 2 infantry moved from Szechwan to Sikang

    Turn Complete - Russians

    triplea_41744_Rus13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 bombers, 6 fighters and 2 tactical_bombers moved from Turkey to Egypt

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 6 bombers, 6 fighters and 2 tactical_bombers
                    British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Americans defend with 9 fighters
                        Japanese roll dice for 6 bombers, 6 fighters and 2 tactical_bombers in Egypt, round 2 :  7/14 hits
                        British roll dice for 2 armour, 9 fighters and 1 mech_infantry in Egypt, round 2 :  7/12 hits
                        4 fighters owned by the Japanese, 1 mech_infantry owned by the British, 3 bombers owned by the Japanese, 4 fighters owned by the Americans and 2 armour owned by the British lost in Egypt
                        Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 :  4/7 hits
                        British roll dice for 5 fighters in Egypt, round 3 :  5/5 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 bombers owned by the Japanese and 4 fighters owned by the Americans lost in Egypt
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 :  2/2 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Egypt
                    Japanese win with 1 fighter remaining. Battle score for attacker is -38
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Americans: 9 fighters
                    Casualties for Japanese: 6 bombers, 5 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                1 fighter moved from Egypt to Trans-Jordan
                1 armour moved from Turkey to Trans-Jordan
                1 bomber moved from Evenkiyskiy to Syria

    Place Units - Japanese
                1 mech_infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,6,4,1,6,3,4,5,1,4,5,3,6,3,2
                Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs

    triplea_41744_Jap13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 bombers, 6 fighters and 2 tactical_bombers moved from Turkey to Egypt

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 6 bombers, 6 fighters and 2 tactical_bombers
                    British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Americans defend with 9 fighters
                        Japanese roll dice for 6 bombers, 6 fighters and 2 tactical_bombers in Egypt, round 2 :  7/14 hits
                        British roll dice for 2 armour, 9 fighters and 1 mech_infantry in Egypt, round 2 :  7/12 hits
                        4 fighters owned by the Japanese, 1 mech_infantry owned by the British, 3 bombers owned by the Japanese, 4 fighters owned by the Americans and 2 armour owned by the British lost in Egypt
                        Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 :  4/7 hits
                        British roll dice for 5 fighters in Egypt, round 3 :  5/5 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 bombers owned by the Japanese and 4 fighters owned by the Americans lost in Egypt
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 :  2/2 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Egypt
                    Japanese win with 1 fighter remaining. Battle score for attacker is -38
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Americans: 9 fighters
                    Casualties for Japanese: 6 bombers, 5 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                1 fighter moved from Egypt to Trans-Jordan
                1 armour moved from Turkey to Trans-Jordan
                1 bomber moved from Evenkiyskiy to Syria

    Place Units - Japanese
                1 mech_infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,6,4,1,6,3,4,5,1,4,5,3,6,3,2
                Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Trans-Jordan: 1 armour
                EDIT: Adding units owned by Japanese to Syria: 1 armour
                EDIT: Turning off Edit Mode

    triplea_41744_Jap13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
                4 bombers, 21 fighters and 1 tactical_bomber moved from Iraq to Turkey
                1 bomber moved from Gibraltar to Turkey
                1 artillery moved from Amur to Sakha
                      Americans take Sakha from Germans

    Combat - Americans
                Battle in Okinawa
                Battle in Turkey
                    Americans attack with 5 bombers, 21 fighters and 1 tactical_bomber
                    Germans defend with 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun and 1 fighter
                        AA fire in Turkey :  0/3 hits
                        Americans roll dice for 5 bombers, 21 fighters and 1 tactical_bomber in Turkey, round 2 :  15/27 hits
                        Germans roll dice for 1 aaGun, 5 armour, 5 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 2 :  8/15 hits
                        2 tactical_bombers owned by the Germans, 5 bombers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Italians, 1 fighter owned by the Italians, 1 infantry owned by the Germans, 5 armour owned by the Germans, 2 fighters owned by the Americans and 5 artilleries owned by the Germans lost in Turkey
                        Americans roll dice for 19 fighters in Turkey, round 3 :  10/19 hits
                        Germans roll dice for 1 fighter in Turkey, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Turkey
                    Americans win, taking Okinawa from Japanese with 18 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
                    Casualties for Italians: 1 aaGun and 1 fighter
                    Casualties for Americans: 5 bombers, 3 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                18 fighters moved from Turkey to Egypt
                8 fighters moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 transport moved from 38 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Saudi Arabia
                      Americans take Saudi Arabia from Neutral_True
                3 carriers moved from 39 Sea Zone to 80 Sea Zone
                4 destroyers and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 38 Sea Zone to 80 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from Central America to Venezuela
                      Americans take Colombia from Neutral_True
                      Americans take Venezuela from Neutral_True
                1 mech_infantry moved from Central United States to Central America
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                Americans undo move 3.
                1 artillery and 1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 fighter and 2 infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 73 PUs; end with 76 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs

    triplea_41744_Ame13.tsvg

  • '21 '20 '19 '18 '17 '16

    Pc crashed, have to finish in a couple of days

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
                4 bombers, 21 fighters and 1 tactical_bomber moved from Iraq to Turkey
                1 bomber moved from Gibraltar to Turkey
                1 artillery moved from Amur to Sakha
                      Americans take Sakha from Germans

    Combat - Americans
                Battle in Okinawa
                Battle in Turkey
                    Americans attack with 5 bombers, 21 fighters and 1 tactical_bomber
                    Germans defend with 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun and 1 fighter
                        AA fire in Turkey :  0/3 hits
                        Americans roll dice for 5 bombers, 21 fighters and 1 tactical_bomber in Turkey, round 2 :  15/27 hits
                        Germans roll dice for 1 aaGun, 5 armour, 5 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 2 :  8/15 hits
                        2 tactical_bombers owned by the Germans, 5 bombers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Italians, 1 fighter owned by the Italians, 1 infantry owned by the Germans, 5 armour owned by the Germans, 2 fighters owned by the Americans and 5 artilleries owned by the Germans lost in Turkey
                        Americans roll dice for 19 fighters in Turkey, round 3 :  10/19 hits
                        Germans roll dice for 1 fighter in Turkey, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Turkey
                    Americans win, taking Okinawa from Japanese with 18 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
                    Casualties for Italians: 1 aaGun and 1 fighter
                    Casualties for Americans: 5 bombers, 3 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                18 fighters moved from Turkey to Egypt
                8 fighters moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 transport moved from 38 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Saudi Arabia
                      Americans take Saudi Arabia from Neutral_True
                3 carriers moved from 39 Sea Zone to 80 Sea Zone
                4 destroyers and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 38 Sea Zone to 80 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from Central America to Venezuela
                      Americans take Colombia from Neutral_True
                      Americans take Venezuela from Neutral_True
                1 mech_infantry moved from Central United States to Central America
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                Americans undo move 3.
                1 artillery and 1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 fighter and 2 infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 73 PUs; end with 76 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 6 fighters
                EDIT: Adding units owned by Americans to Egypt: 6 fighters
                EDIT: Turning off Edit Mode
                British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Eastern Persia to Persia
                2 armour moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Persia
                1 armour moved from Iraq to Greece
                      British take Turkey from Germans
                      British take Greece from Italians
                2 armour, 12 artilleries, 1 bomber, 1 fighter, 16 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
                4 fighters moved from United Kingdom to Gibraltar
                1 armour moved from Sikang to Novosibirsk
                      British take Novosibirsk from Germans
                1 artillery and 1 infantry moved from Sikang to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 artilleries and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                        British roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    British attack with 3 armour and 1 infantry
                    Japanese defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 3 armour and 1 infantry in Persia, round 2 :  3/4 hits
                        Japanese roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 2 armour, 12 artilleries, 1 bomber, 1 fighter, 16 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour and 25 mech_infantrys; Japanese defend with 1 fighter
                        British roll dice for 2 armour, 12 artilleries, 1 bomber, 1 fighter, 16 infantry and 9 mech_infantrys in Trans-Jordan, round 2 :  13/41 hits
                        Germans roll dice for 8 armour, 1 fighter and 25 mech_infantrys in Trans-Jordan, round 2 :  7/34 hits
                        13 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 2 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry and 9 mech_infantrys in Trans-Jordan, round 3 :  9/34 hits
                        Germans roll dice for 8 armour, 1 fighter and 12 mech_infantrys in Trans-Jordan, round 3 :  14/21 hits
                        9 mech_infantrys owned by the Germans, 5 artilleries owned by the British and 9 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 2 armour, 7 artilleries, 1 bomber, 1 fighter and 9 mech_infantrys in Trans-Jordan, round 4 :  9/20 hits
                        Germans roll dice for 8 armour, 1 fighter and 3 mech_infantrys in Trans-Jordan, round 4 :  7/12 hits
                        3 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 2 artilleries owned by the British and 6 armour owned by the Germans lost in Trans-Jordan
                        British roll dice for 2 armour, 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Trans-Jordan, round 5 :  3/13 hits
                        Germans roll dice for 2 armour and 1 fighter in Trans-Jordan, round 5 :  1/3 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 2 armour, 4 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 58
                    Casualties for Germans: 8 armour and 25 mech_infantrys
                    Casualties for British: 8 artilleries, 16 infantry and 5 mech_infantrys
                    Casualties for Japanese: 1 fighter

    Non Combat Move - British
                1 armour moved from India to Afghanistan
                      British take Afghanistan from Neutral_True
                1 mech_infantry moved from Belgian Congo to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from Belgian Congo to Mozambique
                      British take Mozambique from Neutral_True
                1 mech_infantry moved from Belgian Congo to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Shan State to Burma
                1 armour moved from India to West India
                1 armour moved from West India to Eastern Persia
                1 mech_infantry moved from Angola to Belgian Congo

    Place Units - British
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 44 PUs; end with 48 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Some Units in India change ownership: 4 armour

    triplea_41744_UK_13.tsvg

  • '17 '16 '15 '14 '12

    I surrender. Good game.

    Looking for another game, flip sides?

  • '21 '20 '19 '18 '17 '16

    Too bad you got diced I got lucky there… Should have invested more in london! Yeah ill set it up

Suggested Topics

  • 30
  • 27
  • 47
  • 62
  • 87
  • 201
  • 110
  • 1.7k
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.0k

Users

39.3k

Topics

1.7m

Posts