<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Battleships as a shield]]></title><description><![CDATA[<p dir="auto">Hello,</p>
<p dir="auto">New player (of this edition) I have 2 questions please:</p>
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<p dir="auto">A battleship hit by a single submarine (so only damaged and on his side) can defend and battle back right?</p>
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<p dir="auto">A friend of me with a good Japan and still with its two starting battleships in a simple fleet composed of: 2BB + 2AC + 4Fighters –-&gt; Kept on coming to me and was always taking the very 2 first hits as battleship damages and the few next hits as fighters killed —&gt; But could always respond (before the death of the fighters) with 2D2 + 4D4 and <strong>MASSACRE</strong> me … Then easily rebuild each turn the losses (like 3 to 4 fighters) and so on …</p>
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<p dir="auto">We found it was unfair if to compare with the previous editions about the <strong>SHIELD</strong> of big units! I mean to protect the big units <strong>LOSING</strong> some little around (like destroyers or subs or whatever) is fair and in the spirit of the WWII but to go “Wait: my 2 battleships take those 2 hits and everybody even the destroyers are safe even me after the battle!” is … well … Strange!?  I accept that a battleship could take 2 hits because of its price and historical importance but to take <strong>ANOTHER</strong> damage hit on <strong>ANOTHER</strong> battleship when a first one is already damaged should be forbidden IMO!</p>
]]></description><link>https://www.axisandallies.org/forums/topic/31237/battleships-as-a-shield</link><generator>RSS for Node</generator><lastBuildDate>Thu, 09 Apr 2026 09:25:00 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/31237.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 19 Mar 2018 12:12:48 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Battleships as a shield on Thu, 22 Mar 2018 16:13:59 GMT]]></title><description><![CDATA[<p dir="auto">mmm … We did try the “Battleship must be hit twice but in a row” house rule and … For the moment it works well!<br />
Now the fleet owner feel obliged to protect those big BB &amp; AC with little units like in the “old AA days” and during WWII</p>
<p dir="auto">I stop here because double post on this subject –-&gt; <a href="https://www.axisandallies.org/forums/index.php?topic=35629.msg1753059#msg1753059">https://www.axisandallies.org/forums/index.php?topic=35629.msg1753059#msg1753059</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1173089</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1173089</guid><dc:creator><![CDATA[GGleize]]></dc:creator><pubDate>Thu, 22 Mar 2018 16:13:59 GMT</pubDate></item><item><title><![CDATA[Reply to Battleships as a shield on Mon, 19 Mar 2018 14:47:10 GMT]]></title><description><![CDATA[<p dir="auto">Quite right! No doubt because of all the dumb questions we ourselves have asked over the years! :-D</p>
]]></description><link>https://www.axisandallies.org/forums/post/1173018</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1173018</guid><dc:creator><![CDATA[Private-Panic]]></dc:creator><pubDate>Mon, 19 Mar 2018 14:47:10 GMT</pubDate></item><item><title><![CDATA[Reply to Battleships as a shield on Mon, 19 Mar 2018 13:05:14 GMT]]></title><description><![CDATA[<p dir="auto">No problem. No matter how dum you think the questions sound you post them here and somebody will always give you a response to help you in anyway they can for any game.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1173013</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1173013</guid><dc:creator><![CDATA[General 6 Stars]]></dc:creator><pubDate>Mon, 19 Mar 2018 13:05:14 GMT</pubDate></item><item><title><![CDATA[Reply to Battleships as a shield on Mon, 19 Mar 2018 15:23:42 GMT]]></title><description><![CDATA[<p dir="auto">Thank you for the answer and time spend!</p>
<p dir="auto">OK It was just a question - I don’t want to change this rule … Was just hoping it was this way … OK no lol!</p>
<p dir="auto">A screen of destroyers? … mmm … I may have stupidly ignore this idea because of my (also stupid) idea of “fight like a man” with flat tops … But my (behatred) Japanese enemy overrun me by the end!</p>
<p dir="auto">But TY for the advice and I will better play with my brain the next time instead of my “nuts” (if I may)!</p>
<p dir="auto">Regards.<br />
GG</p>
]]></description><link>https://www.axisandallies.org/forums/post/1173012</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1173012</guid><dc:creator><![CDATA[GGleize]]></dc:creator><pubDate>Mon, 19 Mar 2018 15:23:42 GMT</pubDate></item><item><title><![CDATA[Reply to Battleships as a shield on Mon, 19 Mar 2018 12:32:38 GMT]]></title><description><![CDATA[<p dir="auto">Well its like you cant have all your hits target the battleships only but when defender does take a battleship hit you are still getting a targeted hit in a way. You could have it where if you take a hit on a battleship then the next hit on battleship has to go towards the 1 hit battleship. Now your going into house rules.</p>
<p dir="auto">Dont forget the other issue. Destroyers can block fleets of 20 ships. Go figure. It should be you want to block my fleet with a destroyer then there should be a combat round for fleet to attack destroyer with a destroyer defend shot and after the fleet destroys the destroyer the fleet gets to do its normal combat move.<br />
Or you make it where 2 or 3 destroyers prevent a fleet from advancing.</p>
<p dir="auto">Oh and welcome to the site GGleize.  :-D</p>
]]></description><link>https://www.axisandallies.org/forums/post/1173011</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1173011</guid><dc:creator><![CDATA[General 6 Stars]]></dc:creator><pubDate>Mon, 19 Mar 2018 12:32:38 GMT</pubDate></item></channel></rss>