Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Olilam vs innohub 1942.2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 38 PUs;
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 14 Sea Zone
1 artillery moved from Algeria to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 battleship moved from 14 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
1 submarine moved from 7 Sea Zone to 8 Sea Zone
2 fighters moved from Belorussia to 8 Sea Zone
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone
2 fighters moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to United Kingdom
1 infantry moved from Italy to France
2 infantry moved from Germany to France
6 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
5 armour moved from Belorussia to Karelia S.S.R.
2 armour moved from Poland to Karelia S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Germany to France
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 9 armour and 11 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 9 armour and 11 infantry in Karelia S.S.R., round 2 : 5/20 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour and 11 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in France
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in France, round 2 : 2/4 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Germans win, taking France from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 8 Sea Zone, round 2 : 1/6 hits
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 8 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans, 1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 8 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 8 Sea Zone, round 3 : 2/5 hits
British roll dice for 1 carrier, 2 fighters and 1 transport in 8 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 8 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 8 Sea Zone, round 4 : 3/3 hits
British roll dice for 1 fighter and 1 transport in 8 Sea Zone, round 4 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 8 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 21
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Battle in United Kingdom
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry; Americans defend with 1 bomber
AA fire in United Kingdom : 0/3 hits
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in United Kingdom, round 2 : 3/7 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers and 1 infantry in United Kingdom, round 2 : 2/5 hits
1 bomber owned by the Americans, 1 bomber owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 3 : 4/5 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in United Kingdom, round 3 : 1/3 hits
1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans captures 37PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 fighter moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from United Kingdom to Germany
2 aaGuns moved from Germany to Italy
1 infantry moved from Germany to Italy
1 aaGun moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to ItalyPlace Units - Germans
2 infantry placed in Italy
1 artillery, 1 fighter and 5 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 49 PUs; end with 86 PUs
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
6 Sea Zone : 1 transport
8 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Algeria : 1 armour and 2 infantry
Belorussia : 1 infantry
France : 1 aaGun and 4 infantry
Germany : 1 artillery, 1 bomber, 1 factory, 1 fighter and 5 infantry
Gibraltar : 1 flag
Italy : 1 aaGun, 1 factory, 1 fighter and 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 9 armour, 1 factory and 11 infantry
Libya : 1 infantry
Northwestern Europe : 1 fighter
Ukraine S.S.R. : 1 artillery and 1 infantry
United Kingdom : 1 flag, 1 artillery and 1 factoryProduction/PUs Summary :
Russians : 24 / 28
Germans : 49 / 86
British : 22 / 0
Japanese : 34 / 36
Americans : 39 / 39 -
:evil:
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Nice move! Well done!
I did not expect that at all. Now that I have seen it, I will try to avoid it next time…
Thanks for learning me :-) -
I think that there is no hope for the allies…
I abandon if you don’t mind (except if you honestly think that it is still feasible).
Again, you played very well, congratulations! -
Thank you! I agree it is hard for Allies to come back as it will take a while for Allies to take back UK, and even though Russia and US can pressure Germany, Japan will take India soon.
I will start another game using new thread shortly.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 bomber
EDIT: Turning off Edit Mode
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 bomber moved from Russia to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 armour moved from Russia to West RussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Belorussia, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Belorussia, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 3 armour, 3 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 3 artilleries and 9 infantry in West Russia, round 2 : 5/15 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits
3 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
2 fighters moved from Belorussia to Russia
1 armour moved from Caucasus to Szechwan
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 bomber moved from Belorussia to ArchangelPlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUsTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 1 bomber and 2 infantry
Belorussia : 1 flag, 2 infantry
Caucasus : 1 factory
Karelia S.S.R. : 1 factory
Russia : 2 armour, 1 factory, 2 fighters and 5 infantry
Szechwan : 1 armour and 1 infantry
West Russia : 1 flag, 2 aaGuns, 3 armour, 3 artilleries and 8 infantry
Yakut S.S.R. : 5 infantryProduction/PUs Summary :
Russians : 28 / 28
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 bomber
EDIT: Turning off Edit Mode
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 bomber moved from Russia to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 armour moved from Russia to West RussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Belorussia, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Belorussia, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 3 armour, 3 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 3 artilleries and 9 infantry in West Russia, round 2 : 5/15 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits
3 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
2 fighters moved from Belorussia to Russia
1 armour moved from Caucasus to Szechwan
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 bomber moved from Belorussia to ArchangelPlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Szechwan: 1 armour
EDIT: Adding units owned by Russians to West Russia: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 1 bomber and 2 infantry
Belorussia : 1 flag, 2 infantry
Caucasus : 1 factory
Karelia S.S.R. : 1 factory
Russia : 2 armour, 1 factory, 2 fighters and 5 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries and 8 infantry
Yakut S.S.R. : 5 infantryProduction/PUs Summary :
Russians : 28 / 28
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
May the dice be with us! :-D
Russia sub will stay and fight for its honor.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 bomber moved from Germany to 7 Sea Zone
1 fighter moved from Germany to Belorussia
1 fighter moved from Bulgaria Romania to 14 Sea ZoneCombat - Germans
Battle in Belorussia
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 3 fighters and 1 infantry in Belorussia, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Gibraltar
Battle in 10 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Germans win, taking Gibraltar from British with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 7 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 1/3 hits
1 transport owned by the British lost in 7 Sea Zone
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from 7 Sea Zone to Germany
1 fighter moved from 14 Sea Zone to France
2 infantry moved from Norway to Finland
1 armour moved from Baltic States to Poland
1 armour and 2 infantry moved from Bulgaria Romania to Poland
3 infantry moved from Germany to Poland
2 armour moved from Germany to Poland
1 armour moved from Northwestern Europe to Poland
2 armour moved from France to Poland
1 artillery and 1 infantry moved from Southern Europe to Germany
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
1 armour moved from Italy to Germany
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to Germany
1 armour moved from Ukraine S.S.R. to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 infantry moved from Ukraine S.S.R. to Poland
1 armour moved from Germany to Poland
1 fighter moved from Belorussia to Poland
1 fighter moved from Belorussia to Poland
1 fighter moved from Belorussia to PolandPlace Units - Germans
1 carrier placed in 5 Sea Zone
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Caucasus
1 bomber moved from United Kingdom to Caucasus
1 infantry moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 cruiser and 1 fighter moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 61 Sea Zone
British attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Libya
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Libya, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from 61 Sea Zone to Szechwan
1 bomber moved from Caucasus to Russia
1 infantry moved from Burma to India
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Libya to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUsTerritory Summary for British :
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
61 Sea Zone : 1 cruiser
Caucasus : 1 infantry
Eastern Australia : 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 armour
India : 1 aaGun, 1 artillery, 1 factory and 6 infantry
Libya : 1 flag, 1 infantry
Rhodesia : 1 infantry
Russia : 1 bomber
Szechwan : 1 fighter
Trans-Jordan : 1 armour, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 4 fighters and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 40 / 45
British : 32 / 33
Japanese : 30 / 30
Americans : 42 / 42 -
I made a mistake in my moves (I did not notice your your bomber in Karelia)
I will post my turn in order for you to see, but may I started it again please?
(I would do almost the same turn (too bad, it was perfect in terms of dices) but I will ensure to protect my production… -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 infantry moved from Kiangsu to Anhwei
3 infantry moved from Kiangsu to Anhwei
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Manchuria to Anhwei
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 50 Sea Zone to Yunnan
1 fighter moved from Japan to Anhwei
1 bomber moved from Japan to Anhwei
1 cruiser moved from 50 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 61 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 61 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 2 infantry in Yunnan, round 2 : 6/9 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwei, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 fighter moved from Anhwei to 61 Sea Zone
1 fighter moved from Anhwei to Kiangsu
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 bomber moved from Anhwei to KiangsuPlace Units - Japanese
2 transports placed in 62 Sea Zone
Japanese undo move 1.
2 transports placed in 62 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 battleship moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Szechwan to Kwangtung
Americans take Kwangtung from JapaneseCombat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 10 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 10 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 44 Sea Zone
2 fighters moved from Solomon Islands to 44 Sea Zone
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 bomber moved from 10 Sea Zone to United Kingdom
1 fighter moved from Szechwan to Persia
1 fighter moved from Persia to Trans-Jordan
1 infantry moved from Szechwan to Kazakh S.S.R.Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
1 submarine placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUsTerritory Summary for Americans :
10 Sea Zone : 1 destroyer
11 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
44 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Alaska : 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 1 infantry
Kwangtung : 1 flag, 1 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 2 infantry
Trans-Jordan : 1 fighter
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 45
British : 31 / 33
Japanese : 32 / 34
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Archangel to Buryatia S.S.R.
5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to BelorussiaCombat - Russians
Russians creates battle in territory 7 Sea Zone
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 1 bomber and 5 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 bomber and 5 infantry in Buryatia S.S.R., round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Russians roll dice for 1 bomber and 4 infantry in Buryatia S.S.R., round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 armour and 5 infantry moved from Russia to West Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Buryatia S.S.R. to Vologda
1 aaGun moved from West Russia to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUsTerritory Summary for Russians :
10 Sea Zone : 1 submarine
Buryatia S.S.R. : 3 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 infantry
Russia : 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Vologda : 1 bomber
West Russia : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 2 fighters and 10 infantryProduction/PUs Summary :
Russians : 28 / 28
Germans : 36 / 45
British : 31 / 33
Japanese : 31 / 34
Americans : 42 / 42 -
I think you did not see my reply #18 (about replaying my turn). No problem, let’s continue like that, it was my fault anyway…
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Sorry I didn’t realize your previous reply until now. Yes, you can replay that turn and post the result. Let me know how you like to proceed.
Cheers,
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Thank you, I will replay that turn then.
Sorry again…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
4 infantry moved from Kiangsu to Anhwei
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 fighter moved from French Indo-China Thailand to Yunnan
2 fighters moved from 37 Sea Zone to Yunnan
1 fighter moved from Manchuria to Anhwei
1 fighter moved from Japan to Anhwei
1 bomber moved from Japan to Anhwei
1 battleship moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to YunnanCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 2 battleships and 1 transport
British defend with 1 cruiser
Japanese roll dice for 2 battleships and 1 transport in 61 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 61 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 61 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 2 infantry in Yunnan, round 2 : 2/9 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwei
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwei, round 2 : 2/7 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier and 1 cruiser moved from 50 Sea Zone to 60 Sea Zone
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 47 Sea Zone
1 fighter moved from Anhwei to 60 Sea Zone
1 fighter moved from Yunnan to 60 Sea Zone
1 fighter moved from Anhwei to Kiangsu
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 bomber moved from Anhwei to KiangsuPlace Units - Japanese
2 destroyers and 2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 bomber moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Belorussia
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 submarine moved from 7 Sea Zone to 10 Sea ZoneCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 5 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
5 infantry moved from Russia to West Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
2 armour moved from Russia to West Russia
1 aaGun moved from West Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsTerritory Summary for Russians :
10 Sea Zone : 1 submarine
Caucasus : 1 aaGun, 1 factory and 4 infantry
Evenki National Okrug : 5 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 infantry
Russia : 1 artillery, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 aaGun, 6 armour, 3 artilleries, 1 bomber, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 36 / 45
British : 31 / 33
Japanese : 32 / 34
Americans : 42 / 42 -
Turned out US has the same result…
If you attack US destroyer, Russia sub will fight…