Mallery29 (Axis) v. Dawgoneit (Allies19)


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Bryansk
                1 artillery moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 fighters moved from Russia to Rostov
                1 artillery moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 fighters
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 fighters
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters in Ukraine, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 fighter owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 fighter
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/9 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 :  3/6 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 :  3/6 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Bryansk, round 3 :  1/4 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 :  1/5 hits
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                2 fighters moved from Rostov to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41589_Rus5.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Anhwe to Amur
                6 infantry moved from Manchuria to Amur
                2 bombers and 3 fighters moved from Japan to Amur
                4 fighters and 6 tactical_bombers moved from 6 Sea Zone to Amur
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 armour moved from Anhwe to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Suiyuyan

    Combat - Japanese
                Battle in Guam
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Guam from Americans, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 bombers, 10 fighters, 6 infantry and 8 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 bombers, 9 fighters, 6 infantry and 8 tactical_bombers in Amur, round 2 :  7/25 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 :  7/18 hits
                        6 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 aaGuns owned by the Russians and 5 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Amur, round 3 :  10/18 hits
                        Russians roll dice for 13 infantry in Amur, round 3 :  5/13 hits
                        5 fighters owned by the Japanese and 10 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 bombers, 3 fighters and 8 tactical_bombers in Amur, round 4 :  10/13 hits
                        Russians roll dice for 3 infantry in Amur, round 4 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                    Japanese win with 2 bombers, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is -35
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 7 fighters, 6 infantry and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 7 tactical_bombers moved from Amur to Korea
                1 aaGun moved from Manchuria to Korea
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Shantung
                1 armour moved from Anhwe to Shantung
                1 artillery moved from Hunan to Anhwe
                2 bombers moved from Korea to Japan
                3 tactical_bombers moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs

    triplea_41589_Jap5.tsvg


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour moved from Sakha to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans

    Non Combat Move - Americans
                4 fighters moved from 9 Sea Zone to Soviet Far East
                1 artillery and 2 infantry moved from Siberia to Soviet Far East
                1 bomber, 6 fighters and 5 tactical_bombers moved from British Columbia to Soviet Far East
                4 fighters and 1 tactical_bomber moved from Western United States to Soviet Far East
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 9 Sea Zone to 25 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Western United States to British Columbia
                2 aaGuns moved from British Columbia to Alaska
                1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 9 Sea Zone to 2 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                3 carriers placed in 2 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41589_Ame5.tsvg


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                20 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_41589_Chi5.tsvg


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour moved from Sakha to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans

    Non Combat Move - Americans
                4 fighters moved from 9 Sea Zone to Soviet Far East
                1 artillery and 2 infantry moved from Siberia to Soviet Far East
                1 bomber, 6 fighters and 5 tactical_bombers moved from British Columbia to Soviet Far East
                4 fighters and 1 tactical_bomber moved from Western United States to Soviet Far East
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 9 Sea Zone to 25 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Western United States to British Columbia
                2 aaGuns moved from British Columbia to Alaska
                1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 9 Sea Zone to 2 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                3 carriers placed in 2 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                20 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 airfields and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Malta to Sardinia
                3 fighters moved from Malta to Sicily
                2 tactical_bombers moved from Malta to Sicily
                2 fighters moved from Malta to Sardinia
                1 bomber moved from Malta to Sicily
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 4 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                2 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sicily

    Place Units - British
                1 airfield placed in Sicily
                1 airfield placed in Sardinia
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 14 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery

    triplea_41589_UK_5.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                1 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_41589_Ita5.tsvg


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from Yunnan to Suiyuyan
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                        ANZAC roll dice for 2 fighters in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        1 fighter owned by the ANZAC lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Suiyuyan to Shensi
                1 fighter moved from Burma to Shensi
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41589_ANZ5.tsvg


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from Yunnan to Suiyuyan
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                        ANZAC roll dice for 2 fighters in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        1 fighter owned by the ANZAC lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Suiyuyan to Shensi
                1 fighter moved from Burma to Shensi
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_41589_Fre5.tsvg


  • 2020 2019 2018 2017 '16 '15 '14 '13

    busy my friend? 🙂


  • 2020 2019 2018 2017 '16 '15 '14 '13

    bump.
    you must be very busy.
    it been since april first since ive seen ya
    hope to see ya soon.


  • 2020 2019 2018 2017 '16 '15 '14 '13

    bump 2
    hope all is well with you


  • 2020 2019 2018 2017 '16 '15 '14 '13

    bump 3
    please don’t let me win this way.
    i no its my only chance.
    i hope to continue.


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