<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Simon33 (Axis+6) vs AetV (Allies) BM3]]></title><description><![CDATA[<p dir="auto">hf</p>
<p dir="auto">bid: German sub  SZ113</p>
]]></description><link>https://www.axisandallies.org/forums/topic/30876/simon33-axis-6-vs-aetv-allies-bm3</link><generator>RSS for Node</generator><lastBuildDate>Sat, 30 May 2026 01:55:52 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/30876.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 20 Jan 2018 02:27:32 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Fri, 02 Mar 2018 07:02:28 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/9470">@simon33</a>:</p>
<blockquote>
<p dir="auto">I’ll give you 3 IPCs for Axis if you’re still up.</p>
</blockquote>
<p dir="auto">I am still up :lol:</p>
<p dir="auto">3 ipc’s it is.<br />
Will set up the game in about Six hours.<br />
Still at work right now.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158805</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158805</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Fri, 02 Mar 2018 07:02:28 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Fri, 02 Mar 2018 05:59:38 GMT]]></title><description><![CDATA[<p dir="auto">I’ll give you 3 IPCs for Axis if you’re still up.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158803</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158803</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Fri, 02 Mar 2018 05:59:38 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sun, 25 Feb 2018 08:50:08 GMT]]></title><description><![CDATA[<p dir="auto">We finished 2 games this season, the last one with a bid.<br />
I was thinking we swap sides with a different bid maybe?<br />
What you think?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158233</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158233</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Sun, 25 Feb 2018 08:50:08 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sun, 25 Feb 2018 06:09:57 GMT]]></title><description><![CDATA[<p dir="auto">@aequitas:</p>
<blockquote>
<p dir="auto">But i have to say i wasn’t happy that you didn’t ask me fr an Ool.<br />
Please Keep asking me for battles like this for an Ool.<br />
This game is yours, no doubt. Just for the future. And CMF is not my favorite 8-)</p>
</blockquote>
<p dir="auto">I took Max D and it wasn’t enough for you. I’ll note your comments but I can’t see how it could possibly have turned out differently in this case.</p>
<p dir="auto">Re: CMF, you aren’t the only one! I think it should really be one massive, combined phase of CM/Repair/Purchase. That’s what everyone does in live games isn’t it?</p>
<p dir="auto">Re: 16 blocker, that would have delayed but not changed the final outcome.</p>
<p dir="auto">Re: swapping, we’re already 1/1 with both games going to the Axis. Not sure I follow you.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158229</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158229</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Sun, 25 Feb 2018 06:09:57 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sun, 25 Feb 2018 05:41:10 GMT]]></title><description><![CDATA[<p dir="auto">But i have to say i wasn’t happy that you didn’t ask me fr an Ool.<br />
Please Keep asking me for battles like this for an Ool.<br />
This game is yours, no doubt. Just for the future. And CMF is not my favorite 8-)</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158227</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158227</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Sun, 25 Feb 2018 05:41:10 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sun, 25 Feb 2018 05:36:50 GMT]]></title><description><![CDATA[<p dir="auto">I forgot to put up a blocker for 16 Simon…. :lol:</p>
<p dir="auto">But like i said before, you improved your game in a good favour.<br />
Keep it that way as Axis.</p>
<p dir="auto">Let’s see after we switched if Axis +6 is tooo much :wink:</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158226</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158226</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Sun, 25 Feb 2018 05:36:50 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 07:03:17 GMT]]></title><description><![CDATA[<p dir="auto">There you go. I think that’s it.</p>
<p dir="auto">I had some luck at the end which definitely helped this outing. Particularly the first Normandy attack, but I didn’t win the game in Europe.</p>
<p dir="auto">Is Axis+6 too much?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158075</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158075</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Sat, 24 Feb 2018 07:03:17 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 07:00:44 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 9</p>
<p dir="auto">Combat Move - Japanese<br />
            1 artillery moved from Chahar to Suiyuyan<br />
                  Japanese take Suiyuyan from Chinese<br />
            6 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Kansu<br />
            1 mech_infantry moved from Hopei to Kansu<br />
            1 mech_infantry moved from Kweichow to Kansu<br />
            1 artillery moved from Szechwan to Sikang<br />
                  Japanese take Sikang from Chinese<br />
            2 bombers moved from French Indo China to Kansu<br />
            1 armour moved from India to West India<br />
                  Japanese take West India from UK_Pacific<br />
            1 armour moved from West India to India<br />
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone<br />
            2 battleships moved from 6 Sea Zone to 25 Sea Zone<br />
            2 marines moved from Midway to 25 Sea Zone<br />
            2 battleships and 2 marines moved from 25 Sea Zone to 26 Sea Zone<br />
            2 artilleries, 8 carriers, 2 cruisers, 9 destroyers, 3 fighters, 2 infantry, 10 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 26 Sea Zone<br />
            3 tactical_bombers moved from Japan to 26 Sea Zone<br />
            6 fighters and 2 tactical_bombers moved from Midway to 26 Sea Zone<br />
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat - Japanese<br />
            Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone<br />
            Battle in Kansu<br />
                Japanese attack with 6 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys<br />
                Chinese defend with 1 fighter and 17 infantry<br />
                    Japanese roll dice for 6 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys in Kansu, round 2 : 4/19 hits, 6.17 expected hits<br />
                    Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 12/18 hits, 6.33 expected hits<br />
                    8 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu<br />
                1 mech_infantry owned by the Japanese and 4 artilleries owned by the Japanese retreated to Shensi<br />
                Chinese win with 1 fighter and 13 infantry remaining. Battle score for attacker is -28<br />
                Casualties for Chinese: 4 infantry<br />
                Casualties for Japanese: 2 artilleries, 8 infantry and 2 mech_infantrys<br />
            Battle in 26 Sea Zone<br />
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 9 fighters, 10 submarines, 8 tactical_bombers and 2 transports<br />
                Americans defend with 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters and 14 submarines; ANZAC defend with 1 cruiser, 5 fighters and 1 submarine<br />
                    Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits<br />
                Units damaged: 2 carriers owned by the Americans<br />
                    Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 9 fighters, 8 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 16/30 hits, 15.17 expected hits<br />
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans<br />
                    Americans roll dice for 15 submarines in 26 Sea Zone, round 2 : 2/15 hits, 2.50 expected hits<br />
                Units damaged: 2 carriers owned by the Japanese<br />
                    Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 3 destroyers and 15 fighters in 26 Sea Zone, round 2 : 16/29 hits, 15.67 expected hits<br />
                Units damaged: 2 battleships owned by the Japanese<br />
                    10 submarines owned by the Americans, 7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 26 Sea Zone<br />
                    Japanese roll dice for 10 submarines in 26 Sea Zone, round 3 : 3/10 hits, 3.33 expected hits<br />
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 9 fighters, 8 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 13/28 hits, 14.50 expected hits<br />
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits<br />
                    Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 3 destroyers and 15 fighters in 26 Sea Zone, round 3 : 13/29 hits, 15.67 expected hits<br />
                    4 submarines owned by the Americans, 3 cruisers owned by the Americans, 3 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 6 carriers owned by the Americans and 10 submarines owned by the Japanese lost in 26 Sea Zone<br />
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 9 fighters, 8 tactical_bombers and 2 transports in 26 Sea Zone, round 4 : 13/25 hits, 13.50 expected hits<br />
                    Americans roll dice for 1 battleship, 1 cruiser and 15 fighters in 26 Sea Zone, round 4 : 12/17 hits, 11.17 expected hits<br />
                    4 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Japanese and 10 fighters owned by the Americans lost in 26 Sea Zone<br />
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 26 Sea Zone, round 5 : 6/13 hits, 7.33 expected hits<br />
                    Americans roll dice for 1 battleship and 3 fighters in 26 Sea Zone, round 5 : 1/4 hits, 2.67 expected hits<br />
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 1 battleship owned by the Americans lost in 26 Sea Zone<br />
                Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 87<br />
                Casualties for ANZAC: 1 cruiser, 5 fighters and 1 submarine<br />
                Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters and 14 submarines<br />
                Casualties for Japanese: 7 carriers, 8 destroyers, 5 fighters, 10 submarines and 5 tactical_bombers<br />
            Battle in Hawaiian Islands<br />
                Japanese attack with 2 artilleries, 2 infantry and 2 marines<br />
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber<br />
                    Japanese roll dice for 2 artilleries, 2 infantry and 2 marines in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits<br />
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits<br />
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Hawaiian Islands<br />
                    Japanese roll dice for 2 artilleries, 1 infantry and 2 marines in Hawaiian Islands, round 3 : 1/5 hits, 1.67 expected hits<br />
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 0/1 hits, 0.67 expected hits<br />
                    1 fighter owned by the Americans lost in Hawaiian Islands<br />
                Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 18<br />
                Casualties for Americans: 1 fighter and 1 tactical_bomber<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway<br />
            1 submarine moved from 43 Sea Zone to 21 Sea Zone<br />
            2 bombers moved from Kansu to Shensi<br />
            1 infantry moved from Jehol to Chahar<br />
            1 artillery and 2 infantry moved from Anhwe to Hopei<br />
            1 artillery and 2 infantry moved from Shantung to Anhwe<br />
            1 infantry moved from Jehol to Chahar<br />
            2 infantry moved from Manchuria to Jehol<br />
            1 infantry moved from Yunnan to Szechwan<br />
            1 mech_infantry moved from Yunnan to India<br />
            1 infantry moved from French Indo China to Yunnan<br />
            1 artillery moved from Hunan to Kweichow<br />
            1 artillery moved from Kweichow to Shensi<br />
            1 artillery moved from Kweichow to Shensi<br />
            1 artillery moved from Kweichow to Shensi<br />
            13 artilleries and 12 infantry moved from India to West India<br />
            2 bombers moved from Shensi to Hopei</p>
<p dir="auto">Place Units - Japanese<br />
            1 destroyer and 3 submarines placed in 6 Sea Zone<br />
            3 armour placed in India<br />
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China<br />
            1 artillery and 2 infantry placed in Shantung<br />
            1 artillery and 2 infantry placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 7<br />
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,1<br />
            Japanese collect 58 PUs (7 lost to blockades); end with 58 PUs<br />
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs<br />
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 71 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Americans : -5.17<br />
    Chinese : 5.67<br />
    Japanese : -8.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631745_triplea_41352_Jap9.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Jap9.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1158074</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158074</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Sat, 24 Feb 2018 07:00:44 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 06:46:25 GMT]]></title><description><![CDATA[<p dir="auto">Yes please.</p>
<p dir="auto">3x Anzak Ftrs.</p>
<p dir="auto">Good luck!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158072</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158072</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Sat, 24 Feb 2018 06:46:25 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 06:28:23 GMT]]></title><description><![CDATA[<p dir="auto">Scramble from Hawaii?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1158068</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158068</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Sat, 24 Feb 2018 06:28:23 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 06:27:35 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 9</p>
<p dir="auto">Combat Move - Japanese<br />
            1 artillery moved from Chahar to Suiyuyan<br />
                  Japanese take Suiyuyan from Chinese<br />
            6 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Kansu<br />
            1 mech_infantry moved from Hopei to Kansu<br />
            1 mech_infantry moved from Kweichow to Kansu<br />
            1 artillery moved from Szechwan to Sikang<br />
                  Japanese take Sikang from Chinese<br />
            2 bombers moved from French Indo China to Kansu<br />
            1 armour moved from India to West India<br />
                  Japanese take West India from UK_Pacific<br />
            1 armour moved from West India to India<br />
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone<br />
            2 battleships moved from 6 Sea Zone to 25 Sea Zone<br />
            2 marines moved from Midway to 25 Sea Zone<br />
            2 battleships and 2 marines moved from 25 Sea Zone to 26 Sea Zone<br />
            2 artilleries, 8 carriers, 2 cruisers, 9 destroyers, 3 fighters, 2 infantry, 10 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 26 Sea Zone<br />
            3 tactical_bombers moved from Japan to 26 Sea Zone<br />
            6 fighters and 2 tactical_bombers moved from Midway to 26 Sea Zone<br />
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat - Japanese</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631740_triplea_41352_Jap9.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Jap9.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1158067</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158067</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Sat, 24 Feb 2018 06:27:35 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 06:19:50 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 9</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Russia to Vologda<br />
                  Russians take Vologda from Germans<br />
            1 armour moved from Russia to Archangel<br />
                  Russians take Smolensk from Germans<br />
                  Russians take Archangel from Germans<br />
            2 infantry moved from Russia to Bryansk<br />
            1 fighter moved from Russia to Bryansk<br />
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk<br />
            1 infantry moved from Russia to Tambov<br />
                  Russians take Tambov from Germans<br />
            1 infantry moved from Russia to Samara<br />
                  Russians take Samara from Germans</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat - Russians<br />
            Battle in Bryansk<br />
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber<br />
                Germans defend with 1 infantry<br />
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2,00 expected hits<br />
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits<br />
                    1 infantry owned by the Germans lost in Bryansk<br />
                Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 1 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 infantry moved from Russia to Smolensk<br />
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia<br />
            20 infantry moved from Russia to Tambov<br />
            15 artilleries moved from Russia to Tambov<br />
            1 armour and 3 mech_infantrys moved from Russia to Tambov<br />
            1 artillery and 1 infantry moved from Russia to Tambov<br />
            1 artillery and 1 infantry moved from Russia to Tambov<br />
            1 aaGun moved from Russia to Tambov</p>
<p dir="auto">Place Units - Russians<br />
            6 mech_infantrys placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 20 PUs; end with 20 PUs<br />
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs<br />
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs<br />
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : -0,33<br />
    Russians : 1,00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631735_triplea_41352_Rus9.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Rus9.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1158059</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158059</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Sat, 24 Feb 2018 06:19:50 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 05:41:55 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 9</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Combat Move - Germans<br />
            1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux<br />
            3 artilleries moved from France to Normandy Bordeaux<br />
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux<br />
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq<br />
            1 bomber moved from Ukraine to Persia<br />
            1 armour moved from Volgograd to Samara<br />
                  Germans take Samara from Russians<br />
            1 armour moved from Samara to Volgograd<br />
            1 armour moved from Volgograd to Kazakhstan<br />
                  Germans take Kazakhstan from Russians<br />
            1 armour moved from Kazakhstan to Volgograd<br />
            2 tactical_bombers moved from Ukraine to Bryansk<br />
            1 infantry moved from Smolensk to Bryansk<br />
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq<br />
            7 armour and 5 mech_infantrys moved from Northwest Persia to Persia</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 11 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat - Germans<br />
            Battle in Iraq<br />
                Germans attack with 3 armour and 3 mech_infantrys<br />
                British defend with 1 factory_minor and 1 infantry<br />
                    Germans roll dice for 3 armour and 3 mech_infantrys in Iraq, round 2 : 1/6 hits, 2.00 expected hits<br />
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the British lost in Iraq<br />
                Germans win, taking Iraq from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in Normandy Bordeaux<br />
                Germans attack with 3 artilleries, 2 fighters, 6 mech_infantrys and 2 tactical_bombers<br />
                British defend with 1 aaGun, 2 fighters and 1 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 fighter, 1 harbour and 4 infantry<br />
                    AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits<br />
                    Germans roll dice for 3 artilleries, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/13 hits, 4.83 expected hits<br />
                    Americans roll dice for 1 aaGun, 3 fighters and 7 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 4.33 expected hits<br />
                    1 aaGun owned by the British, 4 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux<br />
                    Germans roll dice for 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 8/10 hits, 4.33 expected hits<br />
                    Americans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 5/6 hits, 3.00 expected hits<br />
                    2 artilleries owned by the Germans, 1 fighter owned by the Americans, 2 infantry owned by the French, 3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 fighters owned by the British lost in Normandy Bordeaux<br />
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24<br />
                Casualties for Germans: 2 artilleries and 6 mech_infantrys<br />
                Casualties for British: 1 aaGun, 2 fighters and 1 infantry<br />
                Casualties for French: 2 infantry<br />
                Casualties for Americans: 1 fighter and 4 infantry<br />
            Battle in Bryansk<br />
                Germans attack with 1 infantry and 2 tactical_bombers<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/3 hits, 1.17 expected hits<br />
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Russians lost in Bryansk<br />
                Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Persia<br />
                Germans attack with 7 armour, 1 bomber and 5 mech_infantrys<br />
                British defend with 2 armour, 1 factory_minor and 11 infantry<br />
                    Germans roll dice for 7 armour, 1 bomber and 5 mech_infantrys in Persia, round 2 : 6/13 hits, 5.00 expected hits<br />
                    British roll dice for 2 armour and 11 infantry in Persia, round 2 : 7/13 hits, 4.67 expected hits<br />
                    2 armour owned by the Germans, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Persia<br />
                    Germans roll dice for 5 armour and 1 bomber in Persia, round 3 : 4/6 hits, 3.17 expected hits<br />
                    British roll dice for 2 armour and 5 infantry in Persia, round 3 : 0/7 hits, 2.67 expected hits<br />
                    4 infantry owned by the British lost in Persia<br />
                    Germans roll dice for 5 armour and 1 bomber in Persia, round 4 : 4/6 hits, 3.17 expected hits<br />
                    British roll dice for 2 armour and 1 infantry in Persia, round 4 : 3/3 hits, 1.33 expected hits<br />
                    3 armour owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Persia<br />
                Germans win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is -5<br />
                Casualties for Germans: 5 armour and 5 mech_infantrys<br />
                Casualties for British: 2 armour and 11 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 bomber moved from Persia to Northwest Persia<br />
            6 mech_infantrys moved from Eastern Poland to Ukraine<br />
            1 artillery and 1 mech_infantry moved from Tambov to Volgograd<br />
            2 tactical_bombers moved from Bryansk to Volgograd<br />
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany<br />
            3 mech_infantrys moved from Novgorod to Belarus</p>
<p dir="auto">Place Units - Germans<br />
            3 artilleries placed in Ukraine<br />
            3 artilleries placed in Novgorod<br />
            3 artilleries placed in Volgograd<br />
            2 artilleries placed in France<br />
            2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6<br />
            Germans collect 63 PUs; end with 63 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs<br />
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs<br />
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs<br />
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : 5.33<br />
    British : 1.00<br />
    Americans : 0.67<br />
    AA fire in Normandy Bordeaux : : -0.50<br />
    Russians : -0.33</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631728_triplea_41352_Ger9.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Ger9.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1158055</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158055</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Sat, 24 Feb 2018 05:41:55 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sat, 24 Feb 2018 05:00:11 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone<br />
            1 transport moved from 41 Sea Zone to 39 Sea Zone<br />
            2 destroyers moved from 62 Sea Zone to 30 Sea Zone<br />
            1 destroyer moved from 62 Sea Zone to 66 Sea Zone<br />
            1 fighter moved from Queensland to Hawaiian Islands</p>
<p dir="auto">Place Units - ANZAC<br />
            1 transport placed in 62 Sea Zone<br />
            1 artillery and 1 marine placed in New South Wales<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by ANZAC to South Australia: 1 infantry<br />
            EDIT: Adding units owned by ANZAC to Western Australia: 1 mech_infantry<br />
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry and 1 mech_infantry<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 10 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Non Combat Move - French<br />
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631713_triplea_41352_Fre8.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Fre8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1158044</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1158044</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Sat, 24 Feb 2018 05:00:11 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Fri, 23 Feb 2018 20:02:28 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Combat Move - Italians<br />
            1 marine moved from Algeria to 94 Sea Zone<br />
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia<br />
                  Italians take Ethiopia from British<br />
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya<br />
                  Italians take Kenya from British<br />
            1 transport moved from 96 Sea Zone to 97 Sea Zone<br />
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone<br />
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria<br />
            1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone<br />
            1 marine moved from 92 Sea Zone to Morocco<br />
            1 armour moved from Tunisia to Morocco<br />
            1 bomber moved from Southern Italy to Morocco</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 2 artilleries, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat - Italians<br />
            Battle in Syria<br />
            Battle in Morocco<br />
                Italians attack with 1 armour, 1 bomber and 1 marine<br />
                Americans defend with 3 infantry<br />
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits<br />
                    Italians roll dice for 1 armour, 1 bomber and 1 marine in Morocco, round 2 : 1/3 hits, 1.50 expected hits<br />
                    Americans roll dice for 3 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits<br />
                    1 marine owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco<br />
                Americans win, taking Syria from British with 1 infantry remaining. Battle score for attacker is -5<br />
                Casualties for Italians: 1 armour and 1 marine<br />
                Casualties for Americans: 2 infantry<br />
                1 bomber owned by the Italians retreated</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 bomber moved from Morocco to Tunisia<br />
            1 transport moved from 94 Sea Zone to 95 Sea Zone<br />
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone<br />
            1 battleship moved from 96 Sea Zone to 99 Sea Zone<br />
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone<br />
            1 aaGun and 2 infantry moved from Caucasus to Northwest Persia<br />
            1 fighter moved from Ukraine to Southern Italy<br />
            1 fighter moved from Tobruk to Western Germany<br />
            1 mech_infantry moved from Holland Belgium to France<br />
            1 artillery and 1 infantry moved from Northern Italy to France</p>
<p dir="auto">Place Units - Italians<br />
            1 factory_minor placed in Egypt<br />
            1 destroyer placed in 95 Sea Zone<br />
            2 artilleries and 2 infantry placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 24 PUs; end with 25 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs<br />
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : 0.00<br />
    Americans : 1.00</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631596_triplea_41352_Ita8.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Ita8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1157987</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157987</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Fri, 23 Feb 2018 20:02:28 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Fri, 23 Feb 2018 17:02:51 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 transport moved from 110 Sea Zone to 91 Sea Zone<br />
            2 infantry moved from Morocco to 91 Sea Zone<br />
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone<br />
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux<br />
            2 infantry moved from Eastern United States to 101 Sea Zone<br />
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            2 infantry moved from 91 Sea Zone to Morocco<br />
            5 submarines moved from 10 Sea Zone to 26 Sea Zone<br />
            1 fighter moved from Western United States to Hawaiian Islands</p>
<p dir="auto">Place Units - Americans<br />
            1 fighter and 2 infantry placed in Normandy Bordeaux<br />
            2 transports placed in 101 Sea Zone<br />
            3 infantry and 1 marine placed in Eastern United States<br />
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone<br />
            3 infantry placed in Eastern United States<br />
            1 fighter placed in Eastern United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 55 PUs; end with 55 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs</p>
<p dir="auto">Combat Move - Chinese</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 2 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter and 5 infantry moved from Tsinghai to Kansu</p>
<p dir="auto">Place Units - Chinese<br />
            2 infantry placed in Kansu</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 4 PUs; end with 4 PUs</p>
<p dir="auto">Combat Move - British<br />
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone<br />
            1 infantry moved from 41 Sea Zone to Sumatra<br />
            1 battleship and 2 cruisers moved from 39 Sea Zone to 41 Sea Zone<br />
            1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone<br />
            1 fighter moved from 39 Sea Zone to Sumatra<br />
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone<br />
            1 infantry moved from 41 Sea Zone to Sumatra</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat - British<br />
            Battle in Sumatra<br />
                British attack with 1 fighter and 2 infantry<br />
                Japanese defend with 1 infantry<br />
                    British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits<br />
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra<br />
                British win, taking Sumatra from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for British: 1 infantry<br />
                Casualties for Japanese: 1 infantry<br />
            Battle in 43 Sea Zone<br />
                British attack with 1 tactical_bomber<br />
                Japanese defend with 1 submarine and 1 transport<br />
                1 submarine owned by the Japanese Submerged<br />
                    1 transport owned by the Japanese lost in 43 Sea Zone<br />
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport</p>
<p dir="auto">Non Combat Move - British<br />
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone<br />
            1 fighter moved from Sumatra to 37 Sea Zone<br />
            1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone<br />
            3 aaGuns, 2 armour, 2 artilleries and 21 infantry moved from West India to Eastern Persia<br />
            1 bomber moved from Persia to Eastern Persia<br />
            4 infantry moved from Iraq to Persia<br />
            2 armour moved from Eastern Persia to Persia<br />
            2 fighters moved from United Kingdom to Normandy Bordeaux<br />
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone<br />
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux<br />
            2 infantry moved from United Kingdom to 110 Sea Zone</p>
<p dir="auto">Place Units - British<br />
            3 infantry placed in Persia<br />
            1 infantry placed in Iraq<br />
            1 armour and 1 mech_infantry placed in Union of South Africa<br />
            1 transport placed in 80 Sea Zone<br />
            2 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            British collect 32 PUs; end with 32 PUs<br />
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs</p>
<p dir="auto">Turn Complete - UK_Pacific</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">British : 0,83<br />
    Japanese : 0,67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631553_triplea_41352_UK_8.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_UK_8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1157961</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157961</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Fri, 23 Feb 2018 17:02:51 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Thu, 22 Feb 2018 06:44:43 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Combat Move - Japanese<br />
            1 artillery moved from Jehol to Chahar<br />
                  Japanese take Chahar from Chinese<br />
            1 artillery moved from Szechwan to Shensi<br />
                  Japanese take Shensi from Chinese<br />
            5 artilleries, 8 infantry and 1 mech_infantry moved from Hopei to Shensi<br />
            1 bomber moved from French Indo China to Borneo<br />
            1 transport moved from 20 Sea Zone to 36 Sea Zone<br />
            2 infantry moved from French Indo China to 36 Sea Zone<br />
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone<br />
            2 infantry moved from 43 Sea Zone to Borneo<br />
            6 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway<br />
            1 submarine moved from 35 Sea Zone to 43 Sea Zone</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 5 artilleries, 4 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;</p>
<p dir="auto">Combat - Japanese<br />
            Battle in 43 Sea Zone<br />
                Japanese attack with 1 submarine and 1 transport<br />
                Americans defend with 1 transport<br />
                    1 transport owned by the Americans lost in 43 Sea Zone<br />
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits<br />
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7<br />
                Casualties for Americans: 1 transport<br />
            Battle in Borneo<br />
                Japanese attack with 1 bomber and 2 infantry<br />
                Americans defend with 1 mech_infantry<br />
                    Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 1.00 expected hits<br />
                    Americans roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo<br />
                Japanese win, taking Borneo from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1<br />
                Casualties for Americans: 1 mech_infantry<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 mech_infantry moved from Szechwan to Hopei<br />
            1 mech_infantry moved from Szechwan to Kweichow<br />
            1 artillery moved from Yunnan to Szechwan<br />
            1 infantry moved from Anhwe to Hunan<br />
            2 artilleries moved from Anhwe to Kweichow<br />
            1 artillery and 2 infantry moved from Shantung to Anhwe<br />
            2 infantry moved from Manchuria to Jehol<br />
            2 infantry moved from Korea to Manchuria<br />
            1 mech_infantry moved from French Indo China to Yunnan<br />
            1 bomber moved from Borneo to French Indo China<br />
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone<br />
            1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone<br />
            1 bomber moved from Japan to French Indo China</p>
<p dir="auto">Place Units - Japanese<br />
            3 artilleries placed in India<br />
            1 infantry and 2 mech_infantrys placed in French Indo China<br />
            1 artillery and 2 infantry placed in Shantung<br />
            6 submarines placed in 6 Sea Zone<br />
            1 artillery and 1 infantry placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 3<br />
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,4,5,2,3,2<br />
            Japanese collect 61 PUs (3 lost to blockades); end with 62 PUs<br />
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs<br />
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs<br />
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Americans : 0.67<br />
    Japanese : -0.33</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631246_triplea_41352_Jap8.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Jap8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1157769</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157769</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Thu, 22 Feb 2018 06:44:43 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Wed, 21 Feb 2018 14:20:06 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/9470">@simon33</a>:</p>
<blockquote>
<p dir="auto">Wow. That Normandy assault had to succeed but I was thinking success meant a strafe with a positive TUV swing.</p>
</blockquote>
<p dir="auto">I think you finally got it.<br />
:-)</p>
<p dir="auto">Be more aggressive as Axis.<br />
Good move Simon.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1157650</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157650</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Wed, 21 Feb 2018 14:20:06 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Wed, 21 Feb 2018 13:52:48 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Russia to Vologda<br />
            1 infantry moved from Russia to Smolensk<br />
            1 infantry moved from Russia to Bryansk<br />
            2 artilleries and 2 infantry moved from Russia to Tambov<br />
            1 fighter moved from Russia to Bryansk<br />
            1 tactical_bomber moved from Russia to Vologda</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat - Russians<br />
            Battle in Bryansk<br />
                Russians attack with 1 fighter and 1 infantry<br />
                Germans defend with 1 artillery<br />
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits<br />
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits<br />
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits<br />
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits<br />
                    1 artillery owned by the Germans lost in Bryansk<br />
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 artillery<br />
            Battle in Tambov<br />
                Russians attack with 2 artilleries and 2 infantry<br />
                Germans defend with 1 artillery and 1 mech_infantry<br />
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits<br />
                    Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits<br />
                    2 infantry owned by the Russians lost in Tambov<br />
                    Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0,67 expected hits<br />
                    Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits<br />
                    Russians roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0,67 expected hits<br />
                    Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits<br />
                    1 artillery owned by the Russians lost in Tambov<br />
                1 artillery owned by the Russians retreated to Russia<br />
                Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10<br />
                Casualties for Russians: 1 artillery and 2 infantry<br />
            Battle in Smolensk<br />
                Russians attack with 1 infantry<br />
                Germans defend with 1 infantry<br />
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,17 expected hits<br />
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits<br />
                1 infantry owned by the Russians retreated to Russia<br />
            Battle in Vologda<br />
                Russians attack with 1 infantry and 1 tactical_bomber<br />
                Germans defend with 1 infantry<br />
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits<br />
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits<br />
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda<br />
                Russians winGermans win with 1 infantry remaining with 1 tactical_bomber remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter moved from Bryansk to Russia<br />
            1 tactical_bomber moved from Vologda to Russia<br />
            1 fighter moved from Persia to Russia</p>
<p dir="auto">Place Units - Russians<br />
            4 armour, 1 infantry and 1 mech_infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 17 PUs; end with 17 PUs<br />
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs<br />
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs<br />
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : 0,67<br />
    Russians : -2,83</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631042_triplea_41352_Rus8.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Rus8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1157649</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157649</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Wed, 21 Feb 2018 13:52:48 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Wed, 21 Feb 2018 08:29:34 GMT]]></title><description><![CDATA[<p dir="auto">Wow. That Normandy assault had to succeed but I was thinking success meant a strafe with a positive TUV swing.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1157625</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157625</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Wed, 21 Feb 2018 08:29:34 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Wed, 21 Feb 2018 08:02:39 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Combat Move - Germans<br />
            1 mech_infantry moved from Rostov to Volgograd<br />
                  Germans take Volgograd from Russians<br />
            1 mech_infantry moved from Rostov to Northwest Persia<br />
                  Germans take Northwest Persia from British<br />
            1 infantry moved from Archangel to Vologda<br />
            1 tactical_bomber moved from Novgorod to Vologda<br />
            1 tactical_bomber moved from Novgorod to Bryansk<br />
            1 artillery and 1 mech_infantry moved from Ukraine to Bryansk<br />
            1 bomber moved from Ukraine to Tambov<br />
            1 artillery and 1 mech_infantry moved from Rostov to Tambov<br />
            12 artilleries and 6 infantry moved from France to Normandy Bordeaux<br />
            3 fighters and 8 mech_infantrys moved from Western Germany to Normandy Bordeaux<br />
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux<br />
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux<br />
            1 infantry moved from Archangel to Smolensk<br />
                  Germans take Smolensk from Russians</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 6 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat - Germans<br />
            Battle in Normandy Bordeaux<br />
                Germans attack with 12 artilleries, 3 fighters, 6 infantry, 10 mech_infantrys and 1 tactical_bomber<br />
                British defend with 2 aaGuns, 1 armour, 3 fighters, 6 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 6 fighters, 1 harbour, 4 infantry, 2 marines and 1 mech_infantry<br />
                    AA fire in Normandy Bordeaux : 0/4 hits, 0.67 expected hits<br />
                    Germans roll dice for 12 artilleries, 3 fighters, 6 infantry, 10 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/32 hits, 10.83 expected hits<br />
                    Americans roll dice for 3 aaGuns, 2 armour, 9 fighters, 10 infantry, 2 marines and 2 mech_infantrys in Normandy Bordeaux, round 2 : 10/25 hits, 11.67 expected hits<br />
                    2 aaGuns owned by the British, 3 artilleries owned by the Germans, 1 aaGun owned by the Americans, 6 infantry owned by the Germans, 4 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux<br />
                    Germans roll dice for 9 artilleries, 3 fighters, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/22 hits, 8.17 expected hits<br />
                    Americans roll dice for 2 armour, 9 fighters, 2 infantry, 2 marines and 2 mech_infantrys in Normandy Bordeaux, round 3 : 9/17 hits, 9.00 expected hits<br />
                    1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 1 armour owned by the Americans, 2 marines owned by the Americans, 6 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux<br />
                    Germans roll dice for 6 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/13 hits, 5.17 expected hits<br />
                    Americans roll dice for 1 armour and 9 fighters in Normandy Bordeaux, round 4 : 3/10 hits, 6.50 expected hits<br />
                    3 artilleries owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Normandy Bordeaux<br />
                    Germans roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 5 : 4/10 hits, 4.17 expected hits<br />
                    Americans roll dice for 7 fighters in Normandy Bordeaux, round 5 : 5/7 hits, 4.67 expected hits<br />
                    2 artilleries owned by the Germans, 4 fighters owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux<br />
                    Germans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 6 : 0/5 hits, 2.50 expected hits<br />
                    Americans roll dice for 3 fighters in Normandy Bordeaux, round 6 : 1/3 hits, 2.00 expected hits<br />
                    1 artillery owned by the Germans lost in Normandy Bordeaux<br />
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 7 : 3/4 hits, 2.17 expected hits<br />
                    Americans roll dice for 3 fighters in Normandy Bordeaux, round 7 : 2/3 hits, 2.00 expected hits<br />
                    2 fighters owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux<br />
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39<br />
                Casualties for Germans: 12 artilleries, 2 fighters, 6 infantry and 10 mech_infantrys<br />
                Casualties for British: 2 aaGuns, 1 armour, 3 fighters, 6 infantry and 1 mech_infantry<br />
                Casualties for Americans: 1 aaGun, 1 armour, 6 fighters, 4 infantry, 2 marines and 1 mech_infantry<br />
            Battle in Bryansk<br />
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber<br />
                Russians defend with 2 infantry<br />
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.17 expected hits<br />
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits<br />
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk<br />
                Germans win, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2<br />
                Casualties for Germans: 1 mech_infantry<br />
                Casualties for Russians: 2 infantry<br />
            Battle in Tambov<br />
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry<br />
                Russians defend with 1 artillery and 1 infantry<br />
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/3 hits, 1.33 expected hits<br />
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits<br />
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov<br />
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7<br />
                Casualties for Russians: 1 artillery and 1 infantry<br />
            Battle in Vologda<br />
                Germans attack with 1 infantry and 1 tactical_bomber<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits<br />
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Russians lost in Vologda<br />
                Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            3 mech_infantrys moved from Novgorod to Eastern Poland<br />
            2 aaGuns, 14 artilleries and 24 infantry moved from Archangel to Belarus<br />
            4 mech_infantrys moved from Ukraine to Volgograd<br />
            7 armour moved from Rostov to Volgograd<br />
            2 mech_infantrys moved from Rostov to Volgograd<br />
            1 armour moved from Rostov to Volgograd<br />
            10 armour and 7 mech_infantrys moved from Rostov to Northwest Persia<br />
            1 tactical_bomber moved from Alexandria to Western Germany<br />
            3 mech_infantrys moved from Germany to Eastern Poland<br />
            1 carrier moved from 127 Sea Zone to 112 Sea Zone<br />
            1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone<br />
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone<br />
            1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone<br />
            1 tactical_bomber moved from Vologda to Ukraine<br />
            1 tactical_bomber moved from Bryansk to Ukraine<br />
            1 bomber moved from Tambov to Ukraine</p>
<p dir="auto">Place Units - Germans<br />
            3 artilleries placed in Ukraine<br />
            3 mech_infantrys placed in Novgorod<br />
            3 artilleries placed in France<br />
            1 fighter, 1 infantry and 6 mech_infantrys placed in Western Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 55 PUs; end with 55 PUs<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs<br />
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs<br />
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs<br />
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Germans : -3.17<br />
    Americans : -5.83<br />
    AA fire in Normandy Bordeaux : : -0.67<br />
    Russians : -0.67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/631017_triplea_41352_Ger8.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Ger8.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1157622</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157622</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Wed, 21 Feb 2018 08:02:39 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Mon, 19 Feb 2018 08:17:12 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 artillery moved from Queensland to 54 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone<br />
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in Sumatra<br />
                ANZAC attack with 1 artillery and 1 infantry<br />
                Japanese defend with 1 infantry<br />
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits<br />
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits<br />
                    1 infantry owned by the ANZAC lost in Sumatra<br />
                    ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits<br />
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits<br />
                    ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits<br />
                    Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits<br />
                    ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits<br />
                    Japanese roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0,33 expected hits<br />
                    1 artillery owned by the ANZAC lost in Sumatra<br />
                Japanese win with 1 infantry remaining. Battle score for attacker is -7<br />
                Casualties for ANZAC: 1 artillery and 1 infantry</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone<br />
            2 fighters moved from Queensland to Hawaiian Islands</p>
<p dir="auto">Place Units - ANZAC<br />
            2 destroyers placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 10 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Non Combat Move - French<br />
            2 infantry moved from United Kingdom to 110 Sea Zone</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">ANZAC : -1,67<br />
    Japanese : 0,67</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/630669_triplea_41352_Fre7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Fre7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1157355</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157355</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Mon, 19 Feb 2018 08:17:12 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Mon, 19 Feb 2018 06:26:47 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - Italians<br />
            1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone<br />
            2 infantry moved from Rostov to Caucasus<br />
            1 fighter moved from Ukraine to Caucasus<br />
            1 fighter moved from Southern Italy to Holland Belgium<br />
            1 bomber moved from Alexandria to 92 Sea Zone<br />
            3 destroyers moved from 95 Sea Zone to 92 Sea Zone<br />
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone<br />
            1 mech_infantry moved from Northern Italy to Holland Belgium<br />
            1 transport moved from 98 Sea Zone to 95 Sea Zone<br />
            1 infantry moved from Southern Italy to 95 Sea Zone<br />
            1 armour moved from Northern Italy to 95 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone<br />
            1 armour and 1 infantry moved from 94 Sea Zone to Tunisia<br />
            1 cruiser and 1 marine moved from 96 Sea Zone to 94 Sea Zone<br />
            1 marine moved from 94 Sea Zone to Algeria<br />
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta<br />
            1 battleship moved from 98 Sea Zone to 96 Sea Zone<br />
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone<br />
            1 fighter moved from Alexandria to Tunisia<br />
            1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
                  Italians take Anglo Egyptian Sudan from British<br />
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat - Italians<br />
            Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone<br />
            Battle in Tunisia<br />
                Italians attack with 1 armour, 1 fighter and 1 infantry<br />
                Americans defend with 1 mech_infantry<br />
                    Italians roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits<br />
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits<br />
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits<br />
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits<br />
                    Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia<br />
                Italians win, taking Tunisia from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 1<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for Americans: 1 mech_infantry<br />
            Battle in Malta<br />
                Italians attack with 1 artillery and 1 infantry<br />
                British defend with 1 aaGun and 1 infantry<br />
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits<br />
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits<br />
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits<br />
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta<br />
                Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5<br />
                Casualties for Italians: 1 infantry<br />
                Casualties for British: 1 aaGun and 1 infantry<br />
            Battle in 92 Sea Zone<br />
                Italians attack with 1 bomber and 3 destroyers<br />
                Americans defend with 1 destroyer, 1 fighter and 1 submarine<br />
                    Italians roll dice for 1 bomber and 3 destroyers in 92 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits<br />
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits<br />
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits<br />
                    1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 92 Sea Zone<br />
                    Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits<br />
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits<br />
                    1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 92 Sea Zone<br />
                Italians win with 1 bomber remaining. Battle score for attacker is 0<br />
                Casualties for Italians: 3 destroyers<br />
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine<br />
            Battle in Algeria<br />
            Battle in Caucasus<br />
                Italians attack with 1 fighter and 2 infantry<br />
                Russians defend with 1 infantry<br />
                    Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits<br />
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Russians lost in Caucasus<br />
                Italians win, taking Algeria from Americans, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Holland Belgium<br />
                Italians attack with 1 fighter and 1 mech_infantry<br />
                Americans defend with 1 infantry<br />
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits<br />
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits<br />
                    1 infantry owned by the Americans lost in Holland Belgium<br />
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3<br />
                Casualties for Americans: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 bomber moved from 92 Sea Zone to Southern Italy<br />
            1 fighter moved from Tunisia to Tobruk<br />
            1 fighter moved from Holland Belgium to Western Germany<br />
            1 fighter moved from Caucasus to Ukraine<br />
            1 aaGun moved from Rostov to Caucasus<br />
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France</p>
<p dir="auto">Place Units - Italians<br />
            1 destroyer placed in 97 Sea Zone<br />
            1 artillery and 1 infantry placed in Southern Italy<br />
            1 artillery and 1 infantry placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 21 PUs; end with 22 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs<br />
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs</p>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto">Italians : -0.83<br />
    British : 0.67<br />
    Americans : 0.83<br />
    Russians : -0.33</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/630661_triplea_41352_Ita7.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_41352_Ita7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1157348</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157348</guid><dc:creator><![CDATA[simon33]]></dc:creator><pubDate>Mon, 19 Feb 2018 06:26:47 GMT</pubDate></item><item><title><![CDATA[Reply to Simon33 (Axis+6) vs AetV (Allies) BM3 on Sun, 18 Feb 2018 06:08:10 GMT]]></title><description><![CDATA[<p dir="auto">Yes please.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1157170</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1157170</guid><dc:creator><![CDATA[aequitas-et-veritas]]></dc:creator><pubDate>Sun, 18 Feb 2018 06:08:10 GMT</pubDate></item></channel></rss>