Rmorel vs. djensen (practice)


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to West Russia
                2 artilleries and 2 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in West Russia, round 2 : 2/6 hits, 2.33 expected hits
                        Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Russia to Archangel
                2 fighters moved from West Russia to Persia
                1 aaGun moved from Russia to Caucasus
                2 infantry moved from Russia to Archangel
                4 infantry moved from Russia to Caucasus
                7 infantry moved from Russia to Archangel

    Place Units - Russians
                3 armour and 1 fighter placed in Caucasus

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -0.17

    triplea_41347_Rus5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia S.S.R. to West Russia
                1 bomber moved from Burma to West Russia
                1 armour moved from Belorussia to West Russia
                1 fighter moved from Italy to France
                1 armour moved from Italy to France
                1 artillery moved from Italy to France
                1 infantry moved from Italy to France
                4 infantry moved from Germany to France
                2 bombers moved from Germany to France
                2 artilleries moved from Northwestern Europe to France
                3 fighters moved from 5 Sea Zone to France
                1 fighter moved from 5 Sea Zone to France
                6 armour moved from Baltic States to France

    Combat - Germans
                Battle in West Russia
                    Germans attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 armour, 1 bomber and 2 infantry in West Russia, round 2 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 2 artilleries in West Russia, round 2 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in France
                    Germans attack with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry
                    British defend with 6 infantry; Americans defend with 2 artilleries and 2 infantry
                        Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry in France, round 2 : 10/22 hits, 9.67 expected hits
                        British roll dice for 2 artilleries and 8 infantry in France, round 2 : 2/10 hits, 3.33 expected hits
                        2 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the British lost in France
                    Germans win, taking France from British with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Germans
                4 fighters moved from France to 5 Sea Zone
                1 fighter moved from France to Karelia S.S.R.
                2 bombers moved from France to Karelia S.S.R.
                1 aaGun moved from Germany to France
                1 aaGun moved from Italy to France
                1 artillery moved from Poland to Germany
                1 infantry moved from Poland to Germany
                4 armour moved from Belorussia to Karelia S.S.R.
                1 bomber moved from West Russia to Karelia S.S.R.
                1 infantry moved from Ukraine S.S.R. to Belorussia

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                Germans undo move 1.
                2 infantry placed in Karelia S.S.R.
                4 armour, 1 artillery and 2 infantry placed in Germany
                2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        British : -1.33
        Russians : -0.67

    triplea_41347_Ger5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Algeria to Morocco
                      British take Morocco from Germans

    Combat - British

    Non Combat Move - British
                2 destroyers moved from 8 Sea Zone to 13 Sea Zone
                1 carrier moved from 8 Sea Zone to 13 Sea Zone
                2 fighters moved from 8 Sea Zone to 13 Sea Zone
                1 artillery and 4 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 8 Sea Zone to 13 Sea Zone
                1 artillery and 4 infantry moved from 13 Sea Zone to Morocco
                1 armour moved from Szechwan to Persia

    Place Units - British
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in 8 Sea Zone
                British undo move 2.
                2 fighters placed in 8 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    triplea_41347_Bri5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour moved from India to Persia
                1 fighter moved from French Indo-China Thailand to Persia
                1 bomber moved from French Indo-China Thailand to Persia
                1 bomber moved from Kiangsu to Persia
                2 fighters moved from 36 Sea Zone to Persia
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 infantry moved from Sinkiang to Anhwei

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 armour, 2 bombers and 3 fighters
                    British defend with 1 armour; Russians defend with 2 fighters
                        Japanese roll dice for 1 armour, 2 bombers and 3 fighters in Persia, round 2 : 5/6 hits, 3.33 expected hits
                        British roll dice for 1 armour and 2 fighters in Persia, round 2 : 2/3 hits, 1.83 expected hits
                        2 fighters owned by the Japanese, 2 fighters owned by the Russians and 1 armour owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 1 armour
                    Casualties for Russians: 2 fighters

    Non Combat Move - Japanese
                1 fighter moved from Persia to India
                1 bomber moved from Persia to French Indo-China Thailand
                1 bomber moved from Persia to Burma
                1 carrier moved from 36 Sea Zone to 48 Sea Zone
                1 battleship moved from 35 Sea Zone to 48 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo-China Thailand to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Kiangsu
                1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                1 cruiser moved from 35 Sea Zone to 48 Sea Zone
                1 transport moved from 35 Sea Zone to 48 Sea Zone
                1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                1 destroyer moved from 62 Sea Zone to 51 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 60 Sea Zone
                3 submarines placed in 62 Sea Zone
                1 fighter placed in Japan
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    British : 0.17
        Japanese : 1.67

    triplea_41347_Jap5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers; Remaining resources: 6 PUs;

    Combat Move - Americans
                2 fighters moved from 59 Sea Zone to Kiangsu
                1 infantry moved from Manchuria to Kiangsu
                1 battleship moved from 59 Sea Zone to 60 Sea Zone
                1 destroyer moved from 59 Sea Zone to 60 Sea Zone
                2 infantry moved from Eastern Canada to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Northwestern Europe
                      Americans take Northwestern Europe from Germans

    Combat - Americans
                Battle in 60 Sea Zone
                    Americans attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 60 Sea Zone
                    Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 2 fighters and 1 infantry
                    Japanese defend with 1 fighter and 1 infantry
                        Americans roll dice for 2 fighters and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from Kiangsu to Manchuria
                3 infantry moved from Iwo Jima to 59 Sea Zone
                3 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
                3 infantry moved from 62 Sea Zone to Manchuria
                2 destroyers moved from 59 Sea Zone to 57 Sea Zone
                1 carrier moved from 59 Sea Zone to 57 Sea Zone
                1 bomber moved from Eastern United States to Alaska
                2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                2 artilleries and 2 infantry moved from 13 Sea Zone to Morocco
                2 artilleries and 6 infantry moved from Eastern United States to Eastern Canada
                2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Place Units - Americans
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 46 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Japanese : -1.00

    triplea_41347_Ame5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 1x factory; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Archangel to West Russia
                10 infantry moved from Archangel to West Russia
                1 artillery moved from Vologda to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 fighter moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to Persia
                1 armour moved from Caucasus to Bulgaria Romania
                      Russians take Ukraine S.S.R. from Germans
                      Russians take Bulgaria Romania from Germans
                3 infantry moved from Russia to Kazakh S.S.R.
                2 infantry moved from Caucasus to Persia
                1 armour moved from Caucasus to Persia
                1 armour moved from Caucasus to Poland
                      Russians take Poland from Germans

    Combat - Russians
                Battle in Persia
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Persia
                        Russians roll dice for 1 armour and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in West Russia
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 artillery and 10 infantry in West Russia, round 2 : 2/11 hits, 2.17 expected hits
                        Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 artillery and 9 infantry in West Russia, round 3 : 2/10 hits, 2.00 expected hits
                        Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 armour and 2 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Kazakh S.S.R. to Manchuria
                1 aaGun moved from Caucasus to Persia
                1 infantry moved from Caucasus to Ukraine S.S.R.

    Place Units - Russians
                4 infantry placed in Russia
                3 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -1.00
        Japanese : -0.33

    triplea_41347_Rus6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 carriers moved from 5 Sea Zone to 6 Sea Zone
                3 bombers moved from Karelia S.S.R. to Manchuria
                1 infantry moved from Germany to Northwestern Europe
                4 fighters moved from 5 Sea Zone to Northwestern Europe
                1 fighter moved from Karelia S.S.R. to 6 Sea Zone

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 2 carriers, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 carriers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 6 Sea Zone
                    Germans win with 2 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Manchuria
                    Germans attack with 3 bombers
                    Americans defend with 1 fighter and 3 infantry; Russians defend with 1 fighter
                        Germans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
                        Americans roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 3/5 hits, 2.33 expected hits
                        3 bombers owned by the Germans and 2 infantry owned by the Americans lost in Manchuria
                    Americans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -30
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 2 infantry
                Battle in Northwestern Europe
                    Germans attack with 4 fighters and 1 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 4 fighters and 1 infantry in Northwestern Europe, round 2 : 3/5 hits, 2.17 expected hits
                        Americans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                4 fighters moved from Northwestern Europe to Italy
                1 fighter moved from 6 Sea Zone to Germany
                3 artilleries moved from France to Germany
                7 armour moved from France to Italy
                3 infantry moved from France to Germany
                1 aaGun moved from France to Italy
                1 aaGun moved from France to Germany
                1 infantry moved from Belorussia to Karelia S.S.R.

    Place Units - Germans
                1 armour and 2 fighters placed in Italy
                1 infantry placed in Germany
                2 armour placed in Karelia S.S.R.

    Turn Complete - Germans
                Germans collect 32 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        British : -0.33
        Americans : -0.00

    triplea_41347_Ger6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from Morocco to 13 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 15 Sea Zone
                1 artillery and 5 infantry moved from 15 Sea Zone to Italy
                2 fighters moved from 13 Sea Zone to Italy
                2 fighters moved from 8 Sea Zone to Italy

    Combat - British
                Battle in Italy
                    British attack with 1 artillery, 4 fighters and 5 infantry
                    Germans defend with 1 aaGun, 8 armour, 1 factory, 6 fighters and 2 infantry
                        AA fire in Italy : 0/3 hits, 0.50 expected hits
                        British roll dice for 1 artillery, 4 fighters and 5 infantry in Italy, round 2 : 2/10 hits, 3.33 expected hits
                        Germans roll dice for 1 aaGun, 8 armour, 6 fighters and 2 infantry in Italy, round 2 : 11/16 hits, 8.67 expected hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 4 fighters owned by the British lost in Italy
                    Germans win with 8 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is -51
                    Casualties for British: 1 artillery, 4 fighters and 5 infantry
                    Casualties for Germans: 1 aaGun and 1 infantry

    Non Combat Move - British
                1 fighter moved from United Kingdom to 8 Sea Zone

    Place Units - British
                2 bombers and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        British : -1.33
        AA fire in Italy : : -0.50

    triplea_41347_Bri6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 cruisers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 submarines moved from 62 Sea Zone to 60 Sea Zone
                1 destroyer moved from 51 Sea Zone to 60 Sea Zone
                1 carrier moved from 48 Sea Zone to 60 Sea Zone
                2 destroyers moved from 48 Sea Zone to 60 Sea Zone
                1 cruiser moved from 48 Sea Zone to 62 Sea Zone
                1 battleship moved from 48 Sea Zone to 62 Sea Zone
                1 transport moved from 48 Sea Zone to 62 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to Manchuria
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to Manchuria
                1 infantry moved from Anhwei to Kiangsu
                1 bomber moved from Burma to Kiangsu
                1 fighter moved from Japan to Kiangsu
                2 fighters moved from Japan to Manchuria
                1 bomber moved from French Indo-China Thailand to Manchuria

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 transports
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 62 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Kiangsu
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
                        Americans roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 bomber, 2 fighters and 4 infantry
                    Americans defend with 1 fighter and 1 infantry; Russians defend with 1 fighter
                        Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
                        Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 3/3 hits, 1.67 expected hits
                        3 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
                        Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in 60 Sea Zone
                    Japanese attack with 1 carrier, 3 destroyers and 3 submarines
                    Americans defend with 1 battleship and 1 destroyer
                        Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 carrier and 3 destroyers in 60 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits
                        Americans roll dice for 1 battleship and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 60 Sea Zone
                    Japanese win with 1 carrier, 2 destroyers and 3 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship and 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to 60 Sea Zone
                1 bomber moved from Manchuria to Anhwei
                1 bomber moved from Kiangsu to Anhwei

    Place Units - Japanese
                3 armour placed in India
                2 cruisers placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Americans : 2.33
        Japanese : 0.33

    triplea_41347_Jap6.tsvg

  • '18

    Just a bump to test something. This is djensen.

  • '18

    Just another test. Sorry Roland, looks like you’ll get another notification.

  • Founder TripleA Admin

    Yet another test message.

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