2017 Playoff 1/4 Final Me1945 (Axis) vs. farmboy (Allies +30)


  • 2015 '14

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 battleships, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    😮 😮 😮


  • 2019 2018 2017

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to South West Africa
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to South West Africa
                2 submarines moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Norway to 112 Sea Zone
                1 fighter moved from Novgorod to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Norway to 126 Sea Zone
                1 mech_infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Union of South Africa to Rhodesia
                2 artilleries and 10 infantry moved from West India to India

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Holland Belgium
                Battle in India
                    British attack with 2 artilleries and 10 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        British roll dice for 2 artilleries and 10 infantry in India, round 2 : 2/12 hits, 2.67 expected hits
                        Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in India, round 2 : 3/11 hits, 4.00 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 2 artilleries and 7 infantry in India, round 3 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in India, round 3 : 3/10 hits, 3.67 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 2 artilleries and 4 infantry in India, round 4 : 2/6 hits, 1.67 expected hits
                        Japanese roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in India, round 4 : 3/8 hits, 3.00 expected hits
                        2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                    2 artilleries owned by the British and 1 infantry owned by the British retreated to West India
                    Japanese win, taking Holland Belgium from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is -5
                    Casualties for British: 9 infantry
                    Casualties for Japanese: 1 aaGun, 3 infantry and 2 mech_infantrys
                Battle in Rhodesia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                    British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in South West Africa
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in South West Africa, round 2 : 2/3 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 112 Sea Zone
                    British attack with 2 destroyers, 4 fighters, 3 submarines and 1 transport
                    Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                        British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        British roll dice for 2 destroyers, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                        2 destroyers owned by the British and 1 submarine owned by the British lost in 112 Sea Zone

    Combat Hit Differential Summary :

    Germans : -0.00
        British : -4.67
        Italians : -0.67
        Japanese : -1.67

    triplea_41323_Bri8.tsvg


  • 2019 2018 2017

    scored one hit to three of yours the first time. I should have stopped and posted after the one hit (apologies for not) I will likely continue but wanted to check with you on your casualty choice. We can continue with forum dice if need be or I can edit a change of casualties and continue.


  • 2018 2017 2016 2015 '14 '13

    Damage AC. Use Ger  dice results you rolled. Please ask for R2 loses if you continue the battle.


  • 2018 2017 2016 2015 '14 '13

    @JDOW:

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 battleships, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    😮 😮 😮

    Yes, to get it done next round with good odds I have to buy a bunch of guys, transports and secure 3 sea zones.


  • 2018 2017 2016 2015 '14 '13

    And have a backup to retake India. Look, farmboy is assaulting everything that moving . . . and drinking everything that flaming. 🙂


  • 2019 2018 2017

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to South West Africa
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to South West Africa
                2 submarines moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Norway to 112 Sea Zone
                1 fighter moved from Novgorod to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Norway to 126 Sea Zone
                1 mech_infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Union of South Africa to Rhodesia
                2 artilleries and 10 infantry moved from West India to India

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Holland Belgium
                Battle in India
                    British attack with 2 artilleries and 10 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        British roll dice for 2 artilleries and 10 infantry in India, round 2 : 2/12 hits, 2.67 expected hits
                        Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in India, round 2 : 3/11 hits, 4.00 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 2 artilleries and 7 infantry in India, round 3 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in India, round 3 : 3/10 hits, 3.67 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 2 artilleries and 4 infantry in India, round 4 : 2/6 hits, 1.67 expected hits
                        Japanese roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in India, round 4 : 3/8 hits, 3.00 expected hits
                        2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                    2 artilleries owned by the British and 1 infantry owned by the British retreated to West India
                    Japanese win, taking Holland Belgium from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is -5
                    Casualties for British: 9 infantry
                    Casualties for Japanese: 1 aaGun, 3 infantry and 2 mech_infantrys
                Battle in Rhodesia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                    British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in South West Africa
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in South West Africa, round 2 : 2/3 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 112 Sea Zone
                    British attack with 2 destroyers, 4 fighters, 3 submarines and 1 transport
                    Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                        British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        British roll dice for 2 destroyers, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                        2 destroyers owned by the British and 1 submarine owned by the British lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the British lost in 112 Sea Zone
                        British roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits

    Combat Hit Differential Summary :

    Germans : 0.83
        British : -4.00
        Italians : -0.67
        Japanese : -1.67

    triplea_41323_Bri8.tsvg


  • 2019 2018 2017

    both of our subs got hits. What casualty?


  • 2018 2017 2016 2015 '14 '13

    Take my sub out pls.


  • 2019 2018 2017

    1 hit with the fighter


  • 2018 2017 2016 2015 '14 '13

    I have 2 destroyers, right?. Lose one DD.


  • 2019 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to Alaska
                1 artillery and 1 infantry moved from British Columbia to Alaska
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 armour moved from Western United States to Alaska

    Combat - Americans
                Battle in Greece
                Battle in Alaska
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Alaska, round 2 : 1/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Alaska
                    Americans win, taking Greece from Italians, taking Alaska from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Alaska to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                6 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Fiji to Hawaiian Islands
                1 fighter moved from Gibraltar to Mexico
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Norway to United Kingdom
                1 transport moved from 118 Sea Zone to 106 Sea Zone
                1 transport moved from 124 Sea Zone to 117 Sea Zone
                1 transport moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Americans
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to South West Africa
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to South West Africa
                2 submarines moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Norway to 112 Sea Zone
                1 fighter moved from Novgorod to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Norway to 126 Sea Zone
                1 mech_infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Union of South Africa to Rhodesia
                2 artilleries and 10 infantry moved from West India to India

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Holland Belgium
                Battle in India
                    British attack with 2 artilleries and 10 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        British roll dice for 2 artilleries and 10 infantry in India, round 2 : 2/12 hits, 2.67 expected hits
                        Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in India, round 2 : 3/11 hits, 4.00 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 2 artilleries and 7 infantry in India, round 3 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in India, round 3 : 3/10 hits, 3.67 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 2 artilleries and 4 infantry in India, round 4 : 2/6 hits, 1.67 expected hits
                        Japanese roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in India, round 4 : 3/8 hits, 3.00 expected hits
                        2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                    2 artilleries owned by the British and 1 infantry owned by the British retreated to West India
                    Japanese win, taking Holland Belgium from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is -5
                    Casualties for British: 9 infantry
                    Casualties for Japanese: 1 aaGun, 3 infantry and 2 mech_infantrys
                Battle in Rhodesia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rhodesia, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                    British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in South West Africa
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in South West Africa, round 2 : 2/3 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 112 Sea Zone
                    British attack with 2 destroyers, 4 fighters, 3 submarines and 1 transport
                    Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                        British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        British roll dice for 2 destroyers, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                        2 destroyers owned by the British and 1 submarine owned by the British lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the British lost in 112 Sea Zone
                        British roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        British roll dice for 4 fighters and 1 transport in 112 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                        Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
                    1 transport owned by the British retreated to 110 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -40
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 2 destroyers, 2 fighters and 3 submarines
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                2 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Novgorod to Norway
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from South West Africa to Union of South Africa

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
                British collect 26 PUs; end with 27 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1.00
        British : -5.00
        Italians : -0.67
        Americans : -0.83
        Japanese : -2.00

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Mexico : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 7 fighters and 1 harbour
        Alaska : 1 armour, 1 artillery and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 bombers, 8 fighters, 1 harbour and 2 infantry
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 3 aaGuns, 2 artilleries and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        South West Africa : 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Rhodesia : 1 artillery and 1 infantry
        Norway : 1 flag, 1 aaGun, 2 fighters and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Libya : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 transport
        117 Sea Zone : 1 transport
        Greece : 1 flag, 1 infantry and 1 mech_infantry
        99 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Brazil : 1 flag
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 mech_infantry and 2 transports

    Production/PUs Summary :

    Germans : 38 / 61
        Russians : 36 / 38
        Japanese : 71 / 89
        Americans : 55 / 70
        Chinese : 0 / 3
        British : 26 / 27
        UK_Pacific : 2 / 0
        Italians : 24 / 35
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41323_UK_8.tsvg


  • 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 armour, 1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 armour moved from Nigeria to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British
                1 fighter moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 airfield and 2 artilleries
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/4 hits, 1.67 expected hits
                        Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Italians
                1 transport moved from 70 Sea Zone to 82 Sea Zone
                1 artillery moved from Belgian Congo to Tanganyika Territory
                2 infantry moved from Egypt to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 70 Sea Zone to 72 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 fighter moved from Eastern Poland to Romania
                1 fighter moved from Holland Belgium to Western Germany
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from British Somaliland to Ethiopia
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                2 armour moved from Persia to Caucasus

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Italians collect 26 PUs (1 lost to blockades); end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        British : -0.67
        Russians : -1.33

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Gold Coast : 1 flag, 1 armour
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 armour, 1 artillery and 3 infantry
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag
        Syria : 1 flag
        French West Africa : 1 flag
        Western Germany : 2 aaGuns and 1 fighter
        Romania : 1 fighter
        Holland Belgium : 3 infantry
        Northern Italy : 1 aaGun, 1 factory_minor, 4 infantry and 3 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        Eastern Poland : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 infantry
        Bessarabia : 1 flag
        Caucasus : 2 armour and 3 mech_infantrys
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        71 Sea Zone : 2 infantry
        82 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 35 / 38
        Japanese : 71 / 89
        Americans : 55 / 70
        Chinese : 0 / 3
        British : 22 / 27
        UK_Pacific : 2 / 0
        Italians : 27 / 30
        ANZAC : 8 / 6
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41323_Ita8.tsvg


  • 2019 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber moved from New South Wales to Queensland
                1 fighter moved from Novgorod to Norway

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_41323_ANZ8.tsvg


  • 2019 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber moved from New South Wales to Queensland
                1 fighter moved from Novgorod to Norway

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        Alexandria : 2 infantry
        Union of South Africa : 1 infantry
        Norway : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 35 / 38
        Japanese : 71 / 89
        Americans : 55 / 70
        Chinese : 0 / 3
        British : 22 / 27
        UK_Pacific : 2 / 0
        Italians : 27 / 30
        ANZAC : 8 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41323_Fre8.tsvg


  • 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 56 PUs;
                Germans buy 7 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Ukraine to Bryansk
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Caucasus to Samara
                      Germans take Samara from Russians
                1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Rostov
                2 fighters moved from Ukraine to Western Ukraine
                1 bomber moved from Southern Italy to Bryansk
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 mech_infantry and 2 transports
                        1 mech_infantry owned by the British and 2 transports owned by the British lost in 110 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 1 mech_infantry and 2 transports
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Russians defend with 3 artilleries, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 2.00 expected hits
                        Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Western Ukraine, round 3 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour and 2 fighters in Western Ukraine, round 4 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 3 artilleries and 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 aaGun, 3 artilleries and 3 infantry
                        AA fire in Rostov : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 1/9 hits, 2.83 expected hits
                        Russians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys in Rostov, round 3 : 2/8 hits, 2.67 expected hits
                        Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 3 : 4/6 hits, 2.00 expected hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov
                        Germans roll dice for 1 armour, 2 artilleries and 1 fighter in Rostov, round 4 : 0/4 hits, 1.67 expected hits
                        Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 4 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 fighter in Rostov, round 5 : 0/4 hits, 1.67 expected hits
                        Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 5 : 1/4 hits, 1.33 expected hits
                        1 artillery owned by the Germans lost in Rostov
                        Germans roll dice for 1 armour, 1 artillery and 1 fighter in Rostov, round 6 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 6 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                        Germans roll dice for 1 armour and 1 fighter in Rostov, round 7 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 3 artilleries in Rostov, round 7 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    retreated to Rostov
                    Russians win with 2 artilleries remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Rostov to Caucasus
                2 fighters moved from Western Ukraine to Caucasus
                1 bomber moved from Bryansk to Caucasus
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun moved from Ukraine to Western Ukraine
                2 aaGuns moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                3 armour and 2 mech_infantrys moved from Ukraine to Romania
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Germany to Romania
                3 artilleries and 1 infantry moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Western Germany to Germany
                3 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                1 infantry placed in Ukraine
                7 artilleries and 1 infantry placed in Germany
                1 infantry placed in Western Germany
                1 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 71 Sea Zone: 1 carrier, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by Italians from 71 Sea Zone: 2 infantry
                EDIT: Adding units owned by Germans to 72 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Germans to Tanganyika Territory: 1 tactical_bomber
                EDIT: Adding units owned by Italians to 72 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -6.50
        AA fire in Rostov : : -0.17
        Russians : -0.33

    Territory Summary for Germans :

    Egypt : 1 infantry
        Tanganyika Territory : 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 3 artilleries and 1 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Romania : 4 armour and 4 mech_infantrys
        Poland : 1 mech_infantry
        Germany : 7 artilleries, 1 factory_major and 2 infantry
        Holland Belgium : 1 aaGun, 3 artilleries and 1 infantry
        Bryansk : 1 flag, 1 infantry
        Bessarabia : 2 aaGuns and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 1 armour and 1 factory_minor
        Caucasus : 2 armour, 1 bomber, 3 fighters and 1 mech_infantry
        Samara : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        72 Sea Zone : 1 carrier and 1 transport
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 38
        Japanese : 71 / 89
        Americans : 55 / 70
        Chinese : 0 / 3
        British : 22 / 27
        UK_Pacific : 2 / 0
        Italians : 27 / 30
        ANZAC : 8 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41323_Ger9.tsvg


  • 2018 2017 2016 2015 '14 '13

    Assumed no scramble.


  • 2019 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Korea to Manchuria
                6 infantry moved from Amur to Manchuria
                2 artilleries and 1 infantry moved from Baltic States to Poland
                2 artilleries moved from Rostov to Ukraine
                3 artilleries moved from Tambov to Bryansk
                1 armour moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Ukraine
                2 artilleries moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                3 armour moved from Baltic States to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                1 fighter moved from Volgograd to Samara
                4 mech_infantrys moved from Russia to Bryansk
                1 armour moved from Volgograd to Ukraine
                1 armour moved from Volgograd to Bryansk

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 12 infantry
                    Japanese defend with 1 fighter and 7 infantry
                        Russians roll dice for 12 infantry in Manchuria, round 2 : 0/12 hits, 2.00 expected hits
                        Japanese roll dice for 1 fighter and 7 infantry in Manchuria, round 2 : 2/8 hits, 3.00 expected hits
                        2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 10 infantry in Manchuria, round 3 : 1/10 hits, 1.67 expected hits
                        Japanese roll dice for 1 fighter and 7 infantry in Manchuria, round 3 : 2/8 hits, 3.00 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    8 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 fighter and 6 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 4 armour, 3 artilleries and 5 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 4 armour, 3 artilleries and 5 mech_infantrys in Bryansk, round 2 : 2/12 hits, 4.33 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.67 expected hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Poland
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 armour, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 armour, 1 fighter and 2 infantry in Samara, round 3 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 2 artilleries and 3 mech_infantrys
                    Italians defend with 1 airfield, 1 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Samara to Russia
                1 aaGun moved from Tambov to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 armour moved from Finland to Novgorod
                1 aaGun moved from Korea to Amur

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry placed in Volgograd
                3 armour placed in Russia
                Russians undo move 2.
                2 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
                Russians collect 38 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Italians : -0.17
        Russians : -3.33
        Japanese : -2.00

    Territory Summary for Russians :

    Korea : 1 flag
        Amur : 2 aaGuns and 8 infantry
        Poland : 1 flag, 2 artilleries
        Baltic States : 1 artillery
        Bryansk : 1 aaGun, 4 armour, 3 artilleries and 4 mech_infantrys
        Rostov : 2 infantry
        Eastern Poland : 1 airfield, 1 armour, 2 artilleries and 2 mech_infantrys
        Russia : 1 airfield, 3 armour, 1 factory_major, 2 fighters, 2 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Samara : 1 armour and 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 39 / 57
        Russians : 38 / 49
        Japanese : 71 / 89
        Americans : 55 / 70
        Chinese : 0 / 3
        British : 22 / 27
        UK_Pacific : 2 / 0
        Italians : 26 / 30
        ANZAC : 8 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41323_Rus9.tsvg


  • 2019 2018 2017

    I am willing to accept your unconditional surrender.  🙂


  • 2019 2018 2017

    Seeing the results from the dice roller.

    Obviously we have officially moved past any faint hope. Thanks for the game. It was great fun, despite getting crushed. Congrats on the win and good luck in the next round.

    I’ll post the result.


  • 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 83 PUs;
                Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Shensi to 99 Sea Zone
                2 armour and 4 artilleries moved from India to West India
                1 armour moved from Caucasus to Samara
                2 artilleries moved from Kazakhstan to Samara
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                5 artilleries, 2 battleships, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
                4 fighters moved from Midway to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 battleship moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from Japan to 26 Sea Zone

    Combat - Japanese
                Battle in 99 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 4 battleships, 1 bomber, 2 carriers, 1 cruiser and 6 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 battleships, 1 bomber, 2 carriers, 1 cruiser and 6 transports in 26 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 4 battleships, 1 bomber, 2 carriers, 1 cruiser and 6 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in West India
                    Japanese attack with 2 armour and 4 artilleries
                    British defend with 3 aaGuns, 2 artilleries and 1 infantry
                        Japanese roll dice for 2 armour and 4 artilleries in West India, round 2 : 2/6 hits, 2.33 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 1 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the Japanese and 2 aaGuns owned by the British lost in West India
                        Japanese roll dice for 2 armour and 3 artilleries in West India, round 3 : 1/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 1 aaGun, 2 artilleries and 1 infantry in West India, round 3 : 0/3 hits, 1.00 expected hits
                        1 aaGun owned by the British lost in West India
                        Japanese roll dice for 2 armour and 3 artilleries in West India, round 4 : 3/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in West India, round 4 : 0/3 hits, 1.00 expected hits
                        2 artilleries owned by the British and 1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 2 armour and 3 artilleries remaining. Battle score for attacker is 22
                    Casualties for British: 3 aaGuns, 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 5 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber
                    Americans defend with 2 aaGuns, 1 airfield, 2 bombers, 8 fighters, 1 harbour and 2 infantry
                        AA fire in Hawaiian Islands : 1/6 hits, 1.00 expected hits
                        1 fighter owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 5 artilleries, 8 fighters, 6 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 10/21 hits, 8.67 expected hits
                        Americans roll dice for 2 aaGuns, 2 bombers, 8 fighters and 2 infantry in Hawaiian Islands, round 2 : 8/12 hits, 6.33 expected hits
                        5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 2 bombers owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 2 artilleries, 8 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/13 hits, 6.17 expected hits
                        Americans roll dice for 4 fighters in Hawaiian Islands, round 3 : 4/4 hits, 2.67 expected hits
                        3 fighters owned by the Japanese, 1 artillery owned by the Japanese and 4 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Americans: 2 aaGuns, 2 bombers, 8 fighters and 2 infantry
                    Casualties for Japanese: 4 artilleries, 4 fighters and 5 infantry
                Battle in Samara
                    Japanese attack with 1 armour, 2 artilleries and 1 infantry
                    Russians defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Samara, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians lost in Samara
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Samara, round 3 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Japanese
                1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                5 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 fighter moved from Kweichow to Caucasus
                1 tactical_bomber moved from Kweichow to Caucasus
                1 bomber moved from 26 Sea Zone to Midway
                1 bomber moved from 99 Sea Zone to Syria

    Place Units - Japanese
                1 factory_minor, 1 fighter and 2 infantry placed in India
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
                Japanese undo move 3.
                1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery, 1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    AA fire in Hawaiian Islands : : 0.00
        Americans : 2.67
        UK_Pacific : -2.00
        Russians : -1.33
        Japanese : -1.00

    triplea_41323_Jap9.tsvg


  • 2018 2017 2016 2015 '14 '13

    You are done formboy, sorry. Nice game. GL with your other games.


  • 2019 2018 2017

    Reposting, just in  case you didn’t see this.

    @farmboy:

    Seeing the results from the dice roller.

    Obviously we have officially moved past any faint hope. Thanks for the game. It was great fun, despite getting crushed. Congrats on the win and good luck in the next round.

    I’ll post the result.


  • 2017 2016 '13 '12

    Me1945 shredded Farmboy like a pit bull would shake off a rabbit. Me1945 is fierce, beware! 😄


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