scramble in holland ? factor in that i could also include the bombardment
SurpriseAttack (Allies +12) vs StuckTojo (Axis) 2018
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Tsinghai to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.938
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Burma to Malaya
2 fighters moved from United Kingdom to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Burma to Malaya
2 fighters moved from United Kingdom to FinlandCombat - British
Battle in Italian Somaliland
Battle in 98 Sea Zone
British attack with 1 battleship, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 98 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians Submerged
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking Italian Somaliland from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 battleship
Battle in Malaya
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 armour moved from India to Shan State
1 aaGun moved from Burma to Shan State
4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,1,1,1,1,5,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerDice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.088
Median : 3.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 57Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.500
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.500
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Bessarabia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 fighters moved from Greece to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to BessarabiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Bessarabia
Italians attack with 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 5 infantry
AA fire in Bessarabia : 0/1 hits
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Bessarabia, round 2 : 1/6 hits
1 aaGun owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Bessarabia, round 3 : 4/10 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 2/5 hits
2 infantry owned by the Italians and 4 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 4 : 5/8 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Southern Italy
1 artillery moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 96 Sea Zone to Greece
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to JavaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
1 carrier moved from 112 Sea Zone to 127 Sea Zone
9 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Baltic States
1 armour moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
3 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Southern Italy to 113 Sea Zone
1 bomber moved from Southern Italy to 113 Sea Zone
1 armour moved from Germany to Baltic StatesCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 2 infantry and 1 mech_infantry; British defend with 2 fighters
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/8 hits
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 4/6 hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Finland, round 3 : 1/4 hits
Russians roll dice for 2 fighters in Finland, round 3 : 0/2 hits
1 fighter owned by the British lost in Finland
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Finland, round 4 : 3/4 hits
Russians roll dice for 1 fighter in Finland, round 4 : 0/1 hits
1 fighter owned by the British lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 2 fighters
Battle in Ukraine
Germans attack with 10 armour and 11 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 10 armour and 11 mech_infantrys in Ukraine, round 2 : 12/21 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 18 infantry
Russians defend with 6 infantry
Germans roll dice for 3 artilleries and 18 infantry in Western Ukraine, round 2 : 4/21 hits
Russians roll dice for 6 infantry in Western Ukraine, round 2 : 1/6 hits
1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 3 artilleries and 17 infantry in Western Ukraine, round 3 : 5/20 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
AA fire in Baltic States : 0/2 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 4/13 hits
Russians roll dice for 1 aaGun and 6 infantry in Baltic States, round 2 : 2/6 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 4/11 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
2 bombers moved from 113 Sea Zone to Southern Italy
1 armour moved from Germany to Romania
2 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Finland to 127 Sea Zone
4 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in France
2 armour and 5 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 armour moved from Vologda to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 armour moved from Vologda to RussiaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Russians undo move 2.
2 infantry placed in Volgograd
Russians undo move 1.
2 infantry placed in Novgorod
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 9 infantry moved from Korea to Manchuria
2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Jehol to Hunan
1 armour moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Jehol to 43 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 0/6 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 2 transports owned by the Japanese, 2 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 37 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
Japanese winAmericans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining with 2 bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Java
Japanese attack with 2 fighters
ANZAC defend with 1 fighter and 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 fighters in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
1 bomber owned by the Americans and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 fighters in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighter
Battle in Manchuria
Japanese attack with 1 artillery and 9 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 : 0/10 hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery and 8 infantry in Manchuria, round 3 : 0/9 hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 : 3/8 hits
Chinese roll dice for 4 infantry in Manchuria, round 4 : 3/4 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 5 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Japanese: 6 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
3 transports moved from 37 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Java to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs -
Well, those were the most uncannily bad dice I’ve ever seen, as always seems to be the case when I play against you. Guess this game’s pretty much over, but I suppose I’ll play out the round and see if something miraculous happens.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
OOL for sz 37
-
Just go max defence, please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Southern France
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Southern France from Germans, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits
1 mech_infantry owned by the Americans lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 6/8 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 37 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Americans and 2 battleships owned by the Americans
2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 carriers owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 6/8 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 37 Sea Zone, round 3 : 3/4 hits
1 infantry owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the Americans, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 2 battleships owned by the Japanese lost in 37 Sea Zone
1 armour owned by the Japanese and 1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 battleships, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 109
Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Midway to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.380
Median : 3.000
Variance : 0.204
Standard Deviation : 0.452
Total rolls : 50Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Changing ownership of Kansu from Japanese to Chinese
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Changing ownership of Kansu from Japanese to Chinese
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.362
Median : 3.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 58Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Chinese Combat
3 was rolled 4 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.292
Median : 3.500
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24