SurpriseAttack (Allies +12) vs StuckTojo (Axis) 2018



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from Alexandria to Egypt

    triplea_41317.0_ANZ3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41317.0_ANZ3.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    triplea_41317.0_Fre3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41317.0_Fre3.tsvg


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                9 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Romania to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                8 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                3 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 bomber moved from Southern Italy to 113 Sea Zone
                1 bomber moved from Southern Italy to 113 Sea Zone
                1 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 2 bombers and 1 destroyer in 113 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Finland
                    Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 2 infantry and 1 mech_infantry; British defend with 2 fighters
                        Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 :  1/2 hits
                        Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 :  4/6 hits
                        1 mech_infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Finland
                        Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Finland, round 3 :  1/4 hits
                        Russians roll dice for 2 fighters in Finland, round 3 :  0/2 hits
                        1 fighter owned by the British lost in Finland
                        Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Finland, round 4 :  3/4 hits
                        Russians roll dice for 1 fighter in Finland, round 4 :  0/1 hits
                        1 fighter owned by the British lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 2 fighters
                Battle in Ukraine
                    Germans attack with 10 armour and 11 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 10 armour and 11 mech_infantrys in Ukraine, round 2 :  12/21 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 18 infantry
                    Russians defend with 6 infantry
                        Germans roll dice for 3 artilleries and 18 infantry in Western Ukraine, round 2 :  4/21 hits
                        Russians roll dice for 6 infantry in Western Ukraine, round 2 :  1/6 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 3 artilleries and 17 infantry in Western Ukraine, round 3 :  5/20 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun and 6 infantry
                        AA fire in Baltic States :  0/2 hits
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 :  4/13 hits
                        Russians roll dice for 1 aaGun and 6 infantry in Baltic States, round 2 :  2/6 hits
                        2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 :  4/11 hits
                        Russians roll dice for 3 infantry in Baltic States, round 3 :  0/3 hits
                        3 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 6 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
                2 bombers moved from 113 Sea Zone to Southern Italy
                1 armour moved from Germany to Romania
                2 infantry moved from Bulgaria to Romania
                1 tactical_bomber moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from Finland to 127 Sea Zone
                4 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 armour and 5 mech_infantrys placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_41317.0_Ger4.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
                1 artillery moved from Smolensk to Russia
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Bryansk to Russia
                3 infantry moved from Bryansk to Russia
                3 infantry moved from Belarus to Bryansk
                1 artillery moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Vologda to Russia

    triplea_41317.0_Rus4.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
                1 artillery moved from Smolensk to Russia
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Bryansk to Russia
                3 infantry moved from Bryansk to Russia
                3 infantry moved from Belarus to Bryansk
                1 artillery moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Vologda to Russia

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Novgorod to Archangel

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                Russians undo move 2.
                2 infantry placed in Volgograd
                Russians undo move 1.
                2 infantry placed in Novgorod
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_41317.0_Rus4.tsvg


  • 2019 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 9 infantry moved from Korea to Manchuria
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Jehol to Hunan
                1 armour moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Jehol to 43 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 :  0/6 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 2 transports owned by the Japanese, 2 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 37 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
                    Japanese winAmericans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Java
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 fighter and 1 infantry; Americans defend with 1 bomber
                        Japanese roll dice for 2 fighters in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 bomber, 1 fighter and 1 infantry in Java, round 2 :  0/3 hits
                        1 bomber owned by the Americans and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 2 fighters in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 fighter in Java, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                    Japanese win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 fighter
                Battle in Manchuria
                    Japanese attack with 1 artillery and 9 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 :  0/10 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 2 :  1/4 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery and 8 infantry in Manchuria, round 3 :  0/9 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 3 :  1/4 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 :  3/8 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 4 :  3/4 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 5 :  1/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 6 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                3 transports moved from 37 Sea Zone to 19 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from Java to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs

    triplea_41317.0_Jap4.tsvg


  • 2019 2017 2016

    Well, those were the most uncannily bad dice I’ve ever seen, as always seems to be the case when I play against you.  Guess this game’s pretty much over, but I suppose I’ll play out the round and see if something miraculous happens.



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    triplea_41317.0_Ame4.tsvg



  • OOL for sz 37


  • 2019 2017 2016

    Just go max defence, please.



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Southern France from Germans, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Sumatra
                        Americans roll dice for 1 mech_infantry in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Sumatra, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Sumatra
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 37 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  6/8 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 37 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 carrier owned by the Americans and 2 battleships owned by the Americans
                        2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 carriers owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  6/8 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 37 Sea Zone, round 3 :  3/4 hits
                        1 infantry owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the Americans, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 2 battleships owned by the Japanese lost in 37 Sea Zone
                        1 armour owned by the Japanese and 1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 2 battleships, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 109
                    Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Japanese: 1 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter moved from Midway to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.380
            Median : 3.000
            Variance : 0.204
            Standard Deviation : 0.452
            Total rolls : 50

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.381
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    triplea_41317.0_Ame4.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 1 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Adding units owned by Chinese to Kansu: 1 infantry
                EDIT: Changing ownership of Kansu from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Hopei: 1 infantry
                EDIT: Adding units owned by Chinese to Chahar: 1 infantry
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Szechwan to Yunnan

    triplea_41317.0_Chi4.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 1 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Adding units owned by Chinese to Kansu: 1 infantry
                EDIT: Changing ownership of Kansu from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Hopei: 1 infantry
                EDIT: Adding units owned by Chinese to Chahar: 1 infantry
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.362
            Median : 3.000
            Variance : 0.281
            Standard Deviation : 0.530
            Total rolls : 58

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Chinese Combat
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.292
            Median : 3.500
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    triplea_41317.0_Chi4.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Egypt to Libya
                1 armour and 1 tactical_bomber moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                2 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter moved from Burma to 41 Sea Zone
                1 armour moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from Yunnan to Hunan
                1 tactical_bomber moved from Burma to Hunan
                1 fighter moved from Burma to Hunan
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    triplea_41317.0_Bri4.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Egypt to Libya
                1 armour and 1 tactical_bomber moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                2 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter moved from Burma to 41 Sea Zone
                1 armour moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from Yunnan to Hunan
                1 tactical_bomber moved from Burma to Hunan
                1 fighter moved from Burma to Hunan
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter; Americans loiter and taunt
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hunan
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 armour owned by the British lost in Hunan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 artillery
                Battle in Iraq
                    British attack with 1 armour, 5 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Iraq, round 2 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Libya
                    British attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter and 1 mech_infantry in Libya, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Libya, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Libya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Libya
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Libya to Tunisia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Hunan to Shan State
                1 artillery moved from Shan State to Yunnan
                4 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from 41 Sea Zone to Shan State

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 18 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.337
            Standard Deviation : 0.581
            Total rolls : 84

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Chinese Combat
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.240
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Neutral_Axis Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41317.0_UK_4.tsvg


  • 2019 2017 2016

    Good game.

    I need a break from this game for a while.  We’re on vacation as of Friday; no point continuing with this.  I’m going to try to quickly finish up my other games as best I can and then focus on my other hobby for a bit.

    Good luck in your other games.

    Rog


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