NO scramble.
SurpriseAttack (Allies +12) vs StuckTojo (Axis) 2018
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
4 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Vyborg to Finland
1 artillery and 8 infantry moved from Karelia to Finland
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
4 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Vyborg to Finland
1 artillery and 8 infantry moved from Karelia to Finland
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Bessarabia, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians roll dice for 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/14 hits
Germans roll dice for 9 infantry in Finland, round 2 : 3/9 hits
4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 4/11 hits
Germans roll dice for 5 infantry in Finland, round 3 : 3/5 hits
4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 2/8 hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 9 infantry
Casualties for Russians: 7 infantry
Battle in Baltic States
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Baltic States to Russia
2 fighters and 1 tactical_bomber moved from Finland to Vologda
1 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Russia
1 artillery moved from Belarus to Smolensk
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Baltic States
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Amur to Korea
2 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.444
Median : 3.500
Variance : 0.282
Standard Deviation : 0.531
Total rolls : 72Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.053
Median : 3.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19Russians Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.558
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 11 infantry moved from Manchuria to Korea
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Suiyuyan to Kansu
2 bombers moved from Jehol to Kansu
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 infantry moved from Hunan to Yunnan
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the British lost in 37 Sea Zone
1 transport owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 21
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits
2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 1/8 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/5 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 2/3 hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 4 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 4 : 0/2 hits
1 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 5 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 5 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -16
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries, 3 infantry and 1 tactical_bomber
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 11 infantry
Russians defend with 1 aaGun and 4 infantry
AA fire in Korea : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Korea, round 2 : 3/13 hits
Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 0/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Korea, round 3 : 1/13 hits
Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 1 fighter and 10 infantry in Korea, round 4 : 2/12 hits
Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Jehol
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
1 armour moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 artillery moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 battleship, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Tsinghai to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.938
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Burma to Malaya
2 fighters moved from United Kingdom to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Burma to Malaya
2 fighters moved from United Kingdom to FinlandCombat - British
Battle in Italian Somaliland
Battle in 98 Sea Zone
British attack with 1 battleship, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 98 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians Submerged
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking Italian Somaliland from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 battleship
Battle in Malaya
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 armour moved from India to Shan State
1 aaGun moved from Burma to Shan State
4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,1,1,1,1,5,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerDice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.088
Median : 3.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 57Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.500
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.500
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Bessarabia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 fighters moved from Greece to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to BessarabiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Bessarabia
Italians attack with 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 5 infantry
AA fire in Bessarabia : 0/1 hits
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Bessarabia, round 2 : 1/6 hits
1 aaGun owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Bessarabia, round 3 : 4/10 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 2/5 hits
2 infantry owned by the Italians and 4 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 4 : 5/8 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Southern Italy
1 artillery moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 96 Sea Zone to Greece
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to JavaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
1 carrier moved from 112 Sea Zone to 127 Sea Zone
9 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Baltic States
1 armour moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
3 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Southern Italy to 113 Sea Zone
1 bomber moved from Southern Italy to 113 Sea Zone
1 armour moved from Germany to Baltic StatesCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 2 infantry and 1 mech_infantry; British defend with 2 fighters
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/8 hits
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 4/6 hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Finland, round 3 : 1/4 hits
Russians roll dice for 2 fighters in Finland, round 3 : 0/2 hits
1 fighter owned by the British lost in Finland
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Finland, round 4 : 3/4 hits
Russians roll dice for 1 fighter in Finland, round 4 : 0/1 hits
1 fighter owned by the British lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 2 fighters
Battle in Ukraine
Germans attack with 10 armour and 11 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 10 armour and 11 mech_infantrys in Ukraine, round 2 : 12/21 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 18 infantry
Russians defend with 6 infantry
Germans roll dice for 3 artilleries and 18 infantry in Western Ukraine, round 2 : 4/21 hits
Russians roll dice for 6 infantry in Western Ukraine, round 2 : 1/6 hits
1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 3 artilleries and 17 infantry in Western Ukraine, round 3 : 5/20 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
AA fire in Baltic States : 0/2 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 4/13 hits
Russians roll dice for 1 aaGun and 6 infantry in Baltic States, round 2 : 2/6 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 4/11 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
2 bombers moved from 113 Sea Zone to Southern Italy
1 armour moved from Germany to Romania
2 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Finland to 127 Sea Zone
4 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in France
2 armour and 5 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 armour moved from Vologda to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 armour moved from Vologda to RussiaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Russians undo move 2.
2 infantry placed in Volgograd
Russians undo move 1.
2 infantry placed in Novgorod
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 9 infantry moved from Korea to Manchuria
2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Jehol to Hunan
1 armour moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Jehol to 43 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 0/6 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 2 transports owned by the Japanese, 2 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 37 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
Japanese winAmericans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining with 2 bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Java
Japanese attack with 2 fighters
ANZAC defend with 1 fighter and 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 fighters in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
1 bomber owned by the Americans and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 fighters in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighter
Battle in Manchuria
Japanese attack with 1 artillery and 9 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 : 0/10 hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery and 8 infantry in Manchuria, round 3 : 0/9 hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 : 3/8 hits
Chinese roll dice for 4 infantry in Manchuria, round 4 : 3/4 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 5 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Japanese: 6 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
3 transports moved from 37 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Java to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs -
Well, those were the most uncannily bad dice I’ve ever seen, as always seems to be the case when I play against you. Guess this game’s pretty much over, but I suppose I’ll play out the round and see if something miraculous happens.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone