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SurpriseAttack (Allies +12) vs StuckTojo (Axis) 2018



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 armour moved from Russia to Belarus
                1 fighter moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Russia to Bryansk

    triplea_41317.0_Rus2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 armour moved from Russia to Belarus
                1 fighter moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Novgorod to Karelia

    Place Units - Russians
                2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41317.0_Rus2.tsvg


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                6 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 7 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 :  8/16 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  3/7 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                        3 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Japanese
                7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Kwangsi
                1 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Jehol
                1 tactical_bomber moved from Szechwan to Kwangsi
                2 bombers moved from Szechwan to Jehol
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 34 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    triplea_41317.0_Jap2.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    triplea_41317.0_Ame2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_41317.0_Ame2.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    triplea_41317.0_Chi2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Shensi
                1 infantry placed in Kansu
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_41317.0_Chi2.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Shan State to French Indo China
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour and 1 artillery moved from Egypt to Alexandria

    triplea_41317.0_Bri2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Shan State to French Indo China
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour and 1 artillery moved from Egypt to Alexandria

    Combat - British
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Italian Somaliland
                        British roll dice for 1 artillery in Italian Somaliland, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 4 :  1/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  2/5 hits
                        1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 :  3/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 :  1/3 hits
                        1 mech_infantry owned by the Italians, 1 bomber owned by the British, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery, 1 bomber and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Siam to Burma
                2 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun moved from India to Burma

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4
                British collect 30 PUs (1 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 5 infantry

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.244
            Median : 3.000
            Variance : 0.841
            Standard Deviation : 0.917
            Total rolls : 45

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.350
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41317.0_UK_2.tsvg


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Southern Italy to Alexandria
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        1 transport owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  1/1 hits
                    Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 27
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Eastern Poland, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Italians roll dice for 2 armour in Eastern Poland, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 :  2/3 hits
                        British roll dice for 1 armour in Alexandria, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                2 fighters moved from 98 Sea Zone to Greece
                1 aaGun, 1 artillery and 5 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs

    triplea_41317.0_Ita2.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Alexandria

    triplea_41317.0_ANZ2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_41317.0_ANZ2.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    triplea_41317.0_Fre2.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 2 destroyers
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        French roll dice for 2 destroyers in 98 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    1 destroyer owned by the French retreated to 96 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    French Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_41317.0_Fre2.tsvg


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern France to 92 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 tactical_bombers moved from Southern Italy to Bessarabia
                1 fighter moved from Western Germany to Baltic States

    Combat - Germans
                Germans creates battle in territory 112 Sea Zone
                Germans creates battle in territory 106 Sea Zone
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 :  1/5 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    French defend with 1 cruiser
                        Germans roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 2 :  0/3 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 3 :  1/3 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 cruiser owned by the French lost in 92 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for French: 1 cruiser
                    Casualties for Germans: 1 fighter
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                1 fighter moved from 112 Sea Zone to Eastern Poland
                6 armour and 11 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun, 1 armour, 1 artillery and 6 infantry moved from Poland to Eastern Poland
                2 aaGuns, 1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 artillery moved from Normandy Bordeaux to France
                2 bombers moved from 92 Sea Zone to Southern Italy

    Place Units - Germans
                1 fighter placed in 112 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41317.0_Ger3.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                4 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Vyborg to Finland
                1 artillery and 8 infantry moved from Karelia to Finland
                4 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 artillery and 4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia

    triplea_41317.0_Rus3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                4 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Vyborg to Finland
                1 artillery and 8 infantry moved from Karelia to Finland
                4 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 artillery and 4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Bessarabia, round 2 :  2/7 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 9 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 :  4/14 hits
                        Germans roll dice for 9 infantry in Finland, round 2 :  3/9 hits
                        4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 :  4/11 hits
                        Germans roll dice for 5 infantry in Finland, round 3 :  3/5 hits
                        4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 :  2/8 hits
                        Germans roll dice for 1 infantry in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 7 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 2 :  0/6 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 3 :  2/6 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Russia
                2 fighters and 1 tactical_bomber moved from Finland to Vologda
                1 armour moved from Novgorod to Vologda
                1 armour moved from Belarus to Russia
                1 artillery moved from Belarus to Smolensk
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Baltic States
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 aaGun moved from Amur to Korea
                2 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Siberia
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Western Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Russians collect 41 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.444
            Median : 3.500
            Variance : 0.282
            Standard Deviation : 0.531
            Total rolls : 72

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.053
            Median : 3.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

    Russians Combat
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.558
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 52

    triplea_41317.0_Rus3.tsvg


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 11 infantry moved from Manchuria to Korea
                1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Suiyuyan to Kansu
                2 bombers moved from Jehol to Kansu
                1 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                2 infantry moved from Hunan to Yunnan
                1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    British defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans and 1 destroyer owned by the British lost in 37 Sea Zone
                        1 transport owned by the British lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 21
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  0/3 hits
                        2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  1/8 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  3/4 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 3 :  1/5 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 3 :  2/3 hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Malaya
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 4 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 4 :  0/2 hits
                        1 infantry owned by the British lost in Malaya
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 5 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 artilleries, 3 infantry and 1 tactical_bomber
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 11 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        AA fire in Korea :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Korea, round 2 :  3/13 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 :  0/4 hits
                        1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Korea, round 3 :  1/13 hits
                        Russians roll dice for 2 infantry in Korea, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 1 fighter and 10 infantry in Korea, round 4 :  2/12 hits
                        Russians roll dice for 1 infantry in Korea, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Korea to Jehol
                1 armour moved from Jehol to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
                1 artillery moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs

    triplea_41317.0_Jap3.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Hawaiian Islands to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    triplea_41317.0_Ame3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Hawaiian Islands to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 battleship moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41317.0_Ame3.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Tsinghai to Yunnan

    triplea_41317.0_Chi3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Tsinghai to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 2.938
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    triplea_41317.0_Chi3.tsvg



  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                2 fighters moved from United Kingdom to Finland

    triplea_41317.0_Bri3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                2 fighters moved from United Kingdom to Finland

    Combat - British
                Battle in Italian Somaliland
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British lost in 98 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking Italian Somaliland from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 battleship
                Battle in Malaya
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Shan State
                1 aaGun moved from Burma to Shan State
                4 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 aaGun moved from India to Burma
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                British collect 28 PUs (3 lost to blockades); end with 28 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,1,1,1,1,5,2
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 3 times
            Average roll : 3.088
            Median : 3.000
            Variance : 1.304
            Standard Deviation : 1.142
            Total rolls : 57

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    triplea_41317.0_UK_3.tsvg


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Bessarabia
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Romania to Bessarabia
                2 fighters moved from Greece to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from Greece to Bessarabia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Bessarabia
                    Italians attack with 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 artillery and 5 infantry
                        AA fire in Bessarabia :  0/1 hits
                        Italians roll dice for 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/11 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Bessarabia, round 2 :  1/6 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Bessarabia, round 3 :  4/10 hits
                        Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 :  2/5 hits
                        2 infantry owned by the Italians and 4 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 4 :  5/8 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Italians: 3 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Southern Italy
                1 artillery moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 96 Sea Zone to Greece
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                Italians undo move 1.
                1 submarine placed in 95 Sea Zone
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41317.0_Ita3.tsvg


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