Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Japanese

    Turn Complete - Japanese

    triplea_41299.0_Jap18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Germans
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Americans take Urals from Germans
                2 bombers moved from Volgograd to Ukraine
                2 bombers moved from Volgograd to Western Ukraine
                3 fighters moved from Volgograd to Rostov
                2 armour moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Rostov
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                5 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from British Guiana to 92 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    triplea_41299.0_Ame18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Germans
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Americans take Urals from Germans
                2 bombers moved from Volgograd to Ukraine
                2 bombers moved from Volgograd to Western Ukraine
                3 fighters moved from Volgograd to Rostov
                2 armour moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Rostov
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                5 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from British Guiana to 92 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Germans scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/2 hits
                    Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Western Ukraine
                        AA fire in Western Ukraine :  0/2 hits
                    Bombing raid in Western Ukraine rolls: 8,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Ukraine causes 6 damage total.
                Battle in Rostov
                    Americans attack with 2 armour, 2 bombers and 3 fighters
                    Germans defend with 1 artillery and 1 mech_infantry
                        Americans roll dice for 2 armour, 2 bombers and 3 fighters in Rostov, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    Americans win, taking Rostov from Germans with 2 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 5 fighters and 3 submarines
                    Germans defend with 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 4 transports; Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Germans roll dice for 3 submarines in 92 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 bombers and 5 fighters in 92 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 3 destroyers, 5 fighters and 5 transports in 92 Sea Zone, round 2 :  5/9 hits
                        1 destroyer owned by the Germans, 3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 fighters owned by the Americans lost in 92 Sea Zone
                    2 submarines owned by the Germans and 1 submarine owned by the Italians Submerged
                        Americans roll dice for 2 bombers and 3 fighters in 92 Sea Zone, round 3 :  1/5 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 5 transports in 92 Sea Zone, round 3 :  3/7 hits
                        1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 2 bombers in 92 Sea Zone, round 4 :  2/2 hits
                        Germans roll dice for 1 carrier, 5 fighters and 5 transports in 92 Sea Zone, round 4 :  5/6 hits
                        1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 bombers owned by the Americans lost in 92 Sea Zone
                    Germans win with 4 fighters and 5 transports remaining. Battle score for attacker is -42
                    Casualties for Germans: 1 carrier, 2 destroyers and 1 fighter
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 bombers, 5 fighters and 3 submarines
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 :  0/3 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 2 artilleries in Morocco, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Morocco, round 4 :  0/1 hits
                        Americans roll dice for 2 artilleries in Morocco, round 5 :  0/2 hits
                        Italians roll dice for 1 infantry in Morocco, round 5 :  0/1 hits
                        Americans roll dice for 2 artilleries in Morocco, round 6 :  1/2 hits
                        Italians roll dice for 1 infantry in Morocco, round 6 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
                Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
                Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
                    1 fighter owned by the Germans forced to land in Algeria

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                2 bombers moved from Ukraine to Volgograd
                2 bombers moved from Rostov to Volgograd
                3 fighters moved from Rostov to Volgograd
                2 bombers moved from Western Ukraine to Volgograd
                1 armour moved from Yenisey to Urals

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 artilleries, 1 bomber, 4 fighters and 3 infantry placed in Eastern United States
                3 armour placed in Volgograd

    Turn Complete - Americans
                Americans collect 74 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    triplea_41299.0_Ame18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                5 artilleries placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_41299.0_Chi18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - British
                1 mech_infantry moved from Volgograd to Vologda
                      British take Vologda from Italians
                1 mech_infantry moved from Volgograd to Bryansk
                      British take Bryansk from Germans
                2 mech_infantrys moved from Volgograd to Ukraine
                2 fighters moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to 92 Sea Zone
                5 fighters moved from Volgograd to Ukraine
                1 bomber moved from Volgograd to Ukraine

    triplea_41299.0_Bri18.tsvg

  • '20 '19 '18 '15 '13

    I assumed scramble for the American attack, but not sure if you want to for the British attack in SZ 92?

    Probably not, but just checking…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Volgograd to Vologda
                      British take Vologda from Italians
                1 mech_infantry moved from Volgograd to Bryansk
                      British take Bryansk from Germans
                2 mech_infantrys moved from Volgograd to Ukraine
                2 fighters moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to 92 Sea Zone
                5 fighters moved from Volgograd to Ukraine
                1 bomber moved from Volgograd to Ukraine

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 2 submarines and 4 transports; Italians defend with 1 submarine and 1 transport
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Italians, 2 submarines owned by the Germans and 1 submarine owned by the British lost in 92 Sea Zone
                        4 transports owned by the Germans lost in 92 Sea Zone
                    British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 47
                    Casualties for Germans: 2 submarines and 4 transports
                    Casualties for Italians: 1 submarine and 1 transport
                    Casualties for British: 1 submarine
                Battle in Ukraine
                    British attack with 1 bomber, 8 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 factory_minor
                        British roll dice for 1 bomber, 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  5/12 hits
                        Germans roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 bomber, 8 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 bomber, 8 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 armour moved from Timguska to Novosibirsk
                1 artillery moved from Volgograd to Samara
                2 armour and 4 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                1 armour moved from Eastern Persia to Kazakhstan
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                8 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from India to Volgograd
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq

    Place Units - British
                1 factory_minor placed in Caucasus
                1 infantry and 1 mech_infantry placed in Persia
                2 transports placed in 81 Sea Zone
                1 infantry placed in Persia
                1 artillery placed in Iraq

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs

    Place Units - UK_Pacific
                5 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 5 armour

    triplea_41299.0_UK_18.tsvg

  • '20 '19 '18 '15 '13

    figured due to the long odds, and the better odds of a counterattack, you wouldn’t want to scramble. Let me know if this is incorrect and we can change it.

  • '19 '17 '16

    No worries.  That’s what I would have done.

    However, I’m afraid this one’s over.

    Good game.  I got some crazy good dice late in the game when it was too late to matter.  Otherwise it would have been over sooner.  I’ll post the result.

    Let me know if you’re up for a rematch.

  • '20 '19 '18 '15 '13

    Yup - let’s do a rematch and switch sides. Always enjoy our games!

    Loving this no VC element since it’s not over until it’s really over!

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