@ArtofWar1947
scramble decision in the Philippines
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Japanese
Turn Complete - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Americans take Urals from Germans
2 bombers moved from Volgograd to Ukraine
2 bombers moved from Volgograd to Western Ukraine
3 fighters moved from Volgograd to Rostov
2 armour moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
3 submarines moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from British Guiana to 92 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Americans take Urals from Germans
2 bombers moved from Volgograd to Ukraine
2 bombers moved from Volgograd to Western Ukraine
3 fighters moved from Volgograd to Rostov
2 armour moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
3 submarines moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from British Guiana to 92 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Germans scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/2 hits
Bombing raid in Western Ukraine rolls: 8,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Battle in Rostov
Americans attack with 2 armour, 2 bombers and 3 fighters
Germans defend with 1 artillery and 1 mech_infantry
Americans roll dice for 2 armour, 2 bombers and 3 fighters in Rostov, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Germans with 2 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers, 5 fighters and 3 submarines
Germans defend with 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 4 transports; Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 bombers and 5 fighters in 92 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 3 destroyers, 5 fighters and 5 transports in 92 Sea Zone, round 2 : 5/9 hits
1 destroyer owned by the Germans, 3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 fighters owned by the Americans lost in 92 Sea Zone
2 submarines owned by the Germans and 1 submarine owned by the Italians Submerged
Americans roll dice for 2 bombers and 3 fighters in 92 Sea Zone, round 3 : 1/5 hits
Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 5 transports in 92 Sea Zone, round 3 : 3/7 hits
1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 bombers in 92 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 1 carrier, 5 fighters and 5 transports in 92 Sea Zone, round 4 : 5/6 hits
1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 bombers owned by the Americans lost in 92 Sea Zone
Germans win with 4 fighters and 5 transports remaining. Battle score for attacker is -42
Casualties for Germans: 1 carrier, 2 destroyers and 1 fighter
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 bombers, 5 fighters and 3 submarines
Battle in Gibraltar
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 artilleries in Morocco, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Americans roll dice for 2 artilleries in Morocco, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
Americans roll dice for 2 artilleries in Morocco, round 6 : 1/2 hits
Italians roll dice for 1 infantry in Morocco, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
1 fighter owned by the Germans forced to land in AlgeriaNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
2 bombers moved from Ukraine to Volgograd
2 bombers moved from Rostov to Volgograd
3 fighters moved from Rostov to Volgograd
2 bombers moved from Western Ukraine to Volgograd
1 armour moved from Yenisey to UralsPlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber, 4 fighters and 3 infantry placed in Eastern United States
3 armour placed in VolgogradTurn Complete - Americans
Americans collect 74 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Kansu
5 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - British
1 mech_infantry moved from Volgograd to Vologda
British take Vologda from Italians
1 mech_infantry moved from Volgograd to Bryansk
British take Bryansk from Germans
2 mech_infantrys moved from Volgograd to Ukraine
2 fighters moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
5 fighters moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Ukraine -
I assumed scramble for the American attack, but not sure if you want to for the British attack in SZ 92?
Probably not, but just checking…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Volgograd to Vologda
British take Vologda from Italians
1 mech_infantry moved from Volgograd to Bryansk
British take Bryansk from Germans
2 mech_infantrys moved from Volgograd to Ukraine
2 fighters moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
5 fighters moved from Volgograd to Ukraine
1 bomber moved from Volgograd to UkraineCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines and 4 transports; Italians defend with 1 submarine and 1 transport
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Italians, 2 submarines owned by the Germans and 1 submarine owned by the British lost in 92 Sea Zone
4 transports owned by the Germans lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 2 submarines and 4 transports
Casualties for Italians: 1 submarine and 1 transport
Casualties for British: 1 submarine
Battle in Ukraine
British attack with 1 bomber, 8 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 bomber, 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 5/12 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 bomber, 8 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber, 8 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 armour moved from Timguska to Novosibirsk
1 artillery moved from Volgograd to Samara
2 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
8 mech_infantrys moved from Egypt to Iraq
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from India to Volgograd
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to IraqPlace Units - British
1 factory_minor placed in Caucasus
1 infantry and 1 mech_infantry placed in Persia
2 transports placed in 81 Sea Zone
1 infantry placed in Persia
1 artillery placed in IraqTurn Complete - British
British collect 43 PUs; end with 43 PUsPlace Units - UK_Pacific
5 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour -
figured due to the long odds, and the better odds of a counterattack, you wouldn’t want to scramble. Let me know if this is incorrect and we can change it.
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No worries. That’s what I would have done.
However, I’m afraid this one’s over.
Good game. I got some crazy good dice late in the game when it was too late to matter. Otherwise it would have been over sooner. I’ll post the result.
Let me know if you’re up for a rematch.
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Yup - let’s do a rematch and switch sides. Always enjoy our games!
Loving this no VC element since it’s not over until it’s really over!