@WindowWasher Take the cruisers as casualties and continue the fight
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to RussiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Urals to Timguska
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Nenetsia to Vologda
1 bomber moved from Nenetsia to Norway
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Southern Italy to Norway
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Bulgaria to Northwest Persia
1 bomber moved from Bulgaria to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Caucasus to Tambov
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
1 mech_infantry moved from Caucasus to Tambov
9 armour and 10 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Novgorod to VologdaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 3/9 hits
Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 2/4 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 4/7 hits
Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 9 armour and 10 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 9 armour and 10 mech_infantrys in Volgograd, round 2 : 5/19 hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
1 fighter moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
1 mech_infantry moved from Novgorod to Nenetsia
2 mech_infantrys moved from Belarus to Rostov
2 armour and 5 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
6 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
1 tactical_bomber moved from Finland to Novgorod
1 bomber moved from Norway to Novgorod
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Northwest Persia to Romania
1 bomber moved from Northwest Persia to Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Novgorod to KareliaPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
2 fighters and 5 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Korea
1 infantry moved from Manchuria to Amur
5 fighters and 4 tactical_bombers moved from 19 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 7 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 7/14 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Korea
Japanese attack with 2 bombers and 6 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits
Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 bombers and 5 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Japan
5 carriers moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
7 fighters and 6 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Yunnan to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 bomber moved from Yunnan to Volgograd
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Okinawa
Battle in Iwo Jima
Battle in Formosa
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win, taking Okinawa from Japanese, taking Iwo Jima from Japanese, taking Formosa from Japanese with 1 fighter remaining. Battle score for attacker is -16
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Northwest Persia to Iraq
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to 92 Sea Zone
1 artillery moved from Algeria to TunisiaPlace Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
2 armour, 1 bomber, 2 fighters and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Jehol to Manchuria
3 artilleries and 3 infantry moved from Anhwe to Jehol
1 fighter moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Kwangsi to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
1 infantry placed in Anhwe
2 infantry placed in Manchuria
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Syria to Caucasus
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Shensi to Timguska
Russians take Timguska from Germans
3 fighters and 1 tactical_bomber moved from Russia to Nenetsia
1 bomber moved from Russia to Volgograd
2 fighters moved from Russia to CaucasusCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Nenetsia
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Nenetsia
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters and 5 mech_infantrys
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 4 fighters and 5 mech_infantrys in Caucasus, round 2 : 4/9 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 3 mech_infantrysNon Combat Move - British
4 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Russia
3 fighters and 1 tactical_bomber moved from Nenetsia to Russia
2 armour and 3 mech_infantrys moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to Russia
2 infantry moved from Sikang to Tsinghai
1 armour moved from Yunnan to Shensi
3 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
3 armour, 2 artilleries and 7 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Burma
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 artilleries moved from United Kingdom to 109 Sea Zone
3 infantry moved from Scotland to 109 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Algeria to TunisiaPlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 mech_infantrys placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 2 aaGuns
EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Romania to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Cyprus, round 2 : 1/3 hits
British roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Cyprus to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Bulgaria
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
3 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Holland Belgium
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Caroline Islands to PhilippinesPlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour, 3 artilleries, 1 carrier, 11 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
3 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Timguska
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Romania to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 mech_infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk -
Scramble in sz 110?
-
no thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour, 3 artilleries, 1 carrier, 11 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
3 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Timguska
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Romania to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 mech_infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to SmolenskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 6 fighters in 110 Sea Zone, round 2 : 7/10 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 cruiser, 2 destroyers and 6 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Timguska
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Timguska
Germans win, taking Timguska from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 5 mech_infantrys
Germans roll dice for 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/9 hits
Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 0/5 hits
1 mech_infantry owned by the British lost in Caucasus
Germans roll dice for 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 3/9 hits
Russians roll dice for 4 mech_infantrys in Caucasus, round 3 : 1/4 hits
1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Caucasus
Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 4 : 1/8 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for British: 5 mech_infantrys
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Archangel
1 artillery moved from Belarus to Archangel
1 artillery moved from Norway to Finland
2 fighters and 3 tactical_bombers moved from Caucasus to Ukraine
1 bomber moved from Timguska to Evenkiyskiy
6 artilleries and 3 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
1 bomber moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 mech_infantry moved from Rostov to Volgograd
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery and 6 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from Romania to BulgariaPlace Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 fighters moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 1/2 hits
1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Okinawa
1 tactical_bomber moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Okinawa
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Battle in 36 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Kwangtung from UK_Pacific, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Okinawa
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Okinawa, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Okinawa
Japanese win, taking Okinawa from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Japan
1 bomber moved from Okinawa to Japan
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Okinawa to 19 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 armour and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Anhwe to Siberia
1 bomber moved from Western United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from 39 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 armour and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Anhwe to Siberia
1 bomber moved from Western United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from 39 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Siberia
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Siberia
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 110 Sea Zone, round 2 : 4/9 hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 110 Sea Zone, round 3 : 2/8 hits
1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 2 carriers, 1 cruiser, 4 fighters and 3 transports in 110 Sea Zone, round 4 : 2/7 hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans win with 2 carriers, 4 fighters and 3 transports remaining. Battle score for attacker is -38
Casualties for Germans: 1 cruiser and 2 destroyers
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Siberia to Manchuria
2 bombers moved from 25 Sea Zone to Manchuria
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Tunisia to Libya
1 bomber moved from Caucasus to IndiaPlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber and 3 fighters placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,4,3
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 4 : 1/2 hits
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Kwangtung, round 4 : 3/5 hits
1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Japanese win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Anhwe to KiangsiPlace Units - Chinese
3 artilleries and 2 infantry placed in Kwangsi
1 infantry placed in Jehol
1 artillery placed in Kiangsi
1 artillery placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kansu to Urals
Russians take Urals from Germans
2 armour and 2 mech_infantrys moved from Kansu to Timguska
1 armour moved from Shensi to Timguska
1 bomber moved from Russia to Timguska
4 fighters and 1 tactical_bomber moved from Russia to Evenkiyskiy
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Northwest Persia to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 36 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Timguska
British attack with 3 armour, 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 4/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Timguska
British win, taking Timguska from Germans with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Evenkiyskiy
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 2 armour and 1 bomber
British roll dice for 4 fighters and 1 tactical_bomber in Evenkiyskiy, round 2 : 3/5 hits
Germans roll dice for 2 armour and 1 bomber in Evenkiyskiy, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 2 armour owned by the Germans and 1 fighter owned by the British lost in Evenkiyskiy
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 1 bomber
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Evenkiyskiy to Kansu
1 bomber moved from Timguska to Russia
3 fighters moved from Northwest Persia to Russia
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from Northwest Persia to Russia
1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 infantry moved from Tsinghai to Novosibirsk
1 artillery and 5 infantry moved from Szechwan to Sikang
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Tunisia to Libya
3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 fighter moved from Evenkiyskiy to KansuPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
2 armour and 1 fighter placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 fighter
Some Units in 39 Sea Zone change ownership: 1 submarine