Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryLeague General Discussion Thread
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@aagamerz13 you can only place 9 units. So rules for over purchase kickstart inn
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@oysteilo The rules say the factory immediately changes once us is at war. So the factories should be edited to majors as soon as us is at war, correct? I thought this was a user editable bug
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@oysteilo ok. I think you misunderstand. I’m talking about the start of usa 4 not round 3. If usa declares war at end of round 3, the factories are still minor at usa4 purchase. They don’t auto update until after usa 4 purchase which is why the message shows.
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On round 4 you may buy more then 9 units with US.
At the beginning of your Deploy phase, the IC’s than will upgrade and you may place more then just three unis on any of your upgraded IC’s now. -
@aequitas-et-veritas right. it just shows a warning message that the player can only place 9, that the player must ignore
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@aagamerz13 said in League General Discussion Thread:
@aequitas-et-veritas right. it just shows a warning message that the player can only place 9, that the player must ignore
I understand now, just ignorere it. Its dumb
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**ANNOUNCEMENT
FOR 2022 PLAYOFFS THAT ARE IN JANUARY**
Based on the total number of games that everyone has played in 2022 to date, the minimum number of games required in 2022 to participate in the 2022 playoffs (which start January 2023) are as follows:
Balanced Mod 6
Path to Victory 3
Out of the Box 3By comparison, 2021 playoffs were 8, 4, and 3
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A game I’m playing in has lost its “Forum Password” is there a way to recover it? I’m guessing logging out of the forum will present that option but… once I’m logged out I’ll kinda be on the outside looking in so I thought I’d ask here first.
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I have the same problem. I need the forum password on my newest computer and can’t play by forum. Can’t copy paste from the other computer that has a forum password encrypted. Tried using, and resetting axisandallies.org password, doesn’t work.
Shows 4 bullets, I doubt the password was even 4 characters long. Apparently the axisandallies.org password isn’t the same as the triplea forum password. And yes I have the axisandallies.org/forums selected from the dropdown menu and not the triplea
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Oh, and it’s the long java error message. Does anyone know what to do? I’ve tried installing latest java but that’s not it
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@gamerman01 I found my old password but… I also noticed that things had been switched to TripleA - switching back to axisandallies.org caused the software to find my password again. My password isn’t 4 characters long but, like you, it shows four bullet points so that must just be what the program does.
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So did it work? Thanks for the info
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@gamerman01 blimey! I haven’t tried. I hope I am okay . ( I hate change!).
Good luck guys . -
@gamerman01 Yep, I was able to take my turn just now.
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Shoot, I’m able to do that on one computer but not the other. (switching to the axisandallies forum from triplea)
Back to the drawing board
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I also have an issue with the objectives tab.
The computer that has the password and can play on the forum is the same one that does not have the objectives tab. Version of TripleA is the same on both computers.And the laptop has the objectives tab but can’t play by forum because of the password issue. The two together can do my gaming, but when I’m away from home… out of luck :cry:
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@gamerman01 probably the map on one of them is out of date. Check that in download maps
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Thanks Simon - I went to triplea forums and I think I might be onto something. Somebody else had the same problem and the same versions (2.5.22294 and java 11.0.6) and I’m following the solution right now. Downloading a pre-release version of Triple A 2.6 - will keep everyone posted
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Getting stuck.
Can’t even find BM3 in maps. Probably making things worse, though I did find how to change the default number of runs in the battle calc - sweeeeeet -
@gamerman01 said in League General Discussion Thread:
Getting stuck.
Can’t even find BM3 in maps. Probably making things worse, though I did find how to change the default number of runs in the battle calc - sweeeeeetIt is packaged up in “World War II 1940 Global”