Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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Is it allowed for Germany to have units in teritorrity originaly owned by Russia, occupied and taken by Italy without being at war with Russia
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@giallo in OOB yes, BM no
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Is there a bid with the P2V map? If so do you no what the average bid is and for what side?
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@dawgoneit I donโt see any recent games of PTV under League that noted a bid in the thread title
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In the last 24 hours, the following had no bid listed in the title or the adjustments at beginning of Round 1 (German or Russian turn):
- OwenToo (Axis) vs Simon33 (Allies) PTV;
- tanios (x) vs OwenToo (l) PTV;
- 2020 Playoff PTV Adam514 (Axis) vs regularkid (Allies);
- L20 PTV ArtofWar1947 (Axis) vs. Avner (Allies);
- PTV Avner (Axis) vs simon33 (Allies)โno G-1 posted.
In the last 24 hours, the following had a bid in the title - simon vs aagame13(axis +9) p2v game2 2021;
- Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game;
- PTV Adam514 (Axis+4) vs simon33 (Allies);
- Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV;
- L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15);
- 2021 PTV Simon v 666 (axis +15).
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@artofwar1947 said in League General Discussion Thread:
L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15);
2021 PTV Simon v 666 (axis +15).L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15);
2021 PTV Simon v 666 (axis +15). -
I donโt know if itโs the right discussion (just move it in case).
Iโve been playing for years but I still canโt learn from my mistakes
Maybe Iโm more skilled as a tactic and not as a strategy?
I believe that the champions or the best players almost always win (compensating for the bad luck of the dice) because they have an overall strategic vision?
That is, they always have a plan both playing as allies and as axis
Maybe my mistake is to often limit myself to responding to the opponent?
Sorry if I express my thoughts here but you are the best players in the world โฆ
:)
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@avner My experience with playing against stronger players than myself (and, man, last year was my first year in the league and it was humbling) is that I feel like Iโm constantly under pressure. I believe, for me, becoming a better player means more foresight, experience and just flat out aggression.
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@avner said in League General Discussion Thread:
Maybe Iโm more skilled as a tactic and not as a strategy?
I think the opposite is important. ie. Tactics trump strategy. Patton said something like: great tactics can make a mediocre strategy sing but without the right tactics an excellent strategy can fail.
So I guess you still need a decent strategy, perhaps look at what other players do as Axis. Allies need to react a lot.
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@avner said in League General Discussion Thread:
Maybe my mistake is to often limit myself to responding to the opponent?
Yes, talk to us. Ask for a feedback, ask for advice, look into other games.
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@simon33 said in League General Discussion Thread:
@avner said in League General Discussion Thread:
Maybe Iโm more skilled as a tactic and not as a strategy?
I think the opposite is important. ie. Tactics trump strategy. Patton said something like: great tactics can make a mediocre strategy sing but without the right tactics an excellent strategy can fail.
So I guess you still need a decent strategy, perhaps look at what other players do as Axis. Allies need to react a lot.
It is neither strategy nor tactics that is primary, but principles :)
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Donโt play while tired (or drunk) - block out plenty of time without distractions - and thereโs no substitute for experienceโฆ
Perhaps ask a player whoโs had a lot of success to analyze one of your games and tell you what he would have done differently.
And donโt zoom in too much on Triple A - you need to be able to see a lot of the board at once!
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Well thanks for the advice.
What is certain is that it is difficult to always apply the principles on the board.
Then maybe one is good in individual sectors but lacks the general vision (Rommel in North Africa even if perhaps someone else had to support him strategically โฆ).
And rightly so many games are also lost due to distractions โฆ
;)
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sorry guys i missed out
what is the final conclusion on number of leagues, tables and games needed for individual or all play offs?
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@amon-sul said in League General Discussion Thread:
sorry guys i missed out
what is the final conclusion on number of leagues, tables and games needed for individual or all play offs?
for 2021 league
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Itโs good you asked, Amon, others are probably wondering too.
Thereโs one league.
Four standings sheets - OOB 2nd edition, BM, P2V, and overall/composite.8 games needed in BM to play in BM playoff
?? games needed in OOB to play in OOB playoff
?? games needed in P2V to play in P2V playoffNumber of games required for OOB and P2V will be determined around mid-year (like July) because then we will all know how much activity/interest there is in each of those. That leaves plenty of time for players to get the # of games they need to qualify if they want to play in those playoffs (about half a year)
Composite/overall standings is for everyoneโs information, to help you size up your opponents and see where you stand overall. Standings within each version of 1940 A&A govern playoffs by version. Does that answer all questions? If not, please ask follow-up questions. I will update the official league rules someday, but this is the most hectic time of year for me.
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Question. The US is amphib assaulting the Phillipines but a huge naval battle has to occur in sz 35 first. After 3 rounds of combat the US wants to retreat.
- Is this a legal move? ( I believe it is)
- Triple A keeps crashing every time the US tries to retreat. Is this a bug?
Thanks for any help. Load the last posted game file if you want to see what I mean
https://www.axisandallies.org/forums/topic/36495/oob-35-bolasgod-vs-majikforce-game-2/162?page=7
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Yes you should be able to retreat to 34 and Triple A lets you select 34 and retreat, it just crashes after that point (for me also). Use edit mode to remove the units from both sides and to get the US units to 34
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@gamerman01 said in League General Discussion Thread:
Yes you should be able to retreat to 34 and Triple A lets you select 34 and retreat, it just crashes after that point (for me also). Use edit mode to remove the units from both sides and to get the US units to 34
Thanks Gamerman just wanted to check.