18L Suprise Attack vs variance (allies) - Bal mod


  • No scramble

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                2 bombers moved from Iwo Jima to 21 Sea Zone
                3 bombers moved from United Kingdom to 95 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                4 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 2 destroyers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 94 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 93 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    Americans attack with 3 bombers and 4 fighters
                    Italians defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 3 bombers and 4 fighters in 95 Sea Zone, round 2 :  5/7 hits
                        Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 95 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 2 bombers owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Casualties for Americans: 2 bombers

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                3 carriers and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from 95 Sea Zone to Malta
                2 fighters moved from 95 Sea Zone to Malta
                2 fighters moved from 95 Sea Zone to 96 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
                2 bombers moved from 21 Sea Zone to New Guinea
                1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 armour, 1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Kwangtung to Kiangsi
                1 artillery moved from Anhwe to Kiangsu
                4 infantry moved from Anhwe to Kiangsu
                1 artillery moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsi, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                        Chinese roll dice for 1 artillery and 5 infantry in Kiangsu, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 :  1/3 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 3 :  1/5 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 3 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 4 :  0/5 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 4 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 5 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 5 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 aaGun and 3 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 bomber, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Anhwe to Manchuria
                4 mech_infantrys moved from Anhwe to Manchuria
                2 fighters moved from 96 Sea Zone to 97 Sea Zone
                2 fighters moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 4 fighters and 3 submarines
                    Italians defend with 1 battleship and 1 destroyer
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 battleship and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British win, taking Greece from Italians, taking 97 Sea Zone from Neutral with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 22
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship and 1 destroyer
                Battle in Manchuria
                    British attack with 1 armour and 4 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour and 4 mech_infantrys in Manchuria, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    British win, taking Manchuria from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 armour and 4 mech_infantrys moved from Yunnan to Sikang
                3 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                3 infantry moved from Anhwe to Hopei
                1 aaGun moved from Anhwe to Kiangsu
                5 infantry moved from Anhwe to Hopei
                1 aaGun moved from Kweichow to Hopei
                4 fighters moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from Kweichow to Sikang
                1 battleship moved from 17 Sea Zone to 25 Sea Zone
                1 marine moved from Egypt to Trans-Jordan
                6 artilleries moved from Egypt to Trans-Jordan
                1 armour moved from Tobruk to Egypt
                1 armour moved from Libya to Alexandria
                1 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 bomber placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 14 PUs; end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41163_UK_7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    triplea_41163_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6
                Italians collect 4 PUs (4 lost to blockades); end with 4 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_41163_Ita7.tsvg


  • This is a tough one for me, thats for sure

  • '17 '16 '15 '14 '12

    Russia had the better of you for a while and its hard to recover

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from Kweichow to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from 62 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 17 Sea Zone to 25 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_41163_Fre7.tsvg


  • this one is over there is no hope for Japan
    Good game,  want to switch sides and do it again?
    Do we need a bid after our Axis took such a beating

  • '17 '16 '15 '14 '12

    Sure I will take axis, no bid.  I’ll post G1 in a few minutes

    gg

  • '17 '16 '15 '14 '12

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