@Elsass-Lorraine:
@weddingsinger:
Umm… an extra battleship a turn or 3 tanks on the mainland seems like it’ll add up quickly to me.
Its why, as Japan, I always self-debate between J2 taking the money islands (if I did a J1 I already took Borneo) or taking Malaya (I really like having a factory and an airfield there to cover the money islands easily and still launch tanks/mechs at India).
I’m interested in what you think makes Malaya worth losing a turn of money islands income for. Land-wise FIC is the same distance to India, plus you probably took FIC J1 which means you can have a factory pumping out units there on turn 3 rather than turn 4 with Malaya. I guess there’s the naval base but still FIC seems like the better option IMO
I like the naval base on Malaya (and will often add an airbase later) so I like a factory there for when buying navy for my southern fleet, but, just as much, I usually don’t have the resources to protect 2 out of 3 transports on J2, from ANZAC and depending on if India still has planes or not.
if I take the money islands on J2, its +16 but I’ll lose 2 out of 3 transports. J3 I can take Malaya with transports bought J1.
Or, if I take Malaya first I’m still taking one of the other islands, its +7 ipc for me, -5 for ANZAC, -3 for India, and losing 1 out of 3 transports.
My usual:
J1 attacking Hawaii, Philippines, Hong Kong, Borneo, and do build a mIC on the mainland.
J2 build another mIC on FIC, take Malaya and a 2nd island, often Sumatra, and lose one transport.
J3 another mIC on Malaya. Take last two money islands.
I know it seems like over kill for factories (and sometimes I skip FIC and put one in Korea or Manchuria instead), but, man, it makes responding to threats easy. OTH, I don’t usually take India until J5 or so. I’m happy as long as they’re utterly neutered for a while. Same as China. I’m pushing for the income and, preferably Kansu (north west China) as fast as possible so I can bomb the snot out of Moscow starting J5 if its perfect.