Well the OOB rules for victory when compared to a total annihilation victory do work together.
Think of the OOB rules for victory as the benchmark or middle point of the war.
The game moves into turn 12.
Axis have not even sniffed getting the OOB victory conditions taken care of. Is there any question that the Allies will not win?
New game, we go to turn 10. Axis Europe have all of Russia and moving on Cairo. Japan has Calcutta and moving on ANZAC. � Well now we have a game if the victory is total annihilation.
So the OOB victory conditions are a good bench mark. OOB rules basically just stop the total war at the mid point. Axis have no chance to achieve victory and they concede. Total annihilation rules do not change this out come if the Axis are just stomped and cannot achieve even the meager OOB Victory conditions.
We can all agree that if the Axis do not achieve at least the OOB victory conditions then it is pointless to carry it out to the final conclusion of Total Annihilation, which I alluded to early is a worthless victory condition for the Allies.
If there is any “beef” with the OOB victory rules it is that the Allies have to accomplish total annihilation to win and the Axis just have to reach X Victory points to win.
NOW
This is the main issue with all WWII games. Axis start strong, blow up the Allies, they either win outright basically or get dragged into a prolonged middle game struggle when the balance is at its zenith, usually 2-4 turns in A&A. IF the Allies tip the balance, Axis have no chance, the game is over.
I propose then a different victory condition on the Allies.
We use OOB rules, Allies must take Berlin, Rome and Tokyo.
The Allies must achieve this goal by the end of turn 30. IF they fail to do this the “game” is called a draw.
The Axis are definitely under the gun of “time”, they have a finite amount of turns to accomplish their goals to win a OOB game. Why do the Allies not have the same constraint?
Lets remember we are playing a game not real life. I think the victory conditions should be some what equal in a game. If we are going to put the Axis under this “gun” of you have to win in under X turns and then the tide turns then why should the Allies not be under the same “gun” that they have to defeat the Axis in under X turns or the game is a draw.
It is a GAME.